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Thread: Simple White Butterflies Cather

  1. #101
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    Quote Originally Posted by beginner5 View Post

    After you catch 8 butterflies ,chat will be fully filled with that message. It's almost impossible to check ,which is new.


    Hey man i got an idea for that, i don't know if there is a message that says trying to catch butterfly? but if there is you could have it look for that message and then look for successful message. and assign them each the lowest line its found in then if

    Trying < success then its still hunting.

    so obviously its still attempting.

    Or

    You could use an Animation check, as if its running and or jumping to catch it, it would still be moving. Then the player stops moving. I would just increase the time it checks, b/s when it jumps and fails it waits like 2-3 secs before moving char again.

    Cheers.

  2. #102
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    Hey man i got an idea for that, i don't know if there is a message that says trying to catch butterfly? but if there is you could have it look for that message and then look for successful message. and assign them each the lowest line its found in then if
    if you use net there is only one message ,when you catch it. I don't know what with barehanded.

    You could use an Animation check, as if its running and or jumping to catch it, it would still be moving. Then the player stops moving. I would just increase the time it checks, b/s when it jumps and fails it waits like 2-3 secs before moving char again.
    Player animation check is imho innacurrate ,it can generate false positives. I would rather use count color for animation of releasing butterflies ,because they are very distinct. Anyway ,thanks for sharing your ideas
    ATM I won't improve anything for barehanded ,until I have acc to test it.

  3. #103
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    I recently purchased a semi-throwaway account that I use for beta testing my higher-level scripts. I'd be happy to let you borrow it once the recoveries finalize on the 16th as long as you're careful with it and I eventually get it back. It will have membership until the beginning of April.

  4. #104
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    Beginner the account is available. PM me if you'd like to use it. I'm a lot busier with exams and final essays than I thought I would be, so the membership is just draining away lol.

  5. #105
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    Is it possible to add 1 version for a bit slower computers?

  6. #106
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    I'm getting 85 just to test this script, beginner fix it before I use it pl0x and save me that extra bit of work :x

  7. #107
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    Can anyone fix this script? It has a lot of potential :O

  8. #108
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    [Error] (449:21): Unknown identifier 'sps_WindPath' at line 448
    Compiling failed.

    Really annoying

    EDIT: Got it working thanks to Beginner5.. Script doesn't do anything though, just stands and hovers to XP counter..
    Last edited by Timba; 03-21-2012 at 09:41 PM.

  9. #109
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    Is this an anti-leach or something? None of the scripts work they have compiling errors/stand still and do nothing..
    Last edited by Timba; 03-21-2012 at 11:39 PM.

  10. #110
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    Quote Originally Posted by Timba View Post
    Is this an anti-leach or something? None of the scripts work they have compiling errors/stand still and do nothing..
    Well ,maybe requiment to setup script properly is kind of anti-leecher

    Here is setup:

    Simba Code:
    Use_Hotspot = True;      // At SPOT_TIMEOUT will run to defined coords, instead of random location.
    HotSpotPoint_X = 1180;   // SPS coords. of hotspot.
    HotSpotPoint_Y = 2300;
    All you need is to define your own Hotspot using SPS coords. If you are too lazy to get wise what SPS is ,or find idea of hotspots generally abortive ,you can simply disable hotspots: Use_Hotspot = False; Then character will run to random locations inside hunter's area.
    Most people claiming that script doesn't work didn't even touch these lines.
    And Yes ,if you run script with default ,no changed settings from download it propably won't work

    Is it possible to add 1 version for a bit slower computers?
    It's rather impossible ,but this script doesn't use very advanced techniques ,so should not overload your computer. Did you find much difference compared to other scripts?

    I'm getting 85 just to test this script, beginner fix it before I use it pl0x and save me that extra bit of work :x
    Last time I tested it about two weeks ago it was running fine to me.

    BTW.

    I still need acc to test barehanded.

  11. #111
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    Hi, new to this community, i see great potential in this script, but for me it is unable to catch Ruby Harvests, the bot can move to different spots alright but it doesnt click on the ruby harvests.

  12. #112
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    Propably color of Rubys has been updated.

  13. #113
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    works fine for snowy knights thanks can't wait to get 99 hunter

  14. #114
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    what do i have to edit to make it work with black warlocks

  15. #115
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    Quote Originally Posted by Ortiz817 View Post
    what do i have to edit to make it work with black warlocks
    You can simply edit variables,and SPS coords of hunter area in function at line 72. I won't support black warlocks ,because they are too rare ,and snowys + sapphs together provide better exp in time.

  16. #116
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    99 Hunter Thanks

  17. #117
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    [Hint] C:\Simba\Includes\SRL/SRL/core/mapwalk.simba(1353:3): Variable 'BOX' never used at line 1352
    [Error] (449:21): Unknown identifier 'sps_WindPath' at line 448
    Compiling failed.

    i get this error any1 no why?

  18. #118
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    There's a solution on the previous page!

    Redownload SPS.

    EDIT: also catching ruby harvests seem to be down. The character is standing there butterflies all around him and he doesn't do a thing. After a while runs to another loc and repeat...
    Last edited by Salut; 03-31-2012 at 05:12 PM.

  19. #119
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    I will add later timing suppor for barehanded.

    Ruby's colors was propably updated.

    I was testing totally new catching method with cts2. It's damn hard to find good colors. You don't even expect how many colors they have...and they change colors depending on background.

  20. #120
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    Just checking to see how this is going, seeing as this is one of the first scripts I used at SRL and it encouraged me to script! Looks like it's going great mate! Keep up the good work begginner5, btw on I added summoning support on my script when I was using it a few months ago! Really helps with the xp ph!
    Nearly maxed, woowweee.

  21. #121
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    [Error] C:\Simba\Includes\sps/sps.simba(37:17): Unknown type 'T4DIntegerArray' at line 36
    Compiling failed. i redownloaded sps ,nothing have changed

  22. #122
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    I set up windwalk the way its done in the guides then run the script and the sps script pops up beside the buttercatcher one and i get this error

    [Hint] C:\Simba\Includes\SRL/SRL/core/mapwalk.simba(1353:3): Variable 'BOX' never used at line 1352
    [Error] C:\Simba\Includes\sps/sps.simba(37:17): Unknown type 'T4DIntegerArray' at line 36
    Compiling failed.

  23. #123
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    Quote Originally Posted by rougarou View Post
    I set up windwalk the way its done in the guides then run the script and the sps script pops up beside the buttercatcher one and i get this error

    [Hint] C:\Simba\Includes\SRL/SRL/core/mapwalk.simba(1353:3): Variable 'BOX' never used at line 1352
    [Error] C:\Simba\Includes\sps/sps.simba(37:17): Unknown type 'T4DIntegerArray' at line 36
    Compiling failed.
    It's not related with my script ,this error is in SPS. You should post this in SPS subforum ,because I can't help you.

  24. #124
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    Quote Originally Posted by beginner5 View Post
    It's not related with my script ,this error is in SPS. You should post this in SPS subforum ,because I can't help you.
    Yeh I realised this after I posted. A few porblems with this with other scripts. Thanks for the quick response

  25. #125
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    I am still having no luck editing my sps.simba file. Any chance you could upload your working one?

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