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Thread: Silent Spinner (Color)(ObjDTM)

  1. #151
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    Quote Originally Posted by bambino View Post
    Walking to the stairs
    Found Object DTM, walking.
    Flag distance reached.
    Failed to go down the stairs
    Finding Spinner failed a second time, quiting.
    Failed to go up the stairs

    even though i logged back in and i am upstairs
    Yeah, if you read two lines up it says it failed to go down the stairs first. Then it probably logged out and then the other functions would fail too.
    I don't know why the stairs are being so problematic.

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  2. #152
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    can u plzzzzzz add the location of Neitiznot that would be soooo gud one click banking

  3. #153
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    Quote Originally Posted by lucky42o View Post
    can u plzzzzzz add the location of Neitiznot that would be soooo gud one click banking
    I agree, but I'd rather have it working perfectly before that.

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    Quote Originally Posted by lucky42o View Post
    can u plzzzzzz add the location of Neitiznot that would be soooo gud one click banking
    Quote Originally Posted by kyocera View Post
    I agree, but I'd rather have it working perfectly before that.
    I'm interested... I'll look into this more. 0.9.1 should be fairly stable, it easily gets run times of over 1+ for me. The next release will include a much better stair finding function, which should make this script perfect.
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  5. #155
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    Quote Originally Posted by Silent SPY View Post
    I'm interested... I'll look into this more. 0.9.1 should be fairly stable, it easily gets run times of over 1+ for me. The next release will include a much better stair finding function, which should make this script perfect.
    i ran it in the morning for 45 mins

    i think it only fails to find staris when it's laggy

    going to test right now and see if my theory is right


    worked fine until i wanted to watch some porn hd
    so it went laggy and stopped


    Walking to the stairs
    Found Object DTM, walking.
    Flag distance reached.
    Failed to go down the stairs
    Finding Spinner failed a second time, quiting.
    Failed to go up the stairs

    Status: /~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
    Status: | SRL Randoms Report |
    Status: | www.villavu.com |
    Status: |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
    Status: \~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/

    /================================================== =====\
    | Finishing load #32
    | Running for..59 Minutes and 17 Seconds
    | Strings made = 868
    | Experience gained...13440
    | Levels gained.......0
    \================================================= ======/
    Successfully executed.
    Last edited by bambino; 12-15-2011 at 06:54 PM.

  6. #156
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    Quote Originally Posted by bambino View Post
    i ran it in the morning for 45 mins

    i think it only fails to find staris when it's laggy
    that's the problem for me, I use dial up cause I live in the middle of no where so I'm always lagging and my ping is shit.

    Spy when you finish up your scripts please think of my minority Takes me .5 - 2 seconds when i clikc to actually go there.

  7. #157
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    Quote Originally Posted by kyocera View Post
    that's the problem for me, I use dial up cause I live in the middle of no where so I'm always lagging and my ping is shit.

    Spy when you finish up your scripts please think of my minority Takes me .5 - 2 seconds when i clikc to actually go there.
    Ah, yeah lag would probably cause some major problems...

    I don't really know a good way to avoid this.. I'll see what I can come up with.
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  8. #158
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    Quote Originally Posted by Silent SPY View Post
    Ah, yeah lag would probably cause some major problems...

    I don't really know a good way to avoid this.. I'll see what I can come up with.
    Updated!
    V0.9.2: Major update: Latest Version!
    • Improved stair finding (even built it on a laggy computer to help account for that)
    • Improved banking (credit to euphemism for his function!)
    • Better debug


    Please note that I'm in the middle of some other things, so I didn't have time to extensively test this. That's quite frankly the only reason why this isn't a 1.0 release. I believe it to be very stable, but I want to see how other people fair using it.
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    Quote Originally Posted by Silent SPY View Post
    Updated!
    V0.9.2: Major update: Latest Version!
    • Improved stair finding (even built it on a laggy computer to help account for that)
    • Improved banking (credit to euphemism for his function!)
    • Better debug


    Please note that I'm in the middle of some other things, so I didn't have time to extensively test this. That's quite frankly the only reason why this isn't a 1.0 release. I believe it to be very stable, but I want to see how other people fair using it.

    testing right now!!


    edit: first little problem found

    it leveled up
    and didn't click contiune
    i had to do it manually
    it was working in the pervious verision


    edit2:

    Trying to click make all
    Found Button
    Found Object DTM, walking.
    Flag distance reached.
    Failed to go up the stairs

    Status: /~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
    Status: | SRL Randoms Report |
    Status: | www.villavu.com |
    Status: |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
    Status: \~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/

    /================================================== =====\
    | Finishing load #5
    | Running for..16 Minutes and 37 Seconds
    | Strings made = 140
    | Experience gained...2100
    | Levels gained.......0
    \================================================= ======/
    Successfully executed.


    was watching a video and rs has been laggy lately so that might be a reason :S
    i will try to watch it work for a while
    without opening anything



    edit3: logged out again
    so basically if it laggs for a milsecond it tries to find the stairs but doesn't find it and logs out
    Last edited by bambino; 12-16-2011 at 10:50 PM.

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    Quote Originally Posted by bambino View Post
    testing right now!!


    edit: first little problem found

    it leveled up
    and didn't click contiune
    i had to do it manually
    it was working in the pervious verision


    edit2:


    edit3: logged out again
    so basically if it laggs for a milsecond it tries to find the stairs but doesn't find it and logs out
    I'll add in another fail-safe for this. I don't understand though, I'm running it on a pretty laggy computer and it does ok. As for the leveled up thing, how long did you let it sit? was it in the middle of an Anti-ban? If it wasn't, then this means it's an SRL bug and I'll report it.

    EDIT: the LevelUp bug is caused by SRL. Working to help get that fixed now.
    As for the Stair bug, I experienced it myself. I'm fixing it.
    Last edited by Silent; 12-17-2011 at 12:38 AM.
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  11. #161
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    begin
    Writeln('Failed to Find Button');
    Logout;
    Exit;
    got rid of that and the script works a lot better, you have like 6 of thsoe in your thread. Either remove them or add wait(randomrange) because that's what causing a lot of problems for me and I assume everyone else.

    actually by getting of that the script works perfectly o.o!

    I got rid of all of those now script runs great.

    Just ctrl + f "failed" delete all the lines of code that are like if blahblah then begin, and you should have this script running perfectly. I added some wait times in there too just cause i wanted to, it looked like as soon as it went to the second or first level it clicked which is not humanly possible.

    JUST KIDDING^
    only delete the codded i quote. Doesn't work like I thought I did, but still running great 200 flax in a row OMG
    Last edited by kyocera; 12-17-2011 at 04:34 AM.

  12. #162
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    Quote Originally Posted by kyocera View Post
    got rid of that and the script works a lot better, you have like 6 of thsoe in your thread. Either remove them or add wait(randomrange) because that's what causing a lot of problems for me and I assume everyone else.

    actually by getting of that the script works perfectly o.o!

    I got rid of all of those now script runs great.

    Just ctrl + f "failed" delete all the lines of code that are like if blahblah then begin, and you should have this script running perfectly. I added some wait times in there too just cause i wanted to, it looked like as soon as it went to the second or first level it clicked which is not humanly possible.

    JUST KIDDING^
    only delete the codded i quote. Doesn't work like I thought I did, but still running great 200 flax in a row OMG
    I'm surprised the button is what is causing the problem... That should have a wait in there. Most of those fail-safes are there for a reason lol, but I can add a few more waits I guess...
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  13. #163
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    Code:
    Got flax!
    Walking to the stairs
    Found Object DTM, walking.
    Flag distance reached.
    Found Object DTM, walking.
    Flag distance reached.
    Clicked Spinner..
    Trying to click make all
    Found Button
    Found Object DTM, walking.
    Flag distance reached.
    Failed to go up the stairs
    
    Status: /~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
    Status: |     SRL Randoms Report       |
    Status: |       www.villavu.com        |
    Status: |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
    Status: \~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/
    
    /=======================================================\
    | Finishing load #21
    | Running for..38 Minutes and 46 Seconds
    | Strings made = 588
    | Experience gained...8820
    | Levels gained.......0
    \=======================================================/
    Successfully executed.


    Had this "error" and when I logged back in my character was standing by the stairs on his way up.
    Seems
    Code:
    begin
          if not ClimbStairs(true) then
          begin
            Writeln('Failed to go up the stairs');
            Logout;
          end;
        end;
    Interrupts the script quite a lot, perhaps exchange "Logout" with "try again"? :P

  14. #164
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    Hey, I was having the same problem as anyone else with not finding the stairs correctly. So I edited a little. It was a very quick and simple fix, not flawless but I ran it once and got a 4 hour proggy (was stopped because runescape was updated) . I replaced lines 1095 - 1096 with:
    writeln('faled to get up stairs...or')
    smartmovemouse(240,213)
    mouse(240,213,0,0,false)
    wait(100)
    smartmovemouse(243,257)
    mouse(243,257,0,0,true)
    wait(1000)

    Like I said, it's a very quick fix but it works! Give it a try! Btw, this script is great! Thank you SilentSpy.
    Last edited by living dead; 12-18-2011 at 01:03 AM.

  15. #165
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    Quote Originally Posted by living dead View Post
    Hey, I was having the same problem as anyone else with not finding the stairs correctly. So I edited a little. It was a very quick and simple fix, not flawless but I ran it once and got a 4 hour proggy (was stopped because runescape was updated) . I replaced lines 1095 - 1096 with:
    writeln('faled to get up stairs...or')
    smartmovemouse(240,213)
    mouse(240,213,0,0,false)
    wait(100)
    smartmovemouse(243,257)
    mouse(243,257,0,0,true)
    wait(1000)

    Like I said, it's a very quick fix but it works! Give it a try! Btw, this script is great! Thank you SilentSpy.
    I'm gonna try now thanks man

  16. #166
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    Quote Originally Posted by dempa View Post
    Code:
    Got flax!
    Walking to the stairs
    Found Object DTM, walking.
    Flag distance reached.
    Found Object DTM, walking.
    Flag distance reached.
    Clicked Spinner..
    Trying to click make all
    Found Button
    Found Object DTM, walking.
    Flag distance reached.
    Failed to go up the stairs
    
    Status: /~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
    Status: |     SRL Randoms Report       |
    Status: |       www.villavu.com        |
    Status: |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
    Status: \~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/
    
    /=======================================================\
    | Finishing load #21
    | Running for..38 Minutes and 46 Seconds
    | Strings made = 588
    | Experience gained...8820
    | Levels gained.......0
    \=======================================================/
    Successfully executed.


    Had this "error" and when I logged back in my character was standing by the stairs on his way up.
    Seems
    Code:
    begin
          if not ClimbStairs(true) then
          begin
            Writeln('Failed to go up the stairs');
            Logout;
          end;
        end;
    Interrupts the script quite a lot, perhaps exchange "Logout" with "try again"? :P
    Not a bad idea, I will.

    Quote Originally Posted by living dead View Post
    Hey, I was having the same problem as anyone else with not finding the stairs correctly. So I edited a little. It was a very quick and simple fix, not flawless but I ran it once and got a 4 hour proggy (was stopped because runescape was updated) . I replaced lines 1095 - 1096 with:
    writeln('faled to get up stairs...or')
    smartmovemouse(240,213)
    mouse(240,213,0,0,false)
    wait(100)
    smartmovemouse(243,257)
    mouse(243,257,0,0,true)
    wait(1000)

    Like I said, it's a very quick fix but it works! Give it a try! Btw, this script is great! Thank you SilentSpy.
    Try not to use MoveMouse, use MMouse instead, I'll look into exactly where this is clicking and see if I can implement a cleaner fix inside the main code.
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  17. #167
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    Oh ok. Still trying to make the transition from old school scar to simba :/ I found that it often time failed when trying to go up to the bank after spinning the flax. And I always found my character to the right of the staircase, so I just made it to where it clicks the staircase and selects "climb up staircase" relative to my position. Got another 3 hour proggy and it stopped because runescape updated this is a great script! If only there was a way to get around the 6 hour auto updater -_-

  18. #168
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    does it solve randoms and run for over 6 hours??

  19. #169
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    Quote Originally Posted by dgpro View Post
    does it solve randoms and run for over 6 hours??
    It will solve any random that SRL will, and it has the penitential to run for that long, but the stupid stairs going up, usually mess it up.
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  20. #170
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    why the script doesn't try to climb up the stairs several times?? now it tries once
    and then logs out!!!

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    Flag distance reached.
    Error: Out Of Range at line 956
    The following DTMs were not freed: [SRL - Lamp bitmap, 1, 2, 3]
    The following bitmaps were not freed: [SRL - Mod bitmap, SRL - Admin bitmap]

    line 956=MiddleTPAEx(ATPA[i], x, y);

    i posted about this problem before

  22. #172
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    Bambino, are you using SRL rev 861? That solves the issue you're getting.
    Away for awhile, life is keeping me busy. | Want to get my attention in a thread? @Kyle Undefined; me.
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  23. #173
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    Quote Originally Posted by Kyle Undefined View Post
    Bambino, are you using SRL rev 861? That solves the issue you're getting.
    updated my srl

    still same problem

    any other suggestions?
    btw my srl now is 862
    Last edited by bambino; 12-18-2011 at 02:30 PM.

  24. #174
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    Chelmid, please read up a few more posts and there is a temporary quick fix for your problem....

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    Quote Originally Posted by bambino View Post
    Flag distance reached.
    Error: Out Of Range at line 956
    The following DTMs were not freed: [SRL - Lamp bitmap, 1, 2, 3]
    The following bitmaps were not freed: [SRL - Mod bitmap, SRL - Admin bitmap]

    line 956=MiddleTPAEx(ATPA[i], x, y);

    i posted about this problem before
    Thanks for posting this. I know what is causing it. I'll get it fixed asap.
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