EnjoyCode:~ ProRa's Runescape Public Hook Updater ~ 1084 classes. ~ Version #699 - ] SPP Hooks: Toolkit => mra.e MapAngle => hga.l LoopCycle => tn.j Animable: jl implements org/GL/client/Animable getX1() => static short jl.i getY1() => static short jl.p getX2() => static short jl.d getY2() => static short jl.f Cache: dea implements org/GL/client/Cache getTable() => org.GL.client.HashTable dea.b getList() => org.GL.client.NodeSubQueue dea.a getInitialCount() => int dea.c getSpaceLeft() => int dea.d Canvas: Class => bu java.awt.Canvas = org/GL/client/input/Canvas Utf8 => bu java/awt/Canvas = org/GL/client/input/Canvas Client: client implements org/GL/client/Client getMouse() => static org.GL.client.input.Mouse sha.j getCanvas() => static java.awt.Canvas lsa.a getLoginIndex() => static int qfa.c * -767437059 getGUIRSInterfaceIndex() => static int vga.o * 1238906071 getViewport() => static org.GL.client.Viewport hu.d DirectXModel: pja implements org/GL/client/ModelDirectX getXPoints() => int[] pja.R getYPoints() => int[] pja.lb getZPoints() => int[] pja.c getIndices1() => short[] pja.F getIndices2() => short[] pja.v getIndices3() => short[] pja.m DirectXRender: np implements org/GL/client/DirectXRender HardReference: hja implements org/GL/client/HardReference get() => java.lang.Object hja.h HashTable: dsa implements org/GL/client/HashTable getBuckets() => org.GL.client.Node[] dsa.d Keyboard: Class => ul java.lang.Object = org/GL/client/input/Mouse Utf8 => eka keyReleased = _keyReleased Utf8 => eka focusLost = _focusLost Utf8 => eka keyTyped = _keyTyped Utf8 => eka focusGained = _focusGained Utf8 => eka keyPressed = _keyPressed LDModel: oda implements org/GL/client/ModelLD getIndices1() => short[] oda.p getIndices2() => short[] oda.W getIndices3() => short[] oda.h getXPoints() => int[] oda.g getYPoints() => int[] oda.gb getZPoints() => int[] oda.eb LDRender: qca implements org/GL/client/LDRender Model: za implements org/GL/client/Model Mouse: Class => fl java.lang.Object = org/GL/client/input/Mouse Utf8 => m mouseDragged = _mouseDragged Utf8 => m mouseMoved = _mouseMoved Utf8 => m mouseClicked = _mouseClicked Utf8 => m mouseWheelMoved = _mouseWheelMoved Utf8 => m mouseEntered = _mouseEntered Utf8 => m mousePressed = _mousePressed Utf8 => m mouseReleased = _mouseReleased Utf8 => m mouseExited = _mouseExited getMouseDataList() => org.GL.client.NodeDeque m.n getLastMouseDataList() => org.GL.client.NodeDeque m.H getX() => int m.L getY() => int m.t getComponent() => java.awt.Component m.x isLoggingMouseMovements() => boolean m.K Node: ca implements org/GL/client/Node getId() => long ca.b getNext() => org.GL.client.Node ca.a getPrevious() => org.GL.client.Node ca.c NodeDeque: ita implements org/GL/client/NodeDeque getCurrent() => org.GL.client.Node ita.a getTail() => org.GL.client.Node ita.b NodeSub: vf implements org/GL/client/NodeSub getNextSub() => org.GL.client.NodeSub vf.d getPreviousSub() => org.GL.client.NodeSub vf.f NodeSubQueue: hua implements org/GL/client/NodeSubQueue getCurrent() => org.GL.client.NodeSub hua.b getTail() => org.GL.client.NodeSub hua.a OpenGLModel: nea implements org/GL/client/OpenGLModel OpenGLRender: mk implements org/GL/client/OpenGLRender Reference: ao implements org/GL/client/Reference getIndex() => int ao.g Render: l implements org/GL/client/Render SoftReference: tea implements org/GL/client/SoftReference getReference() => java.lang.ref.SoftReference tea.h SoftwareModel: p implements org/GL/client/SoftwareModel SoftwareRender: g implements org/GL/client/SoftwareRender StatusNode: uca implements org/GL/client/StatusNode getNext() => org.GL.client.StatusNode uca.a getPrevious() => org.GL.client.StatusNode uca.b StatusNodeList: ln implements org/GL/client/StatusNodeList getHead() => org.GL.client.StatusNode ln.b getNext() => org.GL.client.StatusNode ln.a StatusNodeSub: af implements org/GL/client/StatusNodeSub getNextSub() => org.GL.client.StatusNodeSub af.c getPreviousSub() => org.GL.client.StatusNodeSub af.d TileData: xa implements org/GL/client/TileData getHeights() => int[][] xa.j Viewport: hu implements org/GL/client/Viewport getXX() => float hu.j getXY() => float hu.f getXZ() => float hu.a getXOff() => float hu.b getYX() => float hu.e getYY() => float hu.i getYZ() => float hu.c getYOff() => float hu.g getZX() => float hu.k getZY() => float hu.l getZZ() => float hu.m getZOff() => float hu.h 23.524 seconds.![]()


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