Code:
program KorbWc;
{.include si.txt}
const treecolor=1919040;
const logcolor=3892098;
procedure cut;
begin
findcolorspiral(x,y,treecolor,3,3,515,336);
mouse(x,y,0,0,true);
wait(1500+random(1500));
if(invincount=28)then
MoveMouse(585+random(6), 227+random(6));
wait(100);
ClickMouse(585+random(8), 227+random(8), false);
MoveMouse(582+random(6), 268+random(6));
wait(100);
ClickMouse(582+random(8), 268+random(8), true);
wait(100);
MoveMouse(626+random(6), 227+random(6));
wait(100);
ClickMouse(626+random(8), 227+random(8), false);
MoveMouse(626+random(6), 268+random(6));
wait(100);
ClickMouse(626+random(8), 268+random(8), true);
wait(100);
MoveMouse(668+random(6), 227+random(6));
wait(100);
ClickMouse(668+random(8), 227+random(8), false);
MoveMouse(668+random(6), 268+random(6));
wait(100);
ClickMouse(668+random(8), 268+random(8), true);
wait(100);
MoveMouse(712+random(6), 227+random(6));
wait(100);
ClickMouse(712+random(8), 227+random(8), false);
MoveMouse(712+random(6), 268+random(6));
wait(100);
ClickMouse(712+random(8), 268+random(8), true);
wait(100);
MoveMouse(585+random(6), 264+random(6));
wait(100);
ClickMouse(585+random(8), 264+random(8), false);
MoveMouse(582+random(6), 305+random(6));
wait(100);
ClickMouse(582+random(8), 305+random(8), true);
wait(100);
MoveMouse(626+random(6), 264+random(6));
wait(100);
ClickMouse(626+random(8), 264+random(8), false);
MoveMouse(626+random(6), 305+random(6));
wait(100);
ClickMouse(626+random(8), 305+random(8), true);
wait(100);
MoveMouse(668+random(6), 264+random(6));
wait(100);
ClickMouse(668+random(8), 264+random(8), false);
MoveMouse(668+random(6), 305+random(6));
wait(100);
ClickMouse(668+random(8), 305+random(8), true);
wait(100);
MoveMouse(712+random(6), 264+random(6));
wait(100);
ClickMouse(712+random(8), 264+random(8), false);
MoveMouse(712+random(6), 305+random(6));
wait(100);
ClickMouse(712+random(8), 305+random(8), true);
wait(100);
MoveMouse(585+random(6), 300+random(6));
wait(100);
ClickMouse(585+random(8), 300+random(8), false);
MoveMouse(582+random(6), 341+random(6));
wait(100);
ClickMouse(582+random(8), 341+random(8), true);
wait(100);
MoveMouse(626+random(6), 300+random(6));
wait(100);
ClickMouse(626+random(8), 300+random(8), false);
MoveMouse(626+random(6), 341+random(6));
wait(100);
ClickMouse(626+random(8), 341+random(8), true);
wait(100);
MoveMouse(668+random(6), 300+random(6));
wait(100);
ClickMouse(668+random(8), 300+random(8), false);
MoveMouse(668+random(6), 341+random(6));
wait(100);
ClickMouse(668+random(8), 341+random(8), true);
wait(100);
MoveMouse(712+random(6), 300+random(6));
wait(100);
ClickMouse(712+random(8), 300+random(8), false);
MoveMouse(712+random(6), 341+random(6));
wait(100);
ClickMouse(712+random(8), 341+random(8), true);
wait(100);
MoveMouse(585+random(6), 336+random(6));
wait(100);
ClickMouse(585+random(8), 336+random(8), false);
MoveMouse(582+random(6), 377+random(6));
wait(100);
ClickMouse(582+random(8), 377+random(8), true);
wait(100);
MoveMouse(626+random(6), 336+random(6));
wait(100);
ClickMouse(626+random(8), 336+random(8), false);
MoveMouse(626+random(6), 377+random(6));
wait(100);
ClickMouse(626+random(8), 377+random(8), true);
wait(100);
MoveMouse(668+random(6), 336+random(6));
wait(100);
ClickMouse(668+random(8), 336+random(8), false);
MoveMouse(668+random(6), 377+random(6));
wait(100);
ClickMouse(668+random(8), 377+random(8), true);
wait(100);
MoveMouse(712+random(6), 336+random(6));
wait(100);
ClickMouse(712+random(8), 336+random(8), false);
MoveMouse(712+random(6), 377+random(6));
wait(100);
ClickMouse(712+random(8), 377+random(8), true);
wait(100);
MoveMouse(585+random(6), 373+random(6));
wait(100);
ClickMouse(585+random(8), 373+random(8), false);
MoveMouse(582+random(6), 414+random(6));
wait(100);
ClickMouse(582+random(8), 414+random(8), true);
wait(100);
MoveMouse(626+random(6), 373+random(6));
wait(100);
ClickMouse(626+random(8), 373+random(8), false);
MoveMouse(626+random(6), 414+random(6));
wait(100);
ClickMouse(626+random(8), 414+random(8), true);
wait(100);
MoveMouse(668+random(6), 373+random(6));
wait(100);
ClickMouse(668+random(8), 373+random(8), false);
MoveMouse(668+random(6), 414+random(6));
wait(100);
ClickMouse(668+random(8), 414+random(8), true);
wait(100);
MoveMouse(712+random(6), 373+random(6));
wait(100);
ClickMouse(712+random(8), 373+random(8), false);
MoveMouse(712+random(6), 414+random(6));
wait(100);
ClickMouse(712+random(8), 414+random(8), true);
wait(100);
MoveMouse(585+random(6), 408+random(6));
wait(100);
ClickMouse(585+random(8), 408+random(8), false);
MoveMouse(582+random(6), 426+random(6));
wait(100);
ClickMouse(582+random(8), 426+random(8), true);
wait(100);
MoveMouse(626+random(6), 408+random(6));
wait(100);
ClickMouse(626+random(8), 408+random(8), false);
MoveMouse(626+random(6), 426+random(6));
wait(100);
ClickMouse(626+random(8), 426+random(8), true);
wait(100);
MoveMouse(668+random(6), 408+random(6));
wait(100);
ClickMouse(668+random(8), 408+random(8), false);
MoveMouse(668+random(6), 426+random(6));
wait(100);
ClickMouse(668+random(8), 426+random(8), true);
wait(100);
MoveMouse(712+random(6), 408+random(6));
wait(100);
ClickMouse(712+random(8), 408+random(8), false);
MoveMouse(712+random(6), 426+random(6));
wait(100);
ClickMouse(712+random(8), 426+random(8), true);
wait(100);
MoveMouse(585+random(6), 446+random(6));
wait(100);
ClickMouse(585+random(8), 446+random(8), false);
MoveMouse(582+random(6), 426+random(6));
wait(100);
ClickMouse(582+random(8), 426+random(8), true);
wait(100);
MoveMouse(626+random(6), 446+random(6));
wait(100);
ClickMouse(626+random(8), 446+random(8), false);
MoveMouse(626+random(6), 426+random(6));
wait(100);
ClickMouse(626+random(8), 426+random(8), true);
wait(100);
MoveMouse(668+random(6), 446+random(6));
wait(100);
ClickMouse(668+random(8), 446+random(8), false);
MoveMouse(668+random(6), 426+random(6));
wait(100);
ClickMouse(668+random(8), 426+random(8), true);
wait(100);
MoveMouse(712+random(6), 446+random(6));
wait(100);
end;
begin
end.