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Thread: Putonajonny's Essence Miner

  1. #51
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    gets stuck down at sw of the place. but overall its does the job really well

  2. #52
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    Exclamation Disable the breaking system

    How do you disable this breaking system. THIS SYSTEM WILL MAKE PEOPLE BAN EASYER!!!

  3. #53
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    Quote Originally Posted by augesrob View Post
    How do you disable this breaking system. THIS SYSTEM WILL MAKE PEOPLE BAN EASYER!!!
    please explain what you mean?

  4. #54
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    Well the breaking system screws me over too. I have a bank pin, so I have to manually click my pin number each time it takes a break.

  5. #55
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    Quote Originally Posted by klamse View Post
    Well the breaking system screws me over too. I have a bank pin, so I have to manually click my pin number each time it takes a break.
    You could add your pin to the script and then make it input if for you

  6. #56
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    All it does is spin around when it gets near the giant rune essence spire.

  7. #57
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    Quote Originally Posted by putonajonny View Post
    You could add your pin to the script and then make it input if for you
    Any updates on the script to fix the bugs?

    Btw, it seems to be working. But the methods you use for each steps isn't efficient.
    1. Searching for the rock via color takes like, on average, 5 seconds or more, to get the bot to start mining.
    2. Setting angle down after every full load to check for the door makes it very bot-like.
    Last edited by Sim Kai Long; 03-18-2012 at 04:45 PM.

  8. #58
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    Great script, mineing 200k essence then getting 99 RC (: thx for script

  9. #59
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    testing this script out now will report back on how it goes
    pure ess prices are rising way to fast for me to supply my rcers hope this helps me

  10. #60
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    Quote Originally Posted by lol_monkyy View Post
    All it does is spin around when it gets near the giant rune essence spire.
    ^this

  11. #61
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    Quote Originally Posted by barial View Post
    ^this
    You haven't set up the players correctly

  12. #62
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    procedure DeclarePlayers;
    begin

    HowManyPlayers := 1;
    NumberOfPlayers(HowManyPlayers);
    CurrentPlayer := 0;

    Players[0].Name :=' (account) '; //use " if you are getting ~
    Players[0].Pass :=' (password) ';
    Players[0].Active := True;
    Players[0].Integers[0] := 2369909; //A distinctive colour on you
    Players[0].Integers[0] := 2369909; //A distinctive colour on you - What do you mean by this?

  13. #63
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    I love the style of the script. Looks really cool =).

    +rep

    I will try to answer all Runescape related questions!

  14. #64
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    This script is just great!
    Not only does it do it all really well, but it does it smoothly and almost without suspicion

    Though, as I'm sure you already know, there does appear to be problems with the door and if the door is ever shut they start to wander towards the tavern to the west. If there was some way script it so it opens the door if closed, then this script would be perfect. Oh and there also appears to be a large delay with getting into one of the portals back to the shop from the mines [standing still for around 30 seconds for no apparent reason].

    Thanks for this awesome script Putona

  15. #65
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    I Got this prob

    [Hint] C:\Simba\Includes\SRL/SRL/core/mapwalk.simba(1353:3): Variable 'BOX' never used at line 1352
    [Error] C:\Simba\Includes\SPS/SPS.simba(37:17): Unknown type 'T4DIntegerArray' at line 36
    Compiling failed.


    someone help plz

  16. #66
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    also this problem is over but with the new uptdate of SPS i add the slice but it's tell like if i dosent ...

  17. #67
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    mine just stands near the mine and turn alot

  18. #68
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    Quote Originally Posted by chuckyb0y View Post
    mine just stands near the mine and turn alot
    You haven't set up the players correctly

  19. #69
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    How are you getting along with using SPS 2 with this script, putonajonny? I've been doing some testing with the new combined Essence_Mine map and the results are very inaccurate. For example I run to the North-West pillar on map #1, SPS correctly detects this location, but I walk to the North-East pillar and it'll detect me in map #4...

    I thought perhaps it was just the Ourania_Altar map that was having fits with SPS 2, but now also I find out the Essence_Mine map is having problems. Ugh, what a headache... :/

    Current projects:
    [ AeroGuardians (GotR minigame), Motherlode Miner, Blast furnace ]

    "I won't fall in your gravity. Open your eyes,
    you're the Earth and I'm the sky..."


  20. #70
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    Quote Originally Posted by Flight View Post
    How are you getting along with using SPS 2 with this script, putonajonny? I've been doing some testing with the new combined Essence_Mine map and the results are very inaccurate. For example I run to the North-West pillar on map #1, SPS correctly detects this location, but I walk to the North-East pillar and it'll detect me in map #4...

    I thought perhaps it was just the Ourania_Altar map that was having fits with SPS 2, but now also I find out the Essence_Mine map is having problems. Ugh, what a headache... :/
    I am just fixing my Giant Spider Script due to the SPS update, once done I will have a look SPS seems to be way off even for rs surface atm :S

  21. #71
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    Quote Originally Posted by xScripter View Post
    I'm getting this error, why?
    I think that is a different script...

  22. #72
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    This is a mesage i got when trying to run it

    [Error] (444:13): Unknown identifier 'DUNGEON_ESSENCE_MINE' at line 443
    Compiling failed.

  23. #73
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    Quote Originally Posted by iterrumz View Post
    This is a mesage i got when trying to run it

    [Error] (444:13): Unknown identifier 'DUNGEON_ESSENCE_MINE' at line 443
    Compiling failed.
    SPS update broke it, will fix soon...

  24. #74
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    Default SPS uPDATE..

    any news on fix sir

  25. #75
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    Is it high bannable on botting pure ess?
    I'ma noob.

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