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Thread: F.a.T Summoner

  1. #26
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    I've heard using capital letters while searching can slow things down so maybe change the open 'Gate' to something like if Findobjcustom(x, y, ['pen', 'gate'] may help it speed up a tad

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    Quote Originally Posted by BuckWild View Post
    I've heard using capital letters while searching can slow things down so maybe change the open 'Gate' to something like if Findobjcustom(x, y, ['pen', 'gate'] may help it speed up a tad
    Thank you BuckWild, i will definitely look in to that

    Just heads up! This might or might not work for you...Im making it a complete script and going to need testers of which i already have someone so as soon as this is up and ready, the beta version will be taken down

    POSTED BETA VERSION 2

    The Following Updates:

    COMPLETE OverHaul of the Walking System!
    Added Multiplayer
    Added Stopping at the musician when necessary
    Added SRL STATS
    Added Progress Report
    Some Extra features to reach destination more accurately

    |---------------------------------------------|
    |FaT Summoner Version 0.2Beta:
    |---------------------------------------------|
    |Worked for : 36 Minutes and 43 Seconds
    |Pouches Made: 432
    |Experience Gained: 9330
    |---------------------------------------------|

    With Bug Fixes. Will put the updated version online soon. Just a few more adjustments.

    Also i ran out of charms at 36 mins lol...

    Beta 3 Released

    Updates:

    Bug Fixes -- Still some might pop up please still baby sit

    E: Holy Hell man 5 straight post XD ~ BraK
    Last edited by BraK; 12-15-2011 at 08:07 PM.
    We are all born ignorant, but one must work hard to remain stupid. - Benjamin Franklin

  3. #28
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    Can I make a suggestion?

    Pouches to scrolls, decent summoning exp, and decent cash p hr

    Just needs to withdraw one item from the bank (Pouches) and just need to change the Obelisk procedure to make it go to the 2nd tab in the interface and x1,y1 the first option, and then walk back to the bank.

  4. #29
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    A faster way for that would be having your house in taverly, using tele to house teleport and using ring of kinship to bank. Gonna try it out though, I got like 10k golds on my main o.o

  5. #30
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    Quote Originally Posted by gaetano View Post
    Can I make a suggestion?

    Pouches to scrolls, decent summoning exp, and decent cash p hr

    Just needs to withdraw one item from the bank (Pouches) and just need to change the Obelisk procedure to make it go to the 2nd tab in the interface and x1,y1 the first option, and then walk back to the bank.
    This ^^
    Last edited by t0b1as; 12-15-2011 at 02:47 PM.

  6. #31
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    You are looking to add break handling. I would suggest ECHO_'s break handler. It's in the snippets section I believe you can access it.

    http://villavu.com/forum/forumdisplay.php?f=459

    "Sometimes User's don't need the Answer spelled out with Code. Sometimes all they need is guidance and explanation of the logic to get where they are going."

  7. #32
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    Quote Originally Posted by gaetano View Post
    Can I make a suggestion?

    Pouches to scrolls, decent summoning exp, and decent cash p hr

    Just needs to withdraw one item from the bank (Pouches) and just need to change the Obelisk procedure to make it go to the 2nd tab in the interface and x1,y1 the first option, and then walk back to the bank.
    Quote Originally Posted by kyocera View Post
    A faster way for that would be having your house in taverly, using tele to house teleport and using ring of kinship to bank. Gonna try it out though, I got like 10k golds on my main o.o
    Quote Originally Posted by t0b1as View Post
    This ^^
    Now, The reason for this was not to make a script that makes you money, the reason for this script was experience. Depending on your level and what you try to make, you can end up with pretty high amounts of xp. Cash on the other hand not so much....

    Also I wanted to make something that was a little complicated but at the same time a challenging to make. Making it in to a pouch maker is simple enough a few lines in to the code and its now making pouches...

    @Kyocera, true that would be the fastest way, but the reason behind it was to keep it fair for people who are in my stage with not a lot of money to spend on tele tabs and stuff lol...but you are completely correct, there are faster ways to doing this.

    Quote Originally Posted by BraK View Post
    You are looking to add break handling. I would suggest ECHO_'s break handler. It's in the snippets section I believe you can access it.

    http://villavu.com/forum/forumdisplay.php?f=459
    Thank you! lol...that would help a lot

    Right now i was trying to work on ddtms lol so lets see how that goes...
    Last edited by BraK; 12-15-2011 at 08:02 PM.
    We are all born ignorant, but one must work hard to remain stupid. - Benjamin Franklin

  8. #33
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    Your welcome but remember double post BAD.

    E: Holy crap man 5 straight post on the same thread XD Edit button please yes do it.
    Last edited by BraK; 12-15-2011 at 08:08 PM.

    "Sometimes User's don't need the Answer spelled out with Code. Sometimes all they need is guidance and explanation of the logic to get where they are going."

  9. #34
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    Quote Originally Posted by BraK View Post
    Your welcome but remember double post BAD.

    E: Holy crap man 5 straight post on the same thread XD Edit button please yes do it.
    Sorry....Didnt realize that before not gonna happen again...

    They were all on multiple times through out the night when ever i updated...thank you for adjusting it
    We are all born ignorant, but one must work hard to remain stupid. - Benjamin Franklin

  10. #35
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    SRL Compiled in 140 msec
    SMART Initialized.
    Loaded: Server 1, Members: True, Signed: True, Super Detail: False.
    Lets Begin!
    Trying to open bank..
    Bank successfully Opened
    0
    Found Object DTM, walking.
    Flag distance reached.
    1
    Did not find Object DTM.
    Did not find Object DTM.
    Did not find Object DTM.
    Did not find Object DTM.
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    Did not find Object DTM.
    Successfully executed.
    didn't get a run...

  11. #36
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    Sorry Forgot to update with the latest thing...lol try it now..it should be .4B
    We are all born ignorant, but one must work hard to remain stupid. - Benjamin Franklin

  12. #37
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    "Now, The reason for this was not to make a script that makes you money, the reason for this script was experience. Depending on your level and what you try to make, you can end up with pretty high amounts of xp. Cash on the other hand not so much...."


    If you update the script to my needs, I will be able to donate to you, I need a script that turns pouches into scrolls using the same methods you use but changing to obelisk interface by making it click the 2nd tab, and press all, you only need to change the procedure on the bank also, just made it withdraw the one item.

  13. #38
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    Is Everyone wanting to me to change this from PouchMaker to Scroll Maker?

    I wanted to make it a complete summoner...lol maybe as soon as i done with a working summoner i might change it to a scroll maker...
    Last edited by hamster31; 12-16-2011 at 01:37 AM.
    We are all born ignorant, but one must work hard to remain stupid. - Benjamin Franklin

  14. #39
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    Don't make it a scroll maker, it will only promote gold farming.
    Away for awhile, life is keeping me busy. | Want to get my attention in a thread? @Kyle Undefined; me.
    { MSI Phoenix || SRL Stats Sigs || Paste || Scripts || Quotes || Graphics }

    When posting a bug, please post debug! Help us, help you!

    I would love to change the world, but they won't give me the source code. || To be the best, you've got to beat the rest. || Logic never changes, just the syntax.
    If you PM me with a stupid question or one listed in FAQ, or about a script that is not mine, I will NOT respond.


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  15. #40
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    Quote Originally Posted by Camo Developer View Post
    Don't make it a scroll maker, it will only promote gold farming.
    The Camol has spoken! lol...I will not change this in to a scroll maker...I am going to work on this script until this is at least version 1 which is pretty soon and then take it from there...
    We are all born ignorant, but one must work hard to remain stupid. - Benjamin Franklin

  16. #41
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    This is looking fairly promising, I am loving all the new contribution here at SRL. Great work bud.



  17. #42
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    Banking messes up when it teleports on occasion, it looks for the banker, but it can't, so it continues the next procedure in the script, which is walking back to the obelisk. You should at least put a failsafe there please.

    Also, objectDTM walking is a bit laggy/inaccurate (for me at least) you ever think you can try making it use SPS walking?


    Great job on a first script

  18. #43
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    Also, fixed the gate procedure for you,

    Code:
    procedure checkgate;
    var
    x,y:integer;
    
    begin
    Setangle(true);
         if (findobjcustom(x,y,['lose'],[8420225,8354175,7959417],5)) then
          begin
            Writeln('Gate Open');
            summoningsymbol;
          end else
          begin
            Mouse(x,y,1,1,true);
            Writeln('Gate Closed - Opening Gate');
            wait(500+ random(250));
            summoningsymbol;
          end;
    end;
    Hope that helps

  19. #44
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    Quote Originally Posted by gaetano View Post
    Banking messes up when it teleports on occasion, it looks for the banker, but it can't, so it continues the next procedure in the script, which is walking back to the obelisk. You should at least put a failsafe there please.

    Also, objectDTM walking is a bit laggy/inaccurate (for me at least) you ever think you can try making it use SPS walking?


    Great job on a first script
    lol thank you for the fix for the gate... also i will look in to banking and putting a failsafe there...but sps was extremely laggy for me..and objectdtm doesn't lag for me. Everything else alright so far or anything else i need to work on?
    We are all born ignorant, but one must work hard to remain stupid. - Benjamin Franklin

  20. #45
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    Sometimes when it is at the gate, it fails to see the symbol and logs out, that needs a failsafe.

    I will come up with others tonight.

  21. #46
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    Quote Originally Posted by gaetano View Post
    Sometimes when it is at the gate, it fails to see the symbol and logs out, that needs a failsafe.

    I will come up with others tonight.
    Thank you Gaetano i will keep that in mind that u have helped with the script...
    We are all born ignorant, but one must work hard to remain stupid. - Benjamin Franklin

  22. #47
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  23. #48
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    |---------------------------------------------|
    |FaT Summoner Version 0.2Beta:
    |---------------------------------------------|
    |Worked for : 2 Minutes and 51 Seconds
    |Pouches Made: 24
    |Experience Gained: 0
    |---------------------------------------------|
    Trying to open bank..
    Bank successfully Opened
    0
    Found Object DTM, walking.
    Flag distance reached.
    1
    Found Object DTM, walking.
    Flag distance reached.
    2
    Found Object DTM, walking.
    Flag distance reached.
    3
    Found Object DTM, walking.
    Flag distance reached.
    4
    Found Object DTM, walking.
    Flag distance reached.
    Musician Found
    No need for Musician
    5
    Found Object DTM, walking.
    Flag distance reached.
    6
    Found Object DTM, walking.
    Flag distance reached.
    7
    Found Object DTM, walking.
    Flag distance reached.
    8
    Found Object DTM, but can't reach main point. Tracking Object DTM.
    Found DTM, but couldn't reach main point, getting as close as possible.
    Warning! You passed a wrong ys to a finder function: -5. That is below 0, thus out of bounds. Setting the value to 0 for now.
    Warning! You passed a wrong ys to a finder function: -5. That is below 0, thus out of bounds. Setting the value to 0 for now.
    Warning! You passed a wrong ys to a finder function: -5. That is below 0, thus out of bounds. Setting the value to 0 for now.
    Warning! You passed a wrong ys to a finder function: -5. That is below 0, thus out of bounds. Setting the value to 0 for now.
    Warning! You passed a wrong ys to a finder function: -5. That is below 0, thus out of bounds. Setting the value to 0 for now.
    Warning! You passed a wrong ys to a finder function: -5. That is below 0, thus out of bounds. Setting the value to 0 for now.
    Warning! You passed a wrong ys to a finder function: -5. That is below 0, thus out of bounds. Setting the value to 0 for now.
    Warning! You passed a wrong ys to a finder function: -5. That is below 0, thus out of bounds. Setting the value to 0 for now.
    Warning! You passed a wrong ys to a finder function: -5. That is below 0, thus out of bounds. Setting the value to 0 for now.
    Warning! You passed a wrong ys to a finder function: -5. That is below 0, thus out of bounds. Setting the value to 0 for now.
    Warning! You passed a wrong ys to a finder function: -5. That is below 0, thus out of bounds. Setting the value to 0 for now.
    Warning! You passed a wrong ys to a finder function: -5. That is below 0, thus out of bounds. Setting the value to 0 for now.
    Warning! You passed a wrong ys to a finder function: -5. That is below 0, thus out of bounds. Setting the value to 0 for now.
    Warning! You passed a wrong ys to a finder function: -5. That is below 0, thus out of bounds. Setting the value to 0 for now.
    Warning! You passed a wrong ys to a finder function: -5. That is below 0, thus out of bounds. Setting the value to 0 for now.
    Warning! You passed a wrong ys to a finder function: -5. That is below 0, thus out of bounds. Setting the value to 0 for now.
    Warning! You passed a wrong ys to a finder function: -5. That is below 0, thus out of bounds. Setting the value to 0 for now.
    Warning! You passed a wrong ys to a finder function: -5. That is below 0, thus out of bounds. Setting the value to 0 for now.
    Warning! You passed a wrong ys to a finder function: -5. That is below 0, thus out of bounds. Setting the value to 0 for now.
    Warning! You passed a wrong ys to a finder function: -5. That is below 0, thus out of bounds. Setting the value to 0 for now.
    Warning! You passed a wrong ys to a finder function: -5. That is below 0, thus out of bounds. Setting the value to 0 for now.
    Warning! You passed a wrong ys to a finder function: -5. That is below 0, thus out of bounds. Setting the value to 0 for now.
    Warning! You passed a wrong ys to a finder function: -5. That is below 0, thus out of bounds. Setting the value to 0 for now.
    Warning! You passed a wrong ys to a finder function: -5. That is below 0, thus out of bounds. Setting the value to 0 for now.
    Warning! You passed a wrong ys to a finder function: -5. That is below 0, thus out of bounds. Setting the value to 0 for now.
    Warning! You passed a wrong ys to a finder function: -5. That is below 0, thus out of bounds. Setting the value to 0 for now.
    Warning! You passed a wrong ys to a finder function: -5. That is below 0, thus out of bounds. Setting the value to 0 for now.
    Warning! You passed a wrong xs to a finder function: -16. That is below 0, thus out of bounds. Setting the value to 0 for now.
    Warning! You passed a wrong ys to a finder function: -5. That is below 0, thus out of bounds. Setting the value to 0 for now.
    Warning! You passed a wrong xs to a finder function: -16. That is below 0, thus out of bounds. Setting the value to 0 for now.
    Warning! You passed a wrong ys to a finder function: -5. That is below 0, thus out of bounds. Setting the value to 0 for now.
    Warning! You passed a wrong xs to a finder function: -16. That is below 0, thus out of bounds. Setting the value to 0 for now.
    Warning! You passed a wrong ys to a finder function: -5. That is below 0, thus out of bounds. Setting the value to 0 for now.
    Warning! You passed a wrong xs to a finder function: -16. That is below 0, thus out of bounds. Setting the value to 0 for now.
    Warning! You passed a wrong xs to a finder function: -16. That is below 0, thus out of bounds. Setting the value to 0 for now.
    Warning! You passed a wrong xs to a finder function: -16. That is below 0, thus out of bounds. Setting the value to 0 for now.
    Warning! You passed a wrong xs to a finder function: -16. That is below 0, thus out of bounds. Setting the value to 0 for now.
    Warning! You passed a wrong xs to a finder function: -16. That is below 0, thus out of bounds. Setting the value to 0 for now.
    Warning! You passed a wrong xs to a finder function: -16. That is below 0, thus out of bounds. Setting the value to 0 for now.
    Warning! You passed a wrong xs to a finder function: -16. That is below 0, thus out of bounds. Setting the value to 0 for now.
    Warning! You passed a wrong xs to a finder function: -16. That is below 0, thus out of bounds. Setting the value to 0 for now.
    Warning! You passed a wrong xs to a finder function: -16. That is below 0, thus out of bounds. Setting the value to 0 for now.
    Warning! You passed a wrong xs to a finder function: -16. That is below 0, thus out of bounds. Setting the value to 0 for now.
    Warning! You passed a wrong xs to a finder function: -16. That is below 0, thus out of bounds. Setting the value to 0 for now.
    Warning! You passed a wrong xs to a finder function: -16. That is below 0, thus out of bounds. Setting the value to 0 for now.
    Warning! You passed a wrong xs to a finder function: -16. That is below 0, thus out of bounds. Setting the value to 0 for now.
    Warning! You passed a wrong xs to a finder function: -16. That is below 0, thus out of bounds. Setting the value to 0 for now.
    Warning! You passed a wrong xs to a finder function: -16. That is below 0, thus out of bounds. Setting the value to 0 for now.
    Warning! You passed a wrong xs to a finder function: -16. That is below 0, thus out of bounds. Setting the value to 0 for now.
    Warning! You passed a wrong xs to a finder function: -16. That is below 0, thus out of bounds. Setting the value to 0 for now.
    Warning! You passed a wrong xs to a finder function: -16. That is below 0, thus out of bounds. Setting the value to 0 for now.
    Warning! You passed a wrong ys to a finder function: -5. That is below 0, thus out of bounds. Setting the value to 0 for now.
    Warning! You passed a wrong ys to a finder function: -5. That is below 0, thus out of bounds. Setting the value to 0 for now.
    Warning! You passed a wrong ys to a finder function: -5. That is below 0, thus out of bounds. Setting the value to 0 for now.
    Gate Closed - Opening Gate
    Symbol Not Found
    Trying to Find TrapDoor
    then it logged itself out but the script stayed on. This is with .4 and th new symbol.scar file

    (
    Last edited by kyocera; 12-16-2011 at 11:58 AM.

  24. #49
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    Please try to implement sps walking. It will help me and other users, probably even yourself.

    The the Sps walker in the utilities section, it is easy.

  25. #50
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    My first version had sps walker...lol sps was extremely overwhelming with power usage lol...it tended to lag like crazy...but let me see if i can change that again..
    We are all born ignorant, but one must work hard to remain stupid. - Benjamin Franklin

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