Page 2 of 3 FirstFirst 123 LastLast
Results 26 to 50 of 62

Thread: Too Much Tabbage Full

  1. #26
    Join Date
    Dec 2006
    Posts
    185
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    Should make it so it can only do a few loads and thats it. Release the full version to Members+

  2. #27
    Join Date
    Oct 2011
    Posts
    54
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    I've yet to test this out, but I agree to releasing this to members+
    As prices will crash greatly, which would be a shame.

  3. #28
    Join Date
    Dec 2011
    Location
    Toronto, Ontario
    Posts
    6,424
    Mentioned
    84 Post(s)
    Quoted
    863 Post(s)

    Default

    LOL!
    I thought this said "Too Much Cabbage" and thought it was a Cabbage picker script xD

  4. #29
    Join Date
    Feb 2011
    Location
    Earth
    Posts
    1,784
    Mentioned
    1 Post(s)
    Quoted
    0 Post(s)

    Default

    I had it Members+, but I see no point in keeping it there. There's another tab script, so its not like the market wasn't already failing.

    EDIT: I went over the code and looked for the bug mentioned about right-clicking the lectern...nowhere do I have it set to right-click at all on the lectern, so that error is not my fault. Also, I tested both the 'fast' and 'slow' methods, and both worked fine for me...
    Last edited by PatDuffy; 01-05-2012 at 09:54 PM.

    Currently: Working on Defending&Attacking in my Castle-Wars Script
    Project Rebuild: 90M/170M

  5. #30
    Join Date
    Nov 2011
    Location
    Puerto Rico
    Posts
    905
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    Sex script will try after i get about 80 rc from Flights pro ZMI script

  6. #31
    Join Date
    Dec 2011
    Posts
    28
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    Quote Originally Posted by PatDuffy View Post
    I had it Members+, but I see no point in keeping it there. There's another tab script, so its not like the market wasn't already failing.

    EDIT: I went over the code and looked for the bug mentioned about right-clicking the lectern...nowhere do I have it set to right-click at all on the lectern, so that error is not my fault. Also, I tested both the 'fast' and 'slow' methods, and both worked fine for me...
    I might try to reproduce the problem later and video capture it to show you if you'd like. I currently have the camera turned in a way that the problem doesn't occur anymore, so perhaps that is the key factor in getting it to occur. But again, I have the script working 100% right now with the camera turned a certain way so it's not a big deal.

    EDIT: Nvm, I realize now that the problem is my character's hair. The script mistakes it for the Butler. I can fix that for myself
    Last edited by Herosoul; 01-06-2012 at 07:59 PM.

  7. #32
    Join Date
    Nov 2011
    Location
    Puerto Rico
    Posts
    905
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    For people posting about making it members + theres no point as duffy stated this makes 3 tab scripts now so whats the point now if all 3 were to be moved to members + then that would be different

  8. #33
    Join Date
    Dec 2011
    Posts
    78
    Mentioned
    0 Post(s)
    Quoted
    1 Post(s)

    Default

    I was wondering, what about bones to peaches tabs?

  9. #34
    Join Date
    Feb 2011
    Location
    Earth
    Posts
    1,784
    Mentioned
    1 Post(s)
    Quoted
    0 Post(s)

    Default

    Quote Originally Posted by butterlyr View Post
    I was wondering, what about bones to peaches tabs?
    Didn't support it because they are such a large loss to make, why bother making them.

    I could add it if you wanted, it wouldn't be that much to add.

    Currently: Working on Defending&Attacking in my Castle-Wars Script
    Project Rebuild: 90M/170M

  10. #35
    Join Date
    Dec 2011
    Posts
    78
    Mentioned
    0 Post(s)
    Quoted
    1 Post(s)

    Default

    i don't really mind, i didn't realise a loss was made :P

    Noticed something though whilst doing house tabs, when looking for the butler (not demon) the bot sometimes rightclicks before the butler has arrived, generally on the same spot as the butler, and then cannot find the butler, but other than that this is good.

    I can post a screenie of the fault if you like.

  11. #36
    Join Date
    Feb 2011
    Location
    Earth
    Posts
    1,784
    Mentioned
    1 Post(s)
    Quoted
    0 Post(s)

    Default

    Thank yoy for that! I just realized why that happens too. Demon Butler's return faster, and I have the wait set for a demon Butler, a simple case statement should fix it.

    Currently: Working on Defending&Attacking in my Castle-Wars Script
    Project Rebuild: 90M/170M

  12. #37
    Join Date
    Feb 2011
    Location
    Earth
    Posts
    1,784
    Mentioned
    1 Post(s)
    Quoted
    0 Post(s)

    Default

    Updated to V1_1

    Added auto-updater for future fixes aswell as fixed wait times.

    Currently: Working on Defending&Attacking in my Castle-Wars Script
    Project Rebuild: 90M/170M

  13. #38
    Join Date
    Dec 2011
    Posts
    78
    Mentioned
    0 Post(s)
    Quoted
    1 Post(s)

    Default

    Thank's alot, will test out again soon

  14. #39
    Join Date
    Jan 2012
    Posts
    53
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    Hey Pat the script was working fine for me for 30 + mins, then it went mad and started clicking all over my house and then in the end it ran to the corner of the map of my house and was clicking the blackness off the map ...

    ive run the script how you stated and im currently doing House Tabs and using FAST ...



    im going to try run Hybrid and see how that goes.....

    Hybrid didnt work so going to try SLOW!!
    Last edited by o0stacey0o; 01-08-2012 at 07:25 PM.

  15. #40
    Join Date
    Feb 2011
    Location
    Earth
    Posts
    1,784
    Mentioned
    1 Post(s)
    Quoted
    0 Post(s)

    Default

    So it just started to misclick? That's probably because you maximized smart causing it to lag when it was making tabs, throwing my timing off.

    Currently: Working on Defending&Attacking in my Castle-Wars Script
    Project Rebuild: 90M/170M

  16. #41
    Join Date
    Jan 2012
    Posts
    53
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    im going to try again hold up pat

  17. #42
    Join Date
    Feb 2011
    Location
    Earth
    Posts
    1,784
    Mentioned
    1 Post(s)
    Quoted
    0 Post(s)

    Default

    To prevent lag issues, open simba first then pause the script, then open smart and unoause, do the same for minimizing.

    Currently: Working on Defending&Attacking in my Castle-Wars Script
    Project Rebuild: 90M/170M

  18. #43
    Join Date
    Jan 2011
    Posts
    151
    Mentioned
    0 Post(s)
    Quoted
    8 Post(s)

    Default

    Exception in Script: Unable to find file 'SPS/sps.simba' used from ''
    is this an SRL 5 issue or what?

  19. #44
    Join Date
    Feb 2011
    Location
    Earth
    Posts
    1,784
    Mentioned
    1 Post(s)
    Quoted
    0 Post(s)

    Default

    Quote Originally Posted by boobooo42 View Post
    is this an SRL 5 issue or what?
    No, that's a not having SPS issue, just comment it out because I dont even use SPS, don't know why that's there.

    Currently: Working on Defending&Attacking in my Castle-Wars Script
    Project Rebuild: 90M/170M

  20. #45
    Join Date
    Jan 2011
    Posts
    151
    Mentioned
    0 Post(s)
    Quoted
    8 Post(s)

    Default

    Quote Originally Posted by PatDuffy View Post
    No, that's a not having SPS issue, just comment it out because I dont even use SPS, don't know why that's there.
    Awesome, I got it to work. However, occasionally after it starts making tablets, it does a left click instead of a right click and I end up walking somewhere (I am assuming this is part of the "bored human" stuff). I suppose this does act like a break for the script... but it has ended up clicking on the mini-map and moving my char off screen of the lectern, and then runs into an endless loop not finding the lectern. Might not be a bad idea to add a fail-safe log out if no lecturn has been found or tablets been made for say 10 min.

  21. #46
    Join Date
    Jan 2012
    Posts
    8
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    Edit: Wrong thread
    Last edited by LordHades; 01-09-2012 at 09:43 AM. Reason: Posted on Wrong Thread

  22. #47
    Join Date
    Jan 2012
    Posts
    31
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    im new here

    DrawDotsMulti(True,ATPA);


    No MSI update available.
    No SPS update available.
    No Plugins update available.
    No SRL update available.
    [Error] (239:4): Unknown identifier 'DrawDotsMulti' at line 238
    Compiling failed.

    is this a script fault or me doing something wrong

  23. #48
    Join Date
    Feb 2011
    Location
    Earth
    Posts
    1,784
    Mentioned
    1 Post(s)
    Quoted
    0 Post(s)

    Default

    Quote Originally Posted by jibber View Post
    im new here

    DrawDotsMulti(True,ATPA);


    No MSI update available.
    No SPS update available.
    No Plugins update available.
    No SRL update available.
    [Error] (239:4): Unknown identifier 'DrawDotsMulti' at line 238
    Compiling failed.

    is this a script fault or me doing something wrong

    I shall check, it might be because I never updated this to SRL-5 I think...

    Currently: Working on Defending&Attacking in my Castle-Wars Script
    Project Rebuild: 90M/170M

  24. #49
    Join Date
    Jan 2012
    Posts
    7
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    is this script working at the moment?

  25. #50
    Join Date
    Nov 2011
    Posts
    4
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    Quote Originally Posted by jibber View Post
    im new here

    DrawDotsMulti(True,ATPA);


    No MSI update available.
    No SPS update available.
    No Plugins update available.
    No SRL update available.
    [Error] (239:4): Unknown identifier 'DrawDotsMulti' at line 238
    Compiling failed.

    is this a script fault or me doing something wrong
    same problem and im new too

Page 2 of 3 FirstFirst 123 LastLast

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •