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Thread: AIO Superheater + Coal Bag, Keybind, Preset | By Coh3n

  1. #326
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    So, I run the script and after banking, rather than going to the top right bank slots for ore, it acts as if the bank was never opened and keeps clicking the center of the screen. Afterwards, it returns "failed to bank" and logs out. This is happening across script versions. Any ideas?

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    Quote Originally Posted by Souper View Post
    So, I run the script and after banking, rather than going to the top right bank slots for ore, it acts as if the bank was never opened and keeps clicking the center of the screen. Afterwards, it returns "failed to bank" and logs out. This is happening across script versions. Any ideas?
    Is your XP counter in your chatbox? I read somewhere that having it there caused bankscreen.isOpen to fail. Why this is I do not know, but it may solve your problem.

  3. #328
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    Quote Originally Posted by Souper View Post
    So, I run the script and after banking, rather than going to the top right bank slots for ore, it acts as if the bank was never opened and keeps clicking the center of the screen. Afterwards, it returns "failed to bank" and logs out. This is happening across script versions. Any ideas?
    Quote Originally Posted by Coh3n View Post
    Is your XP counter in your chatbox? I read somewhere that having it there caused bankscreen.isOpen to fail. Why this is I do not know, but it may solve your problem.
    And not having the default Old School preset can also cause that to fail. Sometimes players accidentally drag their bankscreen a little bit, which throws the bankscreen.isOpen off.

  4. #329
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    Quote Originally Posted by The Mayor View Post
    And not having the default Old School preset can also cause that to fail. Sometimes players accidentally drag their bankscreen a little bit, which throws the bankscreen.isOpen off.
    That makes much more sense than my explanation.

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    Quote Originally Posted by Coh3n View Post
    Is your XP counter in your chatbox? I read somewhere that having it there caused bankscreen.isOpen to fail. Why this is I do not know, but it may solve your problem.
    Yeah XP counter in chatbox shouldn't mess anything up - I've done it for all me scripts and never had a problem

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    Thanks for 99 smithing

  7. #332
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    Quote Originally Posted by Ashaman88 View Post
    Yeah XP counter in chatbox shouldn't mess anything up - I've done it for all me scripts and never had a problem
    Okay good to know. E: @Ashaman88; are you sure? This guy says that was the problem.

    Quote Originally Posted by Thanatos View Post
    Thanks for 99 smithing
    Congrats!

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    Quote Originally Posted by Coh3n View Post
    Okay good to know. E: @Ashaman88; are you sure? This guy says that was the problem.

    Congrats!
    All I can say is that I've been running my fletcher and herby script pretty much 24/7 using the xp function of having the xp over the chatbox and haven't failed banking at all :/

  9. #334
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    Quote Originally Posted by Coh3n View Post
    Okay good to know. E: @Ashaman88; are you sure? This guy says that was the problem.

    Congrats!
    Thank you. As for the xp counter thing, it didn't mess up the script running for me and I've had it up ever since Ashaman introduced it into his scripts.

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    Okay, it sounds like it was likely something else then.

  11. #336
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    Quote Originally Posted by The Mayor View Post
    And not having the default Old School preset can also cause that to fail. Sometimes players accidentally drag their bankscreen a little bit, which throws the bankscreen.isOpen off.
    This was the case (moved bankscreen). Fixed, thanks! Was really bugging me.

  12. #337
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    First things first, thanks for this awesome script. I am having a small issue though; for some reason, when there are about seven ore left the script will occasionally spam superheat and then bank before the last 4 ores have been smelted. Not sure what is causing this, has anyone run into this problem before?
    Last edited by xiao; 01-28-2014 at 05:24 AM.

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    When I press play... "Exception in Script: Unknown declaration "findSpinTicket" at line 195, column 7"



    procedure findNormalRandoms();
    var
    p: TPoint;
    begin
    if (findSpinTicket(p)) then
    mouse(p, MOUSE_LEFT);

    closeAdWindow();
    end;

  14. #339
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    Quote Originally Posted by bobingtonbob View Post
    When I press play... "Exception in Script: Unknown declaration "findSpinTicket" at line 195, column 7"



    procedure findNormalRandoms();
    var
    p: TPoint;
    begin
    if (findSpinTicket(p)) then
    mouse(p, MOUSE_LEFT);

    closeAdWindow();
    end;
    until Coh3n updates this, you can simply change

    Simba Code:
    if (findSpinTicket(p)) then

    to

    Simba Code:
    if (findTicket(p)) then

    and it should compile

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    Quote Originally Posted by xiao View Post
    First things first, thanks for this awesome script. I am having a small issue though; for some reason, when there are about seven ore left the script will occasionally spam superheat and then bank before the last 4 ores have been smelted. Not sure what is causing this, has anyone run into this problem before?
    If it's only an occasional thing it's probably due to lag. Are you using the keybind feature, or clicking the spell?

    Quote Originally Posted by bobingtonbob View Post
    When I press play... "Exception in Script: Unknown declaration "findSpinTicket" at line 195, column 7"



    procedure findNormalRandoms();
    var
    p: TPoint;
    begin
    if (findSpinTicket(p)) then
    mouse(p, MOUSE_LEFT);

    closeAdWindow();
    end;
    That should be fixed now.

  16. #341
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    Quote Originally Posted by Coh3n View Post
    If it's only an occasional thing it's probably due to lag. Are you using the keybind feature, or clicking the spell?
    I was using the keybind feature. I've since moved on to rune, but today the script seems unable to recognize the runite ore. It opens the bank, fills my coal bag, then hovers over the runite ore and says "failed to bank." It waits 10 seconds, tries to refill the coal bag, then signs out.

  17. #342
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    Quote Originally Posted by xiao View Post
    I was using the keybind feature. I've since moved on to rune, but today the script seems unable to recognize the runite ore. It opens the bank, fills my coal bag, then hovers over the runite ore and says "failed to bank." It waits 10 seconds, tries to refill the coal bag, then signs out.
    I have run into a similar issue today. I ran it this morning and it worked wonderful, then I shut it down to go buy some more supplies from the GE. When I started it back up it would open the bank but the script wasnt registering that it had opened the bank when the bank was open, so it just kept clicking in the exact same spot over and over until it would log out. It does not matter what direction the bank is in, NESW, and it does not matter if it is a bank booth or banker, it just wont register that it has opened the bank.

  18. #343
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    Quote Originally Posted by xiao View Post
    I was using the keybind feature. I've since moved on to rune, but today the script seems unable to recognize the runite ore. It opens the bank, fills my coal bag, then hovers over the runite ore and says "failed to bank." It waits 10 seconds, tries to refill the coal bag, then signs out.
    Yours sounds like a mouse over text issue. Try enabling SRL's debug and see what's printed to the debug box.

    Quote Originally Posted by legitdood View Post
    I have run into a similar issue today. I ran it this morning and it worked wonderful, then I shut it down to go buy some more supplies from the GE. When I started it back up it would open the bank but the script wasnt registering that it had opened the bank when the bank was open, so it just kept clicking in the exact same spot over and over until it would log out. It does not matter what direction the bank is in, NESW, and it does not matter if it is a bank booth or banker, it just wont register that it has opened the bank.
    Yours sounds like you moved the bank interface accidentally. I've seen it happen before.

    Unless there was an update earlier today that broke bankscreen.isOpen().

  19. #344
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    Quote Originally Posted by Coh3n View Post
    Yours sounds like a mouse over text issue. Try enabling SRL's debug and see what's printed to the debug box.

    Yours sounds like you moved the bank interface accidentally. I've seen it happen before.

    Unless there was an update earlier today that broke bankscreen.isOpen().
    I managed to fix it by reinstalling Simba and reconfiguring my settings, it is running great right now. Thanks for the script that saves me all the annoying smelting and magic training lol.

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    Quote Originally Posted by legitdood View Post
    I managed to fix it by reinstalling Simba and reconfiguring my settings, it is running great right now. Thanks for the script that saves me all the annoying smelting and magic training lol.
    No problem!

    If that fixed it, it was likely your settings. People sometime move interfaces without realizing it and it messes most scripts up.

  21. #346
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    Quote Originally Posted by Coh3n View Post
    Yours sounds like a mouse over text issue. Try enabling SRL's debug and see what's printed to the debug box.
    Oh boy. So I was going to run the script with the debug on, but now I'm getting an unrelated access violation in the "players" file in the srl-6 library. Today has not been a good for me when it comes to simba/player manager.

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    Quote Originally Posted by xiao View Post
    Oh boy. So I was going to run the script with the debug on, but now I'm getting an unrelated access violation in the "players" file in the srl-6 library. Today has not been a good for me when it comes to simba/player manager.
    Try deleting your player file (in Simba/Includes/Players) and re-entering your player information into the player manager.

  23. #348
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    Quote Originally Posted by Coh3n View Post
    Try deleting your player file (in Simba/Includes/Players) and re-entering your player information into the player manager.
    Still getting the same error . Here's the whole thing:

    [0:00:21]: -- TPlayerArray.setup(): Success
    [0:00:23]: -- TPlayer.login()
    [0:00:23]: ---- TPlayer.loginToLobby()
    [0:00:23]: Exception in Script: Runtime error: "Access violation" at line 1173, column 7 in file "C:\Simba\Includes\srl-6\lib\core\players.simba"
    The following bitmaps were not freed: [Minimap Mask]
    File[C:\Simba\Includes\SRL-6/logs/SRL log (09-02-14 at 02.28.53 PM).txt] has not been freed in the script, freeing it now.

  24. #349
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    I actually have no idea why you'd get that error. I don't think Simba is pointing to the right line because I don't see how that line could give that error. Have you tried simply reinstalling Simba?

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    Quote Originally Posted by xiao View Post
    Still getting the same error . Here's the whole thing:

    [0:00:21]: -- TPlayerArray.setup(): Success
    [0:00:23]: -- TPlayer.login()
    [0:00:23]: ---- TPlayer.loginToLobby()
    [0:00:23]: Exception in Script: Runtime error: "Access violation" at line 1173, column 7 in file "C:\Simba\Includes\srl-6\lib\core\players.simba"
    The following bitmaps were not freed: [Minimap Mask]
    File[C:\Simba\Includes\SRL-6/logs/SRL log (09-02-14 at 02.28.53 PM).txt] has not been freed in the script, freeing it now.
    If you are still having issues I could teamview you?

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