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  1. #126
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    Ya narcles is near immediate after death, i was looking at it, its quite nice also!

  2. #127
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    yea I think his is taking over the SRL's so I'll add it then.. it's way better for sure
    The only true authority stems from knowledge, not from position.

    You can contact me via matrix protocol: @grats:grats.win or you can email me at the same domain, any user/email address.

  3. #128
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    Ya, im having major issues with mine rite now! Im implementing many factors into it and then nothing works! if i just keep it at one factor with no option choice then its good!

  4. #129
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    SUPER happy to release 5.0!!!!!! everyone get it!!! huge speed increases!!! thanks narcle for the SRL fighting.scar update!! big improvements~

    next to add on the list
    counting how many yaks we kill
    breaks based on x amount of yaks killed
    stats
    The only true authority stems from knowledge, not from position.

    You can contact me via matrix protocol: @grats:grats.win or you can email me at the same domain, any user/email address.

  5. #130
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    Im getting a error at line 327.
    until (not InFight) or (not OthersInFight) or (not LoggedIn)

    Compiling failed.

    However the script is much better, fast and better overall. GJ!
    Last edited by weeps; 12-22-2011 at 08:08 AM.

  6. #131
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    the script is great the only thing that i would urge you to do is make a true or false for eating food so people can decide whether they want to. Also the bot tries to eat food even when your full hp. Another thing is, it never clicks eat. for some reason it clicks examine.

  7. #132
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    Quote Originally Posted by Iownage View Post
    Im getting a error at line 327.
    until (not InFight) or (not OthersInFight) or (not LoggedIn)

    Compiling failed.

    However the script is much better, fast and better overall. GJ!
    if you get an error how do you know it's faster O_O?

    and you need to update SRL

    Quote Originally Posted by Synikk View Post
    the script is great the only thing that i would urge you to do is make a true or false for eating food so people can decide whether they want to. Also the bot tries to eat food even when your full hp. Another thing is, it never clicks eat. for some reason it clicks examine.
    are you sure it isn't doing the examineinv? the script doesn't eat unless you go under 50% life, it doesn't even check for food until then
    Last edited by grats; 12-22-2011 at 08:51 AM.
    The only true authority stems from knowledge, not from position.

    You can contact me via matrix protocol: @grats:grats.win or you can email me at the same domain, any user/email address.

  8. #133
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    Quote Originally Posted by grats View Post
    if you get an error how do you know it's faster O_O?

    and you need to update SRL



    are you sure it isn't doing the examineinv? the script doesn't eat unless you go under 50% life, it doesn't even check for food until then
    I deleted it =). But the bot keep eating all food even if my heath is full =/
    Last edited by weeps; 12-22-2011 at 10:30 AM.

  9. #134
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    that might mean the hp checking is broken or something..

    in the "KillYak" procedure, find "Eat('Eat'); and delete it, that'll stop checking for food

    it's about line 325

    you got to watch your character, it won't eat after that

    I have no idea why it isn't working.. sounds like HPPercent broke from an update maybe, I'll fight naked on my character and see if I can see if it works for me

    make sure your SRL is updated
    The only true authority stems from knowledge, not from position.

    You can contact me via matrix protocol: @grats:grats.win or you can email me at the same domain, any user/email address.

  10. #135
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    Quote Originally Posted by grats View Post
    SUPER happy to release 5.0!!!!!! everyone get it!!! huge speed increases!!! thanks narcle for the SRL fighting.scar update!! big improvements~

    next to add on the list
    counting how many yaks we kill
    breaks based on x amount of yaks killed
    stats
    Simba Code:
    inc(dead);
        Writeln('Fucked ' + inttostr(dead) + ' yaks');
        If (Dead = 999); then Wussybreak;

  11. #136
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    Grats, it's so much faster/better with 5.0. Great, great script. Thank you.

  12. #137
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    Quote Originally Posted by wyn10 View Post
    Simba Code:
    inc(dead);
        Writeln('Fucked ' + inttostr(dead) + ' yaks');
        If (Dead = 999); then Wussybreak;
    hehehe
    I have to go now, will be home in about 10 days..
    I'll come check out the forums, just going to visit some family

    Quote Originally Posted by shstiger2009 View Post
    Grats, it's so much faster/better with 5.0. Great, great script. Thank you.
    yep, thank narcle for his SRL update, he added a huge speed increasing function that I now use in the script, that's why it's faster
    The only true authority stems from knowledge, not from position.

    You can contact me via matrix protocol: @grats:grats.win or you can email me at the same domain, any user/email address.

  13. #138
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    Its definitely a lot faster that I remember. Thanks.

  14. #139
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    grats, grats this script is amazing. Ive been running it about 21 hours a day and those three hours and when im asleep and i get a random or something.

    1.) Its never messed up
    2.) I removed all the antiban for myself, i did get an increased amount of randoms (2 a day) but the xp per hour went up to 70k for me
    3.) i divided my xp gained from yaks by the xp gained per yak and found out i have killed over 4000 xD
    4.) I really think this script should be put into the fighting section

    5.) Lastly the one thing i suggest you do is incorporate the anti-ban in with the killing because what i found is that you get about 1/6th less of the xp because the script pauses to anti-ban then starts again. What i suggest is to incorporate a random timer into the yak killing procedure that moves angle after clicking on a yak. Im not saying completely remove the antiban procedure. BUT i would suggest that you tone down checking tabs into 1 every 100-150 kills cause realistically you wouldnt check your xp tab every ~10 kills.

    What i would do (this is just a suggestion) is in the antiban procedure on have one where you check a stat (safer to make in constitution because you always gain xp for that) and thats it. Then incorperate an angle change into the yak killing procedure like explained above. I would also remove all the other parts to the anti-ban procedure because honestly who sways their mouse on the rs screen? that anti-ban swaying thing slows it down a lot and doesnt even seem that human to me especially as you see everything stop then it sways then everything goes back to normal.

    Let me know what you think and sorry for blabbing on like that. Great script
    Last edited by Synikk; 12-28-2011 at 01:56 PM. Reason: spelling xD

  15. #140
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    i agree with synikk, script is tons better from when i first started using it, you've improved it loads, the anti ban does slow down things a bit and could be more streamlined though, but the script is great and works a charm.

  16. #141
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    Quote Originally Posted by Synikk View Post
    grats, grats this script is amazing. Ive been running it about 21 hours a day and those three hours and when im asleep and i get a random or something.

    1.) Its never messed up
    2.) I removed all the antiban for myself, i did get an increased amount of randoms (2 a day) but the xp per hour went up to 70k for me
    3.) i divided my xp gained from yaks by the xp gained per yak and found out i have killed over 4000 xD
    4.) I really think this script should be put into the fighting section

    5.) Lastly the one thing i suggest you do is incorporate the anti-ban in with the killing because what i found is that you get about 1/6th less of the xp because the script pauses to anti-ban then starts again. What i suggest is to incorporate a random timer into the yak killing procedure that moves angle after clicking on a yak. Im not saying completely remove the antiban procedure. BUT i would suggest that you tone down checking tabs into 1 every 100-150 kills cause realistically you wouldnt check your xp tab every ~10 kills.

    What i would do (this is just a suggestion) is in the antiban procedure on have one where you check a stat (safer to make in constitution because you always gain xp for that) and thats it. Then incorperate an angle change into the yak killing procedure like explained above. I would also remove all the other parts to the anti-ban procedure because honestly who sways their mouse on the rs screen? that anti-ban swaying thing slows it down a lot and doesnt even seem that human to me especially as you see everything stop then it sways then everything goes back to normal.

    Let me know what you think and sorry for blabbing on like that. Great script
    I request permission to edit the script and post it here . Good job man

  17. #142
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    THX vm! script is now alot faster!, ur awesome scripter, best script ever!

  18. #143
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    Would this be part of an addition to add in how many you have killed so far?

    Simba Code:
    procedure HowManyHaveBeenKilled;
    var
      Kills: Integer;
    begin
      repeat
        Inc(Kills);
        Writeln('You have killed ' + IntToStr(Kills) + ' Yak(s)');
      until(Kills = 9999);
    end;

    This part would go in the actual script.

    Simba Code:
    if (KillYak) then
    HowManyHaveBeenKilled



    Edit: Btw, I have been using this script about half an hour, and it works perfectly. It is one of the best I have used so far. The only problem I can see is that it sometimes picks up yak hair because it is the same color. However, it doesn't affect the script's performance so it doesn't matter. Good job.

    Edit2: I found one bug; if someone wearing a fremmenik helm (archer's, berserker, warrior) is in the same area, the cursor will hover on their head.
    Last edited by Grihmm; 12-29-2011 at 01:04 PM.

  19. #144
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    Someone gave me bad rep for suggesting some changes.. wow

  20. #145
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    Reputation doesn't matter. Don't worry about it.

  21. #146
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    hey guys just got home about 30 minutes ago

    @synikk they probably did that because all the stuff you said has been suggested or it already does that stuff, like it only does antibans while it is fighting.. sometimes the long ones just carry over into after it's done fighting.

    thank you Grihmm for that procedure I'll check it out tomorrow probably, adding yaks killed was something I was going to do so that helps out
    The only true authority stems from knowledge, not from position.

    You can contact me via matrix protocol: @grats:grats.win or you can email me at the same domain, any user/email address.

  22. #147
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    That was only part of one. I doubt that would work as is.

  23. #148
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    Quote Originally Posted by Synikk View Post
    Someone gave me bad rep for suggesting some changes.. wow
    I think the changes were very well thought out and that was some good feedback, Im editing the script for personal use with your suggestions. Thanks(:

  24. #149
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    TYVM grats!!!!!!! Got 99 str a few mins ago using this. Started from 91 str but was using controlled with whip so took a bit longer. Thanks again DDDDD.

  25. #150
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    Quote Originally Posted by gothical View Post
    TYVM grats!!!!!!! Got 99 str a few mins ago using this. Started from 91 str but was using controlled with whip so took a bit longer. Thanks again DDDDD.
    Wow, sweet! How long did it take you, and what was your average XP/hr?

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