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Thread: kbPowerMaples by kbScripts and KeepBotting

  1. #1
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    Default kbPowerMaples by kbScripts and KeepBotting

    Hey there guys!
    Welcome to my very first script, kbPowerMaples!

    What are the features of this script?
    • It powercuts Maple logs for *insane* Woodcutting xp!
    • It is 100% Color!
    • It can chop at *any* location!
    • It drops your logs for you!
    • It has many powerful AntiBans!


    What are the known bugs of this script?
    • There is a serious bug in V0.9 and V0.9u1 which involves players accidentally clicking on Dungeoneering doors. Caution!
    • If you aren't using V0.9u1, you'll get heaps of bugs and errors. These have been fixed in V0.9u1.



    What are the additional warnings for this script?
    • Start the script with nothing in your inventory and your hatchet MUST BE in your FIRST inventory slot or it will be dropped.
    • The script has only been tested on the Daemonheim resource island.
    • You may have to fiddle around with the camera a bit to get it to see the colors most efficiently. The script only moves the camera side-to-side at the moment, so I like to point it North and all the way Up.


    What are the coming features for this script?
    • My user's suggestions, of course! Hehe...
    • Adding more AntiBans. [90%]
    • Adding progress reports. [MAYBE]
    • Adding SRL Stats. [MAYBE]


    What am I currently doing to make this script better?
    [20 January 2012, 7:30 PM EST] Making my color finding procedure *perfect*, making it so that it doesn't drop your hatchet.

    [23 January 2012 5:40 PM EST] Fixing a serious bug which involves the player accidentally clicking on Dungeoneering doors.

    Anyway, I hope you guys like it. I need help with a couple things including my Progress Reports, and adding a Chop And Burn function. (I've got the walking nailed down, but I don't know how to make the script actually *burn* the logs :noobface: )

    Best of Luck and Keep Botting my friends!
    kbScripts and KeepBotting
    Last edited by KeepBotting; 01-24-2012 at 01:01 AM.

  2. #2
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    A few things.

    Why do you have to copy DropAllExcept? The SRL include takes an array, so if you want to drop all except slot one, you do

    Simba Code:
    DropAllExcept([1]);

    And this. I think you don't use ChooseOption if you left-click. ChooseOption is for choosing an option from a right click menu.

    Simba Code:
    Mouse(x, y, 0, 0, true);
          ChooseOption('aple');

    As for the cosmetics, just forget about it

    Also if you would use indentations correctly and follow the standards the code would look neater.

    Another suggestion is color finding with CTS2 but if your treefinder works well for now, you don't really have to do that.

  3. #3
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    Quote Originally Posted by nosaj.421 View Post
    A few things.

    Why do you have to copy DropAllExcept? The SRL include takes an array, so if you want to drop all except slot one, you do

    Simba Code:
    DropAllExcept([1]);

    And this. I think you don't use ChooseOption if you left-click. ChooseOption is for choosing an option from a right click menu.

    Simba Code:
    Mouse(x, y, 0, 0, true);
          ChooseOption('aple');

    As for the cosmetics, just forget about it

    Also if you would use indentations correctly and follow the standards the code would look neater.

    Another suggestion is color finding with CTS2 but if your treefinder works well for now, you don't really have to do that.
    Wow, you solved all my problems in one post I feel noobish now...I uploaded the wrong version, running that one will produce an error. Let me replace it and I will do what you suggested soon.

    EDIT: Actually (seeing as I'm still using SRL4 :noobface ChooseOption is what I'm supposed to use, unless I am abhorrently mistaken.
    Last edited by KeepBotting; 01-20-2012 at 10:30 PM.

  4. #4
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    Congratulations on your first script mate! kbScripts, huh? Keep it up, I'd like to see more.

    Current projects:
    [ AeroGuardians (GotR minigame), Motherlode Miner, Blast furnace ]

    "I won't fall in your gravity. Open your eyes,
    you're the Earth and I'm the sky..."


  5. #5
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    Quote Originally Posted by Flight View Post
    Congratulations on your first script mate! kbScripts, huh? Keep it up, I'd like to see more.
    Thanks It stand for keep botting Scripts, because my goal is to make sure that everyone can always keep botting! Hence my name.

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    Once you iron out your color finding-methods and/or other bugs, you should add a chop and burn option.

  7. #7
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    Hello there, Kb!
    First of all, a very well written first script, I really <3 your standards, well done! They are off at some places, but it's still a nice start!
    A few things I noticed:
    Code:
    {$IfDef Reflection}
      R_FindRandoms;
      {$EndIf}
    You can remove these, we no longer use reflection.
    Code:
    program kbPowerMaples;
    {$DEFINE SMART}
    {$I srl/srl.simba}
    
    const
    {---SMART Setup Constants---}
      WORLD = 0; // Set a world, if you'd like. Leave 0 to choose a random world.
      MEMBERS = False; // Are you Members or Free-To-Play? False for F2P, True for P2P.
      SIGNED = True; // True if running a single account, false otherwise.
    {---------------------------}
    {--------Script Info--------}//DON'T CHANGE
      Author = 'kbScripts and KeepBotting';
      Name = 'kbPowerMaples';
      Version = '0.9';
    {---------------------------}//DON'T CHANGE
    
    procedure DeclarePlayers; //This declares the players to be used in the script.
    begin
      HowManyPlayers := 1;
      NumberOfPlayers(HowManyPlayers);
      CurrentPlayer := 0;
    
      Players[0].Name := ''; //Your Runescape username
      Players[0].Pass := ''; //Your Runescape password
      Players[0].Nick := ''; //3 or 4 lowercase letters from your Runescape username. Used as a Nickname.
      Players[0].Active := True; //Set to true if you want to use this player. Set to False to disable this player.
      Players[0].Pin := ''; //Leave blank if the player doesn't have a Bank PIN.
    end;
    
    procedure SetupScript; //This is almost purely cosmetic, it lets you know what procedures/functions are being activated when the script starts.
    begin;
      WriteLn('~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~');
      WriteLn('Welcome to kbPowerMaples by kbScripts and KeepBotting!');
      WriteLn('~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~');
      WriteLn('Initilizing DeclarePlayers procedure...');
      wait(500);
      WriteLn('Successful!');
      WriteLn('Initilizing LoginPlayer procedure...');
      wait(500);
      WriteLn('Successful!');
      WriteLn('Initilizing ChopTree procedure...');
      wait(500);
      WriteLn('Successful!');
      WriteLn('Initilizing AntiBan procedure...');
      wait(500);
      WriteLn('Successful!');
      WriteLn('All procedures initilized successfully! Happy botting!');
    end;
    
    procedure AntiBan; //This keeps the banhammah from striking.
    begin
      if (not (LoggedIn)) then
        Exit;
      FindNormalRandoms;
      case Random(4) of
        0:
          begin
            WriteLn('AntiBan chosen: Hover Skill.');
            WriteLn('~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~');
            HoverSkill('Woodcutting', false); //This hovers your mouse over the Woodcutting skill.
            wait(2453 + Random(432));
          end;
        1:
          begin;
            WriteLn('AntiBan chosen: Pick Up Mouse.');
            WriteLn('~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~');
            PickUpMouse; //This simulates a human picking the mouse up off the mouse pad, then setting it back down.
          end;
        2:
          begin
            Wait(10000)
          end;
    
      end;
    end;
    
    procedure DropLogs;
    var
      i: integer;
    begin
      for i := 2 to 3 do
      begin
        DropPattern(Random(3) + 1);
        if InvCount = 1 then
          break;
      end;
    end;
    
    procedure AntiRandoms; //This is currently broken (as Reflection does not work) but it would solve Random Events if it worked.
    begin
    {$IFDEF Reflection}
      R_FindRandoms;
    {$ENDIF}
      FindNormalRandoms;
    end;
    
    procedure ChopTree; //This chops your trees.
    var
      x, y: integer;
    begin
      repeat
        FindNormalRandoms;
        ToggleXPBar(true);
        WriteLn('ChopTree procedure activated! Finding tree.');
        WriteLn('~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~');
        if FindObj(x, y, 'aple', 3621734, 35) then //This finds the object, records the X and Y values, and tells the script to find the option "Tree".
        begin
          WriteLn('Tree found! Clicking option.');
          WriteLn('~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~');
          Mouse(x, y, 0, 0, true);
          ChooseOption('aple'); //This tells the script to left-click on the object and select "Maple".
        end;
        repeat //This is a repeat function. It repeats the steps above.
          wait(400 + random(250));
          AntiBan;
        until not IsUpText('aple') or (InvFull); //This is an Until function. It stops the repeat function if the tree has been chopped or your inventory is full.
      until (InvFull); //This tells the script to stop completely once your inventory is full.
    end;
    
    begin
      Smart_Server := WORLD; //This sets up the SMART Minimizing Autoing Resource Thing.
      Smart_Members := MEMBERS;
      Smart_Signed := SIGNED;
      Smart_SuperDetail := False;
      SetupSRL; //This sets up SRL.
    
      SetupScript; //This runs your SetupScript procedure, initilizing all of the procedures.
      DeclarePlayers; //This runs your DeclarePlayers procedure, making sure that the script has a player to run.
      LoginPlayer; //This logs in your player.
      repeat //This is the start of the ChopTree procedure loop.
        ChopTree; //Chops your trees.
        DropLogs; //This drops your logs.
        AntiBan; //Runs your AntiBans.
    
    //Notice that AntiRandoms isn't in here. It would be useless to include because Reflection is currently broken.
    
      until AllPlayersInactive; //This stops the script completely once your player has failed. e.g. Gotten into a random event, died (unlikely) or failed to find a tree.
    end.
    Here, I fixed your standards as well, hope you learn from these and helps you keep motivated!
    You had some missing semicolons as well, added them there!

    Code:
    ChooseOption('aple');  //This tells the script to left-click on the object and select "Maple".
    I don't see what is this line for? You can use ChooseOption only when you have right-clicked something and you have the ChooseOption dialog open. But you did a left click before it..
    Code:
    repeat  //This is a repeat function. It repeats the steps above.
          wait(400+random(250));
          AntiBan;
          Until not IsUpText('aple') or (InvFull);
    This doesn't look good.
    Let's say it you have 2 maples left of you. It will click the nearest, but the mouse stays still and when you move closer to the tree, it will then be hovering over the other maple. And what if there are no other cutters? Your script will then run into an infinite loop. You should look into:
    Code:
    MarkTime(); 
    //and
      TimeFromMark();
    These will help you to prevent infinite loops, it's a failsafe.

    Code:
    until AllPlayersInactive;
    You don't set your player(s) inactive ever in this script, do you? Only randoms can brake it right now. I suggest adding more failsaves.

    Other than that, well done, a nice first script! Keep it up!

    ~Eerik.

  8. #8
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    Could I use your source as a starting point for my first script? I'm going to be making a fletching script, and I'd like to add the integration for cutting trees then fletching/burning them. I'll give credits where credits are deserved .

  9. #9
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    Quote Originally Posted by Herp View Post
    Once you iron out your color finding-methods and/or other bugs, you should add a chop and burn option.
    That seems like a good idea added to my To-Do list.

  10. #10
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    Quote Originally Posted by Heavenzeyez1 View Post
    Hello there, Kb!
    First of all, a very well written first script, I really <3 your standards, well done! They are off at some places, but it's still a nice start!
    A few things I noticed:
    Code:
    {$IfDef Reflection}
      R_FindRandoms;
      {$EndIf}
    You can remove these, we no longer use reflection.
    Code:
    program kbPowerMaples;
    {$DEFINE SMART}
    {$I srl/srl.simba}
    
    const
    {---SMART Setup Constants---}
      WORLD = 0; // Set a world, if you'd like. Leave 0 to choose a random world.
      MEMBERS = False; // Are you Members or Free-To-Play? False for F2P, True for P2P.
      SIGNED = True; // True if running a single account, false otherwise.
    {---------------------------}
    {--------Script Info--------}//DON'T CHANGE
      Author = 'kbScripts and KeepBotting';
      Name = 'kbPowerMaples';
      Version = '0.9';
    {---------------------------}//DON'T CHANGE
    
    procedure DeclarePlayers; //This declares the players to be used in the script.
    begin
      HowManyPlayers := 1;
      NumberOfPlayers(HowManyPlayers);
      CurrentPlayer := 0;
    
      Players[0].Name := ''; //Your Runescape username
      Players[0].Pass := ''; //Your Runescape password
      Players[0].Nick := ''; //3 or 4 lowercase letters from your Runescape username. Used as a Nickname.
      Players[0].Active := True; //Set to true if you want to use this player. Set to False to disable this player.
      Players[0].Pin := ''; //Leave blank if the player doesn't have a Bank PIN.
    end;
    
    procedure SetupScript; //This is almost purely cosmetic, it lets you know what procedures/functions are being activated when the script starts.
    begin;
      WriteLn('~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~');
      WriteLn('Welcome to kbPowerMaples by kbScripts and KeepBotting!');
      WriteLn('~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~');
      WriteLn('Initilizing DeclarePlayers procedure...');
      wait(500);
      WriteLn('Successful!');
      WriteLn('Initilizing LoginPlayer procedure...');
      wait(500);
      WriteLn('Successful!');
      WriteLn('Initilizing ChopTree procedure...');
      wait(500);
      WriteLn('Successful!');
      WriteLn('Initilizing AntiBan procedure...');
      wait(500);
      WriteLn('Successful!');
      WriteLn('All procedures initilized successfully! Happy botting!');
    end;
    
    procedure AntiBan; //This keeps the banhammah from striking.
    begin
      if (not (LoggedIn)) then
        Exit;
      FindNormalRandoms;
      case Random(4) of
        0:
          begin
            WriteLn('AntiBan chosen: Hover Skill.');
            WriteLn('~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~');
            HoverSkill('Woodcutting', false); //This hovers your mouse over the Woodcutting skill.
            wait(2453 + Random(432));
          end;
        1:
          begin;
            WriteLn('AntiBan chosen: Pick Up Mouse.');
            WriteLn('~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~');
            PickUpMouse; //This simulates a human picking the mouse up off the mouse pad, then setting it back down.
          end;
        2:
          begin
            Wait(10000)
          end;
    
      end;
    end;
    
    procedure DropLogs;
    var
      i: integer;
    begin
      for i := 2 to 3 do
      begin
        DropPattern(Random(3) + 1);
        if InvCount = 1 then
          break;
      end;
    end;
    
    procedure AntiRandoms; //This is currently broken (as Reflection does not work) but it would solve Random Events if it worked.
    begin
    {$IFDEF Reflection}
      R_FindRandoms;
    {$ENDIF}
      FindNormalRandoms;
    end;
    
    procedure ChopTree; //This chops your trees.
    var
      x, y: integer;
    begin
      repeat
        FindNormalRandoms;
        ToggleXPBar(true);
        WriteLn('ChopTree procedure activated! Finding tree.');
        WriteLn('~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~');
        if FindObj(x, y, 'aple', 3621734, 35) then //This finds the object, records the X and Y values, and tells the script to find the option "Tree".
        begin
          WriteLn('Tree found! Clicking option.');
          WriteLn('~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~');
          Mouse(x, y, 0, 0, true);
          ChooseOption('aple'); //This tells the script to left-click on the object and select "Maple".
        end;
        repeat //This is a repeat function. It repeats the steps above.
          wait(400 + random(250));
          AntiBan;
        until not IsUpText('aple') or (InvFull); //This is an Until function. It stops the repeat function if the tree has been chopped or your inventory is full.
      until (InvFull); //This tells the script to stop completely once your inventory is full.
    end;
    
    begin
      Smart_Server := WORLD; //This sets up the SMART Minimizing Autoing Resource Thing.
      Smart_Members := MEMBERS;
      Smart_Signed := SIGNED;
      Smart_SuperDetail := False;
      SetupSRL; //This sets up SRL.
    
      SetupScript; //This runs your SetupScript procedure, initilizing all of the procedures.
      DeclarePlayers; //This runs your DeclarePlayers procedure, making sure that the script has a player to run.
      LoginPlayer; //This logs in your player.
      repeat //This is the start of the ChopTree procedure loop.
        ChopTree; //Chops your trees.
        DropLogs; //This drops your logs.
        AntiBan; //Runs your AntiBans.
    
    //Notice that AntiRandoms isn't in here. It would be useless to include because Reflection is currently broken.
    
      until AllPlayersInactive; //This stops the script completely once your player has failed. e.g. Gotten into a random event, died (unlikely) or failed to find a tree.
    end.
    Here, I fixed your standards as well, hope you learn from these and helps you keep motivated!
    You had some missing semicolons as well, added them there!

    Code:
    ChooseOption('aple');  //This tells the script to left-click on the object and select "Maple".
    I don't see what is this line for? You can use ChooseOption only when you have right-clicked something and you have the ChooseOption dialog open. But you did a left click before it..
    Code:
    repeat  //This is a repeat function. It repeats the steps above.
          wait(400+random(250));
          AntiBan;
          Until not IsUpText('aple') or (InvFull);
    This doesn't look good.
    Let's say it you have 2 maples left of you. It will click the nearest, but the mouse stays still and when you move closer to the tree, it will then be hovering over the other maple. And what if there are no other cutters? Your script will then run into an infinite loop. You should look into:
    Code:
    MarkTime(); 
    //and
      TimeFromMark();
    These will help you to prevent infinite loops, it's a failsafe.

    Code:
    until AllPlayersInactive;
    You don't set your player(s) inactive ever in this script, do you? Only randoms can brake it right now. I suggest adding more failsaves.

    Other than that, well done, a nice first script! Keep it up!

    ~Eerik.
    Thank you so much!! This will help me tons, I will add all of this (creds to you ofc) ASAP. I don't have much time on my hands at the moment so...we'll see how it goes :noobface:

  11. #11
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    Quote Originally Posted by jeffadkins51 View Post
    Could I use your source as a starting point for my first script? I'm going to be making a fletching script, and I'd like to add the integration for cutting trees then fletching/burning them. I'll give credits where credits are deserved .
    Hey sure man. My goal is to make sure that everyone can always keep botting. If you need to use my script, then go ahead whatever you need to do man. Any questions, ask me. I'll never tell you to

  12. #12
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    Been testing the script for >3 hours, no errors or mess-ups.

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  14. #14
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    Woahhh there buddy, theres a edit hutton for a reason

  15. #15
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    Quote Originally Posted by S1N View Post
    Woahhh there buddy, theres a edit hutton for a reason
    Yeah, sorry. I'm still getting used to these forums. I'm used to the powerbot forums...
    GitLab projects | Simba 1.4 | Find me on IRC or Discord | ScapeRune scripts | Come play bot ScapeRune!

    <BenLand100> we're just in the transitional phase where society reclassifies guns as Bad™ before everyone gets laser pistols

  16. #16
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    Bumpage.
    GitLab projects | Simba 1.4 | Find me on IRC or Discord | ScapeRune scripts | Come play bot ScapeRune!

    <BenLand100> we're just in the transitional phase where society reclassifies guns as Bad™ before everyone gets laser pistols

  17. #17
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    Meh, this script kind of fails. Check out me new one! 119 downloads already! http://villavu.com/forum/showthread.php?t=73414
    GitLab projects | Simba 1.4 | Find me on IRC or Discord | ScapeRune scripts | Come play bot ScapeRune!

    <BenLand100> we're just in the transitional phase where society reclassifies guns as Bad™ before everyone gets laser pistols

  18. #18
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    does this solve randoms

  19. #19
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    Quote Originally Posted by evil1234221 View Post
    does this solve randoms
    this is done by smart not the script

  20. #20
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    Quote Originally Posted by evil1234221 View Post
    does this solve randoms
    Quote Originally Posted by kingsleyeng View Post
    this is done by smart not the script
    Seeing as Simba is a color-based bot, and the SRL include works off of color as well, there is a very low chance that the bot will actually solve the random.
    tl;dr version: it will try, at least.
    GitLab projects | Simba 1.4 | Find me on IRC or Discord | ScapeRune scripts | Come play bot ScapeRune!

    <BenLand100> we're just in the transitional phase where society reclassifies guns as Bad™ before everyone gets laser pistols

  21. #21
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    I modded it to fm... want it? PM me.

  22. #22
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    nice first script. Maybe add banking or FM to it for future updates.

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