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Thread: Restoring summong points

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    Default Restoring summong points

    Well hello everyone,
    I have recently started developing with a friend a small nat rcing script.. which is going good, but we have way more to go..

    I was wondering, how do I make my char recharge its points on a obsliek on its path..?

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    Make a box around the summoning icon and then check for the color that shows when it is low/empty. Have it check for that color and if it finds it click obelisk.

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    right Ill try that, thank you

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    Please stop trying to alter flights script!!
    Nearly maxed, woowweee.

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    Post your so called script or pm it to me. I'll help you if it's legit.

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    Quote Originally Posted by momotron View Post
    Please stop trying to alter flights script!!
    ^ Dont help anyone with summoning methods because it is obvious they are bootlegging it, glad it got moved.
    GLH Tutorial ~ OpenGL Scripting
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    Current Projects:
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    Quote Originally Posted by momotron View Post
    Please stop trying to alter flights script!!
    1) He said hes making the whole nature script not only summoning.
    2) Flight has given permission to alter his script as long as its not shared with others.

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    Yes but he also said we shouldn't tell people how to do it, we can suggest ways but not say here you go.



    ^^

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    Exactly, I've seen it on these forums several times "I've made this amazing script that does so and so, but the only thing it can't do is renew its familiar when it banks, can anyone show me how?/post a function"

    ^^^^^^ i just face palm when i see that >.< withdrawing something from the bank is hardly hard!!
    Nearly maxed, woowweee.

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    Enough with the dam Nat rcers....are you people that unoriginal that you can't think up something different?

    Currently: Working on Defending&Attacking in my Castle-Wars Script
    Project Rebuild: 90M/170M

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    Quote Originally Posted by PatDuffy View Post
    Enough with the dam Nat rcers....are you people that unoriginal that you can't think up something different?
    Can't even be bothered to learn to make a simple method to withdraw something from the bank?



    ^^

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    Quote Originally Posted by Mat View Post
    Can't even be bothered to learn to make a simple method to withdraw something from the bank?

    exactly what i was wondering, if they can make the rest of the nat script why would they have trouble with something so easy...

    anywho theres a function which checks if you have a familiar
    if you dont then summon something

    easy? you can make a nat script after all

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    Quote Originally Posted by farmer jack View Post
    exactly what i was wondering, if they can make the rest of the nat script why would they have trouble with something so easy...

    anywho theres a function which checks if you have a familiar
    if you dont then summon something

    easy? you can make a nat script after all
    What you just said makes no sense at all.

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    Quote Originally Posted by illuminatiswag View Post
    What you just said makes no sense at all.
    It does make sense. It's not even badly written, just keep trying to read it and you'll come around.
    Nearly maxed, woowweee.

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    Quote Originally Posted by illuminatiswag View Post
    What you just said makes no sense at all.
    wait i read OP wrong

    Simba Code:
    If summoning points < 10 then
    ~~If find DTM (obelisk) then
    ~~~~clickobelisk;

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    Farmer please remove that, you're helping him alter naturez
    Nearly maxed, woowweee.

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    Trust me that won't work anyway.
    Mat



    ^^

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