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Thread: SPS Trouble

  1. #1
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    Default SPS Trouble

    Can anyone tell me where I am going wrong trying to jsut get it to talk to the Astral Altar.
    Simba Code:
    program new;
    {$DEFINE SMART}
    {$i srl/srl.scar}
    {$i sps/sps.simba}
    Var

    Pts: TPointArray;

    begin
      smart_server := 1;
      smart_members := false;
      smart_signed := true;
      smart_superDetail := false;
      ClearDebug;
    SetupSRL;

    SPS_Setup(RUNESCAPE_SURFACE,['0_2']);
    Pts := [Point(239, 172), Point(285, 174), Point(285, 205), Point(282, 237), Point(292, 277), Point(322, 304), Point(347, 333), Point(376, 359), Point(418, 388), Point(455, 382), Point(466, 378)];
    SPS_WalkPath(Pts);
    SPS_Continue := true;


    end.
    Any Idea?

  2. #2
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    Default

    Well,im a noob,so im going to try to help.
    Dont you should put End after "ClearDebug;"
    and a "Begin" after "End".?And you havent write a "Procedure".

  3. #3
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    Default

    I found the problem that path program is a pill of **** on the Y it was over 500px wrong :/
    Thanks for the help but that is in the Main Loop so there is no need for a Procedure
    it would be like this
    Simba Code:
    Procedure Walking;
    Begin
      Sps_WalkPath(Blah);
    End;
    //Main Loop
    Begin
      Walking;
    End;

  4. #4
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    Default

    Quote Originally Posted by Aligndude View Post
    I found the problem that path program is a pill of **** on the Y it was over 500px wrong :/
    Thanks for the help but that is in the Main Loop so there is no need for a Procedure
    it would be like this
    Simba Code:
    Procedure Walking;
    Begin
      Sps_WalkPath(Blah);
    End;
    //Main Loop
    Begin
      Walking;
    End;
    Uuups:S Sorry.
    Nice!
    Gastón.

  5. #5
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    Quote Originally Posted by Gaston7eze View Post
    Uuups:S Sorry.
    Nice!
    Gastón.
    Thanks for trying All about helping each other
    Mat

  6. #6
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    It you are using pathmaker .9 create a shortcut for your desktop and paste the actually .exe in simba/runescape_surface THEN go to simba/includes/sps/img/runescape_surface and at the bottom is a complete world map. Copy and paste that into the first folder and rename 'runescape_surface_map'. That way you will have an "updated" map to use and the coords should be semi-accurate. I say semi-accurate because the group thought is that the snowy areas are messing up sps walking.
    I wear my scars like the rings on a pimp
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