Results 1 to 4 of 4

Thread: Anti-Randoms Refusing To Work...

  1. #1
    Join Date
    Jan 2007
    Location
    Canada
    Posts
    35
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default Anti-Randoms Refusing To Work...

    Hey there,

    Well working on a script, and I have a problem. I have set up the anti-randoms how its done in other scripts I have(have the player setup and nick, and make a nickname bitmap out of the players nick), and I've added the FindNormalRandoms and such, however, it doesn't not find randoms its suppose to like, like the Frog, Genie, Security Guard, Sandwich Lady, etc, so I have to manually do it...which where the script is operating is a high-random zone so it kinda needs to solve these. It doesn't even find fight either.

    Code:
          
          CheckForLevel;
          FTWait(2);
          FindNormalRandoms;
          SelectAntiBan;
          FTWait(2);
          Wait(1000+random(500));
          if (CountItemDtm(<dtm>) = <previous count>) then
            begin
              repeat
                FindNormalRandoms;
                FTWait(16);
                CheckForRandoms := CheckForRandoms + 1;
                if (not(LoggedIn)) then Exit;
              until(CheckForRandoms > 8);
              StartSpin;
            end;
    Any help that can be given would be great!

    - Azzon

  2. #2
    Join Date
    Jan 2007
    Posts
    268
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    omg u got to do something like this... a procedure called randoms or watver.. should be like this:

    procedure randoms;

    FindNormalRandoms;
    FindTalk;
    if(FindFight)then
    begin
    Runawaydirection('N');
    Wait(15000);
    RunBack;

  3. #3
    Join Date
    Jan 2007
    Posts
    268
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    and in your procedure lets say a wcer u do:

    procedure wcer;
    begin
    randoms;
    wtver ...

  4. #4
    Join Date
    Jan 2007
    Location
    Canada
    Posts
    35
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    Ahhh...ok that was the problem, its working beautifully now. Thanks alot macromacro for the help, I woulda still be aggrivated over this right now otherwise .

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Similar Threads

  1. special type of anti ban and anti randoms
    By Magiic in forum RS3 Outdated / Broken Scripts
    Replies: 5
    Last Post: 07-27-2008, 12:50 PM
  2. I need a script with JUST Anti-Bans and Anti-Randoms.
    By Dipped_in_Pwn_Sauce in forum RS3 Outdated / Broken Scripts
    Replies: 2
    Last Post: 11-18-2007, 02:38 PM
  3. Anti-X question! (anti-ban, anti-randoms)
    By jvwarrior in forum OSR Help
    Replies: 9
    Last Post: 10-31-2007, 03:09 AM
  4. Karajama auto nat runner with anti bans/ anti randoms
    By mike_2922 in forum RS3 Outdated / Broken Scripts
    Replies: 1
    Last Post: 08-16-2007, 02:40 AM

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •