





new error now 
Code:
[Error] (82:3): Duplicate identifier 'SPS_Setup' at line 81
Compiling failed.
Simba Code:
program EvlinsFleshCrawlerKillah;
{$DEFINE SMART}
{$i srl/srl.simba}
{$i sps/sps.simba}
Const
{---SMART Setup Constants---}
WORLD = 50;// Set a world, if you'd like.
MEMBERS = False;// Change accordingly.
SIGNED = True; // True if running a single account, false otherwise.
{---------------------------}
{--------Script Info--------}
Author = 'Evlin';
Name = 'EvlinsFleshCrawlerKillah';
Version = '1.00';
{---------------------------}
procedure DeclarePlayers;
begin
HowManyPlayers := 1;
NumberOfPlayers(HowManyPlayers);
CurrentPlayer := 0;
Players[0].Name := '';
Players[0].Pass := ''; // Password
Players[0].Nick := ''; // 3-4 lowercase letters from username
Players[0].Active := True; // Set to true if you want to use this player
Players[0].Pin := ''; // Leave blank if the player doesn't have a bank pin
end;
procedure AntiBan;
begin
case Random(6) of
0: HoverSkill('Random', False);
1: begin
RandomMovement;
HoverSkill('Random', False);
end;
2: BoredHuman;
3: BoredHuman;
4: ExamineInv;
5: begin
RandomAngle(1);
HoverSkill('Random', False);
ExamineInv;
end;
end;
end;
procedure AntiRandoms;
begin
FindNormalRandoms;
end;
procedure ProgressReport;
begin
WriteLn('~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~');
WriteLn(Name + ' by' + Author + ' V' + Version);
WriteLn('~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~');
end;
Procedure BanktoFleshCrawls;
var
myPath:TPointArray;
SPS_Setup;
(RUNESCAPE_SURFACE,['10_6','10_7']);//SPS Areas (self explanatory)
myPath := [Point(4194, 2685), Point(4212, 2708),
Point(4233, 2728), Point(4231, 2763), Point(4229, 2783),
Point(4186, 2800), Point(4196, 2861), Point(4179, 2918),
Point(4157, 2961)];//Path from the path maker.
end;
begin
Smart_Server := WORLD;
Smart_Members := MEMBERS;
Smart_Signed := SIGNED;
Smart_SuperDetail := False; // These four lines, setup and run Smart, using the constants you made earlier.
SetupSRL; // This is used to setup SRL's base features, and is almost always necessary.
DeclarePlayers; // This runs your DeclarePlayers procedure, setting them up to run
LoginPlayer; // This logs in your first player.
BanktoFleshCrawls; // sps path used to getting to the dungeon.
end.