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Thread: [SRL-RANDOM] Leo the Gravedigger ~ Disabled

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    Default [SRL-RANDOM] Leo the Gravedigger ~ Disabled

    As of March 5th, 2012, the Leo random is disabled. This means that when it is detected, your player will logout and be set to false. If you're willing to let an SRL developer use your account, please PM the account details to one of the following developers.
    • DemiseScythe
    • Gala

    Thanks,
    The SRL Development Team

    P.S. Here is the old Leo solver. It can be used for reference for the new solver if needed.
    Last edited by Coh3n; 04-27-2012 at 08:20 PM.

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    Anyone care for a Leo account?

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    We actually have several in the random already. Thanks anyway.

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    D: It used to work really well! Someone should git on dis! Good luck!

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    When did it work? AFAIK it's been broken for ages.

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    Will this be planned on being fixed. Hope I do not stuck at leo while I am schooling.
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    Quote Originally Posted by Coh3n View Post
    When did it work? AFAIK it's been broken for ages.
    When Iroki's plugin was initially included it worked pretty well for a few months, but that's the last I remember. :x

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    Quote Originally Posted by begginer View Post
    Will this be planned on being fixed. Hope I do not stuck at leo while I am schooling.
    All it does is logout anyway. It doesn't try to solve anything.

    Quote Originally Posted by NCDS View Post
    When Iroki's plugin was initially included it worked pretty well for a few months, but that's the last I remember. :x
    I've tried looking at the plugin, but there's no documentation, plus I don't like/am not used to Lazarus so it's really hard for me to understand exactly what he does in the plugin.

    Also, Markus mentioned something about a plugin error. Not sure exactly what it is, though.

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    Will this be able to solve the event from leo?

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    Quote Originally Posted by Coh3n View Post
    I've tried looking at the plugin, but there's no documentation, plus I don't like/am not used to Lazarus so it's really hard for me to understand exactly what he does in the plugin.

    Also, Markus mentioned something about a plugin error. Not sure exactly what it is, though.
    Yeh, that's the same error I spent so long trying to figure out.

    I've got somewhat of an understanding with what he's doing (haven't looked at it in a bit) if you ever want to try and figure out that plugin.

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    Maybe in the future. Now I'm just concentrating on finishing older projects (including maintaining all the new solvers).

    People are welcome to work on new Leo, Molly, and Prison Pete solvers.

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    Currently extremely bored, might play around with this random and get some detections working.
    If someone could PM me with an account in this random that would be a bonus

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    Coh3n, need an account for leo?

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    Quote Originally Posted by punkd View Post
    Coh3n, need an account for leo?
    No, I don't. Thanks anyway.

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    I am willing to get this and Prison working, I really don't like Molly, if you pm me an account on Leo Coh3n, I'll be more than happy to get this solver done by next weekend if not sooner ^.^~
    GLH Tutorial ~ OpenGL Scripting
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    Quote Originally Posted by DemiseScythe View Post
    I am willing to get this and Prison working, I really don't like Molly, if you pm me an account on Leo Coh3n, I'll be more than happy to get this solver done by next weekend if not sooner ^.^~
    Scratch that. I actually only have accounts in Molly and Prison Pete. I'll change the first post and hopefully someone will PM you with an account.

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    Quote Originally Posted by Coh3n View Post
    Scratch that. I actually only have accounts in Molly and Prison Pete. I'll change the first post and hopefully someone will PM you with an account.
    I see, don't worry about it, send me an expired Prison Pete then, I will get floor animal finding working while we get a Leo account. Then for the Screen animal detection, we will need a fresh account, probably best way to hunt for those is to bot in places with no randoms like soul wars or demonheim and then have Dev leave the area, will instantly get thrown into a random, matter of getting PP is based on chance. If a high quality video is recorded, I could work with that.

    I am leaving in about 1 month undefinitely, so I really want to help develop the last 2 solvers. Also make sure you send me color in the middle along with tol for the ballon animals(pink|purple) and for the floor(grey|white). I will need those two for manually making the DTM. Thank you.
    GLH Tutorial ~ OpenGL Scripting
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    I might be able to get this working.
    I've gotten Pickaxe/Mining, Cake/Cooking and Hatchet/Woodcutting to recognize themselves.


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    i pmd demise

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    So basically the only borken parts of the old one are
    - Leo_AnalyzeCoffin2();
    - Leo_AnalyzeGraveStone2();
    - Leo_BurryCoffins();
    ?

    I will have a look how to analyze the coffins, if demise didn't already.

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    I'm not exactly sure what doesn't work. You'll probably have to take a look at the plugin, though, which can be found in the SRL source.

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    Quote Originally Posted by Gala View Post
    So basically the only borken parts of the old one are
    - Leo_AnalyzeCoffin2();
    - Leo_AnalyzeGraveStone2();
    - Leo_BurryCoffins();
    ?

    I will have a look how to analyze the coffins, if demise didn't already.
    Pretty sure the 'main' issue lies within Leo_AnalyzeGravestone2.

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    If I get this random, would it be any help if I filmed me doing it / take screenshots of the coffins?

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    My account is in this random right now, would a dev like to take a look?

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    If you don't need it for a week, I would take it. Unfortunately, I won't have time until wednesday.

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