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Thread: Issue with MSI Walking? READ THIS THREAD

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    Exclamation Issue with MSI Walking? READ THIS THREAD

    There have been many, many reports of MSI failing to walk to or from somewhere. This is because SPS is inaccurate in some locations. We don't know why this is, but I can assure you that it's being worked on as fast as possible. SPS 2.0 is nearing completion. It's progress can be followed here. If you're having trouble with certain locations, simple try a different one until the new version of SPS is finished.

    Thanks, and sorry for the inconvenience.

    Coh3n

    P.S. There are a couple things you can try. They are outlined here, and more commonly known fix, here.
    Last edited by Coh3n; 12-31-2011 at 09:33 AM.

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    Thanks for the update man, it's not working because of the snow and the removal of objects such as the hills in the wilderness.

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    I could make a new set of maps, but I'm assuming the snow will be removed soon, no?

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    http://villavu.com/forum/showpost.ph...79&postcount=2
    ^ Add that too? Seems to help most of the people who do it!

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    Quote Originally Posted by YoHoJo View Post
    http://villavu.com/forum/showpost.ph...79&postcount=2
    ^ Add that too? Seems to help most of the people who do it!
    Added, thanks.

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    Does this problem still persist for most?

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    Default MSI_DeathWalk need a fix

    i just take a look of that function,and the way it using home teleport isn't right,since home teleport now has option for the destination, but that function assume home teleport would teleport the player to lumbridge.

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    Quote Originally Posted by joeygupta View Post
    Does this problem still persist for most?
    Still is problematic for me
    lukas76 here cooking up another evil plan!

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    SPS 2 has been released. This should be resolved, but a few people have complained about it not working in some areas.

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    The problem still persists.

    http://villavu.com/forum/showthread....79&postcount=2 - I was unable to impliment this fix since i failed at finding...


    RUNESCAPE_SURFACE:
    with SPS_Surface do
    begin
    Name := 'Runescape Surface';
    ImagePath := SPS_IMG_PATH + 'runescape_surface\';
    FactorX := 400;
    FactorY := 400;
    TileOffsetX := -1;
    TileOffSetY := -1;
    Tolerance := 0.3;
    end;
    It failed to find locations at Draynor and at Lumby.

    UPDATE: Success at Fally, I just don't know why its heading north when it should be trying to go to Rimmington, Wait it got lost in the NW part of the park.
    Last edited by activecamo; 07-26-2012 at 11:19 PM.
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    Quote Originally Posted by activecamo View Post
    The problem still persists.

    http://villavu.com/forum/showthread....79&postcount=2 - I was unable to impliment this fix since i failed at finding...




    It failed to find locations at Draynor and at Lumby.

    UPDATE: Success at Fally, I just don't know why its heading north when it should be trying to go to Rimmington, Wait it got lost in the NW part of the park.

    What lines is this? I can't find it.

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    Quote Originally Posted by activecamo View Post
    The problem still persists.

    http://villavu.com/forum/showthread....79&postcount=2 - I was unable to impliment this fix since i failed at finding...




    It failed to find locations at Draynor and at Lumby.

    UPDATE: Success at Fally, I just don't know why its heading north when it should be trying to go to Rimmington, Wait it got lost in the NW part of the park.
    Yeah, Draynor Clay doesn't work =/
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    This has been somewhat troubling for me too, when trying to work in Trollheim for a script I have been making. Hopefully a fix will be implemented soon, thank you.

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    Quote Originally Posted by Austin View Post
    Yeah, Draynor Clay doesn't work =/
    Also having an issue with Draynor.

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    AK cooking script fails to walk to range and back to bank. Just pointing it out.

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    seers maple wc is not walking either. cannot wait from bank to trees

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    I am also having trouble with the lumby west mining area. It will get a full load but then won't walk to the bank. Instead it stands there and then logs out.

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    Wont walk at all.. It logs into the account and just sits in the West Varrock bank. Im using the West Varrock Miner.

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    Mine does that too. Im using the miners guild but i wont move or do anything.

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