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Thread: Object DTMs: A Walking/Positioning System

  1. #276
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    euphemism

    When Installing the .sex file, I have this related issues. I`m currently using simba99 so I don`t know if it is related to that or not.

    When I enable the extension, it does not display a menu for odtm, I have to enable and disable it like 3 or 4 times before the menu option is given, when I update is it keeps displaying odtm version as 3 in the extensions options. When I close Simba and open it again the extension is disabled and the menu item gone. Then I once more have to go through the whole process to get the menu back up.

    Thanks for this nifty utility.

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    Do all points in an ODTM need to be found in order to return true?
    "Logic never changes, just the syntax" - Kyle Undefined?

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  3. #278
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    Quote Originally Posted by VastlySuperior View Post
    euphemism

    When Installing the .sex file, I have this related issues. I`m currently using simba99 so I don`t know if it is related to that or not.

    When I enable the extension, it does not display a menu for odtm, I have to enable and disable it like 3 or 4 times before the menu option is given, when I update is it keeps displaying odtm version as 3 in the extensions options. When I close Simba and open it again the extension is disabled and the menu item gone. Then I once more have to go through the whole process to get the menu back up.

    Thanks for this nifty utility.
    There are currently some compatibility issued with .99 right now I believe.

    Quote Originally Posted by Yago View Post
    Do all points in an ODTM need to be found in order to return true?
    Currently yes. Future updates he had planned are going to add a type if tolerance.
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    Quote Originally Posted by Silent SPY View Post
    Currently yes. Future updates he had planned are going to add a type if tolerance.
    Oh, at times it would return true and the debug would only paint some of the points not all. What was changed for the false positives?

    Also, is there a github or something where I can see version changes?
    "Logic never changes, just the syntax" - Kyle Undefined?

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    Quote Originally Posted by Yago View Post
    Oh, at times it would return true and the debug would only paint some of the points not all. What was changed for the false positives?

    Also, is there a github or something where I can see version changes?
    I think he told me it had something to do with the different points and some sort of tolerance that they had... But I don't remember for sure.

    Not sure if he has different versions stored somewhere, the only place that I know of that the code is online is on my hosting here: http://silentscripts.net/objdtm/
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  6. #281
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    Quote Originally Posted by VastlySuperior View Post
    euphemism

    When Installing the .sex file, I have this related issues. I`m currently using simba99 so I don`t know if it is related to that or not.

    When I enable the extension, it does not display a menu for odtm, I have to enable and disable it like 3 or 4 times before the menu option is given, when I update is it keeps displaying odtm version as 3 in the extensions options. When I close Simba and open it again the extension is disabled and the menu item gone. Then I once more have to go through the whole process to get the menu back up.

    Thanks for this nifty utility.
    Not sure what that is about. I will look into it.

    Quote Originally Posted by Yago View Post
    Do all points in an ODTM need to be found in order to return true?
    Currently, yes. Probably the next update is where all the big changes will occur. One being that Object DTMs will have a tolerance so that a specified percentage of the sub-points can be missing and an Object DTM will still result as found.

    Quote Originally Posted by Yago View Post
    Oh, at times it would return true and the debug would only paint some of the points not all. What was changed for the false positives?

    Also, is there a github or something where I can see version changes?

    Really? Do you think you might be able to screenshot this or something? In the object finding code, I changed a loop that was involved with the tolerance of the color for the object being searched.

    No, the include is not on Github, but I plan on putting it up soon. Sorry about that.

    --

    In other news, small update to 10.3 to make the include compatible with the changes in SRL related to the new SMART binaries.

    Code:
    -Version 10.3: Made compatible with newest SMART and changes within SRL.
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  7. #282
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    euphemism

    Just a quick update. When launching the generation tool it does not log you in with simba99.

    When logging in without smart and targeting the client it clicks on the compass and terminate the script.

    This error in the debug window: Error: Exception: Access violation at line 983
    Simba Code:
    ThreadSafeCall('ToolForm_Init', v);

    I have not tried to edit the Y axis in the script, don`t know if that will make a difference with the bar at the top that screws everything up at the moment.

  8. #283
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    Quote Originally Posted by VastlySuperior View Post
    euphemism

    Just a quick update. When launching the generation tool it does not log you in with simba99.

    When logging in without smart and targeting the client it clicks on the compass and terminate the script.

    This error in the debug window: Error: Exception: Access violation at line 983
    Simba Code:
    ThreadSafeCall('ToolForm_Init', v);

    I have not tried to edit the Y axis in the script, don`t know if that will make a difference with the bar at the top that screws everything up at the moment.
    No, it will not login because that is handled by SRL which is not functional at the moment. I am not sure what is causing the form to crash. I will have to look into it later.
    [10/14/13:19:03] <BenLand100> this is special relatively, just cleverly disguised with yachts

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    Mine wasn't picking up NPC dots, so I had to change the colour, not sure if they tolerance now but mine didn't pick them up :P

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    --- please disregard! ---

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    Helped so much!
    Last edited by ZammR; 08-24-2012 at 07:38 PM.

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    Default Bug, can't locate npc dot

    When I try to locate object with tool, it can't reconize any npc dot

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    Quote Originally Posted by freezeyp View Post
    When I try to locate object with tool, it can't reconize any npc dot
    Yeah this is a issue i raised before, I think the npc dot needs to be redone but a quick fix is to raise the tolerance to 40ish.

  14. #289
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    Object DTM Extension: Failed to grab remote extension. Is it normal?

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    I get this every time I run simba. Dont worry about it.
    Thx Euphemism and Vinyl for the awesome siggy and avatar!

  16. #291
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    Quote Originally Posted by Tomazino View Post
    Object DTM Extension: Failed to grab remote extension. Is it normal?
    That happens because the server that hosts them is somewhat unstable. Using github or whatever Wizzup uses to host all he other stuff would be much better I suppose.
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  17. #292
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    ODTM's are still able to be made and utilized properly, even if that error occurs though, right?
    Thx Euphemism and Vinyl for the awesome siggy and avatar!

  18. #293
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    Quote Originally Posted by Footy View Post
    ODTM's are still able to be made and utilized properly, even if that error occurs though, right?
    Yeah they should work just fine still
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  19. #294
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    when i try to download the ObjectDTM.sex i get a txt file (ObjectDTM.sex.txt) idk what the problem could be.. im on a mac running simba through wine fyi.

    I FIGURED THIS OUT. I JUST HAD TO DOWNLOAD IT FROM A DIFFERENT BROWSER OTHER THAN SAFARI.
    Last edited by TheBlackMrT; 09-04-2012 at 11:28 PM.

  20. #295
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    I've run out of things to try. Aftering re-installing simba around 3 times i still can't get the script to run. whenever i try to run the script, another tab in simba opens and this is what it says.

    http://i.imgur.com/JVZb0.png

    I've updated ODTM but still get this issue. The script i'm trying to run is ashaman's phoenix feather collector. I've waited a while for this but can't run it :'(
    Anyways here is the link to his script.

    http://villavu.com/forum/showthread.php?t=89706

    thanks, i hope you guys can lead me to the right direction. I'm using the newest simba as well.

  21. #296
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    Quote Originally Posted by white_lycan View Post
    I've run out of things to try. Aftering re-installing simba around 3 times i still can't get the script to run. whenever i try to run the script, another tab in simba opens and this is what it says.

    http://i.imgur.com/JVZb0.png

    I've updated ODTM but still get this issue. The script i'm trying to run is ashaman's phoenix feather collector. I've waited a while for this but can't run it :'(
    Anyways here is the link to his script.

    http://villavu.com/forum/showthread.php?t=89706

    thanks, i hope you guys can lead me to the right direction. I'm using the newest simba as well.
    Why do you think this has anything to do with the Object DTM Include?
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  22. #297
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    EDIT- Found the issue. it did have to do with the script, but most likely my simba is setup wrong or differently from other peoples.
    Last edited by white_lycan; 09-11-2012 at 01:17 PM.

  23. #298
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    The error would be thrown with or without ODTM installed, the reason it is not coming up when you haven't got ODTM installed is because it is detecting that the script requires the include and therefore that is the first error being encountered.

    Your secondary error has nothing to do with ODTM.
    Due to the fact that it is opening up SmartGraphics.simba I would hedge a guess that your second error pertains to that include

  24. #299
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    the ODTM glitches my Simba.... it won't even start.
    after re-installation, simba runs normally again. would you fix it fast please? ;D

  25. #300
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    please message me i need help with ObjectDTM for extension im not good with this

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