
Originally Posted by
Waltre8
Maybe I found the problem within the script. Mind you I have no idea how to script in scar, but I noticed this discrepancy (However u spell it)
//ROAD WALK
if(not(RadialRoadWalk(FindRoadColor,60,-30,65,0,1)))then
begin
Mouse(617,28,4,4,true)
Flag;
end;
wait(10)
if(not(RadialRoadWalk(FindRoadColor,-45,50,65,0,1)))then
begin
Mouse(612,50,4,4,true)
Flag;
end;
wait(10)
if(not(RadialRoadWalk(FindRoadColor,-45,50,40,0,1)))then
begin
Mouse(630,45,4,4,true)
Flag;
end;
wait(10)
if(not(RadialRoadWalk(FindRoadColor,210,300,45,0,1 )))then
begin
Mouse(515,55,4,4,true)
Flag;
end;
wait(10)
end;
Notice the first var of the Mouse(Numbers,etc) thing is just a straight up number.
But in the VE section, when walking on the road, its as follows:
begin
If(FindSymbol(x,y,'Mining spot'))then
begin
GoingOn('Found mining symbol.')
Mouse(x+7,y-20,3,3,True)
wait(200)
Flag;
wait(100)
end
else
begin
GoingOn('Mining symbol not found')
Mouse(MMCX+5,MMCY-20+random(16),4,4,True)
wait(200)
Flag;
wait(200)
end;
if(not(RadialRoadWalk(FindRoadColor,40,-10,65,0,1)))then
begin
Mouse([I]MMCX+25[/I},MMCY-60,4,4,true)
wait(200)
Flag;
end;
Notice how it has the MMCX+25
Would this affect anything if you changed the LW road walking script a little?