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Thread: Need help with this Script please! Noob Here!

  1. #1
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    Default Need help with this Script please! Noob Here!

    Here is my script I want it just to click on an arrowshaft but having trouble compiling it. Thanks everyone!


    Simba Code:
    program FriendlyFletcher ;
    {$DEFINE SMART}
    {$DEFINE CRASHSMART}
    {$i SRL\SRL.scar}
    {$i SPS\SPS.simba}

    const
      S_World = 65;
      S_Signed = True;
      S_Member = True;
      Version =  '1.00';
      SRLstats_Username = ''
      SRLstats_Password = ''
      BreakEvery        = '';// How long until you break
      BreakFor          = '';// How long the break is
      NumberOfPlayers   = 1;// Number of players you are using
      StartPlayer       = 0
    -------------------------------------------------------------
    procedure DeclarePlayer;
    begin
      with Players[0] do
      begin
        Name := '';   //USERNAME
        Pass := '';    //PASSWORD
        Pin := '';      //PIN (if any)
        Active := True;
        BoxRewards := ['xp'];
        LampSkill := 'fletching'; // or change to whatever skill exp you want
      end;
    ----------------------------------------------------------------------------
    end;

    Function AddFeathers;

      var
      ArrowShaft: Integer;


      Begin

      SetupSRL;

      ArrowShaft := DTMFromString('m6wAAAHic42ZgYOAFYkkGCOAGYgEg5gJiMSBmAmIRIBYCYj6oOANUTAJKs0PFuaFqYMBRlRNqAmFsxEA8YCQBIwEAMF0B1w==');

          If FindDTM (ArrowShaft, X, Y, MIX1, MIY1, MIX2, MIY2)
      Begin
        WriteLn('Found Object');
        MMouse(X, Y, 7, 7);
        If IsUpText ('rrow') Then
        Mouse (X, Y, 0, 0, True);
        End;


        FreeDTM;(ArrowShaft)
    Last edited by mikeym; 01-11-2012 at 03:04 AM.

  2. #2
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    Put Simba tags around it please. Also what does the debug say when you compile? What line?
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  3. #3
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    I am so new I don't know how to add them and can U compile it yourself because I fixed a few that can but if sure there is going to be more but this lines 13 and 18 need work.

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    I also showed the tags I have

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    Quote Originally Posted by mikeym View Post
    I am so new I don't know how to add them and can U compile it yourself because I fixed a few that can but if sure there is going to be more but this lines 13 and 18 need work.
    Will do. Also for simba quotes highlight your script and click (while under advance post) the lion next to the banana icon at the top. Then just Save and it will update. As soon as you do it let me know and I will try to compile. Makes it easier for me to copy and paste.
    Last edited by kevin33; 01-11-2012 at 02:52 AM.
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  6. #6
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    Simba Code:
    program FriendlyFletcher ;
    {$DEFINE SMART}
    {$DEFINE CRASHSMART}
    {$i SRL\SRL.scar}
    {$i SPS\SPS.simba}

    const
      S_World = 65;
      S_Signed = True;
      S_Member = True;
      Version =  '1.00';
      SRLstats_Username = ''
      SRLstats_Password = ''
      BreakEvery        = '';// How long until you break
      BreakFor          = '';// How long the break is
      NumberOfPlayers   = 1;// Number of players you are using
      StartPlayer       = 0
    procedure DeclarePlayer;
    begin
      with Players[0] do
      begin
        Name := '';   //USERNAME
        Pass := '';    //PASSWORD
        Pin := '';      //PIN (if any)
        Active := True;
        BoxRewards := ['xp'];
        LampSkill := 'fletching'; // or change to whatever skill exp you want
      end;
    end;

    Function AddFeathers;

      var
      ArrowShaft: Integer;


      Begin

      SetupSRL;

      ArrowShaft := DTMFromString('m6wAAAHic42ZgYOAFYkkGCOAGYgEg5gJiMSBmAmIRIBYCYj6oOANUTAJKs0PFuaFqYMBRlRNqAmFsxEA8YCQBIwEAMF0B1w==');

          If FindDTM (ArrowShaft, X, Y, MIX1, MIY1, MIX2, MIY2)
      Begin
        WriteLn('Found Object');
        MMouse(X, Y, 7, 7);
        If IsUpText ('rrow') Then
        Mouse (X, Y, 0, 0, True);
        End;


        FreeDTM;(ArrowShaft)

  7. #7
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    Lol not the banana the lion here Ill do it for you below:


    Simba Code:
    program FriendlyFletcher ;
    {$DEFINE SMART}
    {$DEFINE CRASHSMART}
    {$i SRL\SRL.scar}
    {$i SPS\SPS.simba}

    const
      S_World = 65;
      S_Signed = True;
      S_Member = True;
      Version =  '1.00';
      SRLstats_Username = ''
      SRLstats_Password = ''
      BreakEvery        = '';// How long until you break
      BreakFor          = '';// How long the break is
      NumberOfPlayers   = 1;// Number of players you are using
      StartPlayer       = 0
    procedure DeclarePlayer;
    begin
      with Players[0] do
      begin
        Name := '';   //USERNAME
        Pass := '';    //PASSWORD
        Pin := '';      //PIN (if any)
        Active := True;
        BoxRewards := ['xp'];
        LampSkill := 'fletching'; // or change to whatever skill exp you want
      end;
    end;

    Function AddFeathers;

      var
      ArrowShaft: Integer;


      Begin

      SetupSRL;

      ArrowShaft := DTMFromString('m6wAAAHic42ZgYOAFYkkGCOAGYgEg5gJiMSBmAmIRIBYCYj6oOANUTAJKs0PFuaFqYMBRlRNqAmFsxEA8YCQBIwEAMF0B1w==');

          If FindDTM (ArrowShaft, X, Y, MIX1, MIY1, MIX2, MIY2)
      Begin
        WriteLn('Found Object');
        MMouse(X, Y, 7, 7);
        If IsUpText ('rrow') Then
        Mouse (X, Y, 0, 0, True);
        End;


        FreeDTM;(ArrowShaft)
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  8. #8
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    Ik i changed it like 2 seconds after I reread your reply haha! sorry for inconvenience.

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    Quote Originally Posted by mikeym View Post
    Ik i changed it like 2 seconds after I reread your reply haha! sorry for inconvenience.
    Sorry for taking so long and no inconvenience lol. Is this the whole script because there is still things you need to add. The ending you have FreeDTM is to be called in your main loop at the end of your script where you recite all your procedures and things like that so I cant do anything with that. Heres what I got so far for you:

    Simba Code:
    program FriendlyFletcher ;
    {$DEFINE SMART}
    {$DEFINE CRASHSMART}
    {$i SRL\SRL.scar}
    {$i SPS\SPS.simba}

    const
     S_World = 65;
     S_Signed = True;
     S_Member = True;
     Version = '1.00';
     SRLstats_Username = '';
     SRLstats_Password = '';
     BreakEvery = '';// How long until you break
     BreakFor = '';// How long the break is

    procedure DeclarePlayer;
    begin
      HowManyPlayers := 1;
      NumberOfPlayers(HowManyPlayers);
      CurrentPlayer := 0;

      with Players[0] do
      begin
      Name := ''; //USERNAME
      Pass := ''; //PASSWORD
      Pin := ''; //PIN (if any)
      Active := True;
      BoxRewards := ['xp'];
      LampSkill := 'fletching'; // or change to whatever skill exp you want
      end;
    end;

    procedure AddFeathers;

    var
     ArrowShaft: Integer;
     x, y: Integer;
    Begin
     SetupSRL;
     ArrowShaft := DTMFromString('m6wAAAHic42ZgYOAFYkkGCOAGYgEg5gJiMSBmAmIRIBYCYj6oOANUTAJKs0PFuaFqYMBRlRNqAmFsxEA8YCQBIwEAMF0B1w==');
     If FindDTM (ArrowShaft, X, Y, MIX1, MIY1, MIX2, MIY2) then
     begin
      WriteLn('Found Object');
      MMouse(X, Y, 7, 7);
      If IsUpText ('rrow') Then
       Mouse (X, Y, 0, 0, True);
     End;
     FreeDTM;(ArrowShaft)
    Last edited by kevin33; 01-11-2012 at 03:16 AM.
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  10. #10
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    Ok thanks so much and Thats not the script lol I still need it to click feathers, then when done with x amount of feathers, switch to x amount of arrowtips...can U explain or give me a few lines on how I would tell it to THEN click on feathers, I would be able to do the third part. And nbd about time just watching scripting tuts haha.

  11. #11
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    Actualy then take headless arrows, then add the arrowtips to the headless arrows

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    Ok well there are different ways. For clicking...when in simba go to the function list and click mouse then scroll down the different functions to figure out the method you need most. You should firstly make a method of the mouse moving to the feathers such as using MMouse (if it still is usable in SRL5 which I am not quite sure about I think it may have changed) function which also can be found in function box on left side of Simba. You could use a DTM if you wanted it to be more advanced but that is up to you. Let me know if that helps or if you need anything else.
    FEEL FREE TO PM ME ABOUT ANYTHING! Will help over Teamviewer...just ask!! "WITH A NEW QUESTION COMES A NEW CHALLENGE"
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  13. #13
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    Okay thanks but i am saying how would I link my two clicks? like would would i put right after the script u just edited?

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    Quote Originally Posted by mikeym View Post
    Okay thanks but i am saying how would I link my two clicks? like would would i put right after the script u just edited?
    Well yea you would take out freeDTMs and use it later, make a new function for move mouse to whatever you need. After you would need to make another function for clicking and anything else you need to add like antiban or whatever you feel.
    You put it in the order it operates so from what it does first to what it does last so add feathers if its your first thing, will begin the process, next you need the mouse to move to the arrows, click next, then continue with that. That help?
    Last edited by kevin33; 01-11-2012 at 03:47 AM.
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  15. #15
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    Default This is what i got so far I believe I have click arrowshafts, then click feathers.

    ok but there is an error at line 0 can u check it out for me?......also how would I make a click to chose option "Headless arrow (set of 15)" actually in rs when u add arrowshafts to feathers. Should I use color finder to set a coordinate?



    Simba Code:
    program FriendlyFletcher ;
    {$DEFINE SMART}
    {$DEFINE CRASHSMART}
    {$i SRL\SRL.scar}
    {$i SPS\SPS.simba}

    const
     S_World = 65;
     S_Signed = True;
     S_Member = True;
     Version = '1.00';
     SRLstats_Username = '';
     SRLstats_Password = '';
     BreakEvery = '';// How long until you break
     BreakFor = '';// How long the break is

    procedure DeclarePlayer;
    begin
      HowManyPlayers := 1;
      NumberOfPlayers(HowManyPlayers);
      CurrentPlayer := 0;

      with Players[0] do
      begin
      Name := ''; //USERNAME
      Pass := ''; //PASSWORD
      Pin := ''; //PIN (if any)
      Active := True;
      BoxRewards := ['xp'];
      LampSkill := 'fletching'; // or change to whatever skill exp you want
      end;
    end;

    procedure AddFeathers;

    var
     Feather: Integer;
     ArrowShaft: Integer;
     x, y: Integer;
    Begin
     SetupSRL;
     ArrowShaft := DTMFromString('m6wAAAHic42ZgYOAFYkkGCOAGYgEg5gJiMSBmAmIRIBYCYj6oOANUTAJKs0PFuaFqYMBRlRNqAmFsxEA8YCQBIwEAMF0B1w==');
     If FindDTM (ArrowShaft, X, Y, MIX1, MIY1, MIX2, MIY2) then
     begin
      WriteLn('Found ArrowShaft');
      MMouse(X, Y, 7, 7);
      If IsUpText ('rrow') then
       Mouse (X, Y, 0, 0, True);
     End;

     Begin
      Feather := DTMFromString('mwQAAAHic42RgYBBggABmIOYGYiEglgBiWSgWh4rLQ+VAfDEg5gViNqheRiBet3w5kGTCi+UYCANGIjAcAACoeQNT');
      If FindDTM (Feather, X, Y, MIX1, MIY1, MIX2, MIY2) then
      begin
      WriteLn('Found Feathers')
       MMouse(X, Y, 7, 7);
       If IsUpText ('eather') then
       Mouse (X, Y, 0, 0, True);
      End;

  16. #16
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    Ok heres what Ive fixed for you to make it work.
    Also reason your getting error line 0 is because you have not ended script. Once completed the script you have to end it with
    Simba Code:
    end.
    . You will get that error but just know if you get it youre doing everything right.

    Simba Code:
    program FriendlyFletcher ;
    {$DEFINE SMART}
    {$DEFINE CRASHSMART}
    {$i SRL\SRL.scar}
    {$i SPS\SPS.simba}

    const
     S_World = 65;
     S_Signed = True;
     S_Member = True;
     Version = '1.00';
     SRLstats_Username = '';
     SRLstats_Password = '';
     BreakEvery = '';// How long until you break
     BreakFor = '';// How long the break is

    procedure DeclarePlayer;
    begin
      HowManyPlayers := 1;
      NumberOfPlayers(HowManyPlayers);
      CurrentPlayer := 0;

      with Players[0] do
      begin
      Name := ''; //USERNAME
      Pass := ''; //PASSWORD
      Pin := ''; //PIN (if any)
      Active := True;
      BoxRewards := ['xp'];
      LampSkill := 'fletching'; // or change to whatever skill exp you want
      end;
    end;

    procedure AddFeathers;

    var
     ArrowShaft: Integer;
     x, y: Integer;
     Feather: Integer;
    Begin
     SetupSRL;
     ArrowShaft := DTMFromString('m6wAAAHic42ZgYOAFYkkGCOAGYgEg5gJiMSBmAmIRIBYCYj6oOANUTAJKs0PFuaFqYMBRlRNqAmFsxEA8YCQBIwEAMF0B1w==');
     If FindDTM (ArrowShaft, X, Y, MIX1, MIY1, MIX2, MIY2) then
     begin
      WriteLn('Found Object');
      MMouse(X, Y, 7, 7);
      If IsUpText ('rrow') Then
       Mouse (X, Y, 0, 0, True);
     End;
    Begin
     Feather := DTMFromString('mwQAAAHic42RgYBBggABmIOYGYiEglgBiWSgWh4rLQ+VAfDEg5gViNqheRiBet3w5kGTCi+UYCANGIjAcAACoeQNT');
     If FindDTM (Feather, X, Y, MIX1, MIY1, MIX2, MIY2) then
     begin
     WriteLn('Found Feathers')
      MMouse(X, Y, 7, 7);
      If IsUpText ('eather') then
      Mouse (X, Y, 0, 0, True);
     end;
    end;
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  17. #17
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    woot haha thanks alot im gona work on my next click lol i seem so noobish. so much work for one click...oh well its work the experience.

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    But btw it still has an error at line 0 even with ur edit of "end"

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    Quote Originally Posted by mikeym View Post
    woot haha thanks alot im gona work on my next click lol i seem so noobish. so much work for one click...oh well its work the experience.
    That it is. No problem happy to help. I am making a script also I just hit a wall as it doesnt work like it is supposed to so I am awaiting help. I like to help because it helps me learn also. Good luck making it and feel free to ask more questions if you need help.
    You need an end. You need an period "." at the end I will take a look.
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    ok thanks once more haha and is there a way to look up functions like mouse move, mouse click, etc?

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    Quote Originally Posted by mikeym View Post
    ok thanks once more haha and is there a way to look up functions like mouse move, mouse click, etc?
    Yea when you have simba open the box on the left is the function box. At the bottom type in what you are looking for and a bunch of solutions will appear. Choose the one you need. Also I dont know why it says error at line 0. It wont fix for me either. You can worry about that later though I will look into it more.
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    OK thanks last thing for tonight... when finding a location for MouseMove using these coordinates how do u set this up for the script.

    235,440
    235,415
    275,415
    275,440

    Thanks a lot dude u r a life saver.

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    Quote Originally Posted by mikeym View Post
    OK thanks last thing for tonight... when finding a location for MouseMove using these coordinates how do u set this up for the script.

    235,440
    235,415
    275,415
    275,440

    Thanks a lot dude u r a life saver.
    For the line 0 thing it is all about the end with the period after you call your main loop.
    I will look into that I have never used coordinates before.
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    Ok for choosing something from the menu look into the functions. In the function search box type in choose. Double click chooseoption. Look for the one you need. They are different types of choosing an option from the popup menu. That is your best bet I think. Take a look and give one of them a try.
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  25. #25
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    program FriendlyFletcher ;
    {$DEFINE SMART}
    {$DEFINE CRASHSMART}
    {$i SRL\SRL.scar}
    {$i SPS\SPS.simba}

    const
    S_World = 65;
    S_Signed = True;
    S_Member = True;
    Version = '1.00';
    SRLstats_Username = '';
    SRLstats_Password = '';
    BreakEvery = '';// How long until you break
    BreakFor = '';// How long the break is

    procedure DeclarePlayer;
    begin
    HowManyPlayers := 1;
    NumberOfPlayers(HowManyPlayers);
    CurrentPlayer := 0;

    with Players[0] do
    begin
    Name := ''; //USERNAME
    Pass := ''; //PASSWORD
    Pin := ''; //PIN (if any)
    Active := True;
    BoxRewards := ['xp'];
    LampSkill := 'fletching'; // or change to whatever skill exp you want
    end;
    end;

    procedure AddFeathers;

    var
    ArrowShaft: Integer;
    x, y: Integer;
    Begin
    SetupSRL;
    ArrowShaft := DTMFromString('m6wAAAHic42ZgYOAFYkkGCOAGYgEg5gJiMS BmAmIRIBYCYj6oOANUTAJKs0PFuaFqYMBRlRNqAmFsxEA8YCQB IwEAMF0B1w==');
    If FindDTM (ArrowShaft, X, Y, MIX1, MIY1, MIX2, MIY2) then
    begin
    WriteLn('Found Object');
    MMouse(X, Y, 7, 7);
    If IsUpText ('rrow') Then
    Mouse (X, Y, 0, 0, True);

    FreeDTM(ArrowShaft)
    end;
    End;


    begin
    SetUpSRL;
    DeclarePlayer;
    LogInPlayer;

    repeat
    AddFeathers
    until(false)
    end.
    this should work.

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