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Thread: Demise Larderer

  1. #51
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    Quote Originally Posted by FearMe View Post
    So what should the inv look like? Image's broken.
    I think you just need a saw and hammer and any 2 random items in the bottom 4 slots of your inventory. You need to make sure that you have 4 and only 4 non-plank items in your inventory at all times.

  2. #52
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    Quote Originally Posted by MaxPower View Post
    I think you just need a saw and hammer and any 2 random items in the bottom 4 slots of your inventory. You need to make sure that you have 4 and only 4 non-plank items in your inventory at all times.
    Do you actually need a saw and hammer in your inventory or can you also have them in your toolbelt?

  3. #53
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    Quote Originally Posted by FearMe View Post
    So what should the inv look like? Image's broken.
    last 4 spots on your inventory must be random items, the rest is used for the planks

  4. #54
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    Quote Originally Posted by FearMe View Post
    Do you actually need a saw and hammer in your inventory or can you also have them in your toolbelt?
    if its added already on your toolbelt, then its not required... in other words have 4 random items that are not planks at the 4 last spots in your inventory

  5. #55
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    This bot fucks up so hard, it just removed my parlour lolol.

  6. #56
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    You don't need a saw and hammer to build a larder if they're on your toolbelt, but the bot needs to see them in order to run.

    And FearMe, build a kitchen with the larder in the SE corner.

  7. #57
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    Quote Originally Posted by FearMe View Post
    This bot fucks up so hard, it just removed my parlour lolol.
    We don't have any bots on this site...

  8. #58
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    Quote Originally Posted by MaxPower View Post
    You don't need a saw and hammer to build a larder if they're on your toolbelt, but the bot needs to see them in order to run.

    And FearMe, build a kitchen with the larder in the SE corner.
    I have a kitchen in my SE corner.

  9. #59
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    it doesn't pay the butler for me.

  10. #60
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    Images on first page are broken, host with imgur or something.

  11. #61
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    Bro your Script is really doggy :P Won't even start to make and it just keeps looping.
    Mat



    ^^

  12. #62
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    Quote Originally Posted by Aligndude View Post
    Bro your Script is really doggy :P Won't even start to make and it just keeps looping.
    Mat
    Not a bro, and this is SRL4 which is buggy, I will update scripts and other stuff when I have time.

    Working on solving all randoms which is more important than fixing my scripts.

    Apologize for the inconvinience.
    GLH Tutorial ~ OpenGL Scripting
    http://villavu.com/forum/showthread.php?p=1292150

    GLH Scripts ~ Abyssal Scripts
    http://villavu.com/forum/showthread.php?p=1293187
    Current Projects:
    A) DemiseSlayer Pro (Released/100%).
    B) Demise Power Miner(Released/100%).
    C) Demise Pyramid Plunder(Planning Stage/0%).

  13. #63
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    Okay Np and Demise not bro :P
    Mat



    ^^

  14. #64
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    Awesome script man, I had a small issue with the remove function so i changed it to this
    procedure RemoveL;
    begin
    ClickOn(FLarder, False)
    ChooseOption('emove');
    Wait(850 + Random(25));
    if FindDTM(Yes, x, y, MCX1, MCY1, MCX2, MCY2) then
    TypeSend('1');
    Wait(850 + Random(25));
    end;
    Now its working fantasticly

  15. #65
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    I would really love to use your script, the problem however is I cannot see your pictures for mandatory house setup, I have 6200+ oak planks I'd like to use, trying to get to lvl 75 construction. What type of images are they? I might be missing a plugin or something, Using Google Chrome ATM but have copied and pasted URL into IE8 and FireFox with no luck.

  16. #66
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    I think i might have it set up correctly, from reading other posts. Um im getting a problem, instead of fetching oak planks it clicks on normal/regular planks... :/

    EDIT: Doesn't build at all. Fetchs from bank properly now. But just sits there and proggies keep changing say, "We have built oak larders: 2"... etc and adjusts others accordingly.
    Last edited by TwoClover; 01-11-2012 at 03:17 AM.

  17. #67
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    99 con here i come

  18. #68
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    Anyone else have probs with the Butler still ? Other than that good script got from 40-60 so far ^-^

  19. #69
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    begin
    Saw := DTMFromString('mWAAAAHicY2FgYLBnYmAwB2JPIPYG4t2MDA xbgHgfEB8D4iA/P4aw4GAGG3UOBhMldgZ+oB5kzIiGQQAAkcEHAA==');
    Hammer := DTMFromString('mggAAAHicY2NgYMhiYmDIh+JSIE4H4mQg3s 3IwLAFiDcA8WYgPgDEx4HYRYcTjAN8fBi8PTzAbEdtTgZ+oFnY MCMODAEAxNgK/A==');
    You need a saw and hammer in invent pic removed or corrupted btw

  20. #70
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    I plan on getting 99 Con, is this scrip reliable ?:P

  21. #71
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    pics are broken..

  22. #72
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    Quote Originally Posted by Jen View Post
    Anyone else have probs with the Butler still ? Other than that good script got from 40-60 so far ^-^
    ya i am, when the butler asks for his fee my dude just stands there and doesn't pay him.

  23. #73
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    demise is SRL member gratz
    Mat



    ^^

  24. #74
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    there is error
    Exception in Script: Unable to find file 'srl/srl/misc/smart.scar' used from ''
    STOP READING MY SIG !

  25. #75
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    Its for SRL4,

    May be try Aling Larderer, it should do the same
    GLH Tutorial ~ OpenGL Scripting
    http://villavu.com/forum/showthread.php?p=1292150

    GLH Scripts ~ Abyssal Scripts
    http://villavu.com/forum/showthread.php?p=1293187
    Current Projects:
    A) DemiseSlayer Pro (Released/100%).
    B) Demise Power Miner(Released/100%).
    C) Demise Pyramid Plunder(Planning Stage/0%).

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