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Thread: [C]Livid Farmer

  1. #1001
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    Help at tv or skype plz.

  2. #1002
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    Quote Originally Posted by Zippers View Post
    Help at tv or skype plz.
    Idk if this is the right error but on line 11 there {$DEFINE SMART8}
    change that too {$DEFINE SMART}

  3. #1003
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    Quote Originally Posted by Zippers View Post
    Help at tv or skype plz.

    I assisted Zippers over TV. I updated his smart to version 8 which resolved the issue. For some reason using smart 7.2 it didn't want to spawn clients after i fixed the livid script for the older smart version... hmmm? idk, but smart 8 works and is better anyhow
    Last edited by footballjds; 12-03-2012 at 05:55 PM.

  4. #1004
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    Quote Originally Posted by footballjds View Post
    I assisted Zippers over TV. I updated his smart to version 8 which resolved the issue. For some reason using smart 7.2 it didn't want to spawn clients after i fixed the livid script for the older smart version... hmmm? idk, but smart 8 works and is better anyhow
    okay
    Last edited by MIner99; 12-03-2012 at 05:56 PM.

  5. #1005
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    Quote Originally Posted by MIner99 View Post
    okay I can help him too, Zipper just pm tv info
    EDIT:
    go for it, help him. he's 16 and acts like a 10 year old. He doesn't care to try or learn. He only cares if it's simple and works.

    His dad must have r*p*ed him at a young age because he has trust issues and asks you for help over TV but blocks input. He thinks "gtfo" is an insult, he asks you about PS3 controllers like you would even give 2 *hi*s about them.

    He disables smart, then re-enables it and complains because the script messed up. LOL
    Last edited by footballjds; 12-03-2012 at 07:38 PM.

  6. #1006
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    The script run fine, the only problem im having is, it wont click on pualine(the girl) for agility xp and extra points. how do i fix it so it does?

  7. #1007
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    Updated to version 1.61

    Now that I keep a change log of this script I'll just write the modifications here

    Changes since v1.6
    • Updated Pauline text (to 'Encourage')
    • Added debug mode for reporting bugs via the progress report
    • Adjusted wagon colors
    • Added double-encouraging for Pauline while in combat
    • More intelligent way of handling produce with failsafe
    • Fixed small bug with the ActionTimer
    • Break system modified
    • Custom 6-hour fix for SMART (untested)
    • Updated produce bin colors


    I encourage users to please leave DebugMode enabled (enabled by default), so if something goes wrong in the script you can posted the debug report to give me an idea of what went wrong. Also, if you're getting compile errors to do with SMART simply disable "{$DEFINE SMART8}" at the top of the script by putting "//" in front of it, like so:
    Simba Code:
    //{$DEFINE SMART8}

    Post any issues you have running this version, as I have yet to test my custom 6-hour SMART fix.

    Current projects:
    [ AeroGuardians (GotR minigame), Motherlode Miner, Blast furnace ]

    "I won't fall in your gravity. Open your eyes,
    you're the Earth and I'm the sky..."


  8. #1008
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    Nice to see you keep improving this script Flight, Shame I already have 99 farming so I wont be testing

    Forum account issues? Please send me a PM

  9. #1009
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    Quote Originally Posted by [J]ustin View Post
    Nice to see you keep improving this script Flight, Shame I already have 99 farming so I wont be testing
    Ah it's no biggie mate, I'm envious of you with your Farming cape. Tough one to get for sure. I suppose it's my motivation for continuing work on this particular script, as I'm well on my way to the cape as well (94/99 and close to 30M Magic XP).

    Just putting injection bots to shame, one release at a time. On that note, has anyone else noticed a lack of injection bots at the Livid Farm area as of late? The only ones I've seen there since the EoC are players using this script; I wonder what happened...

    Current projects:
    [ AeroGuardians (GotR minigame), Motherlode Miner, Blast furnace ]

    "I won't fall in your gravity. Open your eyes,
    you're the Earth and I'm the sky..."


  10. #1010
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    Quote Originally Posted by Flight View Post
    Ah it's no biggie mate, I'm envious of you with your Farming cape. Tough one to get for sure. I suppose it's my motivation for continuing work on this particular script, as I'm well on my way to the cape as well (94/99 and close to 30M Magic XP).

    Just putting injection bots to shame, one release at a time. On that note, has anyone else noticed a lack of injection bots at the Livid Farm area as of late? The only ones I've seen there since the EoC are players using this script; I wonder what happened...
    powerbot is kind of messed atm, it only half works. going to run 1.61 overnight if all is well expect a proggy tomorow!

  11. #1011
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    [======================================]
    [ LividFarmer 1.61 ]
    [ by Flight ]
    [======================================]
    [ Run Time : 6 Hr 57 Min 22 Sec ]
    [ Points : 90281 ]
    [ Plants Cured : 1114 ]
    [ Soil Fertilized : 1118 ]
    [ Bunches Made : 252 ]
    [ Farming XP : 205345 ]
    [ Farming XP/Hr : 29520 ]
    [ Magic XP : 200423 ]
    [ Magic XP/Hr : 28812 ]
    [ Agility XP : 25872 ]
    [ Agility XP/Hr : 3719 ]
    [ Crafting XP : 68580 ]
    [ Crafting XP/Hr : 9858 ]
    [ Breaks : 1 ]
    [======================================]

    it's still running im just posting this proggy just incase something goes wrong im going for 24hours

  12. #1012
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    When garden section is set to False, after each rotation the camera isn't reset properly so it throws off the script, it will eventually log out because it can't find the garden section.

  13. #1013
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    Quote Originally Posted by Reveille View Post
    When garden section is set to False, after each rotation the camera isn't reset properly so it throws off the script, it will eventually log out because it can't find the garden section.
    I noticed this as well Flight.

  14. #1014
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    [=======================================]
    [ LividFarmer 1.61 ]
    [ by Flight ]
    [=======================================]
    [ Run Time : 11 Hr 23 Min 17 Sec ]
    [ Points : 170061 ]
    [ Plants Cured : 1886 ]
    [ Soil Fertilized : 1884 ]
    [ Bunches Made : 498 ]
    [ Farming XP : 346841 ]
    [ Farming XP/Hr : 30456 ]
    [ Magic XP : 353303 ]
    [ Magic XP/Hr : 31023 ]
    [ Agility XP : 58632 ]
    [ Agility XP/Hr : 5148 ]
    [ Crafting XP : 134460 ]
    [ Crafting XP/Hr : 11807 ]
    [ Breaks : 2 ]
    [=======================================]
    [ LividFarmer 1.61 ]
    [=======================================]
    [========================]
    [ Debug Report ]
    [ by Flight ]
    [========================]
    [ Produce Not Found : 64 ]
    [ Wagon Not Found : 0 ]
    [ Pauline Not Found : 7 ]
    [ Produce Messages : 0 ]
    [========================]
    [ Debug Report ]
    [========================]

    little 11 hour proggy on 1.61 it looks good but what was stated above me also happens to me. but script is still doing great!

  15. #1015
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    Quote Originally Posted by idodew View Post
    little 11 hour proggy on 1.61 it looks good but what was stated above me also happens to me. but script is still doing great!
    Lol, are you 99 farm yet?
    My First Build!, Selling Downloadable Games
    -------------------------------------

  16. #1016
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    Quote Originally Posted by Austin View Post
    Lol, are you 99 farm yet?
    97 man this cape takes FOREVER! i bot around 18 hours a day too...

  17. #1017
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    Quote Originally Posted by idodew View Post
    97 man this cape takes FOREVER! i bot around 18 hours a day too...
    Hehe, well I'm 96 farm atm, got 90% of it legit. So at least I'll have a headstart once I start using this
    My First Build!, Selling Downloadable Games
    -------------------------------------

  18. #1018
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    ...
    Last edited by DraGonZ; 02-16-2021 at 09:39 PM.

  19. #1019
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    Quote Originally Posted by Reveille View Post
    When garden section is set to False, after each rotation the camera isn't reset properly so it throws off the script, it will eventually log out because it can't find the garden section.
    Ok, you mean you set the GardenOnly to True so it doesn't handle produce? Have you always had this problem in the past version or did it come along with V.1.61? I'll look into it after I finish reading the new posts.

    Quote Originally Posted by DraGonZ View Post
    Why won't this script work correctly for me? Yes I'm fully zoomed out and yes I have brightness all the way up. I'm also running Smart v8 and I have the Antiban and MouseHandler installed too. I also have RS set to the Minimum graphics setting. Yet the script still fails on me. It won't even do 1 successful round sometimes... The only things I edit in the script are "GardenOnly" which I set to "True" and "BreakIn" I set to "99999" so I won't log out.

    It only happens when it tries to "Encourage" Pauline. Not everytime but most times. It rotates the screen so that I can see Pauline, it then hovers the cursor over her, doesn't right click her then put's the camera North but won't put the camera all the way up. This causes the script to say in the debug "[CheckPos]Walking to Garden area" and it just walks around aimlessly before logging me out to the lobby and retrying. Even on the retry it fails again.

    Please help me, I'm gutted this script won't work for me as it looks so epic . Any suggestions would be greatly appreciated.

    Cheers,
    ~ DraGonZ
    When this occurs, is Pauline currently drained or is she already healthy? Also, could you take a screen-shot of your character logged in, inside the garden area? I'd like to look at your graphics quickly, just incase you've missed a setting. You'd be surprised how often that is the case.


    Edit:
    For the garden-section-only camera issue I found what was wrong and as I imagined it was a simple fix. 'Twas a case of over-looking. After I hear back from DraGonZ and fix his problem I'll re-upload V.1.61 with the fix, but for those of you would would like to know, here's the problem:

    Line 1560-1561:
    Simba Code:
    DoProduce := True;
            Mouse(544,24,7,7,mouse_left);
    What happens there is if Pauline doesn't have the 'Drained' uptext then we can assume the produce bin is full, and as a method to increase the speed I simply tell the script to click north, begin the walking to the produce bin, and while we walk set the camera to its highest pitch again. This saves time believe it or not.

    So a simple solution is replace line 1560 & 1561 with this:
    Simba Code:
    if not GardenOnly then
            begin
              DoProduce := True;
              Mouse(544,24,7,7,mouse_left);
            end;

    That way if we're only doing the garden section then "DoProduce" is never enabled, thus our camera will reset to normal whether Pauline is drained or healthy. Thank you very much for bringing this to my attention, as even just a small mistake like this will stop the script dead in it's tracks.
    Last edited by Flight; 12-05-2012 at 05:44 AM.

    Current projects:
    [ AeroGuardians (GotR minigame), Motherlode Miner, Blast furnace ]

    "I won't fall in your gravity. Open your eyes,
    you're the Earth and I'm the sky..."


  20. #1020
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    [======================================]
    [ LividFarmer 1.6 ]
    [ by Flight ]
    [======================================]
    [ Run Time : 9 Hr 51 Min 42 Sec ]
    [ Points : 124580 ]
    [ Plants Cured : 1751 ]
    [ Soil Fertilized : 1766 ]
    [ Bunches Made : 452 ]
    [ Farming XP : 323564 ]
    [ Farming XP/Hr : 32810 ]
    [ Magic XP : 296218 ]
    [ Magic XP/Hr : 30037 ]
    [ Agility XP : 0 ]
    [ Agility XP/Hr : 0 ]
    [ Crafting XP : 122040 ]
    [ Crafting XP/Hr : 12375 ]
    [ Breaks : 0 ]
    [======================================]
    [ LividFarmer 1.6 ]
    [======================================]

  21. #1021
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    ...
    Last edited by DraGonZ; 02-16-2021 at 09:37 PM.

  22. #1022
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    Quote Originally Posted by DraGonZ View Post
    EDIT2: After running the script with the new code for a while it has fixed the issue of walking around aimlessly until logging out, but I am still having issues with it not Encouraging Pauline when she is Healthy. Currently if she is Healthy the, script will hover the mouse over her, do nothing, then set the camera back to North and all the way up. It seems to be only Encouraging her when she is Drained. Also you can tell who is using this script because we all stand on the same tile xD.
    That's because when uptext doesn't say "drained" she doesn't need energizing and you won't get anything even if you do. The only other time she needs energizing is when she's in a fight.

  23. #1023
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    Here's a proggy, thanks for the excellent script!
    Started at 70 farm, am 75 now. 99 magic before.

    [=======================================]
    [ LividFarmer 1.61 ]
    [ by Flight ]
    [=======================================]
    [ Run Time : 11 Hr 30 Min 41 Sec ]
    [ Points : 159241 ]
    [ Plants Cured : 1794 ]
    [ Soil Fertilized : 1805 ]
    [ Bunches Made : 458 ]
    [ Farming XP : 331109 ]
    [ Farming XP/Hr : 28763 ]
    [ Magic XP : 334990 ]
    [ Magic XP/Hr : 29100 ]
    [ Agility XP : 54264 ]
    [ Agility XP/Hr : 4713 ]
    [ Crafting XP : 123660 ]
    [ Crafting XP/Hr : 10742 ]
    [ Breaks : 3 ]
    [=======================================]
    [ LividFarmer 1.61 ]
    [=======================================]
    [========================]
    [ Debug Report ]
    [ by Flight ]
    [========================]
    [ Produce Not Found : 80 ]
    [ Wagon Not Found : 0 ]
    [ Pauline Not Found : 6 ]
    [ Produce Messages : 0 ]
    [========================]
    [ Debug Report ]
    [========================]
    Time until break: 01:39:26

  24. #1024
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    ...
    Last edited by DraGonZ; 02-16-2021 at 09:38 PM.

  25. #1025
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    Quote Originally Posted by DraGonZ View Post
    Oh ok, thanks for telling me that . I'm new to Livid Farm and didn't realise!
    Otherwise you could just keep energizing her and getting free produce points

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