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Thread: Multi City Miner & Banker!!!

  1. #176
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    Quote Originally Posted by n0ob bl0od View Post
    A very nice job with this, in fact one of the smoothest ive tested.
    Thanks man!

    Quote Originally Posted by crapkiller View Post
    I only know a bit of SCAR but, if there is anything i can do to help just let me know and il try my best.

    NOTE: i know how to use the color picker =D
    Thanks man!
    I think theres nothing much you can do than test this and tell me the bugs or what would you like to be added in the script. I always like if people have new ideas what I could make.

  2. #177
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    Another thing, Timestamp=vnice.

    Also adding the procedure which tells you how many levels you have gained sounds like a very good idea. Original. =]

  3. #178
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    Quote Originally Posted by lordsaturn View Post
    Another thing, Timestamp=vnice.

    Also adding the procedure which tells you how many levels you have gained sounds like a very good idea. Original. =]
    Hmm. I need more Players[#].Integer's for function which tells how many levels you have gained.
    I have all of these Integer variables in use. Damn.
    Maybe there will be more Integer variables for players in next SRL update.
    Now I have added thing that only tells you mining level. But Ill add it to tell how many levels you have gained up, if theres more Integer variables in Player array.

  4. #179
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    You don't have to say for each player how many lvls he did gain. You just could it make global .

    SCAR Code:
    procedure GainLvl;
    Var temp: Integer;
    begin
      if(not(LoggedIn))then Exit;
      if (Clicktocontinue) then WriteLn('We probably gained a lvl!');
      Temp := (Players[CurrentPlayer].level[20] - StartLvl);
      if (Temp > 0) then
      begin
        StartLvl := Players[CurrentPlayer].level[20]
        Gainedlvl :=  GainedLvl + Temp;
      end
    end;
    This is what I have in my Yew Retriever. Make sure you set startlvl at Logging in.
    Hup Holland Hup!

  5. #180
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    Sorry for so many posts, you reply so quickly lol.

    Trade doesn't work either. Just noticed that recently.


    Also, for the autotalker, when you are stating where you are...like this

    18:typesend('I like to mine in '+WhereMining+', do you '+AccName+'?')

    It will say 'I like to mine in powermining' when you are powermining.

    It doesnt really matter at all, but i just thought i might throw it out there.

  6. #181
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    Trade is an AntiRandom and shouldn't be caused by the script.
    Hup Holland Hup!

  7. #182
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    Quote Originally Posted by nielsie95 View Post
    You don't have to say for each player how many lvls he did gain. You just could it make global .

    SCAR Code:
    procedure GainLvl;
    Var temp: Integer;
    begin
      if(not(LoggedIn))then Exit;
      if (Clicktocontinue) then WriteLn('We probably gained a lvl!');
      Temp := (Players[CurrentPlayer].level[20] - StartLvl);
      if (Temp > 0) then
      begin
        StartLvl := Players[CurrentPlayer].level[20]
        Gainedlvl :=  GainedLvl + Temp;
      end
    end;
    This is what I have in my Yew Retriever. Make sure you set startlvl at Logging in.
    Thanks, but I think Ill do it by my way.
    I know now how I'll do it, I dont need any more integers for Player array, I have new idea instead of it.

    Quote Originally Posted by lordsaturn View Post
    Sorry for so many posts, you reply so quickly lol.

    Trade doesn't work either. Just noticed that recently.


    Also, for the autotalker, when you are stating where you are...like this

    18:typesend('I like to mine in '+WhereMining+', do you '+AccName+'?')

    It will say 'I like to mine in powermining' when you are powermining.

    It doesnt really matter at all, but i just thought i might throw it out there.
    I just noticed too that when someone is trying to trade script doesnt see it most of time, I have already fixed it, will be in next version.

    Lol, about that autotalker, I thought about making 2 different; for powermining and for mining and banking.
    So it will not say like that anymore.
    Thanks man!

  8. #183
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    Hey, just came across this problem:



    It stands there, thinking it's at the mine because it says "Mining Symbol found" in Scar
    Hey lady, I need a yank! Ha ha, dislocation.

  9. #184
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    i had that happen too. also i had happen when i wasnt watching it at the time but when i came back he was supposed to be on the way to the mine from the bank, but i saw him just outside of the bank on the south wall moving the mouse around the wall. For some reason for me it wont switch to the next player on the list when it cant find the bank it just logs in/out a million times.

  10. #185
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    Quote Originally Posted by lolpie View Post
    Hey, just came across this problem:



    It stands there, thinking it's at the mine because it says "Mining Symbol found" in Scar
    Damn... I had that problem one time too. ill try to fix it.

    Quote Originally Posted by tomtomsparklingstar View Post
    i had that happen too. also i had happen when i wasnt watching it at the time but when i came back he was supposed to be on the way to the mine from the bank, but i saw him just outside of the bank on the south wall moving the mouse around the wall. For some reason for me it wont switch to the next player on the list when it cant find the bank it just logs in/out a million times.
    Ye I know that thing sucks when its trying to find bank and is not even near the bank, theres failafes in next version for iit.

  11. #186
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    I allways get
    [Runtime Error] : Out Of String Range in line 472 in script G:\Program Files\SCAR 2.03\includes\srl\srl\core\Text.scar

  12. #187
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    Quote Originally Posted by EL_TYCHO View Post
    I allways get
    [Runtime Error] : Out Of String Range in line 472 in script G:\Program Files\SCAR 2.03\includes\srl\srl\core\Text.scar
    http://www.srl-forums.com/forum/show...8&postcount=88

  13. #188
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    Haha hey it sounds like the next version is gonna be perfect, can't wait for it!
    Hey lady, I need a yank! Ha ha, dislocation.

  14. #189
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    Quote Originally Posted by lolpie View Post
    Haha hey it sounds like the next version is gonna be perfect, can't wait for it!
    Ye. it will be! Now Im going to make Walking way from Falador to Rimmington. Maybe Ill even get it ready at tonight.

  15. #190
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    Quote Originally Posted by Pentti View Post
    Ye. it will be! Now Im going to make Walking way from Falador to Rimmington. Maybe Ill even get it ready at tonight.
    HOORAY! I cant wait for next version.

  16. #191
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    Quote Originally Posted by crapkiller View Post
    HOORAY! I cant wait for next version.
    There will be more failsafes in new version, and many bug fixes and Rimmington mining place and more options in setup. And everything cool things.

  17. #192
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    Sry, but i have basically no attention span, so i didnt read through the entire thread. Where do we have to start? The bank or the mine? Im going to mine in Lumby, and It doesnt say,, im quite sure,,, anywhere?

    Scripts: Edgeville Chop & Bank, GE Merchanting Aid
    Tutorials: How to Dominate the Grand Exchange

    Quote Originally Posted by YoHoJo View Post
    I like hentai.

  18. #193
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    Quote Originally Posted by 3garrett3 View Post
    Sry, but i have basically no attention span, so i didnt read through the entire thread. Where do we have to start? The bank or the mine? Im going to mine in Lumby, and It doesnt say,, im quite sure,,, anywhere?
    Draynor bank. jk lol i love that smiley

  19. #194
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    I was going to., but as ive said,, short attention span..

    Scripts: Edgeville Chop & Bank, GE Merchanting Aid
    Tutorials: How to Dominate the Grand Exchange

    Quote Originally Posted by YoHoJo View Post
    I like hentai.

  20. #195
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    Err...I had it set to do 50 iron runs at the east varrok minin area, and at around the 5th or 6th load, it ended up at the mages tower at the highest level, and circled its mouse around in circles. Also had a box in the inventory. Did it mess up doing the box?

  21. #196
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    Probably, mine doesn't do the box either..
    Hey lady, I need a yank! Ha ha, dislocation.

  22. #197
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    Quote Originally Posted by Vi1e View Post
    Err...I had it set to do 50 iron runs at the east varrok minin area, and at around the 5th or 6th load, it ended up at the mages tower at the highest level, and circled its mouse around in circles. Also had a box in the inventory. Did it mess up doing the box?
    U ended up in the highest tower because of a random being answered incorrectly. I think its something like Sandwich lady or another random..
    If you know any permanent Reg Ess buyer at 40 each, please pm me.
    Proud User of Wizzup Ess Miner Script, the best Ess Miner ever..
    Retired User
    http://www.fenjer.com/adnan/SRLStats/304.png

  23. #198
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    Im in love =]

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    Default Prob in LW

    Well maybe its just me and maybe this has been posted already but just in case here is the main problem:

    When I try to mine coal in LW, whenever my guy is headed back to the bank, he loses his way. The script seems to get lost once its supposed to click on the road (after following the water). One time a jailguard almost got me but luckily I was checking in every few minutes to see if it worked perfectly.

    As far as I know the only problem is coming back. Going to to the mining spot has worked fine every time.

    Note: I have mined over 600 iron with this and about 150 coal (It sometimes gets 2 loads done but I've never gotten more than that)

    I'm using Low Details, (I tried it on High too though!) 32 bit, 1024x768... Anyone else geting this problem?

  25. #200
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    Hmm...a couple things. Just been thinking recently.

    Try and make the auto-talker speech spread out a little more. Like, make the scipt wait a little longer before you talk again. Because i've noticed by monitoring that people will suspect you a lot more if you say the same things over and over and over again. It is even more detectable if there is only one or two people in the area, because it will be talking to the same person over and over. I have come back after a few runs and about 4 or 5 people talking about me, the autobotter, because of me repeating the same speech xD.


    Also, another suggestion.
    When the script cannot find the bank, and it relogs in, you should make it move left or right or north or south a tiny bit. Because if the script JUST searched 20 times for the bank symbol, Whats the point of searching in those exact same 20 spots again?


    Just some thoughts. =]

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