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Thread: [C]Livid Farmer

  1. #1176
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    The Farming area alone does not work well, it just logs out.

  2. #1177
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    I came back after only 10 mins and I was dead in Varrock.. Lost all my runes and seeds 30mil..

  3. #1178
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    Quote Originally Posted by phamxboa View Post
    I came back after only 10 mins and I was dead in Varrock.. Lost all my runes and seeds 30mil..
    That's why I always where a rol when botting.
    My First Build!, Selling Downloadable Games
    -------------------------------------

  4. #1179
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    This is some bull... I've used SRL in the past and never have anything gone wrong... I decided to start botting again today for not even 10 mins and came back logged out and dead without a trace of which world I was last logged into..

  5. #1180
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    Quote Originally Posted by phamxboa View Post
    This is some bull... I've used SRL in the past and never have anything gone wrong... I decided to start botting again today for not even 10 mins and came back logged out and dead without a trace of which world I was last logged into..
    I don't see how, the script detects if your player is in combat and uses the moonclan group teleport to retreat. If that's not found it uses the normal moonclan teleport, and safely logs the player out.

    The the debug box say anything like "Combat detected"?

    Current projects:
    [ AeroGuardians (GotR minigame), Motherlode Miner, Blast furnace ]

    "I won't fall in your gravity. Open your eyes,
    you're the Earth and I'm the sky..."


  6. #1181
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    Quote Originally Posted by Flight View Post
    I don't see how, the script detects if your player is in combat and uses the moonclan group teleport to retreat. If that's not found it uses the normal moonclan teleport, and safely logs the player out.

    The the debug box say anything like "Combat detected"?
    I've seen this problem, after it goes through 1 run of curing patches and plants, it starts clicking around the map. I didn't save the proggy but all I saw was it hopping multiple worlds but with no sign of combat.

  7. #1182
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    Did you take the time to read any previous posts about adding "Camera Angle Fix" ? You were able to fix the 'Anti-leech" yourself or you got an edited copy from someone else ? Did you try editing the walking points as suggested against ?

    Meanwhile...I've unlocked all the Spells...got a few wishes and coming up on 98 Farming and Magic...Thanks Again Flight !!!


    EDIT: and the next day....I usually don't leave this more than a few hours without checking on it, have seen the World Switcher in action when a fight was encountered, but even with a ROL, logged in to find my character wandering around Varrock (where I go when I die) whacking at trees,many runes lighter and 40+ RS Home Pages Open...you win some, you loose some...98's and closing on 99's

    Progress Report:
    [ LividFarmer 1.61               ]
    [           by Flight            ]
    [================================]
    [ Run Time        : 11 Hr 44 Sec ]
    [ Points          : 68620        ]
    [ Plants Cured    : 1499         ]
    [ Soil Fertilized : 1457         ]
    [ Bunches Made    : 0            ]
    [ Farming XP      : 271952       ]
    [ Farming XP/Hr   : 24695        ]
    [ Magic XP        : 226199       ]
    [ Magic XP/Hr     : 20540        ]
    [ Agility XP      : 15960        ]
    [ Agility XP/Hr   : 1449         ]
    [ Crafting XP     : 0            ]
    [ Crafting XP/Hr  : 0            ]
    [ Breaks          : 4            ]
    [================================]


    ~RAM
    Last edited by RAM; 03-12-2013 at 03:41 AM.


  8. #1183
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    [ LividFarmer 1.61 ]
    [ by Flight ]
    [=====================================]
    [ Run Time : 4 Hr 0X Min XX Sec ]
    [ Points : 652XX ]
    [ Plants Cured : 72X ]
    [ Soil Fertilized : 73X ]
    [ Bunches Made : 19X ]
    [ Farming XP : 134XXX ]
    [ Farming XP/Hr : 33XXX ]
    [ Magic XP : 136XXX ]
    [ Magic XP/Hr : 33XXX ]
    [ Agility XP : 22XXX ]
    [ Agility XP/Hr : 54XX ]
    [ Crafting XP : 51XXX ]
    [ Crafting XP/Hr : 12XXX ]
    [ Breaks : 0 ]
    [=====================================]
    [ LividFarmer 1.61 ]
    [=====================================]
    [========================]
    [ Debug Report ]
    [ by Flight ]
    [========================]
    [ Produce Not Found : 36 ]
    [ Wagon Not Found : 2 ]
    [ Pauline Not Found : 0 ]
    [ Produce Messages : 0 ]
    [========================]
    [ Debug Report ]
    [========================]

  9. #1184
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    Lost the 18 hour proggy, but logged in and had less than 10k to go, so did it manually, Thanks Again Flight...now...onto the next 99, what shall it be

    ~RAM

    sorry if my desktop wall paper offends anyone



  10. #1185
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    I believe something must be wrong with the combat detection. Does SRL's InFight still work correctly? Did you debug window say anything about combat being detected, RAM? I'm very sorry you died & lost the runes; obviously it's not intended to happen.

    It looks like problems relating to walking outside of the garden happen to those using the Garden Only version, which is confusing for me as there's no walking involved and interacting with anything within the minigame is done via right-clicking.

    But in either case, congratulations on the Farming cape, RAM! It's quite splendid; among the most respected capes.

    Current projects:
    [ AeroGuardians (GotR minigame), Motherlode Miner, Blast furnace ]

    "I won't fall in your gravity. Open your eyes,
    you're the Earth and I'm the sky..."


  11. #1186
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    Quote Originally Posted by Austin View Post
    I'm having the same issue with "garden only" mode too. It doesn't reset the camera after talking to Pauline. Then when the camera is down, the script tries to position itself to see the whole garden area by the way it usually does, but since the camera isn't down, it clicks erratically and you usually end up outside of the farm.
    Im getting this too, bleh. Guess switch from "garden only" mode?
    Kinda don't want to waste the runes...
    Last edited by Neznam; 03-16-2013 at 08:38 AM.

  12. #1187
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    Instead of using the hp bar to detect if you're in a fight, why not get their max HP at the start, and if at anytime their hp lowers, then the result of InFight would be true.

  13. #1188
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    I have experimented with the produce option, but didn't have any luck finding the cart, so i just use the Garden only Option...as far as the "In fight", I've had it log in when Pauline was fighting a Squah and it said in the debug, fight detected and logged and switched worlds... occasionally while re-calibrating garden position it left clicks to the north in 2 blocks at a time until it clicks outside the fence, but it usually re-calibrates itself before it actually exits the farm...however, I have logged in to find my character standing outside the farm...my character is around combat level 200 so it's not like the Squah would auto attack it...

    also, i have noticed an error where it says only 2 rows detected, when 3 are in view...

    to those people with a slower computer, "Waits" are your friend, even a millisecond in between lines can improve performance and help scripts to run smoother...

    ~RAM


  14. #1189
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    Quote Originally Posted by RAM View Post
    as far as the "In fight", I've had it log in when Pauline was fighting a Squah and it said in the debug, fight detected and logged and switched worlds... occasionally while re-calibrating garden position it left clicks to the north in 2 blocks at a time until it clicks outside the fence, but it usually re-calibrates itself before it actually exits the farm...however, I have logged in to find my character standing outside the farm...my character is around combat level 200 so it's not like the Squah would auto attack it...
    ~RAM
    My Character is level 200, and I get auto attacked.

  15. #1190
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    I edited out helping pauline. But after around 15ish minutes it logs out with the msg 'Player idle for 3 minutes...'.
    So I looked and took out 'allplayersinactive' and so far its been running normally. Will see if it logs out anymore times.
    Since i babysit while botting, I dont have to worry about it wandering off cause ill be there to see it. I assume the 'allplayersinactive' was put there for that purpose.

  16. #1191
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    [QUOTE=RAM;1196392]Lost the 18 hour proggy, but logged in and had less than 10k to go, so did it manually, Thanks Again Flight...now...onto the next 99, what shall it be

    ~RAM

    sorry if my desktop wall paper offends anyone


    Congratz! on the 99 and no, it's not offensive. I haven't ran this in awhile. Looks like I need to get my farming back on
    - Remember that the sword of Karma swings both ways

  17. #1192
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    Wait... This has antleech in it?

  18. #1193
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    Quote Originally Posted by Sawyer View Post
    Wait... This has antleech in it?
    No.
    My First Build!, Selling Downloadable Games
    -------------------------------------

  19. #1194
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    Quote Originally Posted by Sawyer View Post
    Wait... This has antleech in it?
    No, when did I ever say I put in "anti-leech" in any of my scripts? :/
    Last edited by Flight; 03-19-2013 at 01:24 PM.

    Current projects:
    [ AeroGuardians (GotR minigame), Motherlode Miner, Blast furnace ]

    "I won't fall in your gravity. Open your eyes,
    you're the Earth and I'm the sky..."


  20. #1195
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    Quote Originally Posted by Flight View Post
    No, when did I ever say I put in "anti-leech" in any of my scripts? :/
    Sorry, RAM mentioned antileech above, so I wasn't sure.

  21. #1196
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    The script is running very well for me! I wish I had a better proggy from this morning, but my ISP came out to finally bury the cable in the backyard after 3 weeks of service already and they unplugged me for a while. I was at work so I didn't get a chance to shut the script and get a proggy. I think it was running flawlessly for a little over 2 hours!

    I noticed it has been missing a letter in my username when it logs in automatically. I have only run the script twice and noticed it these two times at the initial login; not sure if it does this when returning from a break. Is this intentional as some type of anti-ban? Or is this a flaw? Either way, it works out well, I think!

  22. #1197
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    Quote Originally Posted by Sawyer View Post
    Sorry, RAM mentioned antileech above, so I wasn't sure.
    Sorry, Had leeches on the brain that day, confused with another script..."If you can't dazzle them with brilliance, baffle them with B.S."

    ~RAM


  23. #1198
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    hey flight, could you please update script? when running script sometimes it will have a bundle of already finished produce and not put it in the wagon preventing more to spawn. dropped from 34k xp/hr to 14k xp/hr since the script basically wouldnt double check. other then that i got 84-95 farming so far good script

  24. #1199
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    Could anyone let me know roughly how many of each rune this script will use per hour? I'm trying to calculate the cost for me to unlock all the rewards from the Livid farm, I calculated I would need to run this for a further 42 hours.

  25. #1200
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    if you look on the first post there should be a link to a calculator. if not just take 10k natures and 20k astrals at a time

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