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Thread: MethDwarfMiner - A Resource Mine Coal Miner

  1. #151
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    An hour progress report

    Methrends Dwarf Coal Miner
    Running For: 1 Hours, 1 Minutes and 31 Seconds
    Total Ores Deposited: 274
    Total Gems Deposited: 6

    Good good?

  2. #152
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    Any Proggys guys? I tried this out when version 6 just came out and it was really slow so i didnt stick to it. I wana give it a go again nw but not if its still slow. What do u guys think?

  3. #153
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    Quote Originally Posted by Kunny View Post
    Any Proggys guys? I tried this out when version 6 just came out and it was really slow so i didnt stick to it. I wana give it a go again nw but not if its still slow. What do u guys think?
    Progress Report:
     Methrends Dwarf Coal Miner 
     Running For: 5 Hours, 30 Minutes and 54 Seconds
     Total Ores Deposited: 1644
     Total Gems Deposited: 8


    This is just the current one. Have been running it with crashsmart since Friday afternoon, and apart from having to teamviewer for a few randoms, it's been running perfectly. (This is running the version uploaded here, not my testing of v7 - I needed coal and I needed guaranteed working)

  4. #154
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    i cant seem to get it working

  5. #155
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    Default Love it!

    Just one bug: After it has mined a coal it will hover over top of the mining symbol

  6. #156
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    Quick progress from today
    Progress Report:
     Methrends Dwarf Coal Miner 
     Running For: 5 Hours, 14 Minutes and 22 Seconds
     Total Ores Deposited: 1648
     Total Gems Deposited: 55



    I am using an Amulet of Glory, Ring of Wealth and Varrock Armour 2.

  7. #157
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    Quote Originally Posted by Somerset80 View Post
    Just one bug: After it has mined a coal it will hover over top of the mining symbol
    Turn off the XP Popups, I pretty much have no way to fix that because it's the same colour as the ore.

  8. #158
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    really amazing script, thanks for making this amazing script

  9. #159
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    a little slow , nonetheless, im using it!

  10. #160
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    ya it is pretty slow, but it its working smoothly other than that. Ima start going thru the code to see if I can optimize it. A shame the rocks dont look like they do in rsc

  11. #161
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    Ey mate it was soo slow i spent the tme changeing it , its as fast as it can poosibly be now, here

    Attachment 13570

    i hope you spend the time to go look through it...

    it is actually semi worthy.. iono if you want it can be more customized.. i just was soo fed up with waiting for the animation when you can go straight with invencount... well its your script

  12. #162
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    Quote Originally Posted by m3gaman3g3nd View Post
    Ey mate it was soo slow i spent the tme changeing it , its as fast as it can poosibly be now, here

    Attachment 13570

    i hope you spend the time to go look through it...

    it is actually semi worthy.. iono if you want it can be more customized.. i just was soo fed up with waiting for the animation when you can go straight with invencount... well its your script

    Ah awesome. I'll link to this in the main thread, but leave my current one up. I'll probably switch to this method in version 7 now (when I get around to it, busy with other stuff atm)

  13. #163
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    Works great exept on few randoms, mostly he finishes randoms exept the evil twin thingy, but doesnt open reward and crashes. Sometimes finishes randoms and opens the reward, but after 6 hours logs out, thats the rs antibot or sumthing and it wont log back in, im too noob at simba and scaring to but breaks or sumthing.

  14. #164
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    Quote Originally Posted by kalle777 View Post
    Works great exept on few randoms, mostly he finishes randoms exept the evil twin thingy, but doesnt open reward and crashes. Sometimes finishes randoms and opens the reward, but after 6 hours logs out, thats the rs antibot or sumthing and it wont log back in, im too noob at simba and scaring to but breaks or sumthing.

    Randoms are handled by SRL, not by the script, so I can't do anything there.

    The 6 hour thing won't log back in because the client has to be reloaded (close+open it again).
    Search the forums for CrashSMART if you want to look into a method to run it longer.

  15. #165
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    I am using the script now and it is awesome.
    Bot hard or get banned trying.

  16. #166
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    Been using the script for a few days, works awesome. I got an error report, figured it might be helpful to post. I have mined like 8k coal with it so I'm not complaining = ))

    Warning! You passed a wrong ye to a finder function: 34. The client has a height of 32, thus the ye is out of bounds. Setting the value to 31 (h-1) for now.
    Error: Out Of Range at line 738
    The following DTMs were not freed: [SRL - Lamp bitmap, 1, 2, 3]
    The following bitmaps were not freed: [SRL - Mod bitmap, SRL - Admin bitmap, SRL - Flag bitmap, 49]

  17. #167
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    34k Coal mined so far, and I'm now 95 Mining.. Goal for 99 via your script is so far so good, even if I've been "reported" multiple times :P.

    Things I would add:
    When the script can't find ores, it generally walks to the same location to further look for ores. Why not add some other potential location(s) to walk to.
    Walking to deposit box generally leads to sitting behind the box for 2-4 seconds, then clicking.

    As well, two bugs:
    The script sometimes thinks it has walked to the bank so it'll sit beside the rocks with a full inventory.. just waiting.
    #2
    Every once a while, when mining and it will mine the ore then sit there for an excess of 2-3 minutes (sometimes till it's logged out due to being inactive.) I'm assuming this is due to the script not realizing the rock is mind and in turn becoming a infinite loop of waiting till it is mined.. (I could be full blown wrong, I didn't look at the code.)

    Non-the-less, the script is amazing and I recommend everyone to try it out.

  18. #168
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    Quote Originally Posted by Methrend View Post
    Progress Report:
     Methrends Dwarf Coal Miner 
     Running For: 5 Hours, 30 Minutes and 54 Seconds
     Total Ores Deposited: 1644
     Total Gems Deposited: 8


    This is just the current one. Have been running it with crashsmart since Friday afternoon, and apart from having to teamviewer for a few randoms, it's been running perfectly. (This is running the version uploaded here, not my testing of v7 - I needed coal and I needed guaranteed working)

    Thanks for that, when I focus on mining, im going to go with this one again

  19. #169
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    Hello, how to set up support for Mithril and Silver ore in the same Dungeon

  20. #170
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    Quote Originally Posted by kamilwang View Post
    Hello, how to set up support for Mithril and Silver ore in the same Dungeon
    The script only supports coal at the moment.

  21. #171
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    I am loving this script One of the only one of the mining scripts that doesn´t fail or spazz out completely after 2-3 loads Good job.

  22. #172
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    It takes quite a while to click the ores, is there some setting I can adjust for mousespeed?

  23. #173
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    i tried your Beta mining method, its a good idea, but it has one major flaw. it right clicks coal sometimes covering the player, thus making the script not detect player movement.
    i dont see the reason for the whole right click thing in the script, since you can just mine the coal left clicking the rock.

  24. #174
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    tried out the edited version by m3gaman3g3nd + crash smart
    11 hrs! my new record.....crashed soon afterwards...
    for some reason it did not try to relog so did not reload/relog.... i had to manually close simba then then it relaunched


    Uploaded with ImageShack.us

  25. #175
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    For me script is working perfectly ;]

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