Thanks.
Thanks.
Simba Code:repeat
// ...
until(False);
Great job!![]()
Is this right ?
Simba Code:Begin;
If FindObj(x,y,'hop',1785912, 35)Then
Mouse(x,y,0,0, true);
ChooseOption('Hop')
Repeat
Wait(1200+random(250));
Until not IsUpText('Tree')or InvFull
Repeat
Mouse(x,y,0,0,true)
Wait(2000)
Until(False);
End;
Try this:
Simba Code:Begin
Repeat
If FindObj(x,y,'hop',1785912, 35)Then
Mouse(x,y,0,0, true);
ChooseOption('Hop')
Repeat
Wait(1200+random(250));
Until not IsUpText('Tree')or InvFull
Until(False);
End;
Work on your standards, by the way.![]()
http://villavu.com/forum/showthread.php?t=60288
I read all the Standars,Do the Standars have deal with the script to work?
Standards help you and others read your script and figure out problems in it.
Also you forgot a begin/end there. It seems the script can not find a tree.
I made a new script, check it out!.
Is this good?Thanks.It dont work for me,it just click one tree it cut it and then it dont work anymore.:SSimba Code:Procedure ChopTree;
Var
x,y: Integer;
Begin;
If FindObj(x,y,'hop',1785912, 35)Then
Mouse(x,y,0,0, true);
ChooseOption('Hop')
Repeat
Wait(1200+random(250));
Until not IsUpText('Tree')or InvFull
Repeat
Wait(1200+random(250));
Until not IsUpText('Tree')or InvFull
End;
Simba Code:Begin
Repeat
If FindObj(x,y,'hop',1785912, 35)Then
begin
Mouse(x,y,0,0, true);
ChooseOption('Hop')
Repeat
Wait(1200+random(250));
Until (not IsUpText('Tree')) or InvFull
end;
Until(False);
End;
should cut trees ad infinite.
Maybe because the IsUptext return true? tree stump anyone?
I made a new script, check it out!.
To detect if the tree is down? Great idea markus. That's some next level shiz. :P
Last edited by Runescape Pro; 12-22-2011 at 07:30 PM. Reason: Typo
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