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Thread: Burnin Down da House[C]

  1. #126
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    Just a suggestion for the loss per hour, you should add the cost of house teleports and dueling ring's
    Check out my beautifully coded Spank The Monkey script @ http://villavu.com/forum/showthread.php?t=69814

  2. #127
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    Banking works flawlessly, teleport system quite nice also, only problem is the script always chooses a spot two spaces away from a wall to start lighting and slowly moves down until it finds a space it can continuously light (botlike behavior). When it does this it fails to light a log and leaves it in invent which occasionally messes up banking. It also likes to set up my bank for me for some reason XD Just did a 45 min proggy but system update happened so I failed to maintain it sadly

  3. #128
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    Quote Originally Posted by Smingo View Post
    Just a suggestion for the loss per hour, you should add the cost of house teleports and dueling ring's
    You can add in the cost of these via the log cost entry already in the script. Instead of entring the g.e. log price into the script, enter the adjusted log price instead.

    As of right now:
    R.o.D. - 1,158 gp
    House tab - 1,302 gp
    Maple log - 20 gp

    1 ring per 216 logs (27 per inv. * 8 trips)
    ADD 6 gp per log
    1 House tab per 27 logs
    ADD 49 gp per log

    Cost per log = 20 (Maple) + 6 (R.oD.) + 49 (House tab) = 75 gp pre log

    Now your loss per log is adjusted to include tele costs.

  4. #129
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    I already calculate the cost of teleports and rings...didn't anyone check.


    Also, how is this doing, I haven't updated it in a while.

    Currently: Working on Defending&Attacking in my Castle-Wars Script
    Project Rebuild: 90M/170M

  5. #130
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    =+=+=+=+=+=+=+==+=+=+=+=+=+=+==+=+=+=+=+=+=+=
    =+=+=+ B.D.d.H. 1_6 by PatDuffy
    =+=+=+=+=+=+=+==+=+=+=+=+=+=+==+=+=+=+=+=+=+=
    Time Running: 1 Hours, 40 Minutes and 58 Seconds
    Logs Burned: 1300
    FireMaking Exp Gained: 175500
    Money Burned: 91000
    Loss/Hour: 54059
    Exp/Hour: 104257
    =+=+=+=+=+=+=+==+=+=+=+=+=+=+==+=+=+=+=+=+=+=

    Hope that^ answers your question.

  6. #131
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    mine dosen't teleport just trys to fire directly in the castlewars bank "/
    like 3 days a go, it worked great

  7. #132
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    Any way to speed up the time between lighting logs?
    It seems that it will burn about 5 correctly and then on the 6th or so for example it will take too long and the animation will start over.

  8. #133
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    maybe its possible to change the ring of dueling to the dung ring ? would be less loss

  9. #134
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    Default not working

    withraw just 1 log

  10. #135
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    Hey, this is a great script! I have one request... could you add picking up the ashes?? Like priority would go to the fire making, but after you were done with about your second round pick the ashes before you go back to the bank... It would make a lot of money since ashes are worth like 420gp atm.

  11. #136
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    cool script patduffy but i think you should add servant unnoting to make xp A little bit faster

  12. #137
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    When i run the script - with the invent like picture - it teleports to house, does nothing, and logs out.
    This is what i get:
    failed to walk to the spot

    I have the updated version of SRL
    Last edited by Luniz; 03-09-2012 at 07:05 PM.

  13. #138
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    Default Something..

    Hi there , i just decided to use your script and i came across a bug i guess you could call it , it wouldn't bank ,debug said "Faild to walk to bank" , so out of the blue a read your code and saw DTM and symbol .. and thought it would be the bank symbol and a made a 5 point DTM ..

    If this happends to anyone using this script ... try replacing line 579 with

    Simba Code:
    DTM:=DTMFromString('mlwAAAHicY2dgYGBjZmBgAWImIOYHYm4g5gBiTiDOYmRgSAXifCDOBuI8IM4F4gwgfndJBaibEY6LgoTBYiAaH2DEg6EAAA/cCMc=');

    Good luck and thank you for the great script so far

    ~Zac
    Last edited by Note; 03-14-2012 at 03:37 PM.
    Current Rank Supreme Master First Class

  14. #139
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    Make it use butlers to get you logs, takes out the need to bank and teleport.

  15. #140
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    Just realized that I forgot to subscribe to this thread

    Kinda forgot about this script, I'll look into bugs.

    @big man, yeap thats what the DTM you saw was Thanks for fixing it.

    Currently: Working on Defending&Attacking in my Castle-Wars Script
    Project Rebuild: 90M/170M

  16. #141
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    (first post)

    I tried using this script, it worked great until 1 round of logs.

    After that it would log out, I tried looking at the script but couldn't find why it's trying to switch chars, it only says 1 char.

    Any help? Thanks

  17. #142
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    Quote Originally Posted by swanniie View Post
    (first post)

    I tried using this script, it worked great until 1 round of logs.

    After that it would log out, I tried looking at the script but couldn't find why it's trying to switch chars, it only says 1 char.

    Any help? Thanks
    I think I need to update the banking/walking to the bank.

    Currently: Working on Defending&Attacking in my Castle-Wars Script
    Project Rebuild: 90M/170M

  18. #143
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    I have now gotten it to work.

    Instead of replacing line 579, replace line 665.

    I don't know how he got line 579?

  19. #144
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    whats the point of burning it in your house?

  20. #145
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    Quote Originally Posted by 6hrs2 View Post
    whats the point of burning it in your house?
    To collect the insurance money when you claim it was an accident your house burnt down.

    Currently: Working on Defending&Attacking in my Castle-Wars Script
    Project Rebuild: 90M/170M

  21. #146
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    Quote Originally Posted by PatDuffy View Post
    To collect the insurance money when you claim it was an accident your house burnt down.
    so really, its just wasting house teles?

  22. #147
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    Quote Originally Posted by 6hrs2 View Post
    so really, its just wasting house teles?
    Actually, I have listed in the OP why to burn in your house. Basically it's because your POH is private, so you won't have people running up to you, blocking your firemaking, yelling "bots bots everywhere" at you, etc.

    Currently: Working on Defending&Attacking in my Castle-Wars Script
    Project Rebuild: 90M/170M

  23. #148
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    Edit: NVM hehe

  24. #149
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    Why not just take noted logs and have your butler unnote them?

  25. #150
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    Will a butler unnoting feature be added in the near future? I read a thread where one guy was going to make a POH fmer with butler support and you said you would update yours to have the butler unnote. I think a lot of people would like this feature as you can bot with no randoms and faster xp

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