1. ## Silent Spinner (Color)(ObjDTM)

Silent Spinner (v 1.4)
By Silent SPY
Last updated: 7/26/12 at 11:03 A.M. CT

What does it do?

This script will spin wool or flax using the spinner in Lumbridge Castle.
Status: Questionable - Hasn't been updated in a long time, may or may not work.

Features
• Accurate Spinning
• AntiBan
• Dynamic Location Finder/Fixer
• Fail-safes, lots, and lots of fail-safes.
• Progress report
• Breaking system

Setup Instructions
1. Make sure you have Simba (at least .991), & SRL installed correctly.
3. Move Player to Lumbridge bank.
4. Set your SRL stats username up in the script! (If you don't have one, make one here: http://stats.villavu.com/register
5. Fill out the player setup in the script
6. Run the Script.
7. Sell your bow strings at High market price! If you don't do this it will ruin the profitability of this script!

Current Known Bugs
• Banking location issue - fixed
• Misses the Spinner - should be fixed.
• Level up creates a loop to keep clicking on the spinner somehow... <-- Should be fixed AGAIN
• Banking option broken - FixedAGAIN.

Still To Come
• More Modular main loop
• Suggestions?

Thanks and enjoy
================
================

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progress reports
Originally Posted by SyntaxError1
Current proggy:
Progress Report:
/=======================================================\
| Running for..5 Hours, 30 Minutes and 56 Seconds
| Experience gained...73920
| Levels gained.......0
\=======================================================/
Progress Report:
/=======================================================\
| Running for..6 Hours, 2 Minutes and 33 Seconds
| Experience gained...75180
| Levels gained.......0
\=======================================================/
Successfully executed.

Originally Posted by Jhangir
/================================================== =====\
| Running for..6 Hours, 2 Minutes and 56 Seconds
| Experience gained...80220
| Levels gained.......3
\================================================= ======/
Successfully executed.

Record for most strings made do I get to be on first page!?!
============
Version history
Code:
V 1.4.1 Key update: Latest Version!
Maintenance update mostly Added support for fixed position bank withdrawal.
Fixed duplicate identifier issue.
Fixed the level up load break issue.Fixed the withdraw material issue.
Fixed the levelup infinite loop (hopefully)Fixed Banking option problem.
Fixed an issue with ObjDTM include. Make sure you are running the latest (ObjDTM) version (91+)
Added proper angle settingsShould have fixed continuing after randoms
Updated for SRL 5Added Dynamic Location fixerSpinner fixesBank FixesMore Minor bug fixes
Most stable version of this script to date, I'm outrageously confident in it.Major logic fixesMajor bug fixesStairs fail-safeBanking fail-safeSpinner fail-safeWalking fail-safeBetter anti-randomsCustom LevelUp Function (SRL Modified version)Various other tweaks
Improved stair finding (even built it on a laggy computer to help account for that)Improved banking (credit to euphemism for his function!)Better debug
More debug and fail-safes.ObjDTM fix.
Fail-safes, fail-safes and more fail-safesTons of bug fixes.
Major bug fixesSuper Stable version!
Fixed another walking issue!
Fixed withdraw Issue.
Banking bug fixed
Fixed stair finding bugFixed Spinner finding bug
V0.5 initial release, downloaded 29 times!
============

If someone has an account with members that I could borrow, or would donate enough gp (around 16M I believe) for me to get members to work on the flax part of this script again I would greatly appreciate it. I can't get it back right now myself (money is tight) See credits below, thanks!

Credit to euphemism for his ObjDTM script, custom banking function, and helping me with a stair finding function. Plus making me learn TPAs! ++ for him!
Credit to Kanah for his Lumbridge bank function!
Credit to Failedpure for loaning me his account!
Credit to funnyman9292 for members!
Credit to sander70 for originally telling me to write this
Credit to everyone else who suggested this, was extra motivation!

I was asked to place this button here by a user of one of my scripts. I would like to say that any money I get from this will solely go to develop this script. (AKA members) I do this for the challenge, not for money.
Last edited by Silent; 12-21-2012 at 11:46 PM. Reason: updated status.

2. Awesome! Goes perfect with your other script!

3. Woo neato! Nice job with the release, Silent Spy. Do you have some reports or in-use screen shots you could post?

4. Originally Posted by Camo Developer
Awesome! Goes perfect with your other script!
Thanks Camo! Yeah, I originally was just going to build it into my other script, which I may still do

Originally Posted by Flight
Woo neato! Nice job with the release, Silent Spy. Do you have some reports or in-use screen shots you could post?
Now you say this . If my members hadn't just expired, I would totally run it really fast and put one up...But I spaced on it before...

5. SRL Junior Member
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I can get you a report if it works i get this
/================================================== =====\
| Running for..8 Minutes and 48 Seconds
| Experience gained...1680
| Levels gained.......1
\================================================= ======/

This is the first report then it couldnt find the spinning wheel even though it was right next to it
Last edited by b12hitman; 12-04-2011 at 03:36 PM. Reason: fixed that

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neat release! will try really soon when i get back to home :]

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Woohoo!! Been waiting for this script! Going to test this out now.

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mm, i dont understand where to implement the objdtm :/ and also it says it fails whilst compiling =/

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The reason it fails to compile is because it cant find NPC banker

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Sometimes it fails to click the stairs when going up.

EDIT: Longest proggy I got:

Code:
/=======================================================\
| Running for..26 Minutes and 47 Seconds
| Experience gained...6300
| Levels gained.......1
\=======================================================/
Last edited by hamzacooly; 12-04-2011 at 04:19 PM.

11. Originally Posted by trials6112
mm, i dont understand where to implement the objdtm :/ and also it says it fails whilst compiling =/
In his main post, he says to go to this thread. Go to that thread, and at the bottom of the first post click on "ObjDTMIncludeRev6.simba", and download it. Place that file in the same folder as the spinning script.

E: Silent SPY, you might want to check where you are calling your "FreeDTMs" procedure. I have had the script crash twice when it tried to free the "mat" DTM, but that DTM did not exist to be freed.

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i think i found a fix for the freedtms mat thing just delete the line with FreeDTM(Mat); and it sould be fixed i tryd it and it works but sometimes it fails to find the stairs and sometimes it fails to find the button sorry for my bad english im dutch:P

here already a report for now and il will post one when im done
/================================================== =====\
| Running for..7 Minutes and 35 Seconds
| Experience gained...1260
| Levels gained.......1
\================================================= ======/

edit: the removed line is still not working but now it will run longer as before
Last edited by sander70; 12-04-2011 at 07:33 PM.

13. Originally Posted by euphemism
In his main post, he says to go to this thread. Go to that thread, and at the bottom of the first post click on "ObjDTMIncludeRev6.simba", and download it. Place that file in the same folder as the spinning script.

E: Silent SPY, you might want to check where you are calling your "FreeDTMs" procedure. I have had the script crash twice when it tried to free the "mat" DTM, but that DTM did not exist to be freed.
Thanks I'll look into this. Everyone else, I'm still reading through feedback. Thanks everyone!

14. Originally Posted by Silent SPY
Thanks I'll look into this. Everyone else, I'm still reading through feedback. Thanks everyone!
You are welcome! Your freeing is fine, in the sense that if everything goes as it should, there will be DTMs to free. If the script gets lost, or can't complete an action for some reason, and you call it, and the code has not created the DTMs, then you run into problems.

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still have compiling area

[Error] (106:10): Unknown identifier 'GetNPC' at line 105
Compiling failed.

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mm, how do i make a fix to this so that i can manage to run this script?
Sorry i am just incompetent when it comes to this, but i am slowly trying to learn

17. Originally Posted by trials6112
still have compiling area

[Error] (106:10): Unknown identifier 'GetNPC' at line 105
Compiling failed.
Originally Posted by trials6112
mm, how do i make a fix to this so that i can manage to run this script?
Sorry i am just incompetent when it comes to this, but i am slowly trying to learn
Its not a problem with the script. Are you sure you have SRL installed and enabled?

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yes SRL is installed and enabled and has been working fine for everything else =/

19. What window does it open when you get that error? As line 105 of my script is a writeln command, so I know it isn't in my script.

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...
Last edited by trials6112; 12-05-2011 at 01:32 AM.

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Last edited by trials6112; 12-05-2011 at 01:32 AM.

22. Originally Posted by trials6112
...
Originally Posted by trials6112
...

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I sorted one part of it out sorry, now it runs for like 5mins tops and than stops.

24. Does it say anything in the debug as to why it stopped?

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It says cant find stairs or spinner and thats when it stops

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