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Thread: [C][SRL5]ZMI-Extreme

  1. #926
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    FIXED.

    also is there a way to slow down the mouse speed?
    Last edited by Wizzer Gizzer; 02-22-2012 at 11:54 PM.

  2. #927
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    y wont it acces the bank!!!!!!!!!!

    comes down the ladder, tries to look for the banked, waits 2 seconds then teles!

    !!!!!!!

  3. #928
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    Quote Originally Posted by Haider View Post
    y wont it acces the bank!!!!!!!!!!

    comes down the ladder, tries to look for the banked, waits 2 seconds then teles!

    !!!!!!!
    I just made a new bank-finder, wanna do some testing with me?

    Current projects:
    [ AeroGuardians (GotR minigame), Motherlode Miner, Blast furnace ]

    "I won't fall in your gravity. Open your eyes,
    you're the Earth and I'm the sky..."


  4. #929
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    k, sure y not

  5. #930
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    Flight, you sir are a god and make amazing scripts, if only I could script like you. Anyways here is the proggy I promised.

    Code:
    [=======================================]
    [ ZMI-Extreme 1.5                       ]
    [               by Flight               ]
    [=======================================]
    [ Run Time         : 5 Hr 42 Min 24 Sec ]
    [ Exp Gained       : 190990             ]
    [ Loads Completed  : 235                ]
    [ Monkfish Ate     : 165                ]
    [ Pouches Repaired : 0                  ]
    [ Breaks           : 1                  ]
    [=======================================]
    [            ZMI-Extreme 1.5            ]
    [=======================================]
    I used npc contact to repair pouches and it didn't say that i repaired pouches. just thought i'd let you know not a something I really care about just though I'd tell you. I averaged 33.4k xp/hr, and 41Loads/hr, and completed 235 runs FLAWLESSLY! This is at 94rc btw. Thanks for the script and keep up the good work can't wait to see 1.6.

  6. #931
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    Quote Originally Posted by Haider View Post
    k, sure y not

    way to be....

    now thats what i call respect..

  7. #932
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    ty for the script

  8. #933
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    I haven't sent it yet. :/

    Current projects:
    [ AeroGuardians (GotR minigame), Motherlode Miner, Blast furnace ]

    "I won't fall in your gravity. Open your eyes,
    you're the Earth and I'm the sky..."


  9. #934
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    Hi guys,

    Im fairly new to this type of botting, but have set-up with using the guides

    When i hit compile it gives an error on line 70: LampSkill.

    Searched along the forum but couldn't find an answer.

    Hope someone can help me with this (probly small) problem

    Regards, Danny

  10. #935
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    Quote Originally Posted by rsdanny View Post
    Hi guys,

    Im fairly new to this type of botting, but have set-up with using the guides

    When i hit compile it gives an error on line 70: LampSkill.

    Searched along the forum but couldn't find an answer.

    Hope someone can help me with this (probly small) problem

    Regards, Danny
    Just put "//" (minus the "") in front of line 70. This will simply comment out that line.

    Edit:
    By the way, make sure that SPS image you downloaded from the main post is 500x500 pixels rather than 100x100. This is a very common mistake people make.

    Current projects:
    [ AeroGuardians (GotR minigame), Motherlode Miner, Blast furnace ]

    "I won't fall in your gravity. Open your eyes,
    you're the Earth and I'm the sky..."


  11. #936
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    Thanks Flight, passed the compile part,

    Now i try to run it and it's pretending to go through the hard way but makes "a last second save"and walk a little part up the easy route and get's confused :S

    Confirmed that the pic is 500x500 pixels

  12. #937
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    Flight if you need some testing i can help you too , although theres some bugs needing fix the script can still run preatty well

  13. #938
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    Ok everyone who was having problems from V1.5, post them here.

    So far I've fixed:
    • Banker-finding
    • All pouch handling

    Current projects:
    [ AeroGuardians (GotR minigame), Motherlode Miner, Blast furnace ]

    "I won't fall in your gravity. Open your eyes,
    you're the Earth and I'm the sky..."


  14. #939
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    so many instructions... im confused <_<

  15. #940
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    Walk problem, doesn't know where to go to. First click is of Hard route, second click is into the Easy route

  16. #941
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    Quote Originally Posted by big man 1 View Post
    Even with that code still right clicks =( , but i do appreciate you trying to help thank you! , have fun at school.
    are u sure it doesn't work? back from sch and im testing with my edited script now, works perfectly as usual, right click to fill, left click to empty. I believe u somehow edited wrongly/didnt chg the whole thing. Anyway here is the whole edited function (just replace this with ur HandlePouches function)
    Simba Code:
    Function HandlePouches(Method, Seq: Integer): Boolean;
      begin
        Result := False;

        if (Method = 1) then
        begin
          //Small pouch
          if not (SS = 0) then
          begin
            if (Seq = 1) then
            begin
             MouseItem(SS, mouse_right);
            Wait(RandomRange(20, 75));
              WaitOptionMulti(['ill', 'Fill'], 400)
              end
            else
              MouseItem(SS, mouse_left);
          end;

          //Medium pouch
          if not (MS = 0) then
          begin
            if (Seq = 1) then
            begin
             MouseItem(MS, mouse_right);
            Wait(RandomRange(20, 75));
              WaitOptionMulti(['ill', 'Fill'], 400)
              end
            else
              MouseItem(MS, mouse_left);
          end;

          //Large pouch
          if not (LS = 0) then
          begin
            if (Seq = 1) then
            begin
              MouseItem(LS, mouse_right);
            Wait(RandomRange(20, 75));
              WaitOptionMulti(['ill', 'Fill'], 400)
              end
            else
              MouseItem(LS, mouse_left);
          end;

          //Giant pouch
          if not (GS = 0) then
          begin
            if (Seq = 1) then
            begin
            MouseItem(GS, mouse_right);
            Wait(RandomRange(20, 75));
              WaitOptionMulti(['ill', 'Fill'], 400)
              end
            else
              MouseItem(GS, mouse_left);
          end;

        end else if (Method = 2) then
        begin

          //Giant pouch
          if not (GS = 0) then
          begin
            if (Seq = 1) then
            begin
             MouseItem(GS, mouse_right);
            Wait(RandomRange(20, 75));
              WaitOptionMulti(['ill', 'Fill'], 400)
              end
            else
              MouseItem(GS, mouse_left);
          end;

        end else if (Method = 3) then
        begin
          //Small pouch
          if not (SS = 0) then
          begin
            if (Seq = 1) then
            begin
             MouseItem(SS, mouse_right);
            Wait(RandomRange(20, 75));
              WaitOptionMulti(['ill', 'Fill'], 400)
              end
            else
              MouseItem(SS, mouse_left);
          end;

          //Medium pouch
          if not (MS = 0) then
          begin
            if (Seq = 1) then
            begin
              MouseItem(MS, mouse_right);
            Wait(RandomRange(20, 75));
              WaitOptionMulti(['ill', 'Fill'], 400)
              end
            else
              MouseItem(MS, mouse_left);
          end;

          //Large pouch
          if not (LS = 0) then
          begin
            if (Seq = 1) then
            begin
            MouseItem(LS, mouse_right);
            Wait(RandomRange(20, 75));
              WaitOptionMulti(['ill', 'Fill'], 400)
              end
            else
              MouseItem(LS, mouse_left);
          end;

        end else if (Method = 4) then
        begin
          //Large pouch
          if not (LS = 0) then
          begin
            if (Seq = 1) then
            begin
             MouseItem(LS, mouse_right);
            Wait(RandomRange(20, 75));
              WaitOptionMulti(['ill', 'Fill'], 400)
              end
            else
              MouseItem(LS, mouse_left);
          end;
        end else if (Method = 5) then
        begin
          //Small pouch
          if not (SS = 0) then
          begin
            if (Seq = 1) then
            begin
            MouseItem(SS, mouse_right);
            Wait(RandomRange(20, 75));
              WaitOptionMulti(['ill', 'Fill'], 400)
              end
            else
              MouseItem(SS, mouse_left);
          end;

          //Medium pouch
          if not (MS = 0) then
          begin
          if (Seq = 1) then
            begin
               MouseItem(MS, mouse_right);
            Wait(RandomRange(20, 75));
              WaitOptionMulti(['ill', 'Fill'], 400)
              end
            else
              MouseItem(MS, mouse_left);
          end;
        end;

        Result := True;
      end;
    srry for the bad standard XD, lazy to space it

    im getting ~50 load/hr when not laggin now. the only obstacle that prevent me from getting suomi-like xp rate is the walking which uses flag to detect when it reaches a point, so by the time flag disappears and script react to click on next point u'd already paused a sec.
    And sadly my current scripting knowledge dont permit me to think of a better way of perfectly smooth walking (unless instructing the script to click on next point after a prefixed period of time, which i think may not be reliable). Any suggestion Flight? Nevertheless its a pretty great script, good work Flight

  17. #942
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    it wont repair the pouches whit talking to the dark mage on lunar book it open the npc contact and close it agian and run whitout fixing it :S u know how to fix that? thanks

  18. #943
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    Quote Originally Posted by lorenzo View Post
    it wont repair the pouches whit talking to the dark mage on lunar book it open the npc contact and close it agian and run whitout fixing it :S u know how to fix that? thanks
    the solution is on the last few page i think, look back abit and try find it. i only use repairpouch so i know nth abt the npc contact

  19. #944
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    Yeah Contact repair will be fixed in 1.6. Anything else guys?

    Current projects:
    [ AeroGuardians (GotR minigame), Motherlode Miner, Blast furnace ]

    "I won't fall in your gravity. Open your eyes,
    you're the Earth and I'm the sky..."


  20. #945
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    Haven't found anything else

  21. #946
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    Who would like to test 1.6? Wister1, I know you will, I'll send a copy to you.

    Current projects:
    [ AeroGuardians (GotR minigame), Motherlode Miner, Blast furnace ]

    "I won't fall in your gravity. Open your eyes,
    you're the Earth and I'm the sky..."


  22. #947
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    Send it my way flight
    Mat



    ^^

  23. #948
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    flight, i meant ty for taking the time to update the script

    Quote Originally Posted by Flight View Post
    Who would like to test 1.6? Wister1, I know you will, I'll send a copy to you.
    and i would love to test the new script

  24. #949
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    Quote Originally Posted by riwu View Post
    are u sure it doesn't work? back from sch and im testing with my edited script now, works perfectly as usual, right click to fill, left click to empty. I believe u somehow edited wrongly/didnt chg the whole thing. Anyway here is the whole edited function (just replace this with ur HandlePouches function)
    Simba Code:
    Function HandlePouches(Method, Seq: Integer): Boolean;
      begin
        Result := False;

        if (Method = 1) then
        begin
          //Small pouch
          if not (SS = 0) then
          begin
            if (Seq = 1) then
            begin
             MouseItem(SS, mouse_right);
            Wait(RandomRange(20, 75));
              WaitOptionMulti(['ill', 'Fill'], 400)
              end
            else
              MouseItem(SS, mouse_left);
          end;

          //Medium pouch
          if not (MS = 0) then
          begin
            if (Seq = 1) then
            begin
             MouseItem(MS, mouse_right);
            Wait(RandomRange(20, 75));
              WaitOptionMulti(['ill', 'Fill'], 400)
              end
            else
              MouseItem(MS, mouse_left);
          end;

          //Large pouch
          if not (LS = 0) then
          begin
            if (Seq = 1) then
            begin
              MouseItem(LS, mouse_right);
            Wait(RandomRange(20, 75));
              WaitOptionMulti(['ill', 'Fill'], 400)
              end
            else
              MouseItem(LS, mouse_left);
          end;

          //Giant pouch
          if not (GS = 0) then
          begin
            if (Seq = 1) then
            begin
            MouseItem(GS, mouse_right);
            Wait(RandomRange(20, 75));
              WaitOptionMulti(['ill', 'Fill'], 400)
              end
            else
              MouseItem(GS, mouse_left);
          end;

        end else if (Method = 2) then
        begin

          //Giant pouch
          if not (GS = 0) then
          begin
            if (Seq = 1) then
            begin
             MouseItem(GS, mouse_right);
            Wait(RandomRange(20, 75));
              WaitOptionMulti(['ill', 'Fill'], 400)
              end
            else
              MouseItem(GS, mouse_left);
          end;

        end else if (Method = 3) then
        begin
          //Small pouch
          if not (SS = 0) then
          begin
            if (Seq = 1) then
            begin
             MouseItem(SS, mouse_right);
            Wait(RandomRange(20, 75));
              WaitOptionMulti(['ill', 'Fill'], 400)
              end
            else
              MouseItem(SS, mouse_left);
          end;

          //Medium pouch
          if not (MS = 0) then
          begin
            if (Seq = 1) then
            begin
              MouseItem(MS, mouse_right);
            Wait(RandomRange(20, 75));
              WaitOptionMulti(['ill', 'Fill'], 400)
              end
            else
              MouseItem(MS, mouse_left);
          end;

          //Large pouch
          if not (LS = 0) then
          begin
            if (Seq = 1) then
            begin
            MouseItem(LS, mouse_right);
            Wait(RandomRange(20, 75));
              WaitOptionMulti(['ill', 'Fill'], 400)
              end
            else
              MouseItem(LS, mouse_left);
          end;

        end else if (Method = 4) then
        begin
          //Large pouch
          if not (LS = 0) then
          begin
            if (Seq = 1) then
            begin
             MouseItem(LS, mouse_right);
            Wait(RandomRange(20, 75));
              WaitOptionMulti(['ill', 'Fill'], 400)
              end
            else
              MouseItem(LS, mouse_left);
          end;
        end else if (Method = 5) then
        begin
          //Small pouch
          if not (SS = 0) then
          begin
            if (Seq = 1) then
            begin
            MouseItem(SS, mouse_right);
            Wait(RandomRange(20, 75));
              WaitOptionMulti(['ill', 'Fill'], 400)
              end
            else
              MouseItem(SS, mouse_left);
          end;

          //Medium pouch
          if not (MS = 0) then
          begin
          if (Seq = 1) then
            begin
               MouseItem(MS, mouse_right);
            Wait(RandomRange(20, 75));
              WaitOptionMulti(['ill', 'Fill'], 400)
              end
            else
              MouseItem(MS, mouse_left);
          end;
        end;

        Result := True;
      end;
    srry for the bad standard XD, lazy to space it

    im getting ~50 load/hr when not laggin now. the only obstacle that prevent me from getting suomi-like xp rate is the walking which uses flag to detect when it reaches a point, so by the time flag disappears and script react to click on next point u'd already paused a sec.
    And sadly my current scripting knowledge dont permit me to think of a better way of perfectly smooth walking (unless instructing the script to click on next point after a prefixed period of time, which i think may not be reliable). Any suggestion Flight? Nevertheless its a pretty great script, good work Flight
    Thank you bro sorry i just got up is like 4am erm , yes the right clicking works fine now ! banks fine , im sure with mats Npc "contact" fix this fairly modified script thanks to you to is working awsomely for me ! i cant wat to see the up dates on the 1.6 by the scripting king himself !

    beast SRL comunity! you guys rock!

    P.s hey flight im not sure if any one has made a comment on this ! but erm do you think if there is a way you can make the walking a little bit quicker? like it clicks the mouse 500ms or maybe even exactly a second b4 it reaches flag on the mini map other then that , with all the fixes since the update , running med ,large,giant pouch im geting 43k exp per hour!~ thnx!

    Zac


    EDIT!! i wana test 1.6 plz!! <33 thnxx sorry send it pm? ima go brush me teeth xD thnx
    Last edited by Note; 02-23-2012 at 03:46 PM.

  25. #950
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    Quote Originally Posted by lorenzo View Post
    it wont repair the pouches whit talking to the dark mage on lunar book it open the npc contact and close it agian and run whitout fixing it :S u know how to fix that? thanks
    Quote Originally Posted by Mat View Post
    Just Replace this function with this temp fix!
    Simba Code:
    Function ContactScreen: Boolean;
      var
        X, Y: Integer;
      begin
        //Result := FindText(x, y, 'Choose a character', UpCharsEx, 170, 10, 340, 30);
        Wait(1200+Random(300));
        Result := True;
      end;
    then on the first MouseBox Put this:
    Simba Code:
    MouseBox(480, 230, 485, 290, 1);
    Mat
    Respect to mat fora quick fix thank you.

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