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Thread: YUGAY (GateStone Creator, 40K-50K xp/hr FREE F2P Magic XP)

  1. #176
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    Great script thanks!

    Got it working for 1 hour now at 44k exp/hour!

  2. #177
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    I think I know why the script may sometimes fail to go down the stairs. Today, I witnessed my character appear at the far side of the room after it exits a dungeon. The script clicks on the other side, but not far enough. My character walks close to the exit, and logs out. Maybe having the script click closer to the border of the minimap may help.

  3. #178
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    Fatigue I'm familiar with why it fails the broken stairs, thanks though.
    I have it just arbitrarily click on the bottom left of the mini-map to get to the corner, and then arbitrarily move the mouse to where the stairs should be. If that doesn't work it Uses DTMs instead.

    It's just that it messes up sometimes, but you should be able to get a decently long run with it, it shouldn't mess up too often like that.

    Uploaded video of the script running on the first post.

  4. #179
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    I got lucky and managed to get this: =P

    So...Thanks. =)
    Progress Report:
    /~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
    | -->            YUGAY 1.3          <-- |
    \~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/
    | Worked for 2 Hours, 16 Minutes and 32 Seconds|
    | Created 2088 Gatstones                |
    | Gained 90828 Experience               |
    | Created 917 Stones/Hour               |
    | Gained 40,116 Experience/Hour         |
    \~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/
    Last edited by Fatigue; 01-13-2012 at 12:16 PM.

  5. #180
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    Quote Originally Posted by YoHoJo View Post
    Fatigue I'm familiar with why it fails the broken stairs, thanks though.
    I have it just arbitrarily click on the bottom left of the mini-map to get to the corner, and then arbitrarily move the mouse to where the stairs should be. If that doesn't work it Uses DTMs instead.

    It's just that it messes up sometimes, but you should be able to get a decently long run with it, it shouldn't mess up too often like that.

    Uploaded video of the script running on the first post.
    Got any ideas on my 1 of a small shadow error?

  6. #181
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    I will use this in the future to get 85 magic. Keep it updated.

  7. #182
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    Quote Originally Posted by Hercogas View Post
    Got any ideas on my 1 of a small shadow error?
    It is related to entering a Dungeon. I'm not sure, but maybe commenting that part that gives the error would make the script work.

    On lines ~238, comment the lines out like this:
    Code:
          //WaitColorFailSafe(217, 410, 0, 0, 5000, '1 of Small Shadow');
                   //Mouse(259, 432, 20, 5, True);   //Click Medium

  8. #183
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    Quote Originally Posted by Runaway View Post
    Great script Yoho!

    Progress Report:
    /~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
    | -->            YUGAY 1.2          <-- |
    \~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/
    | Worked for 3 Hours, 5 Minutes and 49 Seconds|
    | Created 2915 Gatstones                |
    | Gained 126802.5 Experience            |
    | Created 941 Stones/Hour               |
    | Gained 41,368 Experience/Hour         |
    \~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/


    This particular run only stopped because of an rs "update". I'll be providing more reports and feedback as I continue to use this script

    I have a few bugs/suggestions that I found:

    1) Perform a check whether or not the dungeoneering party tab is available before switching to it and leaving the dungeon. Every time I am logged in this causes an error as the quest tab must be changed into the party tab every time you log in. You can just right-click and choose the "open party interface" on the dung ring if the quest tab has taken the party interface's place.

    2) I was looking at your DownTheStairs proc and it seems that you give it a False value in some cases. I switched it so it receives a true value no matter what the case and it seems to run much better, finding the broken stairs pretty flawlessly every time.
    Did this. Worked like a charm!
    Much appreciated!

  9. #184
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    Quote Originally Posted by YoHoJo View Post
    Fatigue I'm familiar with why it fails the broken stairs, thanks though.
    I have it just arbitrarily click on the bottom left of the mini-map to get to the corner, and then arbitrarily move the mouse to where the stairs should be. If that doesn't work it Uses DTMs instead.
    The blindwalk thing is the way I do it in my Gatestoner. I didn't code it very well, but here's the general idea.

    Simba Code:
    function SlideDownLadder: Boolean;
    var mx, my, t: integer;
    begin
      Result:=False;
      if not LoggedIn then Exit;
      if not InLadder then Exit;

      ClickNorth(SRL_ANGLE_HIGH);
      //Blind walk near the exit, good news is it almost always ends in 2 tiles
    //  RadialWalk( ,270,270+randomRange(16, 21), 50, 0, 0);
      MMouse(MMCX-randomRange(45,50),MMCY-randomRange(15,20),2,2);
      ClickMouse2(True);
      WaitTillStationary;

      MarkTime(t);
      repeat
        //Look for slide
        MMouse((MSX1+MSX2) shr 1 - 25, (MSY1+MSY2) shr 1 - 25, 20, 20);
        if WaitUpText('ump',1000) then
        begin
          ClickMouse2(True);
          wait(500);
          if InLobby then
          begin
            Result:=True;
            //We cheat this for the next step
            MouseBox(590, 325, 690, 345, mouse_move);
            Exit;
          end;
        end;
        wait(50+random(50));
      until (TimeFromMark(t) > 30000);
    end;

  10. #185
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    Your script is quite nice, i loved using it. Keep up the good work!

  11. #186
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    Nice script! no loss of wealth using this, will use on one of my poor f2p accounts lol.

  12. #187
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    Quote Originally Posted by nosaj.421 View Post
    The blindwalk thing is the way I do it in my Gatestoner. I didn't code it very well, but here's the general idea.
    Here's an edit that should make it compile:


    Simba Code:
    function SlideDownLadder: Boolean;
    var mx, my, t: integer;
    begin
      Result:=False;
      if not LoggedIn then Exit;

      ClickNorth(SRL_ANGLE_HIGH);
      //Blind walk near the exit, good news is it almost always ends in 2 tiles
    //  RadialWalk( ,270,270+randomRange(16, 21), 50, 0, 0);
      MMouse(MMCX-randomRange(45,50),MMCY-randomRange(15,20),2,2);
      ClickMouse2(True);
      While (IsMoving) do
        Wait(1000);

      MarkTime(t);
      repeat
        //Look for slide
        MMouse((MSX1+MSX2) shr 1 - 25, (MSY1+MSY2) shr 1 - 25, 20, 20);
        if WaitUpText('ump',1000) then
        begin
          ClickMouse2(True);
          wait(500);
          begin
            Result:=True;
            //We cheat this for the next step
            MouseBox(590, 325, 690, 345, mouse_move);
            Exit;
          end;
        end;
        wait(50+random(50));
      until (TimeFromMark(t) > 30000);
    end;

    and at Procedure DownTheStairs(Angle:Boolean); write this:

    Simba Code:
    Procedure DownTheStairs(Angle:Boolean);
      Begin
      If Not(SlideDownLadder) Then
       Begin
           Players[CurrentPlayer].Loc:='Broken Stairs Failed';
           WhyBroke;
           Logout;
         End;
      DoubleDownCheck;
    End;

  13. #188
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    The following DTMs were not freed: [2, 3, 4, 5]
    The following bitmaps were not freed: [3]

    I get the above error message when the script crashes. :/

  14. #189
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    That's not an error that's just messages. Post more debug, explain how the script acts.

  15. #190
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    Quote Originally Posted by Fatigue View Post
    Here's an edit that should make it compile:


    Simba Code:
    function SlideDownLadder: Boolean;
    var mx, my, t: integer;
    begin
      Result:=False;
      if not LoggedIn then Exit;

      ClickNorth(SRL_ANGLE_HIGH);
      //Blind walk near the exit, good news is it almost always ends in 2 tiles
    //  RadialWalk( ,270,270+randomRange(16, 21), 50, 0, 0);
      MMouse(MMCX-randomRange(45,50),MMCY-randomRange(15,20),2,2);
      ClickMouse2(True);
      While (IsMoving) do
        Wait(1000);

      MarkTime(t);
      repeat
        //Look for slide
        MMouse((MSX1+MSX2) shr 1 - 25, (MSY1+MSY2) shr 1 - 25, 20, 20);
        if WaitUpText('ump',1000) then
        begin
          ClickMouse2(True);
          wait(500);
          begin
            Result:=True;
            //We cheat this for the next step
            MouseBox(590, 325, 690, 345, mouse_move);
            Exit;
          end;
        end;
        wait(50+random(50));
      until (TimeFromMark(t) > 30000);
    end;

    and at Procedure DownTheStairs(Angle:Boolean); write this:

    Simba Code:
    Procedure DownTheStairs(Angle:Boolean);
      Begin
      If Not(SlideDownLadder) Then
       Begin
           Players[CurrentPlayer].Loc:='Broken Stairs Failed';
           WhyBroke;
           Logout;
         End;
      DoubleDownCheck;
    End;
    Where do i have to put this and what do i have to remove for it?

  16. #191
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    I know you can get banned from botting and stuff, but does any1 know how higt the rate is for F2P dung related bots?

  17. #192
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    Quote Originally Posted by andreasx22 View Post
    I know you can get banned from botting and stuff, but does any1 know how higt the rate is for F2P dung related bots?
    Ban rate for Simba/SRL in general is extremely low.
    I know for JAVA BOTS ban rate was high for doing this, but so far no bans have been reported for my script yet. Just dont use it for TOO long or anything, it is pretty fast .

  18. #193
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    Quote Originally Posted by YoHoJo View Post
    Ban rate for Simba/SRL in general is extremely low.
    I know for JAVA BOTS ban rate was high for doing this, but so far no bans have been reported for my script yet. Just dont use it for TOO long or anything, it is pretty fast .
    Yeah I botted two accounts to lv70+ mage nonstop using gatestones and no bans yet. If you are paranoid you can always stop the script once every few hours and go outside the dung lobby to do a random You'll get it almost right away

  19. #194
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    M8, could you please update this want to get my magic up .

  20. #195
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    Runescape updated today so SRL is broken.
    Have to wait for SRL to update and then it will work again.
    A user named Home posted fixes you can make yourself to fix SRL in another thread.

  21. #196
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    I botted nearly nearly 1m exp with this script, and suprisingly, I'm not banned, unlike the gatestone script I used that was for injection bots. I hope I can reach at least level 90 magic with this .

    Edit: Longest report atm?
    Progress Report:
    /~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
    | -->            YUGAY 1.3          <-- |
    \~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/
    | Worked for 3 Hours, 43 Minutes and 5 Seconds|
    | Created 3157 Gatstones                |
    | Gained 137329.5 Experience            |
    | Created 856 Stones/Hour               |
    | Gained 37,304 Experience/Hour         |
    \~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/
    Last edited by Fatigue; 01-17-2012 at 10:26 AM.

  22. #197
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    /~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
    | --> YUGAY 1.3 <-- |
    \~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/
    | Worked for 1 Hours, 51 Minutes and 39 Seconds|
    | Created 2132 Gatstones |
    | Gained 92742 Experience |
    | Created 1150 Stones/Hour |
    | Gained 50,357 Experience/Hour |
    \~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/

    Runs great. Only problem is everyonce in awhile can't find its way down the ledge. Thanks a lot for this script.

  23. #198
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    Error 1 of Small Shadow whenever I enter the dungeon.

  24. #199
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    Start outside of dungeon, ring in inventory, don't be in a party. Run It.

  25. #200
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    That's what I did. Right next to the entrance. And whenever it starts a party, goes into the dungeon I get that error and it logs out.

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