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Thread: Silent Spinner (Color)(ObjDTM)

  1. #601
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    The bug seems to be fixed when I place the flax at the top right corner of my bank. You may want to add that into your setup instructions until you fix the bug.

  2. #602
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    can't find flax, while it is in first slot of first tab. mouse goes to it but instead of doing anything it just keeps saying can't find it

    moved it to the right top after reading above post still same result
    Last edited by Spelletje; 02-19-2012 at 10:40 AM.

  3. #603
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    Update nearly done?
    Last edited by gugu2903; 02-19-2012 at 12:34 PM.

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    Seeing how silent is a little bit busy, I'll post my temp fix. Strongly recommended for use only until silent fixes the script.

    Change your code from line 278 to line 284 to this:

    Simba Code:
    repeat
          Withdraw(0, 0, 0)
          Wait(Random(700));
          Writeln('attempting to get ' + Players[0].Strings[1] +' ... Try Number:' + IntToStr(d));
        until InvFull ;
        Wait(RandomRange(500, 700));
        if IsUpTextMultiCustom([UpText]) then

    For this to work, your flax needs to be the very first item in your bank.
    Last edited by CreaShun; 02-19-2012 at 06:12 PM.

  5. #605
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    Progress Report from making flax into bowstring:

    /================================================== =====\
    | Finishing load #61
    | Running for..1 Hours, 49 Minutes and 20 Seconds
    | Strings made = 1596
    | Experience gained...25620
    | Levels gained.......3
    \================================================= ======/

  6. #606
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    not working for me it logs on good and ever tang but when it opens the bank it wonk withdraw the flax on the 1.2.3 update...? any help plz?

  7. #607
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    Quote Originally Posted by CreaShun View Post
    Seeing how silent is a little bit busy, I'll post my temp fix. Strongly recommended for use only until silent fixes the script.

    Change your code from line 278 to line 284 to this:

    Simba Code:
    repeat
          Withdraw(0, 0, 0)
          Wait(Random(700));
          Writeln('attempting to get ' + Players[0].Strings[1] +' ... Try Number:' + IntToStr(d));
        until InvFull ;
        Wait(RandomRange(500, 700));
        if IsUpTextMultiCustom([UpText]) then

    For this to work, your flax needs to be the very first item in your bank.
    Your replacement works well exept it withdraws all flax twice

  8. #608
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    Quote Originally Posted by funnyman9292 View Post
    Your replacement works well exept it withdraws all flax twice
    Ah your right, didn't notice it before. Oh well, I figured it works by the lack of thank you's after i posted it. I fixed the withdraw twice bug.

  9. #609
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    He makes 6 flax, runs to bank
    ge makes 9 flax, runs to bank...
    How can this be? it's totally random lol, it doesn't complete any load
    Last edited by Masterstroke; 02-21-2012 at 02:03 PM.

  10. #610
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    Default help?

    wtf this happens when i try to start it


    Exception in Script: Unable to find file 'ObjectDTM\ObjDTMInclude.simba' used from ''

  11. #611
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    READ the first post, it explains EXACTLY what that is.
    Away for awhile, life is keeping me busy. | Want to get my attention in a thread? @Kyle Undefined; me.
    { MSI Phoenix || SRL Stats Sigs || Paste || Scripts || Quotes || Graphics }

    When posting a bug, please post debug! Help us, help you!

    I would love to change the world, but they won't give me the source code. || To be the best, you've got to beat the rest. || Logic never changes, just the syntax.
    If you PM me with a stupid question or one listed in FAQ, or about a script that is not mine, I will NOT respond.


    SRL is a Library of routines made by the SRL community written for the Program Simba. We produce Scripts for the game Runescape.


  12. #612
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    Quote Originally Posted by Kyle Undefined View Post
    READ the first post, it explains EXACTLY what that is.
    Do you know the answer on my question why it randomly stops spinning and restock even when not full inv of bowstrings?

  13. #613
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    I honestly have no clue, I'd wait for an update from the script author
    Away for awhile, life is keeping me busy. | Want to get my attention in a thread? @Kyle Undefined; me.
    { MSI Phoenix || SRL Stats Sigs || Paste || Scripts || Quotes || Graphics }

    When posting a bug, please post debug! Help us, help you!

    I would love to change the world, but they won't give me the source code. || To be the best, you've got to beat the rest. || Logic never changes, just the syntax.
    If you PM me with a stupid question or one listed in FAQ, or about a script that is not mine, I will NOT respond.


    SRL is a Library of routines made by the SRL community written for the Program Simba. We produce Scripts for the game Runescape.


  14. #614
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    Quote Originally Posted by Masterstroke View Post
    Do you know the answer on my question why it randomly stops spinning and restock even when not full inv of bowstrings?
    It's caused by a level up loop. It's problematic.


    I'm fixing this. Right. Freaking. Now.

    I apologize to my faithful script users for this taking so long!

    EDIT: Update time!


    Code:
    V 1.3 Key update: Latest Version!
    
    • Fixed the level up load break issue.
    • Fixed the withdraw material issue.
    Last edited by Silent; 02-21-2012 at 08:09 PM.
    I'm Silent SPY
    Secret project: 0%
    Need help? Send me a PM

  15. #615
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    Quote Originally Posted by Silent SPY View Post
    It's caused by a level up loop. It's problematic.


    I'm fixing this. Right. Freaking. Now.

    I apologize to my faithful script users for this taking so long!

    EDIT: Update time!


    Code:
    V 1.3 Key update: Latest Version!
    
    • Fixed the level up load break issue.
    • Fixed the withdraw material issue.
    You are the best!
    Rep up!

    EDIT: gues who leveled up who came in my debug section for about 100+ times and doesn't go to the bank ;(
    Last edited by Masterstroke; 02-21-2012 at 08:21 PM.

  16. #616
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    Quote Originally Posted by Masterstroke View Post
    You are the best!
    Rep up!

    EDIT: gues who leveled up who came in my debug section for about 100+ times and doesn't go to the bank ;(
    ...
    I'm on it.
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  17. #617
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    it's again only when leveling that it fails
    when I stop the script and restarts it does bank

  18. #618
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    Quote Originally Posted by Masterstroke View Post
    it's again only when leveling that it fails
    when I stop the script and restarts it does bank
    Fixed by just removing the level up check for now. Should be fairly stable now.
    I'm Silent SPY
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  19. #619
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    Quote Originally Posted by Silent SPY View Post
    Fixed by just removing the level up check for now. Should be fairly stable now.
    i thank thee
    Euh it wants to make whool now...
    Last edited by Masterstroke; 02-21-2012 at 10:04 PM.

  20. #620
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    Quote Originally Posted by Masterstroke View Post
    i thank thee
    Euh it wants to make whool now...
    Just change it in the setup
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  21. #621
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    It has a hard time finding the spinner, if it dosen't click it right the first time it has a bad habit of not ever clicking it and logging off. I appreciate you making this for the community, may i suggest re editing the code with more fail safes. Like if it dosent click the spinner, make it try again, with a different view or position. Only complaint I really have of this script, and I will be getting into some big money here soon, therefore I will turn around and donate a few grand to this website when possible.
    Last edited by bricks; 02-22-2012 at 03:04 PM.

  22. #622
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    Quote Originally Posted by bricks View Post
    It has a hard time finding the spinner, if it dosen't click it right the first time it has a bad habit of not ever clicking it and logging off. I appreciate you making this for the community, may i suggest re editing the code with more fail safes. Like if it dosent click the spinner, make it try again, with a different view or position. Only complaint I really have of this script, and I will be getting into some big money here soon, therefore I will turn around and donate a few grand to this website when possible.
    Could you grab me the debug log of what happens when it can't find the Spinner? It does have fail-safes and such built in, that's why I'm wondering what the debug log says .
    I'm Silent SPY
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  23. #623
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    Where can I find the debug log at? Is that the text appearing in the simba program below the code, or is there an actual log location.
    Flag distance reached.
    Trying to open the bank: 1 out of 11
    Failed to find counter colors
    failed to open bank
    Method one failed, trying method two.
    Opening bank failed, trying again
    Trying to open the bank: 2 out of 11
    Failed to find counter colors
    So it has trouble with the banking colors I'm assuming. Hold on I'll get you the spinner errors when they happen
    Also, sometimes when it is trying to get flax in the first inventory slot, it will fail, and then fail again and then it logs off. Only ever so often though does it fail to find the flax for me, the spinner is what usually stops the script for me.
    Right now it said
    Finding Spinner failed a second time, quiting.
    With the spinner I think the colors are also messed up, I have no real idea though.
    Is it possible to make certain procedures loop so that they have unlimited amount of tries so that they will eventually find the target, i don't know how to code so I was wondering if that might help.
    Last edited by bricks; 02-22-2012 at 05:11 PM.

  24. #624
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    Quote Originally Posted by bricks View Post
    Where can I find the debug log at? Is that the text appearing in the simba program below the code, or is there an actual log location.
    Flag distance reached.
    Trying to open the bank: 1 out of 11
    Failed to find counter colors
    failed to open bank
    Method one failed, trying method two.
    Opening bank failed, trying again
    Trying to open the bank: 2 out of 11
    Failed to find counter colors
    So it has trouble with the banking colors I'm assuming. Hold on I'll get you the spinner errors when they happen
    Also, sometimes when it is trying to get flax in the first inventory slot, it will fail, and then fail again and then it logs off. Only ever so often though does it fail to find the flax for me, the spinner is what usually stops the script for me.
    Right now it said
    Finding Spinner failed a second time, quiting.
    With the spinner I think the colors are also messed up, I have no real idea though.
    Is it possible to make certain procedures loop so that they have unlimited amount of tries so that they will eventually find the target, i don't know how to code so I was wondering if that might help.
    Is your game set to the highest brightness? I've never seen both banking and spinning fail. It is definitely possible to make them have an unlimited number of tries, however it's a very bad process as it is very easy to detect. Which in turn would get you banned.
    I'm Silent SPY
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  25. #625
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    Nope I didn't have my brightness all the way up!


    Thankk you fine sir!

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