
Originally Posted by
greekfire90
I have this problem as well, but I'm not sure if there is a fix for it. By looking at the Simba log, I think it may be a problem with the shifting of the pixels. Based on what I can see, it seems like the script will check if the player's pixel shift is small (if the player is idle) or if it's larger to a certain degree (mining, woodcutting, etc.). This may be able to be fixed by editing the minimum and maximum shifts. Once again, this may be the problem, but I'm just taking a guess.