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Thread: [C]Livid Farmer

  1. #951
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    Thank you so much! Will get back to this soon, after doing a some tests for Ashaman

  2. #952
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    Flight, last night the bot kept on getting stuck at the mud staff :/

  3. #953
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    YES FLIGHT!
    You are the best!

    I will use this for 96 - 99 farm thank you sir thank you

    E:

    Get this as I run it: "[Error] C:\Simba\Includes\SRL/SRL/Misc/SmartGraphics.Simba(22:3): Unknown identifier 'SmartSetDebug' at line 21
    Compiling failed.
    "
    Last edited by Benny; 11-21-2012 at 02:29 PM.

  4. #954
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    Quote Originally Posted by superbuster4 View Post
    Flight, last night the bot kept on getting stuck at the mud staff :/
    Last night? I just release V1.6 3 hours ago. Also, what do you mean getting suck at the mud staff?

    @-Benny:
    Are you using SMART v8.0?
    Last edited by Flight; 11-21-2012 at 02:34 PM.

    Current projects:
    [ AeroGuardians (GotR minigame), Motherlode Miner, Blast furnace ]

    "I won't fall in your gravity. Open your eyes,
    you're the Earth and I'm the sky..."


  5. #955
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    yup I am indeed. not sure what's happening.

  6. #956
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    Quote Originally Posted by -Benny View Post
    yup I am indeed. not sure what's happening.
    I don't know what's going on, I've seen a few people have trouble with my scripts now that I use "{$DEFINE SMART8}". Let's try this, first at the top change the SMART8 to just SMART, next everywhere in the script where you see "{$IFDEF SMART8}" simply change it to "{$IFDEF SMART}".

    Current projects:
    [ AeroGuardians (GotR minigame), Motherlode Miner, Blast furnace ]

    "I won't fall in your gravity. Open your eyes,
    you're the Earth and I'm the sky..."


  7. #957
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    Surely you could auto dl your mouse/anti ban include to save yourself hassle of replying like twice a day reminding people haha

  8. #958
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    Quote Originally Posted by Flight View Post
    I don't know what's going on, I've seen a few people have trouble with my scripts now that I use "{$DEFINE SMART8}". Let's try this, first at the top change the SMART8 to just SMART, next everywhere in the script where you see "{$IFDEF SMART8}" simply change it to "{$IFDEF SMART}".
    naw, let the lil kids get smart 8

  9. #959
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    is this still working well after the eoc?

  10. #960
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    Quote Originally Posted by Flight View Post
    I don't know what's going on, I've seen a few people have trouble with my scripts now that I use "{$DEFINE SMART8}". Let's try this, first at the top change the SMART8 to just SMART, next everywhere in the script where you see "{$IFDEF SMART8}" simply change it to "{$IFDEF SMART}".
    That's sweet! fixed it!

    Thanks man!

  11. #961
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    [=====================================]
    [ LividFarmer 1.6 ]
    [ by Flight ]
    [=====================================]
    [ Run Time : 9 Hr 39 Min 7 Sec ]
    [ Points : 156081 ]
    [ Plants Cured : 1712 ]
    [ Soil Fertilized : 1711 ]
    [ Bunches Made : 456 ]
    [ Farming XP : 314917 ]
    [ Farming XP/Hr : 32627 ]
    [ Magic XP : 322326 ]
    [ Magic XP/Hr : 33394 ]
    [ Agility XP : 55272 ]
    [ Agility XP/Hr : 5726 ]
    [ Crafting XP : 123120 ]
    [ Crafting XP/Hr : 12755 ]
    [ Breaks : 1 ]
    [=====================================]
    [ LividFarmer 1.6 ]
    [=====================================]
    Time until break: 00:20:53
    Welcome to Runescape.
    'Game session expired.'
    SRL Compiled in 16 msec

    working well on the EOC 9 hour proggy would of been longer but i got the 'Error starting SMART,ensure the target page has an applet declaration.' I'm not sure why i get this lol but yeah good proggy anyways

  12. #962
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    Remove your username and you got that error because there was an Rs update and smart tried to reload too fast while servers were down

  13. #963
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    Quote Originally Posted by Ashaman88 View Post
    Remove your username and you got that error because there was an Rs update and smart tried to reload too fast while servers were down
    thanks for that... just my login though so not a big deal. and okay thanks i've gotten that before and never knew why, but that makes sense thank you.

  14. #964
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    I'm sure I have SMART 8 (perhaps not) but after changing all the SMART8s into SMART, the script was absolutely amazing.

    Thank you! Will post a progress report soon.

  15. #965
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    [=====================================]
    [ LividFarmer 1.6 ]
    [ by Flight ]
    [=====================================]
    [ Run Time : 12 Hr 3 Min 7 Sec ]
    [ Points : 193340 ]
    [ Plants Cured : 2130 ]
    [ Soil Fertilized : 2124 ]
    [ Bunches Made : 568 ]
    [ Farming XP : 391368 ]
    [ Farming XP/Hr : 32473 ]
    [ Magic XP : 399832 ]
    [ Magic XP/Hr : 33175 ]
    [ Agility XP : 67368 ]
    [ Agility XP/Hr : 5589 ]
    [ Crafting XP : 153360 ]
    [ Crafting XP/Hr : 12724 ]
    [ Breaks : 2 ]
    [=====================================]
    [ LividFarmer 1.6 ]
    [=====================================]
    Time until break: 02:56:53

    pretty good script i must say.

  16. #966
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    Quote Originally Posted by Quintessence View Post
    I'm sure I have SMART 8 (perhaps not) but after changing all the SMART8s into SMART, the script was absolutely amazing.

    Thank you! Will post a progress report soon.
    It could be, it seems most people are having trouble with that. I'm not sure what the deal is.

    Quote Originally Posted by idodew View Post
    [=====================================]
    [ LividFarmer 1.6 ]
    [ by Flight ]
    [=====================================]
    [ Run Time : 12 Hr 3 Min 7 Sec ]
    [ Points : 193340 ]
    [ Plants Cured : 2130 ]
    [ Soil Fertilized : 2124 ]
    [ Bunches Made : 568 ]
    [ Farming XP : 391368 ]
    [ Farming XP/Hr : 32473 ]
    [ Magic XP : 399832 ]
    [ Magic XP/Hr : 33175 ]
    [ Agility XP : 67368 ]
    [ Agility XP/Hr : 5589 ]
    [ Crafting XP : 153360 ]
    [ Crafting XP/Hr : 12724 ]
    [ Breaks : 2 ]
    [=====================================]
    [ LividFarmer 1.6 ]
    [=====================================]
    Time until break: 02:56:53

    pretty good script i must say.
    Very nice! And thank you. It's my pride and joy.

    Current projects:
    [ AeroGuardians (GotR minigame), Motherlode Miner, Blast furnace ]

    "I won't fall in your gravity. Open your eyes,
    you're the Earth and I'm the sky..."


  17. #967
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    Quote Originally Posted by Flight View Post
    It could be, it seems most people are having trouble with that. I'm not sure what the deal is.



    Very nice! And thank you. It's my pride and joy.
    haha im glad because i'm really enjoying it im on another 12 hour run right now. will stop in around 8 or 9 hours to do a tree run and give you another proggy. thank you so much for this

  18. #968
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    [=======================================]
    [ LividFarmer 1.6 ]
    [ by Flight ]
    [=======================================]
    [ Run Time : 24 Hr 21 Min 57 Sec ]
    [ Points : 391420 ]
    [ Plants Cured : 4331 ]
    [ Soil Fertilized : 4331 ]
    [ Bunches Made : 1134 ]
    [ Farming XP : 796904 ]
    [ Farming XP/Hr : -16258 ]
    [ Magic XP : 812879 ]
    [ Magic XP/Hr : -15602 ]
    [ Agility XP : 137928 ]
    [ Agility XP/Hr : 5660 ]
    [ Crafting XP : 306180 ]
    [ Crafting XP/Hr : 12565 ]
    [ Breaks : 4 ]
    [=======================================]
    [ LividFarmer 1.6 ]
    [=======================================]

    pretty beastly 24 hour proggy, the xp counters got a little messed up but it was no biggy. thank you for the script, 89/99 farming atm. expect more proggys.

    here's another proggy

    [=======================================]
    [ LividFarmer 1.6 ]
    [ by Flight ]
    [=======================================]
    [ Run Time : 14 Hr 59 Min 48 Sec ]
    [ Points : 242060 ]
    [ Plants Cured : 2682 ]
    [ Soil Fertilized : 2683 ]
    [ Bunches Made : 708 ]
    [ Farming XP : 493580 ]
    [ Farming XP/Hr : 32912 ]
    [ Magic XP : 502905 ]
    [ Magic XP/Hr : 33534 ]
    [ Agility XP : 83664 ]
    [ Agility XP/Hr : 5578 ]
    [ Crafting XP : 191160 ]
    [ Crafting XP/Hr : 12746 ]
    [ Breaks : 2 ]
    [=======================================]
    [ LividFarmer 1.6 ]
    [=======================================]

  19. #969
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    I am havinan issue I cannot figure out. Mabey one of you pros have an idea.
    I get this error -

    SPS_GetArea ERROR: Exception: Error while reading stream: Wrong image format

    then a few line down then i dipsplays this error -

    [CheckPos]Walking to Garden area
    Error: Exception: Access violation at line 311
    The following DTMs were not freed: [SRL - Lamp bitmap, 1, 2, 3, 4]
    The following bitmaps were not freed: [SRL - Mod bitmap, SRL - Admin bitmap, SRL - Flag bitmap, SRL - NavBar Bitmap, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13]

    I did a complete load of simba, updated extensions,sps,msi,srl. I replaced the smart-8 files to the plugins folder. What Am i missing? I checked the Lividfarm.png and it appears to be correct. Let me know thanks

    OK I figured this issue out. I went to the folder where the lividfarm.png was saved, edited it with paint, saved as a .png file.. fixed!!!!
    Last edited by rsbottman; 11-26-2012 at 02:29 PM.

  20. #970
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    [=======================================]
    [ LividFarmer 1.6 ]
    [ by Flight ]
    [=======================================]
    [ Run Time : 18 Hr 19 Min 29 Sec ]
    [ Points : 246620 ]
    [ Plants Cured : 3056 ]
    [ Soil Fertilized : 3245 ]
    [ Bunches Made : 600 ]
    [ Farming XP : 579692 ]
    [ Farming XP/Hr : 31634 ]
    [ Magic XP : 564075 ]
    [ Magic XP/Hr : 30782 ]
    [ Agility XP : 81648 ]
    [ Agility XP/Hr : 4455 ]
    [ Crafting XP : 162000 ]
    [ Crafting XP/Hr : 8840 ]
    [ Breaks : 3 ]
    [=======================================]
    [ LividFarmer 1.6 ]
    [=======================================]
    Time until break: 01:40:31
    Successfully executed.

    another good proggy, manually stopped. i got this DTM not freed thing though. never seen this many at once. not sure why it happend.

    The following DTMs were not freed: [2, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 95, 96, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111, 112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 123, 124, 125, 126, 127, 128, 129, 130, 131, 132, 133, 134, 135, 136, 137, 138, 139, 140, 141, 142, 143, 144, 145, 146, 147, 148, 149, 150, 151, 152, 153, 154, 155, 156, 157, 158, 159, 160, 161, 162, 163, 164, 165, 166, 167, 168, 169, 170, 171, 172, 173, 174, 175, 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191, 192, 193, 194, 195, 196, 197, 198, 199, 200, 201, 202, 203, 204, 205, 206, 207, 208, 209, 210, 211, 212, 213, 214, 215, 216, 217, 218, 219, 220, 221, 222, 223, 224, 225, 226, 227, 228, 229, 230, 231, 232, 233, 234, 235, 236, 237, 238, 239, 240, 241, 242, 243, 244, 245, 246, 247, 248, 249, 250, 251, 252, 253, 254, 255, 256, 257, 258, 259, 260, 261, 262, 263, 264, 265, 266, 267, 268, 269, 270, 271, 272, 273, 274, 275, 276, 277, 278, 279, 280, 281, 282, 283, 284, 285, 286, 287, 288, 289, 290, 291, 292, 293, 294, 295, 296, 297, 298, 299, 300, 301, 302, 303, 304, 305, 306, 307, 308, 309, 310, 311, 312, 313, 314, 315, 316, 317, 318, 319, 320, 321, 322, 323, 324, 325, 326, 327, 328, 329, 330, 331, 332, 333, 334, 335, 336, 337, 338, 339, 340, 341, 342, 343, 344, 345, 346, 347, 348, 349, 350, 351, 352, 353, 354, 355, 356, 357, 358, 359, 360, 361, 362, 363, 364, 365, 366, 367, 368, 369, 370, 371, 372, 373, 374, 375, 376, 377, 378, 379, 380, 381, 382, 383, 384, 385, 386, 387, 388, 389, 390, 391, 392, 393, 394, 395, 396, 397, 398, 399, 400, 401, 402, 403, 404, 405, 406, 407, 408, 409, 410, 411, 412, 413, 414, 415, 416, 417, 418, 419, 420, 421, 422, 423, 424, 425, 426, 427, 428, 429, 430, 431, 432, 433, 434, 435, 436, 437, 438, 439, 440, 441, 442, 443, 444, 445, 446, 447, 448, 449, 450, 451, 452, 453, 454, 455, 456, 457, 458, 459, 460, 461, 462, 463, 464, 465, 466, 467, 468, 469, 470, 471, 472, 473, 474, 475, 476, 477, 478, 479, 480, 481, 482, 483, 484, 485, 486, 487, 488, 489, 490, 491, 492, 493, 494, 495, 496, 497, 498, 499, 500, 501, 502, 503, 504, 505, 506, 507, 508, 509, 510, 511, 512, 513, 514, 515, 516, 517, 518, 519, 520, 521, 522, 523, 524, 525, 526, 527, 528, 529, 530, 531, 532, 533, 534, 535, 536, 537, 538, 539, 540, 541, 542, 543, 544, 545, 546, 547, 548, 549, 550, 551, 552, 553, 554, 555, 556, 557, 558, 559, 560, 561, 562, 563, 564, 565, 566, 567, 568, 569, 570, 571, 572, 573, 574, 575, 576, 577, 578, 579, 580, 581, 582, 583, 584, 585, 586, 587, 588, 589, 590, 591, 592, 593, 594, 595, 596, 597, 598, 599, 600, 601, 602, 603, 604, 605, 606, 607, 608, 609, 610, 611, 612, 613, 614, 615, 616, 617, 618, 619, 620, 621, 622, 623, 624, 625, 626, 627, 628, 629, 630, 631, 632, 633, 634, 635, 636, 637, 638, 639, 640, 641, 642, 643, 644, 645, 646, 647, 648, 649, 650, 651, 652, 653, 654, 655, 656, 657, 658, 659, 660, 661, 662, 663, 664, 665, 666, 667, 668, 669, 670, 671, 672, 673, 674, 675, 676, 677, 678, 679, 680, 681, 682, 683, 684, 685, 686, 687, 688, 689, 690, 691, 692, 693, 694, 695, 696, 697, 698, 699, 700, 701, 702, 703, 704, 705, 706, 707, 708, 709, 710, 711, 712, 713, 714, 715, 716, 717, 718, 719, 720, 721, 722, 723, 724, 725, 726, 727, 728, 729, 730, 731, 732, 733, 734, 735, 736, 737, 738, 739, 740, 741, 742, 743, 744, 745, 746, 747, 748, 749, 750, 751, 752, 753, 754, 755, 756, 757, 758, 759, 760, 761, 762, 763, 764, 765, 766, 767, 768, 769, 770, 771, 772, 773, 774, 775, 776, 777, 778, 779, 780, 781, 782, 783, 784, 785, 786, 787, 788, 789, 790, 791, 792, 793, 794, 795, 796, 797, 798, 799, 800, 801, 802, 803, 804, 805, 806, 807, 808, 809, 810, 811, 812, 813, 814, 815, 816, 817, 818, 819, 820, 821, 822, 823, 824, 825, 826, 827, 828, 829, 830, 831, 832, 833, 834, 835, 836, 837, 838, 839, 840, 841, 842, 843, 844, 845, 846, 847, 848, 849, 850, 851, 852, 853, 854, 855, 856, 857, 858, 859, 860, 861, 862, 863, 864, 865, 866, 867, 868, 869, 870, 871, 872, 873, 874, 875, 876, 877, 878, 879, 880, 881, 882, 883, 884, 885, 886, 887, 888, 889, 890, 891, 892, 893, 894, 895, 896, 897, 898, 899, 900, 901, 902, 903, 904, 905, 906, 907, 908, 909]
    The following bitmaps were not freed: [11, 42]

  21. #971
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    Quote Originally Posted by rsbottman View Post
    OK I figured this issue out. I went to the folder where the lividfarm.png was saved, edited it with paint, saved as a .png file.. fixed!!!!
    Glad to hear it. Let me know how it works out for you, ya?

    Quote Originally Posted by idodew View Post
    Progress Report by idodew:
    [=======================================]
    [ LividFarmer 1.6                       ]
    [               by Flight               ]
    [=======================================]
    [ Run Time        : 18 Hr 19 Min 29 Sec ]
    [ Points          : 246620              ]
    [ Plants Cured    : 3056                ]
    [ Soil Fertilized : 3245                ]
    [ Bunches Made    : 600                 ]
    [ Farming XP      : 579692              ]
    [ Farming XP/Hr   : 31634               ]
    [ Magic XP        : 564075              ]
    [ Magic XP/Hr     : 30782               ]
    [ Agility XP      : 81648               ]
    [ Agility XP/Hr   : 4455                ]
    [ Crafting XP     : 162000              ]
    [ Crafting XP/Hr  : 8840                ]
    [ Breaks          : 3                   ]
    [=======================================]
    [            LividFarmer 1.6            ]
    [=======================================]
    Time until break: 01:40:31
    Successfully executed.


    another good proggy, manually stopped. i got this DTM not freed thing though. never seen this many at once. not sure why it happend.

    The following DTMs were not freed: [1..909]
    The following bitmaps were not freed: [11, 42]

    I'm really lost as to what went wrong with the DTM freeing bit. The way my scripts (including this one) work is by loading the DTMs once and freeing all of them upon script termination. Therefore, in this case, no more than the 3 DTMs I use should be created. I don't know man, that simply shouldn't have happened, the only thing I can think of is it was a DTM in SRL but I know there's very few there, and surely they're freed correctly.

    I'll keep an eye out to see if anyone else has this issue. Anyways, again, nice report you got there buddy. 99 Farming coming up eh?

    Current projects:
    [ AeroGuardians (GotR minigame), Motherlode Miner, Blast furnace ]

    "I won't fall in your gravity. Open your eyes,
    you're the Earth and I'm the sky..."


  22. #972
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    Quote Originally Posted by Flight View Post
    Glad to hear it. Let me know how it works out for you, ya?




    I'm really lost as to what went wrong with the DTM freeing bit. The way my scripts (including this one) work is by loading the DTMs once and freeing all of them upon script termination. Therefore, in this case, no more than the 3 DTMs I use should be created. I don't know man, that simply shouldn't have happened, the only thing I can think of is it was a DTM in SRL but I know there's very few there, and surely they're freed correctly.

    I'll keep an eye out to see if anyone else has this issue. Anyways, again, nice report you got there buddy. 99 Farming coming up eh?
    Simba has been having problems with DTM's and memory usage in general recently. See my ApeAtoll script, it has the bagillion dtms not freed issue too, but I only use a few and use it the same way you do

  23. #973
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    Hey Ashaman88,

    Just thought I would post a proggy and after watching it run for a couple hours point a few things out ...

    [======================================]
    [ LividFarmer 1.6 ]
    [ by Flight ]
    [======================================]
    [ Run Time : 2 Hr 12 Min 51 Sec ]
    [ Points : 20761 ]
    [ Plants Cured : 442 ]
    [ Soil Fertilized : 272 ]
    [ Bunches Made : 34 ]
    [ Farming XP : 65689 ]
    [ Farming XP/Hr : 29667 ]
    [ Magic XP : 55407 ]
    [ Magic XP/Hr : 25023 ]
    [ Agility XP : 4032 ]
    [ Agility XP/Hr : 1821 ]
    [ Crafting XP : 9180 ]
    [ Crafting XP/Hr : 4146 ]
    [ Breaks : 0 ]
    [======================================]

    Based on a few other people posting proggy's it looks like my farming exp/hour is slightly off by 2-3k/hour. It seems the script (on my computer anyway) has trouble finding the right cure for plant in row 1 position 2 and row 3 position 2. It will keep trying the same cure and after 4 attempts log out jump worlds (or try to) log back in and get caught in a cycle till the garden updates. It also does random runs to the produce pile when nothing is there.

    Sometimes when running back to its "start" spot it gets a little confused about where its at and does the log out procedure as well. Obviously with a 2 hour proggy it manages to sort itself out but I wonder what the exp rates would look like if it was running like it should on my system.

    Regardless I am seriously impressed with the skill it takes to write something like this. I have a couple questions ... is it possible to deactivate the screen overwrite in the game? I almost always babysit scripts and like to see whats being said. Also is there a way to tell the script what worlds to log into? I am based in Vancouver BC and there are a couple of worlds that have the lowest ping over here and I wonder if lag might be the culprit?

    Thanks!!!

    DN

  24. #974
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    Quote Originally Posted by digitalninja View Post
    Hey Ashaman88,

    Just thought I would post a proggy and after watching it run for a couple hours point a few things out ...

    [======================================]
    [ LividFarmer 1.6 ]
    [ by Flight ]
    [======================================]
    [ Run Time : 2 Hr 12 Min 51 Sec ]
    [ Points : 20761 ]
    [ Plants Cured : 442 ]
    [ Soil Fertilized : 272 ]
    [ Bunches Made : 34 ]
    [ Farming XP : 65689 ]
    [ Farming XP/Hr : 29667 ]
    [ Magic XP : 55407 ]
    [ Magic XP/Hr : 25023 ]
    [ Agility XP : 4032 ]
    [ Agility XP/Hr : 1821 ]
    [ Crafting XP : 9180 ]
    [ Crafting XP/Hr : 4146 ]
    [ Breaks : 0 ]
    [======================================]

    Based on a few other people posting proggy's it looks like my farming exp/hour is slightly off by 2-3k/hour. It seems the script (on my computer anyway) has trouble finding the right cure for plant in row 1 position 2 and row 3 position 2. It will keep trying the same cure and after 4 attempts log out jump worlds (or try to) log back in and get caught in a cycle till the garden updates. It also does random runs to the produce pile when nothing is there.

    Sometimes when running back to its "start" spot it gets a little confused about where its at and does the log out procedure as well. Obviously with a 2 hour proggy it manages to sort itself out but I wonder what the exp rates would look like if it was running like it should on my system.

    Regardless I am seriously impressed with the skill it takes to write something like this. I have a couple questions ... is it possible to deactivate the screen overwrite in the game? I almost always babysit scripts and like to see whats being said. Also is there a way to tell the script what worlds to log into? I am based in Vancouver BC and there are a couple of worlds that have the lowest ping over here and I wonder if lag might be the culprit?

    Thanks!!!

    DN
    Yes from the looks of things, either you're experiencing some serious lag or your graphic settings are not correct. You can tell from the difference in plants cured and soil fertilized that the empty soil patches aren't always being found.

    About the on-screen progress report, you can disable that by simply hitting the "Disable Debug" button on the bottom of your SMART client.

    Current projects:
    [ AeroGuardians (GotR minigame), Motherlode Miner, Blast furnace ]

    "I won't fall in your gravity. Open your eyes,
    you're the Earth and I'm the sky..."


  25. #975
    Join Date
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    Vancouver, BC
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    Thanks Flight ... I am not sure whats going on I have double checked my graphics settings and theyre perfect and my lag isnt that bad. I was wondering if anyone wanted to teamview the script as it runs. I dont know what the deal is but it simply has a hard time picking the right cure for the right diseased flower???

    I have uploaded an image with the "Thats not the correct strain of livid" and highlighted the 2 areas where I know its an issue. I cant imagine what the issue is since from how I am reading the script it should pick the right cure based on position??

    Thanks!

    http://postimage.org/image/o3uyc6i45/

    Last edited by digitalninja; 11-29-2012 at 03:01 AM. Reason: Editing image link

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