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Thread: Smurg's ChinHunter

  1. #101
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    Quote Originally Posted by grootie View Post
    Fix the compiling errors [done on purpose; complete leach prevention] [Not Yet Added].
    Download my include and place it in (/Includes/SI/).
    Run the script with Debug mode on.

    nowhere do i see an include download nore do i see a (includes/si/) in the script
    derp derp derp, please actually read comments as your question has been aswered

    Currently: Working on Defending&Attacking in my Castle-Wars Script
    Project Rebuild: 90M/170M

  2. #102
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    Quote Originally Posted by Main View Post
    [Error] (400:3): Unknown identifier 'ClearRSCanvas' at line 399
    Compiling failed.
    [Error] (400:41): Invalid number of parameters at line 399
    Compiling failed.

    I did wat u said willy and this happened


    That is a new update, srl changed it to clearrscavasarea. I think smurg have to update that.
    wdf why is my ip on ur display pic lol!?

  3. #103
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    Quote Originally Posted by Surtle View Post
    wdf why is my ip on ur display pic lol!?
    Someone jus got trololololololed

    Currently: Working on Defending&Attacking in my Castle-Wars Script
    Project Rebuild: 90M/170M

  4. #104
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    Eum , is it normaly that the bot only picks the shaking boxes and those laying on the ground? And not the normal boxes when there close?

  5. #105
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    Quote Originally Posted by Ancient View Post
    Eum , is it normaly that the bot only picks the shaking boxes and those laying on the ground? And not the normal boxes when there close?
    Yes
    I'm back

  6. #106
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    what have you fix smurg?!?!?!?!?

  7. #107
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    Quote Originally Posted by j0rdie View Post
    what have you fix smurg?!?!?!?!?
    Nothing since I have been back. Have some other priorities for now.
    I'm back

  8. #108
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    smurg i like youre script but i thin its time to update it that he can dismate traps

  9. #109
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    Quote Originally Posted by armadyl350 View Post
    smurg i like youre script but i thin its time to update it that he can dismate traps
    Ok, make the update and PM me it. I'll look it over and test it.
    I'm back

  10. #110
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    sorry bro im a nooby i dont know how to create script

  11. #111
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    Quote Originally Posted by smurg View Post
    Ok, make the update and PM me it. I'll look it over and test it.
    OWNED

    I don't usually post something without a reason behind it, but watching as every person with under 10 post count flocked to this thread and complained and asked for more, thank you for sitting that down, I lol'd
    Click here for my step by step picture guide to setting up MSI! http://villavu.com/forum/showthread....945#post859945

  12. #112
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    Quote Originally Posted by armadyl350 View Post
    sorry bro im a nooby i dont know how to create script
    Well then your best bet is to leave.

  13. #113
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    Just because he writes scripts doesn't mean that he has no life. He is human just like you and me he may have school exams coming up, family problems or even a job. He knows that an update is needed in the future just as well as you and me. If anything you should just be motivating him and posting bugs in the script because he could scrap this or make it private at any time. Chin scripts are neglected for the public due to leeches lets just be happy we have running chin script. Thanks Smurg

  14. #114
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    If you looked at the script too, I did have it implemented at one point, but I was walking over perfectly normal traps and dismantling them. So you can uncomment it and see how it works for you.

    Kind of burnt out on runescape atm realistically, so we'll see when I can do some updates. Graduated from college recently and doing the job hunt, so I get busy with that too.
    Last edited by smurg; 01-19-2012 at 09:40 PM.
    I'm back

  15. #115
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    Completely owned him Smurg

    Good luck with the job-hunt, don't feel pressured to take time away from your actual life to work on getting some kids more pixels.

    Currently: Working on Defending&Attacking in my Castle-Wars Script
    Project Rebuild: 90M/170M

  16. #116
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    You guys made a debut on r/runescape

    (stating the obvious- this isn't a problem w/ your script smurg, rather the random detection)
    Last edited by whatev; 01-19-2012 at 10:19 PM.

  17. #117
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    LOl thats a fail to who ever messed with the script!

  18. #118
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    Quote Originally Posted by whatev View Post


    You guys made a debut on r/runescape

    (stating the obvious- this isn't a problem w/ your script smurg, rather the random detection)
    Could be a lot of packet bots. There's a lot of them at red chins also.
    I'm back

  19. #119
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    For me, it doesn't reset the traps when it successfully catches one. When the trap doesnt catch anything and asks you to dismantle it, it just waits till it falls and then resets it which is fine. But when it successfully catches one, it picks up the trap and doesn't reset one, therefore one less trap. This continues until you run out of traps within like 1-2 minutes.

  20. #120
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    Quote Originally Posted by K0wned View Post
    For me, it doesn't reset the traps when it successfully catches one. When the trap doesnt catch anything and asks you to dismantle it, it just waits till it falls and then resets it which is fine. But when it successfully catches one, it picks up the trap and doesn't reset one, therefore one less trap. This continues until you run out of traps within like 1-2 minutes.
    That would most likely be the DTM not being recognized. You could either:

    • Log in and out until you get the right colors that match (I thought I set correct tolerances).
    • Make a new DTM for the trap and replace it.
    • Wait for me to release a new version.

    I will be working on the script tomorrow most likely, so I will be rereading the thread, putting together a list of short term needs, and possibly working on some longer term things also.
    I'm back

  21. #121
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    Smile

    SMURG! thank you so much this script is the best! i have 95 hunter on my way to 99! ill let you know when i get it thanks again for all your hard work!

  22. #122
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    proggie from when i started earlier at about 6:15pm my time until now 10:06pm caught 1k chins!

  23. #123
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    Gonna use this after i get 80 fm.

    Didnt pick up all the traps. -.-
    Last edited by Adobe; 01-22-2012 at 11:30 AM.

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    Quote Originally Posted by Adobe View Post
    Gonna use this after i get 80 fm.

    Didnt pick up all the traps. -.-
    make a better script then if you dont like his.

  25. #125
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    Quote Originally Posted by XxX Toxin XxX View Post
    Hahaha this looks awesome. Great release.

    Fixing the compiling errors to prevent leeching is quite the good idea actually, I like it.
    But noobs like me cant figure out how to use it D: SOMEONE PLEASE HELP

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