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Thread: Varrock West Miner

  1. #1
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    Default Varrock West Miner

    Currently, I'm using the Varrock West Miner for Clay and Silver.

    Two issues I've noticed:

    1) The walking path is a bit too close to the city wall. Because of the not-so-accurate nature of SPS, sometimes, the script winds up clicking inside the city walls (either that, or the random offset of Mouse just shoves it over). Regardless, I'm sure this is just a quick fix of adjusting the path so that it lies a bit farther westward.

    2) The object finding is slightly off. I am mining clay and silver, with Silver set to 80%, and Clay set to 20%. Many times, it will mine clay (thinking it is mining silver), and sometimes, it will even mine tin. Now, I understand that clay, silver, and tin are all very similar in color. So probably needs slight adjustments of the color.

    Thanks for all the great work, MSI guys! This project is truly amazing! Hopefully I manage to wrap my head around it soon

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    The path can be adjusted easily enough, but I've tried multiple times to get distinctive colors for Tin and Silver for that location, and I've had no luck. I recommend using the Crafting Guild Miner for Silver, and Draynor for Clay. Works wonders for me.

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    Hmm I'll try and help again with silver/tin colors I found some nice ones before.

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    Thanks for the advice, Coh3n. Now if only I cold get my characters to level 40 crafting... hehe.

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    I really don't know how to adjust the path for this, just spent the last 45 minutes looking through the code and I see how it all ties together. But since there isn't a set path to walk, I'm kind of lost.

    I have had this still happen to me, rarely though.
    Away for awhile, life is keeping me busy. | Want to get my attention in a thread? @Kyle Undefined; me.
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    When posting a bug, please post debug! Help us, help you!

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    Isn't all the Path information in Scripts.simba?

    Simba Code:
    SCRIPT_VW_MINER:
          with MSI_Scripts[whichScript] do
          begin
            Name          := 'Varrock West Miner';
            Constant      := SCRIPT_VW_MINER;
            SkillName     := 'Mining';
            SkillConst    := SKILL_MINING;
            BankType      := Bank;
            WhichBank     := MSI_BANK_VW;
            AutoObjects   := @MSI_MineInvFull;
            BankObjects   := @MSI_BankStandard;
            PlayerSetup   := @MSI_SetupMining;

            Defaults.Rocks := [ROCK_TIN, ROCK_CLAY, ROCK_IRON, ROCK_SILVER];

            with PathInfo do
            begin
            Name := 'LOC_VW_BANK to LOC_VW_MINE';
              StartLoc := LOC_VW_BANK;
              EndLoc   := LOC_VW_MINE;

              SPSPath := [
                TPointArray([Point(4580, 2903), Point(4516, 2952),
                             Point(4555, 3175)])
              ];

              SPSAreas   := [
                TStringArray(['11_7'])
              ];
            end;
          end;

  7. #7
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    But that's only three clicks, there are more than that to get to the mine, unless I'm just over thinking how the walking is done.
    Away for awhile, life is keeping me busy. | Want to get my attention in a thread? @Kyle Undefined; me.
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    If you PM me with a stupid question or one listed in FAQ, or about a script that is not mine, I will NOT respond.


    SRL is a Library of routines made by the SRL community written for the Program Simba. We produce Scripts for the game Runescape.


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    Quote Originally Posted by Kyle Undefined View Post
    But that's only three clicks, there are more than that to get to the mine, unless I'm just over thinking how the walking is done.
    Each point is a node on the path. The points in between are calculated during runtime.

  9. #9
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    Ahhh, I see, so in order to change the path, I just need to change the nodes. Gotcha.
    Away for awhile, life is keeping me busy. | Want to get my attention in a thread? @Kyle Undefined; me.
    { MSI Phoenix || SRL Stats Sigs || Paste || Scripts || Quotes || Graphics }

    When posting a bug, please post debug! Help us, help you!

    I would love to change the world, but they won't give me the source code. || To be the best, you've got to beat the rest. || Logic never changes, just the syntax.
    If you PM me with a stupid question or one listed in FAQ, or about a script that is not mine, I will NOT respond.


    SRL is a Library of routines made by the SRL community written for the Program Simba. We produce Scripts for the game Runescape.


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