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Thread: Simple Bandit Aid

  1. #26
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    Quote Originally Posted by hader dem2 View Post
    worst bot ever it doesn't work maybe u need to look at it again and stop use our money on prayer
    #Umadbro? it works for me, are you sure you got the newest version of SRL & Simba?
    Pure --> Berserker progress: http://villavu.com/forum/showthread.php?p=907073
    Best SRL Member around (Bonfield): http://villavu.com/forum/showthread.php?p=1106646
    Sorry for my english grammer.
    ~Bwuk.

  2. #27
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    Wink

    Quote Originally Posted by Bwuk View Post
    #Umadbro? it works for me, are you sure you got the newest version of SRL & Simba?
    i forgot the timer only thing and ofter it was sit up it worked great lol but like that you eeed to tell us so we all now it
    Last edited by hader dem2; 02-04-2012 at 11:34 PM.

  3. #28
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    Quote Originally Posted by hader dem2 View Post
    worst bot ever it doesn't work maybe u need to look at it again and stop use our money on prayer
    Thanks for the info man, this really helped

  4. #29
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    You say you're having trouble detecting potions with few doses? If I might make a suggestion.

    Search through each inventory box for the color of the potion (not the vial, the potion), get a TPA of that color inside each individual inventory box and count the length of that TPA; based on that number you can determine how many doses are in that inventory slot. Get what I'm saying? Just a thought.

    Current projects:
    [ AeroGuardians (GotR minigame), Motherlode Miner, Blast furnace ]

    "I won't fall in your gravity. Open your eyes,
    you're the Earth and I'm the sky..."


  5. #30
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    Quote Originally Posted by Burr4asd View Post
    Thanks for the info man, this really helped
    when you first set the timer it work great i have got like 300k xp so fair with it and do it on a pure so it work

  6. #31
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    Quote Originally Posted by Flight View Post
    You say you're having trouble detecting potions with few doses? If I might make a suggestion.

    Search through each inventory box for the color of the potion (not the vial, the potion), get a TPA of that color inside each individual inventory box and count the length of that TPA; based on that number you can determine how many doses are in that inventory slot. Get what I'm saying? Just a thought.
    what i mean its that so you get complet like maybe like 8 prayer pots and 6 reval and 4 combat and some house then you know it how to make a good inv

  7. #32
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    How does the script handle randoms? Mine turned my protect from melee off afaik. Will the script turn it back on?
    Last edited by plekter; 02-05-2012 at 04:35 PM.
    Bot hard or get banned trying.

  8. #33
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    Quote Originally Posted by plekter View Post
    How does the script handle randoms? Mine turned my protect from melee off afaik. Will the script turn it back on?
    When you get out of the random event you'll have the same prayers turned on which you had on when the random occured. afaik

  9. #34
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    What lines should i add if i want to eat sharks and Home; if inv is empty.
    Im 94def and no pray so i would need a simple eating script there, but the ones i tried from other scripts didn't work on urs.

  10. #35
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    Why not just use FastFighter instead darkmoon?
    Bot hard or get banned trying.

  11. #36
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    FastFighter will go running around outside the buildings and i get reported too much. This one is actually good, it pots and stays on the same spot so i am not suspicious.
    Just need a simple eating script to add at this one.

  12. #37
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    Simba Code:
    program EAT!;
    {$DEFINE SRL5}
    {$i srl/srl/misc/Smart.simba}
    {$i srl/srl.simba}

    var
    T3, T4: Integer; // Timing for shutdown/combat pots
    HouseTab: Integer;
    Combat1, Combat2, Combat3, Combat4, Monkfish: Integer;
    xcp, ycp: Integer;

    const
    TimeToRun=(4);
    Skill=('strength');

    procedure DeclarePlayers;
    begin

     HowManyPlayers := 1;
     NumberOfPlayers(HowManyPlayers);
     CurrentPlayer := 0;

     Players[0].Name := '';
     Players[0].Pass :='';
     Players[0].Nick := '';
     Players[0].Active := True;
     Players[0].Level[SKILL_HITPOINTS]:= 99 // your hp here @@

    end;



    procedure LoadDTMs;
    begin

      HouseTab := DTMFromString('mlwAAAHicY2dgYDjIxMBwAohPM0HY24F4GxAfAuI9jAwMW4D4MBAfg9K7gHgjEK9ctJAhOMCfISIkhCE0KIghJiICTPt4ejLwA83FhRnxYCgAAHtBErI=');

      Monkfish := DTMFromString('mbQAAAHicY2VgYDjKxMBwBogPAPF+ID4NxIqMDAzyUKwOxKpAHO7nzGCgrsAQFeDKsKC2msHVxpSBH6gfHTNiwWAAALvcCYc=');

      Combat4 := DTMFromString('mggAAAHicY2NgYDjIxMBwHIj3A/EhIN4NxZWMDAx1QFwExA1AXA/EFUCcvyCaIbDUiaFhVyaYXb0phaFuWzoDP9AsbJgRB4YAAG5QEIM=');

      Combat3 := DTMFromString('mlwAAAHicY2dgYHBigmB3IPYAYmcgtgViGyCuZGRgKGCE0HVA3AjE9VB+4ZIYhpycQobwOneGiHoPML9iXRJD+epEBn6gubgwIx4MBQBbyA8m');

      Combat2 := DTMFromString('mlwAAAHicY2dgYMhmYmDIAeJ8IC6CslOBOAOIaxkZGAqBuBKI64C4gREiBuIXLYtlyMrOZ2iYUs0QXO7CULgkhqF8dSLD4r3zGPiB5uLCjHgwFAAAM2wRIQ==');

      Combat1 := DTMFromString('mrAAAAHic42BgYHBigmA3IPaE0o5AbA3EtkBcw8jAUADEFUBcC8SNUFwHFZu3bSZDXl4xg7e3H0PtlDKGmFYfhop1SQzL9y1iKC6uYOAH2oEPMxLAMAAAV+oSTQ==');

    end;

    procedure FreeDTMs;
    begin
      FreeDTM(HouseTab);
      FreeDTM(Monkfish);
      FreeDTM(Combat4);
      FreeDTM(Combat3);
      FreeDTM(Combat2);
      FreeDTM(Combat1);
    end;

    procedure Home;
    var
    x, y: Integer;
    begin
      if LoggedIn then
      begin
      Writeln('Teleporting home')
          if not(GetCurrentTab= 25) then
            begin
            GameTab(25);
            Wait(500+(Random(500)));
            end;

      if(FindDTM(HouseTab, x, y, MIX1, MIY1, MIX2, MIY2))then
          begin Mouse(x, y, 3, 3, 1);
                Writeln('Terminating script');
          end
      else begin
       Writeln('NO HOUSE TAB, mayday mayday!!!');
           end;
       Terminatescript;
       end;
    end;


    Function FindCombatPot: Boolean;
    var
    CombatDTM : Array [0..3] of Integer;
    i3 :Integer;
    begin
      CombatDTM[0]:=Combat1;
      CombatDTM[1]:=Combat2;
      CombatDTM[2]:=Combat3;
      CombatDTM[3]:=Combat4;

      For i3:=0 to 3 do
          begin
          if FindDTM(CombatDTM[i3], xcp, ycp, MIX1, MIY1, MIX2, MIY2)then;
          result:= true;
          end;
    end;

    procedure DrinkCombatPot;

    begin
    If FindNormalRandoms Then
        If Not LoggedIn Then Exit;

        Writeln('combat pot?');
        if (TimeFromMark(T4) > 6*60*1000) then
        begin

            if not(GetCurrentTab= 25) then
                begin
                GameTab(25);
                Wait(500+(Random(500)));
                end;

            if FindCombatPot then
                begin
                    Mouse(xcp, ycp, 5, 5, 1);
                    Writeln('found combat pot');
                    MarkTime(T4);
                    Exit;
                end;
                Writeln('no combat pot found');

        end;
    end;


    procedure EatIfLow;        // [B]Originally Shutleu's !!!!![/B]
    var
    x, y: Integer;
    begin
     If FindNormalRandoms Then
        If Not LoggedIn Then
          Exit;
      if (HPPercent < 50) then
      begin
              if not(getCurrentTab = 25) then
              begin gametab(tab_inv);
              end;
       Wait(200+Random(100));
      repeat
        if FindDTM(Monkfish, x, y, MIX1, MIY1, MIX2, MIY2) then
          begin
          Mouse(x, y, 3, 3, 1);
          Wait(200+Random(300));
          end else
          Home;
      until(HPPercent>70);
      end;

    end;



    procedure AntiBan;
    begin
     if(RBoolEx(10))then HoverSkill(Skill, False);

    end;

    begin
     Smart_Server := 5;
     Smart_Members := True;
     Smart_Signed := True;
     Smart_SuperDetail := False;
     SetupSRL();
     DeclarePlayers;
     LoginPlayer;
     MouseSpeed:=26;
     LoadDTMs;
     AddOnTerminate('FreeDTMs');
     if not(GetCurrentTab = 25) then begin GameTab(tab_inv); end;
     MarkTime(T3);
     MarkTime(T4);

    Repeat
      EatIfLow;
      Wait(500+(Random(500)));
      Wait(500+(Random(500)));
      DrinkCombatPot;
      Wait(20000+(Random(30000)));
      RandomMovement
      Wait(500+(Random(500)));
      AntiBan;
    Until(TimeFromMark(T3)> TimeToRun*60*60*1000);

    Home;
    end.
    This is what you needed Darkmoon? It only has monkfish now but I'm sure you can replace the DTM if you want other food
    Last edited by Hunaja; 02-08-2012 at 11:14 AM.

  13. #38
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    Thanks alot, will try this

  14. #39
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    i somehow can't copy and paste the cde into simba.. when i do the script comes up in 1 line. i've tried to find a topic about this, but there are few, and the ways they explain the solution don't work for me :9 maybe some1 knows/ or is there any chance you could upload a .simba file of the script?

    thanks in advance

  15. #40
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    [Error] (67:11): Duplicate identifier 'FREEDTMS' at line 66
    Compiling failed.

    Any Help?

  16. #41
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    Smile

    Quote Originally Posted by Tonkah View Post
    [Error] (67:11): Duplicate identifier 'FREEDTMS' at line 66
    Compiling failed.

    Any Help?
    I fixed that one and did some other stuff, too, but I didn't have an account to test if the DTM's are up to date, so it still might not work. But you can always try.

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