Just a suggestion for the loss per hour, you should add the cost of house teleports and dueling ring's
Just a suggestion for the loss per hour, you should add the cost of house teleports and dueling ring's
Check out my beautifully coded Spank The Monkey script @ http://villavu.com/forum/showthread.php?t=69814
Banking works flawlessly, teleport system quite nice also, only problem is the script always chooses a spot two spaces away from a wall to start lighting and slowly moves down until it finds a space it can continuously light (botlike behavior). When it does this it fails to light a log and leaves it in invent which occasionally messes up banking. It also likes to set up my bank for me for some reason XD Just did a 45 min proggy but system update happened so I failed to maintain it sadly
You can add in the cost of these via the log cost entry already in the script. Instead of entring the g.e. log price into the script, enter the adjusted log price instead.
As of right now:
R.o.D. - 1,158 gp
House tab - 1,302 gp
Maple log - 20 gp
1 ring per 216 logs (27 per inv. * 8 trips)
ADD 6 gp per log
1 House tab per 27 logs
ADD 49 gp per log
Cost per log = 20 (Maple) + 6 (R.oD.) + 49 (House tab) = 75 gp pre log
Now your loss per log is adjusted to include tele costs.
I already calculate the cost of teleports and rings...didn't anyone check.
Also, how is this doing, I haven't updated it in a while.
Currently: Working on Defending&Attacking in my Castle-Wars ScriptProject Rebuild: 90M/170M
=+=+=+=+=+=+=+==+=+=+=+=+=+=+==+=+=+=+=+=+=+=
=+=+=+ B.D.d.H. 1_6 by PatDuffy
=+=+=+=+=+=+=+==+=+=+=+=+=+=+==+=+=+=+=+=+=+=
Time Running: 1 Hours, 40 Minutes and 58 Seconds
Logs Burned: 1300
FireMaking Exp Gained: 175500
Money Burned: 91000
Loss/Hour: 54059
Exp/Hour: 104257
=+=+=+=+=+=+=+==+=+=+=+=+=+=+==+=+=+=+=+=+=+=
Hope that^ answers your question.![]()
mine dosen't teleportjust trys to fire directly in the castlewars bank "/
like 3 days a go, it worked great![]()
Any way to speed up the time between lighting logs?
It seems that it will burn about 5 correctly and then on the 6th or so for example it will take too long and the animation will start over.
maybe its possible to change the ring of dueling to the dung ring ? would be less loss
withraw just 1 log
Hey, this is a great script! I have one request... could you add picking up the ashes?? Like priority would go to the fire making, but after you were done with about your second round pick the ashes before you go back to the bank... It would make a lot of money since ashes are worth like 420gp atm.
cool script patduffy but i think you should add servant unnoting to make xp A little bit faster![]()
When i run the script - with the invent like picture - it teleports to house, does nothing, and logs out.
This is what i get:
failed to walk to the spot
I have the updated version of SRL
Last edited by Luniz; 03-09-2012 at 07:05 PM.
Hi there , i just decided to use your script and i came across a bug i guess you could call it , it wouldn't bank ,debug said "Faild to walk to bank" , so out of the blue a read your code and saw DTM and symbol .. and thought it would be the bank symbol and a made a 5 point DTM ..
If this happends to anyone using this script ... try replacing line 579 with
Simba Code:DTM:=DTMFromString('mlwAAAHicY2dgYGBjZmBgAWImIOYHYm4g5gBiTiDOYmRgSAXifCDOBuI8IM4F4gwgfndJBaibEY6LgoTBYiAaH2DEg6EAAA/cCMc=');
Good luck and thank you for the great script so far
~Zac
Last edited by Note; 03-14-2012 at 03:37 PM.
Current Rank Supreme Master First Class
Make it use butlers to get you logs, takes out the need to bank and teleport.
Just realized that I forgot to subscribe to this thread
Kinda forgot about this script, I'll look into bugs.
@big man, yeap thats what the DTM you saw wasThanks for fixing it.
Currently: Working on Defending&Attacking in my Castle-Wars ScriptProject Rebuild: 90M/170M
(first post)
I tried using this script, it worked great until 1 round of logs.
After that it would log out, I tried looking at the script but couldn't find why it's trying to switch chars, it only says 1 char.
Any help? Thanks
I have now gotten it to work.
Instead of replacing line 579, replace line 665.
I don't know how he got line 579?
whats the point of burning it in your house?
Currently: Working on Defending&Attacking in my Castle-Wars ScriptProject Rebuild: 90M/170M
Edit: NVM hehe
Why not just take noted logs and have your butler unnote them?
Will a butler unnoting feature be added in the near future? I read a thread where one guy was going to make a POH fmer with butler support and you said you would update yours to have the butler unnote. I think a lot of people would like this feature as you can bot with no randoms and faster xp
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