Page 9 of 68 FirstFirst ... 78910111959 ... LastLast
Results 201 to 225 of 1676

Thread: Multi City Miner & Banker!!!

  1. #201
    Join Date
    Mar 2007
    Posts
    10
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    Maybe I found the problem within the script. Mind you I have no idea how to script in scar, but I noticed this discrepancy (However u spell it)

    //ROAD WALK
    if(not(RadialRoadWalk(FindRoadColor,60,-30,65,0,1)))then
    begin
    Mouse(617,28,4,4,true)
    Flag;
    end;
    wait(10)
    if(not(RadialRoadWalk(FindRoadColor,-45,50,65,0,1)))then
    begin
    Mouse(612,50,4,4,true)
    Flag;
    end;
    wait(10)
    if(not(RadialRoadWalk(FindRoadColor,-45,50,40,0,1)))then
    begin
    Mouse(630,45,4,4,true)
    Flag;
    end;
    wait(10)
    if(not(RadialRoadWalk(FindRoadColor,210,300,45,0,1 )))then
    begin
    Mouse(515,55,4,4,true)
    Flag;
    end;
    wait(10)
    end;

    Notice the first var of the Mouse(Numbers,etc) thing is just a straight up number.

    But in the VE section, when walking on the road, its as follows:
    begin
    If(FindSymbol(x,y,'Mining spot'))then
    begin
    GoingOn('Found mining symbol.')
    Mouse(x+7,y-20,3,3,True)
    wait(200)
    Flag;
    wait(100)
    end
    else
    begin
    GoingOn('Mining symbol not found')
    Mouse(MMCX+5,MMCY-20+random(16),4,4,True)
    wait(200)
    Flag;
    wait(200)
    end;
    if(not(RadialRoadWalk(FindRoadColor,40,-10,65,0,1)))then
    begin
    Mouse([I]MMCX+25[/I},MMCY-60,4,4,true)
    wait(200)
    Flag;
    end;

    Notice how it has the MMCX+25
    Would this affect anything if you changed the LW road walking script a little?

  2. #202
    Join Date
    Jun 2006
    Location
    USA
    Posts
    1,828
    Mentioned
    1 Post(s)
    Quoted
    0 Post(s)

    Default

    Quote Originally Posted by 3garrett3 View Post
    Sry, but i have basically no attention span, so i didnt read through the entire thread. Where do we have to start? The bank or the mine? Im going to mine in Lumby, and It doesnt say,, im quite sure,,, anywhere?
    Well, if I remember right you can start mining in version 2.1 at bank or at mining place.

    Quote Originally Posted by Vi1e View Post
    Err...I had it set to do 50 iron runs at the east varrok minin area, and at around the 5th or 6th load, it ended up at the mages tower at the highest level, and circled its mouse around in circles. Also had a box in the inventory. Did it mess up doing the box?
    Quote Originally Posted by HanTu View Post
    U ended up in the highest tower because of a random being answered incorrectly. I think its something like Sandwich lady or another random..
    Well, Mysteries Old man and Sandwhich lady does that I think. Did you set your nickname correct? And it will solve box if you run SetUpSRL.scar located in Scar 2.03\includes\SRL\SetUpSRL.scar and you have to put Box Solver True.

    Quote Originally Posted by lolpie View Post
    Probably, mine doesn't do the box either..
    Ye, thats weird thing... I really dont know why it wont solve it for you. It solves for me.

    Quote Originally Posted by iDrinkBleach View Post
    Im in love =]
    Haha!

    Quote Originally Posted by Waltre8 View Post
    Well maybe its just me and maybe this has been posted already but just in case here is the main problem:

    When I try to mine coal in LW, whenever my guy is headed back to the bank, he loses his way. The script seems to get lost once its supposed to click on the road (after following the water). One time a jailguard almost got me but luckily I was checking in every few minutes to see if it worked perfectly.

    As far as I know the only problem is coming back. Going to to the mining spot has worked fine every time.

    Note: I have mined over 600 iron with this and about 150 coal (It sometimes gets 2 loads done but I've never gotten more than that)

    I'm using Low Details, (I tried it on High too though!) 32 bit, 1024x768... Anyone else geting this problem?
    Ok, good to hear that walking to mining place works, so I only need to fix walking to bank.
    Thanks!

    Quote Originally Posted by lordsaturn View Post
    Hmm...a couple things. Just been thinking recently.

    Try and make the auto-talker speech spread out a little more. Like, make the scipt wait a little longer before you talk again. Because i've noticed by monitoring that people will suspect you a lot more if you say the same things over and over and over again. It is even more detectable if there is only one or two people in the area, because it will be talking to the same person over and over. I have come back after a few runs and about 4 or 5 people talking about me, the autobotter, because of me repeating the same speech xD.


    Also, another suggestion.
    When the script cannot find the bank, and it relogs in, you should make it move left or right or north or south a tiny bit. Because if the script JUST searched 20 times for the bank symbol, Whats the point of searching in those exact same 20 spots again?


    Just some thoughts. =]
    Thank you very much for your bug report!
    I'll add time marker to autotalker, so it wont talk so many times in so short time. Thats good you told me about this!
    Ye, I know that banking proble, but I have something to make it better in next update.
    Thanks man!

    Quote Originally Posted by Waltre8 View Post
    Maybe I found the problem within the script. Mind you I have no idea how to script in scar, but I noticed this discrepancy (However u spell it)

    //ROAD WALK
    if(not(RadialRoadWalk(FindRoadColor,60,-30,65,0,1)))then
    begin
    Mouse(617,28,4,4,true)
    Flag;
    end;
    wait(10)
    if(not(RadialRoadWalk(FindRoadColor,-45,50,65,0,1)))then
    begin
    Mouse(612,50,4,4,true)
    Flag;
    end;
    wait(10)
    if(not(RadialRoadWalk(FindRoadColor,-45,50,40,0,1)))then
    begin
    Mouse(630,45,4,4,true)
    Flag;
    end;
    wait(10)
    if(not(RadialRoadWalk(FindRoadColor,210,300,45,0,1 )))then
    begin
    Mouse(515,55,4,4,true)
    Flag;
    end;
    wait(10)
    end;

    Notice the first var of the Mouse(Numbers,etc) thing is just a straight up number.

    But in the VE section, when walking on the road, its as follows:
    begin
    If(FindSymbol(x,y,'Mining spot'))then
    begin
    GoingOn('Found mining symbol.')
    Mouse(x+7,y-20,3,3,True)
    wait(200)
    Flag;
    wait(100)
    end
    else
    begin
    GoingOn('Mining symbol not found')
    Mouse(MMCX+5,MMCY-20+random(16),4,4,True)
    wait(200)
    Flag;
    wait(200)
    end;
    if(not(RadialRoadWalk(FindRoadColor,40,-10,65,0,1)))then
    begin
    Mouse([I]MMCX+25[/I},MMCY-60,4,4,true)
    wait(200)
    Flag;
    end;

    Notice how it has the MMCX+25
    Would this affect anything if you changed the LW road walking script a little?
    Well, MMCX=Mini Map Centre X, its coordinate just like these numbers, and its not anything difference.

  3. #203
    Join Date
    Mar 2007
    Posts
    180
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    Lumbridge West Report

    1. One dude recently reported himself having lost and almost getting killed by Prison Guards. I figured out its because before u start Walking to Bank procedure , u didn't put MakeCompass ('N') and HighestAngle. During mining, the screen is sometimes rotated to find ores and it doesn't rotate BACK to orginal position.

    2. I've just added MakeCompass('N') at SolveFight procedure just to be safe. Sometimes if your screen is rotated and the Golem appear, it will cause trouble.

    3. For Draynor Bank to LW mining place, I used 40-50% of my energy to run. In the long run, this is not efficient. So, I SetRun(False) at the beginning of the procedure LWToBank and SetRun(True) somewhere near the mining place.

    4. I've added in HighestAngle and MakeCompass('N') at procedure RotateIt to be safe. So I won't get lost.

    5. Twice, on my second trip, my script couldn't find the WaterColour (after walking road) and it logs out. Please tweak it Pentti.

    On the side note, this are my sincere comments..

    Beautiful & elegant mining procedure. It will click on the rock again during mining to make sure you'll mine on the rock. As soon as it finishes mining, it will click on the next rock swiftly and elegantly without any waits. Remarkable procedure. Fast and efficient.

    Solved 1 rock golem event in front of my eyes..
    If you know any permanent Reg Ess buyer at 40 each, please pm me.
    Proud User of Wizzup Ess Miner Script, the best Ess Miner ever..
    Retired User
    http://www.fenjer.com/adnan/SRLStats/304.png

  4. #204
    Join Date
    Jun 2006
    Location
    USA
    Posts
    1,828
    Mentioned
    1 Post(s)
    Quoted
    0 Post(s)

    Default

    Quote Originally Posted by HanTu View Post
    Lumbridge West Report

    1. One dude recently reported himself having lost and almost getting killed by Prison Guards. I figured out its because before u start Walking to Bank procedure , u didn't put MakeCompass ('N') and HighestAngle. During mining, the screen is sometimes rotated to find ores and it doesn't rotate BACK to orginal position.

    2. I've just added MakeCompass('N') at SolveFight procedure just to be safe. Sometimes if your screen is rotated and the Golem appear, it will cause trouble.

    3. For Draynor Bank to LW mining place, I used 40-50% of my energy to run. In the long run, this is not efficient. So, I SetRun(False) at the beginning of the procedure LWToBank and SetRun(True) somewhere near the mining place.

    4. I've added in HighestAngle and MakeCompass('N') at procedure RotateIt to be safe. So I won't get lost.

    5. Twice, on my second trip, my script couldn't find the WaterColour (after walking road) and it logs out. Please tweak it Pentti.

    On the side note, this are my sincere comments..

    Beautiful & elegant mining procedure. It will click on the rock again during mining to make sure you'll mine on the rock. As soon as it finishes mining, it will click on the next rock swiftly and elegantly without any waits. Remarkable procedure. Fast and efficient.

    Solved 1 rock golem event in front of my eyes..
    1. It should make compass North and highest angle when walking back to bank.

    2. Alright, Thats good idea. Ill add it to make compass North when Fight is found.

    3. It runs to mining place. BUT, I think your energy will return back in mining place slowly, and script Walks
    back to bank, so it will store you some energy again for running back mining place.

    4. Im not sure if in version 2.1 there is MakeCompass('N') and HighestAngle, but I already have added MakeCompass('N') in next version.

    5. Water color finding is SRL's function.

    -

    Yeah, I have made it to reclick on the rock if it missed the rock.

    Thank you very much for your reports! Really apperciated!
    At the moment im working on Draynor walking (Fixing it up a lil bit)

  5. #205
    Join Date
    Mar 2007
    Posts
    937
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)
    very nice script pentti it worked perfectly for me mined about 200 coal

    very nice script.








    -ashur

  6. #206
    Join Date
    Jun 2006
    Location
    USA
    Posts
    1,828
    Mentioned
    1 Post(s)
    Quoted
    0 Post(s)

    Default

    Quote Originally Posted by ashur2good View Post
    very nice script pentti it worked perfectly for me mined about 200 coal

    very nice script.



    -ashur
    Yeah, thanks! And update coming out soon...
    Who know if its ready today...

  7. #207
    Join Date
    Mar 2007
    Posts
    180
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    Update V0.3 Releaseeeeeeeeeeeeeeeeeeeed! Proceed to first page pple..
    If you know any permanent Reg Ess buyer at 40 each, please pm me.
    Proud User of Wizzup Ess Miner Script, the best Ess Miner ever..
    Retired User
    http://www.fenjer.com/adnan/SRLStats/304.png

  8. #208
    Join Date
    Jun 2006
    Location
    USA
    Posts
    1,828
    Mentioned
    1 Post(s)
    Quoted
    0 Post(s)

    Default

    Oh wait, no way... NEW UPDATE!!!
    Yee... I thought its time for new update, you guys have been reporting all bugs and you have been so nice. Script works a way much better ( I think so ). Theres many bug fixes.

    And I hope you guys like this new walking style. Haha!

    And like always you guys have done, post bug reports/comments/progress reports. I really apperciate them.
    Thanks!

    Well, check out the new update, it also includes Rimmington mining place (Walking from Draynor bank, RI1). Walking from Falador bank will come later (RI2).



  9. #209
    Join Date
    Mar 2007
    Posts
    10
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    Did you fix lumbridge west?!?!

  10. #210
    Join Date
    May 2006
    Location
    GMU
    Posts
    1,101
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    Yess!
    Hey lady, I need a yank! Ha ha, dislocation.

  11. #211
    Join Date
    Mar 2007
    Posts
    10
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    The walk back worked!! Woohoo!! Only problem is it keeps mining ores that are empty now... I guess I'll change the Coal color. I'll let you know if this fixes it...

  12. #212
    Join Date
    Mar 2007
    Posts
    10
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    Couple of things after watching an entire cycle:

    1) The coal color in .3 was struggling so I just used the same color from .21 and it worked perfectly.

    2) The walk back to the bank works now!! Nice job Pentti

    3) When I arrived at Draynor bank I was in the corner because the bank symbol was on the edge of the bank. I know this is kind of rare, but as another way to find the bank, I would suggest adding in the Compass fix deal. You know, make sure the view is all the way up and your facing north.

    Other than that keep up the awesome work.

    P.S. Does Rimmington have coal?

  13. #213
    Join Date
    Apr 2007
    Posts
    2
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    doesn't work for me,it says
    Failed when compiling
    Include file C:\Program Files\SCAR 2.03\includes\srl/srl.scar does not exist.
    Include file C:\Program Files\SCAR 2.03\includes\srl/srl/skill/mining.scar does not exist.
    Include file C:\Program Files\SCAR 2.03\includes\SRL/SRL/Misc/Trade.scar does not exist.
    Include file C:\Program Files\SCAR 2.03\includes\srl/srl/skill/Fighting.scar does not exist.

    i'm new to this and i dont know where to get those files,i have downloaded the includes but i dont these files there:/ plz help

    edit: fixed that but now it says
    Failed when compiling
    Line 871: [Error] (6756:11): Unknown identifier 'FindColorCircleD' in script C:\Program Files\SCAR 2.03\includes\srl\srl\core\Color.scar

  14. #214
    Join Date
    Apr 2007
    Posts
    12
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    i went downstairs for like 30 min to cook something and when i came back upstairs i was dead....

  15. #215
    Join Date
    Jan 2007
    Posts
    14
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    this is working great at varrock east! I redownloaded the new version and man this works.
    Problems: When going to mine, it when as far as al-Kharid.
    A little slow, and doesn't do randoms well.

    that's it, everything works great on Varrock East and is the best script so far.

    I will be testing West Varrock now.

  16. #216
    Join Date
    Jun 2006
    Location
    USA
    Posts
    1,828
    Mentioned
    1 Post(s)
    Quoted
    0 Post(s)

    Default

    Quote Originally Posted by Waltre8 View Post
    Did you fix lumbridge west?!?!
    umm.. yes.

    Quote Originally Posted by Waltre8 View Post
    The walk back worked!! Woohoo!! Only problem is it keeps mining ores that are empty now... I guess I'll change the Coal color. I'll let you know if this fixes it...
    Ye, you must pick good color from the ore.

    Quote Originally Posted by Waltre8 View Post
    Couple of things after watching an entire cycle:

    1) The coal color in .3 was struggling so I just used the same color from .21 and it worked perfectly.

    2) The walk back to the bank works now!! Nice job Pentti

    3) When I arrived at Draynor bank I was in the corner because the bank symbol was on the edge of the bank. I know this is kind of rare, but as another way to find the bank, I would suggest adding in the Compass fix deal. You know, make sure the view is all the way up and your facing north.

    Other than that keep up the awesome work.

    P.S. Does Rimmington have coal?
    Nice to hear that walkback works now!
    Rimmington has Gold, Copper, Tin and iron.

    Quote Originally Posted by kristooo View Post
    doesn't work for me,it says
    Failed when compiling
    Include file C:\Program Files\SCAR 2.03\includes\srl/srl.scar does not exist.
    Include file C:\Program Files\SCAR 2.03\includes\srl/srl/skill/mining.scar does not exist.
    Include file C:\Program Files\SCAR 2.03\includes\SRL/SRL/Misc/Trade.scar does not exist.
    Include file C:\Program Files\SCAR 2.03\includes\srl/srl/skill/Fighting.scar does not exist.

    i'm new to this and i dont know where to get those files,i have downloaded the includes but i dont these files there:/ plz help

    edit: fixed that but now it says
    Failed when compiling
    Line 871: [Error] (6756:11): Unknown identifier 'FindColorCircleD' in script C:\Program Files\SCAR 2.03\includes\srl\srl\core\Color.scar
    Move all plugins what you got from SRL's file to Scar's plugins folder.

    Quote Originally Posted by iDrinkBleach View Post
    i went downstairs for like 30 min to cook something and when i came back upstairs i was dead....
    It was in Lumbridge? Hmm... It should solve the fight.

    Quote Originally Posted by Black J R View Post
    this is working great at varrock east! I redownloaded the new version and man this works.
    Problems: When going to mine, it when as far as al-Kharid.
    A little slow, and doesn't do randoms well.

    that's it, everything works great on Varrock East and is the best script so far.

    I will be testing West Varrock now.
    Thanks!
    It will do randoms if you have your nickname set right.
    Btw, I didnt do any changes into Varrock West.
    Walking to Varrock West sucks.
    And i think Im never going to do, because walking to there is hard to make.

  17. #217
    Join Date
    Mar 2007
    Posts
    49
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    I know I had sandwich lady on, so...it has to be the nick. Whats the difference between name and nick? Is nick the thing I put in SRL setup (the filename)?

  18. #218
    Join Date
    Jun 2006
    Location
    USA
    Posts
    1,828
    Mentioned
    1 Post(s)
    Quoted
    0 Post(s)

    Default

    Quote Originally Posted by Vi1e View Post
    I know I had sandwich lady on, so...it has to be the nick. Whats the difference between name and nick? Is nick the thing I put in SRL setup (the name)?
    No no... Nick is about 3 letters from your username. If your name was Zezima you would put Zez or ezim or zima in the player nick.

  19. #219
    Join Date
    Mar 2007
    Posts
    10
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    Walking back from LW still messes up on occasion ( I think it forgets to set the compass North, which is something I just witnessed.) I get these error messages when it has trouble finding the road:

    You just mined 28 ores. (06:25:28 pm)
    Walking to bank (06:25:30 pm)
    WaterColor = 12029819
    THROUGH GetOldRoadColors = ---> 5987683
    RoadColor = 5855841

    Don't know why it says get oldroad but maybe that means something to you pentti

  20. #220
    Join Date
    Jan 2007
    Posts
    14
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    ok thanks! this script is awesome but only if west varrock worked...it'd be the best. i'll see the other places.


    p.s. you must confront the hardest part first...anything can be achieved. great job

  21. #221
    Join Date
    Mar 2007
    Posts
    49
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    Then what is the signifigance of a nickname when it comes to doin the sandwich lady?

    Also, I was just runnin the new ver, and it messed up pathing back to bank on East Varrok (ended up lost in middle of Varrok trying to find mining symbol).

    Last but not least, this new ver seems to stand around a lot looking at the rocks. Such things it does it circle the mouse around the available rocks and just stand there for ten to twelve seconds. Are those intentionally there to be just random?

  22. #222
    Join Date
    Mar 2007
    Posts
    69
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    Well i tried the new rimmington mining spot. Walking to it and mining worked perfectly. When it got to the mine it clicked the symbol and there was no iron ore there because it is a large mining area. I like how after not finding any rocks it moves around. On the way back it gets to around the yew tree and starts heading down. I assume this means it thinks it is going down towards the bank. It then went even farther down and clicked on the water on the other side of the fence, and sense you cant walk on water it went around and then was so close to the bank and logged.

    It got stuck here:



    Then it logged. Only a minor flaw, otherwise it is awesome. and much easier to get iron then Varrock east. Only 1 other person but i think she was powermining because she got a evil chicken and died I only had an addy pick and she had rune. I got about half the ores. A little more then half actually. other than the flaw the new Rimmington spot is awesome.

    NOTE: Also i got an idea when watching it mine, Because of the other person who was powermining there was iron ore on the ground, why not make the script pick up the ores? I mean mining and banking is for the ores not the xp right? Because if you want xp why would you mine bank instead of powermining? Just a thought

    NOTE: here is the stuff it logged from mining the iron until i stopped it.

    SCAR Code:
    You just mined 28 ores. (08:31:38 pm)
    Walking to bank (08:31:41 pm)
    Found mining symbol. (08:31:43 pm)
    Wall color= 15658734 (08:31:51 pm)
    RoadColor = 6644587
    Didnt find Yew symbol (08:32:53 pm)
    RoadColor = 6644587
    RoadColor = 6644587
    Wall color= 15658734 (08:33:30 pm)
    Wall color= 15658734 (08:33:40 pm)
    RoadColor = 6644587
    Taken 1/20 tries to find bank (08:34:18 pm)
    Taken 2/20 tries to find bank (08:34:19 pm)
    Taken 3/20 tries to find bank (08:34:19 pm)
    Taken 4/20 tries to find bank (08:34:20 pm)
    Taken 5/20 tries to find bank (08:34:21 pm)
    Taken 6/20 tries to find bank (08:34:21 pm)
    Taken 7/20 tries to find bank (08:34:22 pm)
    Taken 8/20 tries to find bank (08:34:23 pm)
    Taken 9/20 tries to find bank (08:34:23 pm)
    Taken 10/20 tries to find bank (08:34:24 pm)
    Taken 11/20 tries to find bank (08:34:24 pm)
    Taken 12/20 tries to find bank (08:34:25 pm)
    Taken 13/20 tries to find bank (08:34:26 pm)
    Taken 14/20 tries to find bank (08:34:26 pm)
    Taken 15/20 tries to find bank (08:34:27 pm)
    Taken 16/20 tries to find bank (08:34:27 pm)
    Taken 17/20 tries to find bank (08:34:28 pm)
    Taken 18/20 tries to find bank (08:34:29 pm)
    Taken 19/20 tries to find bank (08:34:29 pm)
    Taken 20/20 tries to find bank (08:34:30 pm)
    Cant find bank symbol (08:34:30 pm)
    Logging out and coming back (08:34:30 pm)
    Successfully executed

    If that helps at all

  23. #223
    Join Date
    Jun 2006
    Location
    USA
    Posts
    1,828
    Mentioned
    1 Post(s)
    Quoted
    0 Post(s)

    Default

    Quote Originally Posted by Waltre8 View Post
    Walking back from LW still messes up on occasion ( I think it forgets to set the compass North, which is something I just witnessed.) I get these error messages when it has trouble finding the road:

    You just mined 28 ores. (06:25:28 pm)
    Walking to bank (06:25:30 pm)
    WaterColor = 12029819
    THROUGH GetOldRoadColors = ---> 5987683
    RoadColor = 5855841

    Don't know why it says get oldroad but maybe that means something to you pentti
    Hmm... Ill have to check that problem.
    Thanks!!

    Quote Originally Posted by Black J R View Post
    ok thanks! this script is awesome but only if west varrock worked...it'd be the best. i'll see the other places.


    p.s. you must confront the hardest part first...anything can be achieved. great job
    Thanks man! Maybe ill try to make it walk to the Varrock West better, if you so much wanted that.

    Quote Originally Posted by Vi1e View Post
    Then what is the signifigance of a nickname when it comes to doin the sandwich lady?

    Also, I was just runnin the new ver, and it messed up pathing back to bank on East Varrok (ended up lost in middle of Varrok trying to find mining symbol).

    Last but not least, this new ver seems to stand around a lot looking at the rocks. Such things it does it circle the mouse around the available rocks and just stand there for ten to twelve seconds. Are those intentionally there to be just random?
    Player nickname is used in finding random events. When talking randoms comes, it talks to you with your username, right? And when script finds your username it will check if theres a random event.

    Alright, Ill fix up Varrock East walking sometime.

    About rock finding, you should pick up new rock colors (CTRL + P in scar). That will fix the problem.

    Thank you for your reports!

    Quote Originally Posted by crapkiller View Post
    Well i tried the new rimmington mining spot. Walking to it and mining worked perfectly. When it got to the mine it clicked the symbol and there was no iron ore there because it is a large mining area. I like how after not finding any rocks it moves around. On the way back it gets to around the yew tree and starts heading down. I assume this means it thinks it is going down towards the bank. It then went even farther down and clicked on the water on the other side of the fence, and sense you cant walk on water it went around and then was so close to the bank and logged.

    It got stuck here:



    Then it logged. Only a minor flaw, otherwise it is awesome. and much easier to get iron then Varrock east. Only 1 other person but i think she was powermining because she got a evil chicken and died I only had an addy pick and she had rune. I got about half the ores. A little more then half actually. other than the flaw the new Rimmington spot is awesome.

    NOTE: Also i got an idea when watching it mine, Because of the other person who was powermining there was iron ore on the ground, why not make the script pick up the ores? I mean mining and banking is for the ores not the xp right? Because if you want xp why would you mine bank instead of powermining? Just a thought

    NOTE: here is the stuff it logged from mining the iron until i stopped it.

    SCAR Code:
    You just mined 28 ores. (08:31:38 pm)
    Walking to bank (08:31:41 pm)
    Found mining symbol. (08:31:43 pm)
    Wall color= 15658734 (08:31:51 pm)
    RoadColor = 6644587
    Didnt find Yew symbol (08:32:53 pm)
    RoadColor = 6644587
    RoadColor = 6644587
    Wall color= 15658734 (08:33:30 pm)
    Wall color= 15658734 (08:33:40 pm)
    RoadColor = 6644587
    Taken 1/20 tries to find bank (08:34:18 pm)
    Taken 2/20 tries to find bank (08:34:19 pm)
    Taken 3/20 tries to find bank (08:34:19 pm)
    Taken 4/20 tries to find bank (08:34:20 pm)
    Taken 5/20 tries to find bank (08:34:21 pm)
    Taken 6/20 tries to find bank (08:34:21 pm)
    Taken 7/20 tries to find bank (08:34:22 pm)
    Taken 8/20 tries to find bank (08:34:23 pm)
    Taken 9/20 tries to find bank (08:34:23 pm)
    Taken 10/20 tries to find bank (08:34:24 pm)
    Taken 11/20 tries to find bank (08:34:24 pm)
    Taken 12/20 tries to find bank (08:34:25 pm)
    Taken 13/20 tries to find bank (08:34:26 pm)
    Taken 14/20 tries to find bank (08:34:26 pm)
    Taken 15/20 tries to find bank (08:34:27 pm)
    Taken 16/20 tries to find bank (08:34:27 pm)
    Taken 17/20 tries to find bank (08:34:28 pm)
    Taken 18/20 tries to find bank (08:34:29 pm)
    Taken 19/20 tries to find bank (08:34:29 pm)
    Taken 20/20 tries to find bank (08:34:30 pm)
    Cant find bank symbol (08:34:30 pm)
    Logging out and coming back (08:34:30 pm)
    Successfully executed

    If that helps at all
    Thank you!
    Nice to hear that Rimmington walking works somehow!
    Do you know what, that code helped me pretty much, "Didnt find Yew symbol (08:32:53 pm)", I think it messed up because of this, Ill have to fix this problem.

    Btw, when i was testing this script at Rimmington, it didnt even find roadcolor and it walked through the grass (it wasnt even near the road), but it still walked to mining place and back to bank. -How, because of the failsafes it has. Hahaa.

    Your idea is good, I thought adding that feature in it, but it would take too much time to find dropped ores on the ground.

    Thank you very much!

  24. #224
    Join Date
    Mar 2007
    Posts
    180
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    Don't make it find dropped ores. Many anti-cheating forums are putting up guides on how to tackle autoers. Their main tactic is putting a trail of dropped ores to wilderness/aggressive monsters.
    If you know any permanent Reg Ess buyer at 40 each, please pm me.
    Proud User of Wizzup Ess Miner Script, the best Ess Miner ever..
    Retired User
    http://www.fenjer.com/adnan/SRLStats/304.png

  25. #225
    Join Date
    Mar 2007
    Posts
    49
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    Quote Originally Posted by HanTu View Post
    Don't make it find dropped ores. Many anti-cheating forums are putting up guides on how to tackle autoers. Their main tactic is putting a trail of dropped ores to wilderness/aggressive monsters.
    That plus I want to mine my own ores for XP. Good catch HanTu!

Page 9 of 68 FirstFirst ... 78910111959 ... LastLast

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Similar Threads

  1. [SRL4] Varrock City - Clay Miner, Pottery Crafter and Banker
    By HellBoyz in forum RS3 Outdated / Broken Scripts
    Replies: 34
    Last Post: 10-27-2007, 10:37 PM
  2. Compiling problem w/ Pentti Multi City Miner
    By frogboy in forum OSR Help
    Replies: 2
    Last Post: 05-01-2007, 08:34 AM

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •