FIXED.
also is there a way to slow down the mouse speed?
FIXED.
also is there a way to slow down the mouse speed?
Last edited by Wizzer Gizzer; 02-22-2012 at 11:54 PM.
y wont it acces the bank!!!!!!!!!!
comes down the ladder, tries to look for the banked, waits 2 seconds then teles!
!!!!!!!
Current projects:
[ AeroGuardians (GotR minigame), Motherlode Miner, Blast furnace ]
"I won't fall in your gravity. Open your eyes,
you're the Earth and I'm the sky..."
k, sure y not
Flight, you sir are a god and make amazing scripts, if only I could script like you. Anyways here is the proggy I promised.
I used npc contact to repair pouches and it didn't say that i repaired pouches. just thought i'd let you know not a something I really care about just though I'd tell you. I averaged 33.4k xp/hr, and 41Loads/hr, and completed 235 runs FLAWLESSLY! This is at 94rc btw. Thanks for the script and keep up the good work can't wait to see 1.6.Code:[=======================================] [ ZMI-Extreme 1.5 ] [ by Flight ] [=======================================] [ Run Time : 5 Hr 42 Min 24 Sec ] [ Exp Gained : 190990 ] [ Loads Completed : 235 ] [ Monkfish Ate : 165 ] [ Pouches Repaired : 0 ] [ Breaks : 1 ] [=======================================] [ ZMI-Extreme 1.5 ] [=======================================]
ty for the script
I haven't sent it yet. :/
Current projects:
[ AeroGuardians (GotR minigame), Motherlode Miner, Blast furnace ]
"I won't fall in your gravity. Open your eyes,
you're the Earth and I'm the sky..."
Hi guys,
Im fairly new to this type of botting, but have set-up with using the guides
When i hit compile it gives an error on line 70: LampSkill.
Searched along the forum but couldn't find an answer.
Hope someone can help me with this (probly small) problem
Regards, Danny
Current projects:
[ AeroGuardians (GotR minigame), Motherlode Miner, Blast furnace ]
"I won't fall in your gravity. Open your eyes,
you're the Earth and I'm the sky..."
Thanks Flight, passed the compile part,
Now i try to run it and it's pretending to go through the hard way but makes "a last second save"and walk a little part up the easy route and get's confused :S
Confirmed that the pic is 500x500 pixels
Flight if you need some testing i can help you too, although theres some bugs needing fix the script can still run preatty well
Ok everyone who was having problems from V1.5, post them here.
So far I've fixed:
- Banker-finding
- All pouch handling
Current projects:
[ AeroGuardians (GotR minigame), Motherlode Miner, Blast furnace ]
"I won't fall in your gravity. Open your eyes,
you're the Earth and I'm the sky..."
so many instructions... im confused <_<
Walk problem, doesn't know where to go to. First click is of Hard route, second click is into the Easy route
are u sure it doesn't work? back from sch and im testing with my edited script now, works perfectly as usual, right click to fill, left click to empty. I believe u somehow edited wrongly/didnt chg the whole thing. Anyway here is the whole edited function (just replace this with ur HandlePouches function)
srry for the bad standard XD, lazy to space itSimba Code:Function HandlePouches(Method, Seq: Integer): Boolean;
begin
Result := False;
if (Method = 1) then
begin
//Small pouch
if not (SS = 0) then
begin
if (Seq = 1) then
begin
MouseItem(SS, mouse_right);
Wait(RandomRange(20, 75));
WaitOptionMulti(['ill', 'Fill'], 400)
end
else
MouseItem(SS, mouse_left);
end;
//Medium pouch
if not (MS = 0) then
begin
if (Seq = 1) then
begin
MouseItem(MS, mouse_right);
Wait(RandomRange(20, 75));
WaitOptionMulti(['ill', 'Fill'], 400)
end
else
MouseItem(MS, mouse_left);
end;
//Large pouch
if not (LS = 0) then
begin
if (Seq = 1) then
begin
MouseItem(LS, mouse_right);
Wait(RandomRange(20, 75));
WaitOptionMulti(['ill', 'Fill'], 400)
end
else
MouseItem(LS, mouse_left);
end;
//Giant pouch
if not (GS = 0) then
begin
if (Seq = 1) then
begin
MouseItem(GS, mouse_right);
Wait(RandomRange(20, 75));
WaitOptionMulti(['ill', 'Fill'], 400)
end
else
MouseItem(GS, mouse_left);
end;
end else if (Method = 2) then
begin
//Giant pouch
if not (GS = 0) then
begin
if (Seq = 1) then
begin
MouseItem(GS, mouse_right);
Wait(RandomRange(20, 75));
WaitOptionMulti(['ill', 'Fill'], 400)
end
else
MouseItem(GS, mouse_left);
end;
end else if (Method = 3) then
begin
//Small pouch
if not (SS = 0) then
begin
if (Seq = 1) then
begin
MouseItem(SS, mouse_right);
Wait(RandomRange(20, 75));
WaitOptionMulti(['ill', 'Fill'], 400)
end
else
MouseItem(SS, mouse_left);
end;
//Medium pouch
if not (MS = 0) then
begin
if (Seq = 1) then
begin
MouseItem(MS, mouse_right);
Wait(RandomRange(20, 75));
WaitOptionMulti(['ill', 'Fill'], 400)
end
else
MouseItem(MS, mouse_left);
end;
//Large pouch
if not (LS = 0) then
begin
if (Seq = 1) then
begin
MouseItem(LS, mouse_right);
Wait(RandomRange(20, 75));
WaitOptionMulti(['ill', 'Fill'], 400)
end
else
MouseItem(LS, mouse_left);
end;
end else if (Method = 4) then
begin
//Large pouch
if not (LS = 0) then
begin
if (Seq = 1) then
begin
MouseItem(LS, mouse_right);
Wait(RandomRange(20, 75));
WaitOptionMulti(['ill', 'Fill'], 400)
end
else
MouseItem(LS, mouse_left);
end;
end else if (Method = 5) then
begin
//Small pouch
if not (SS = 0) then
begin
if (Seq = 1) then
begin
MouseItem(SS, mouse_right);
Wait(RandomRange(20, 75));
WaitOptionMulti(['ill', 'Fill'], 400)
end
else
MouseItem(SS, mouse_left);
end;
//Medium pouch
if not (MS = 0) then
begin
if (Seq = 1) then
begin
MouseItem(MS, mouse_right);
Wait(RandomRange(20, 75));
WaitOptionMulti(['ill', 'Fill'], 400)
end
else
MouseItem(MS, mouse_left);
end;
end;
Result := True;
end;
im getting ~50 load/hr when not laggin now. the only obstacle that prevent me from getting suomi-like xp rate is the walking which uses flag to detect when it reaches a point, so by the time flag disappears and script react to click on next point u'd already paused a sec.
And sadly my current scripting knowledge dont permit me to think of a better way of perfectly smooth walking (unless instructing the script to click on next point after a prefixed period of time, which i think may not be reliable). Any suggestion Flight? Nevertheless its a pretty great script, good work Flight![]()
it wont repair the pouches whit talking to the dark mage on lunar book it open the npc contact and close it agian and run whitout fixing it :S u know how to fix that? thanks
Yeah Contact repair will be fixed in 1.6. Anything else guys?
Current projects:
[ AeroGuardians (GotR minigame), Motherlode Miner, Blast furnace ]
"I won't fall in your gravity. Open your eyes,
you're the Earth and I'm the sky..."
Haven't found anything else
Who would like to test 1.6? Wister1, I know you will, I'll send a copy to you.
Current projects:
[ AeroGuardians (GotR minigame), Motherlode Miner, Blast furnace ]
"I won't fall in your gravity. Open your eyes,
you're the Earth and I'm the sky..."
Send it my way flight
Mat
^^
Thank you bro sorry i just got up is like 4am erm , yes the right clicking works fine now! banks fine , im sure with mats Npc "contact" fix this fairly modified script thanks to you to is working awsomely for me ! i cant wat to see the up dates on the 1.6 by the scripting king himself !
![]()
beast SRL comunity!you guys rock!
P.s hey flight im not sure if any one has made a comment on this ! but erm do you think if there is a way you can make the walking a little bit quicker? like it clicks the mouse 500ms or maybe even exactly a second b4 it reaches flag on the mini map other then that , with all the fixes since the update , running med ,large,giant pouch im geting 43k exp per hour!~ thnx!
Zac
EDIT!! i wana test 1.6 plz!! <33 thnxx sorry send it pm? ima go brush me teeth xD thnx
Last edited by Note; 02-23-2012 at 03:46 PM.
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