GLH Tutorial ~ OpenGL Scripting
http://villavu.com/forum/showthread.php?p=1292150
GLH Scripts ~ Abyssal Scripts
http://villavu.com/forum/showthread.php?p=1293187
Current Projects:
A) DemiseSlayer Pro (Released/100%).
B) Demise Power Miner(Released/100%).
C) Demise Pyramid Plunder(Planning Stage/0%).
nice script man! I'll use this when oak planks drop in price a bit.
Made by P1ng
Nice script. Too bad it would take me 57m and 85+ hours of Stealing Creation to get 99 or (57m*2)+1m lol
I wear my scars like the rings on a pimp
I live life like the captain of a sinking shipAlways sell your product for ATLEAST mid to ensure that the market doesn't drop.
Dont use hammers, 1st they are not compatible. 2 you better off making money and buying the xp than playing stealing creations
GLH Tutorial ~ OpenGL Scripting
http://villavu.com/forum/showthread.php?p=1292150
GLH Scripts ~ Abyssal Scripts
http://villavu.com/forum/showthread.php?p=1293187
Current Projects:
A) DemiseSlayer Pro (Released/100%).
B) Demise Power Miner(Released/100%).
C) Demise Pyramid Plunder(Planning Stage/0%).
Good job. Now make one for level 1 to 40.
If you give him your take on how to get lvl1-lvl40 he could do it, if you got specific guide just link it to him via pm of post and he should try adapt it into the script!
@DemiseSythe
Maybe have stat checker to see if level is 40+ if it's not exit or start getting materials to get 1-40and also dude use some TPAs
I can push some your way just send me some screenshots of different angles or w.e of the Larder and imma try work some magic ^^
Also unrelated topic but I do love how with Color bots if the script is relatively reliant on Color , screenshots from a helping hand could help slotyou could do that with Reflection
![]()
~bro433
Last edited by Swatarianess; 01-01-2012 at 09:45 PM. Reason: Raawr (lol iPod spell checks that as Taser lol)
I'm not a lesser Being imma Lesser demon
http://i.imgur.com/faGr0.png << First Script With Paint. Good First proggy? exp 21k/hr is ok pretty buggy
would be nice if you could make a level 1-40 yeslike chairs or something?
eager to test ur script, im sure its great.
Gonna try yours, currently doing same script
Need to improve cause still got 12 planks but wait till butler comes back. You have to set that call servant and make one larder.
DTM dont work for me
Try this, it calls butler, and if possible makes larder while planks are on the way.
repeat
if (InvCount < 15) then
GetPlanks;
if (InvCount >7) then
begin
BuildL;
RemoveL;
end;
repeat
Wait(1000);
until (InvCount >= 20) or FindDTM(Green, x, y, 208, 451, 310, 477);
Last edited by SantWrong; 01-02-2012 at 11:17 PM.
Hey, I have a problem. When it starts, it just makes one larder and then it trips. Could you make a small toturial? (Also when I log out in my PoH, i get kicked out, how?)
will this work with demon butler?
No demon butler, if you log out inside PoH, you appear outside the house, that is normal and supposed to happen. I am not modifying my code, modify your version of my script, there is a reason why I got 28 items on 1 and 24 on the other.
GLH Tutorial ~ OpenGL Scripting
http://villavu.com/forum/showthread.php?p=1292150
GLH Scripts ~ Abyssal Scripts
http://villavu.com/forum/showthread.php?p=1293187
Current Projects:
A) DemiseSlayer Pro (Released/100%).
B) Demise Power Miner(Released/100%).
C) Demise Pyramid Plunder(Planning Stage/0%).
I can't see your pictures, they can't be displayed, maybe because of the hosting site you use.
I deleted them from my puush account, the directions are written on the guide, you need at least 1 hammer and saw, then 2 other items, you need 24 empty spots in your inventory, no more, no less, I'll update pictures in few days
GLH Tutorial ~ OpenGL Scripting
http://villavu.com/forum/showthread.php?p=1292150
GLH Scripts ~ Abyssal Scripts
http://villavu.com/forum/showthread.php?p=1293187
Current Projects:
A) DemiseSlayer Pro (Released/100%).
B) Demise Power Miner(Released/100%).
C) Demise Pyramid Plunder(Planning Stage/0%).
This doesn't work for me. My guy requested planks once, then after recieving them built a single larder (after a long pause), asked for more, now he's sitting still while the butler is trying to give him more planks than he has inventory space. And the larder count keeps going up even although it's only built 1.
It seems to be because he took too many planks when he hadn't built a larder again yet, so he has 28 inventory items, glitching the script (though I've not really read it, that sounds plausable :P).
Last edited by Mogo; 01-05-2012 at 10:34 PM.
the pictures are 3 red x for me
I had trouble getting it running until I built a kitchen with the larder in the Southeast corner as the OP said.
This script seems to get stuck when it comes to paying the butler. If that were working, then it would definitely be able to run for hours.
Also, if you decide to work on it more, I suggest sending the butler for more planks before building larders with the planks you have. This way, you don't have to wait for the butler to come back, which would dramatically increase the xp rate.
All in all, nice script. Thanks for the effort. With a little more work, it can be flawless and extremely fast.
I use it in my script to destroy Strange Rock if it apears ininvetory. It is imoportant if you use IncCount function.Procedure SRock;
var xSR, ySR:integer;
Begin
if FindObjEx(xSR, ySR, ['trange'], [7171954], 15, 30, 570, 210, 720, 460) then
Begin
Mouse(xSR, ySR, 2, 2, false);
Wait(RandomRange(100,200));
ChooseOption('estroy');
Wait(800);
Mouse(RandomRange(345,405), RandomRange(395,410), 2, 2, True);
end;
end;
So what should the inv look like? Image's broken.
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