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Thread: Ready to apply for membership ( quick question)

  1. #1
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    Default Ready to apply for membership ( quick question)

    I think i'm ready to apply for membership. The script I will apply with is my toad picker script. Since toads are basically the same color as the ground it was EXTREMELY hard to get a full load. But after alot of color picking I got the fastest time of 2 mins to get a full load. I tried TPA's and everything but FindObjCustom worked best. It banks walks to swamp and repeats but the only problem I have is incorporating a bank pin. Can someone please help me on how to add a bank pin easily. Also do you think I have a good chance of getting in to members. I personally think I have learned alot and I have used alot of those things in my script.

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    Only way to know your chances is to actually apply..

    Personally I think if you cannot yet implement a bank pin.. then.... that says a lot to me personally. You should still apply though as you never know what'll happen . Anyway.. to implement bank pins just do:

    Simba Code:
    if PinScreen then
        if (Players[CurrentPlayer].Pin <> '') then
           InPin(Players[CurrentPlayer].Pin)
        else
        begin
          writeln('NO PIN ENTERED!');
          TerminateScript;
        end;
    I am Ggzz..
    Hackintosher

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    Default

    The function InPin('1234'); is what you're looking for.

    You can add this into a script quite easily if you have Players[0].Pin as a variable in DeclarePlayers.

    Make sure you check if there is a pin screen as well, like this:

    Simba Code:
    if PinScreen then InPin(Players[CurrentPlayer].Pin);

    EDIT: Ninja'd.

  5. #5
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    Quote Originally Posted by ggzz View Post
    Only way to know your chances is to actually apply..

    Personally I think if you cannot yet implement a bank pin.. then.... that says a lot to me personally. You should still apply though as you never know what'll happen . Anyway.. to implement bank pins just do:

    Simba Code:
    if PinScreen then
        if (Players[CurrentPlayer].Pin <> '') then
           InPin(Players[CurrentPlayer].Pin)
        else
        begin
          writeln('NO PIN ENTERED!');
          TerminateScript;
        end;

    I was using this but I forgot a small part of it. Thanks for posting it.

  6. #6
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    You can post your script in like the first script section and ask your chances and members can tell you. But I think this is a profitable script? So not sure if you want it leached.
    Just apply everyone is nice and helpful and if you don't get in you will get lots of great feedback on what to change so go for it once you're ready!

  7. #7
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    Quote Originally Posted by YoHoJo View Post
    You can post your script in like the first script section and ask your chances and members can tell you. But I think this is a profitable script? So not sure if you want it leached.
    Just apply everyone is nice and helpful and if you don't get in you will get lots of great feedback on what to change so go for it once you're ready!

    I applied and I didn't release it because it would get leeched but hopefully I get in and release to members.

  8. #8
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    Default

    Read this:
    http://villavu.com/forum/showthread.php?t=9377

    That's what I went by before I applied. Also look at nava2's guide. I think it's called "why I voted no" or something like that.
    I'm Silent SPY
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