(23,935 views, 551 replies)
I think well done with it. BTW got all versions saved on my pc
Goals:Understanding TPAs
Making Proggy for fighting
Getting on SRL members
Get 500 posts
The update for [G] doesn't work to great just stands around near the Magic shop.
The original [G] works great for me, been using for a few weeks on and off great script and thank you very much.
When i run it it goes to the southwest tower thingy. Can you fix this? I just sits there and moves camera around and clicks on my character?
P1nky, any updates coming soon? all versions are pretty buggy nowaday. Can't run it for more than an hour without it loggingout.
Main problems:
finishes a game, stands at plank then just logs out.
Getting lost.
Walking away from middle and not attacking.
Cheers,
Luke
Hey, first off i got interested in your scripts. They seems to be very nice. Is it okey for you, when i look into your scripts and learn from them? So putting procedures etc together. See how the lines are working. Don“t worry i am not leeching. Not playing Runescape anymore, I am just interested in Scripting.
I think it is always better to ask.
-Imanoobbot
I will try to answer all Runescape related questions!
it worked 6 hours and played 121 games but points was only 74 -.-
working great!! you made my day!! ( got hacked yesterday by epicbot but only minor loses 25m) and now i have got back my voids!!!
I really don't understand how it's working for 50% but bugging out for the other 50% of users.
Luke
Of course, as always.
It's not the graphics settings.
Here are the problems:
When leaving Pestcontrol game, it might still be clicking a mob. This means when it arrives at the dock, it missclicks and walks away from gangplank.
Fix: Make it check that it's position is correct - otherwise walk back to plank.
When in pest control game it sometimes walks away from center and doesn't walk back.
Fix: same style as above.
Sometimes doesn't get enough points. I'm 84 str so it isn't that. Attacking and colour just needs to be sped up somehow.
Cheers,
Luke
Temp Fix:
Simba Code:program PestControllerBETA;
{$DEFINE SMART}
{$i srl\srl.simba}
{.include SRL/SRL/Skill/Fighting.simba}
//P1nky's PestController
//BETA Version
//Make sure to have Auto Retiable off.
//Set Character Outside the Boat.
const
SpecialAttacks = True;
QuickPrayer = True; //Make sure to have Quick Prayer Set!
Faster500 = True; //Having trouble getting your '500'? Well this will help you get over it!
SRLStats_Username = ''; // Your SRL Stats Username (Optional) Register here: [url]http://stats.villavu.com/[/url]
SRLStats_Password = '';// Your SRL Stats Password (Optional) Register here: [url]http://stats.villavu.com/[/url]
WhatBoat = 'N';{
Intermediate
Advance
Novice }
procedure DeclarePlayerz;
begin
HowManyPlayers := 1;
NumberOfPlayers(HowManyPlayers);
CurrentPlayer := 0;
Players[0].Name := ''; //Your Runescape username
Players[0].Pass := ''; //Your Runescape password
Players[0].Active := True; //Set to true if you want to use this player. Set to False to disable this player.
Players[0].Pin := ''; //Leave blank if the player doesn't have a Bank PIN.
end;
var
Reward, games, win, lost, Rp, Pp, Yp, yellow, white, LeftGate, DTMSPOT2, DTMSPOT3, DTMSPOT, x, y, counter: integer;
procedure FindRandoms;
begin
if not (LoggedIn) or not (Players[CurrentPlayer].Active) then
NextPlayer(True);
// FindNormalRandoms;
wait(Random(100) + 20);
exit;
end;
function Step1: Integer;
var
dtmMainPoint: TDTMPointDef;
dtmSubPoints: array [0..4] of TDTMPointDef;
TempTDTM: TDTM;
begin
dtmMainPoint.x := 933;
dtmMainPoint.y := 115;
dtmMainPoint.AreaSize := 3;
dtmMainPoint.AreaShape := 0;
dtmMainPoint.Color := 1452869;
dtmMainPoint.Tolerance := 20;
dtmSubPoints[0].x := 933;
dtmSubPoints[0].y := 115;
dtmSubPoints[0].AreaSize := 3;
dtmSubPoints[0].AreaShape := 0;
dtmSubPoints[0].Color := 1452869;
dtmSubPoints[0].Tolerance := 20;
dtmSubPoints[1].x := 933;
dtmSubPoints[1].y := 121;
dtmSubPoints[1].AreaSize := 3;
dtmSubPoints[1].AreaShape := 0;
dtmSubPoints[1].Color := 4357778;
dtmSubPoints[1].Tolerance := 20;
dtmSubPoints[2].x := 923;
dtmSubPoints[2].y := 114;
dtmSubPoints[2].AreaSize := 3;
dtmSubPoints[2].AreaShape := 0;
dtmSubPoints[2].Color := 2844546;
dtmSubPoints[2].Tolerance := 20;
dtmSubPoints[3].x := 931;
dtmSubPoints[3].y := 104;
dtmSubPoints[3].AreaSize := 3;
dtmSubPoints[3].AreaShape := 0;
dtmSubPoints[3].Color := 2513523;
dtmSubPoints[3].Tolerance := 20;
dtmSubPoints[4].x := 941;
dtmSubPoints[4].y := 114;
dtmSubPoints[4].AreaSize := 3;
dtmSubPoints[4].AreaShape := 0;
dtmSubPoints[4].Color := 5218735;
dtmSubPoints[4].Tolerance := 20;
TempTDTM.MainPoint := dtmMainPoint;
TempTDTM.SubPoints := dtmSubPoints;
Result := AddDTM(TempTDTM);
end;
function step2: Integer;
var
dtmMainPoint: TDTMPointDef;
dtmSubPoints: Array [0..4] of TDTMPointDef;
TempTDTM: TDTM;
begin
dtmMainPoint.x := 629;
dtmMainPoint.y := 164;
dtmMainPoint.AreaSize := 3;
dtmMainPoint.AreaShape := 0;
dtmMainPoint.Color := 125670;
dtmMainPoint.Tolerance := 21;
dtmSubPoints[0].x := 629;
dtmSubPoints[0].y := 164;
dtmSubPoints[0].AreaSize := 3;
dtmSubPoints[0].AreaShape := 0;
dtmSubPoints[0].Color := 125670;
dtmSubPoints[0].Tolerance := 21;
dtmSubPoints[1].x := 627;
dtmSubPoints[1].y := 156;
dtmSubPoints[1].AreaSize := 3;
dtmSubPoints[1].AreaShape := 0;
dtmSubPoints[1].Color := 3042439;
dtmSubPoints[1].Tolerance := 21;
dtmSubPoints[2].x := 635;
dtmSubPoints[2].y := 165;
dtmSubPoints[2].AreaSize := 3;
dtmSubPoints[2].AreaShape := 0;
dtmSubPoints[2].Color := 3042439;
dtmSubPoints[2].Tolerance := 21;
dtmSubPoints[3].x := 630;
dtmSubPoints[3].y := 171;
dtmSubPoints[3].AreaSize := 3;
dtmSubPoints[3].AreaShape := 0;
dtmSubPoints[3].Color := 3042439;
dtmSubPoints[3].Tolerance := 21;
dtmSubPoints[4].x := 622;
dtmSubPoints[4].y := 165;
dtmSubPoints[4].AreaSize := 3;
dtmSubPoints[4].AreaShape := 0;
dtmSubPoints[4].Color := 3042439;
dtmSubPoints[4].Tolerance := 21;
TempTDTM.MainPoint := dtmMainPoint;
TempTDTM.SubPoints := dtmSubPoints;
Result := AddDTM(TempTDTM);
end;
function Step3: Integer;
var
dtmMainPoint: TDTMPointDef;
dtmSubPoints: array [0..4] of TDTMPointDef;
TempTDTM: TDTM;
begin
dtmMainPoint.x := 741;
dtmMainPoint.y := 175;
dtmMainPoint.AreaSize := 0;
dtmMainPoint.AreaShape := 0;
dtmMainPoint.Color := 863541;
dtmMainPoint.Tolerance := 15;
dtmSubPoints[0].x := 741;
dtmSubPoints[0].y := 175;
dtmSubPoints[0].AreaSize := 0;
dtmSubPoints[0].AreaShape := 0;
dtmSubPoints[0].Color := 863541;
dtmSubPoints[0].Tolerance := 15;
dtmSubPoints[1].x := 739;
dtmSubPoints[1].y := 173;
dtmSubPoints[1].AreaSize := 0;
dtmSubPoints[1].AreaShape := 0;
dtmSubPoints[1].Color := 16249839;
dtmSubPoints[1].Tolerance := 15;
dtmSubPoints[2].x := 744;
dtmSubPoints[2].y := 169;
dtmSubPoints[2].AreaSize := 0;
dtmSubPoints[2].AreaShape := 0;
dtmSubPoints[2].Color := 2976616;
dtmSubPoints[2].Tolerance := 15;
dtmSubPoints[3].x := 737;
dtmSubPoints[3].y := 169;
dtmSubPoints[3].AreaSize := 0;
dtmSubPoints[3].AreaShape := 0;
dtmSubPoints[3].Color := 2841950;
dtmSubPoints[3].Tolerance := 15;
dtmSubPoints[4].x := 734;
dtmSubPoints[4].y := 173;
dtmSubPoints[4].AreaSize := 0;
dtmSubPoints[4].AreaShape := 0;
dtmSubPoints[4].Color := 16249839;
dtmSubPoints[4].Tolerance := 15;
TempTDTM.MainPoint := dtmMainPoint;
TempTDTM.SubPoints := dtmSubPoints;
Result := AddDTM(TempTDTM);
end;
procedure ReportScreen(TP: TStringArray; Placement: TPoint; Colour: integer);
var
mx, my, Pic, I, B, H, TPH, Numb: Integer;
TTP: TPointArray;
Canvas: TCanvas;
begin
SmartSetDebug(True);
GetClientDimensions(mx, my);
Pic := BitmapFromString(mx, my, '');
TPH := High(TP);
for I := 0 to TPH do
begin
TTP := LoadTextTPA(TP[i], SmallChars, H);
for B := 0 to High(TTP) do
begin
Numb := ((I + 1) * 13);
FastSetPixel(Pic, TTP[b].x + 1, TTP[b].y + Numb + 1, 8388736);
FastSetPixel(Pic, TTP[b].x, TTP[b].y + Numb, Colour);
end;
end;
Canvas := TCANVAS.Create;
Canvas.Handle := SmartGetDebugDC;
DrawBitmap(Pic, Canvas, Placement.x, Placement.y);
FreeBitmap(Pic);
end;
procedure ReportSmart;
begin
ReportScreen(['P1nkys PestController', '', 'Worked For ' + TimeRunning, '', 'Games Played ' + IntToStr(Games)], Point(350, 223), 255);
end;
procedure SPOT1;
begin
Status('Spot 1');
SetRun(True);
MakeCompass('S');
DTMSPOT := Step1;
if DTMRotated(DTMSPOT, X, Y, MMX1, MMY1, MMX2, MMY2) then
MMouse(x, y, 0, 0);
wait(Random(100) + 20);
Mouse(x, y, 0, 0, True);
FFlag(0);
wait(Random(1000) + 500);
end;
procedure SPOT2;
begin
Status('Spot 2');
MakeCompass('S');
DTMSPOT2 := Step2;
if DTMRotated(DTMSPOT2, X, Y, MMX1, MMY1, MMX2, MMY2) then
MMouse(x, y, 0, 0);
wait(Random(100) + 20);
Mouse(x, y, 0, 0, True);
FFlag(0);
wait(1300);
end;
function AwayFromVoid: boolean;
var
C: Integer;
begin
C := 42342;
if not (C > 4) then
begin
result := false;
exit;
TerminateScript;
end
else
result := true;
Spot1;
end;
function Clan: boolean;
var
X, Y: Integer;
begin
Result := (FindColor(X, Y, 3226804, 460, 30, 461, 29));
end;
function RewardBox: Boolean;
begin
if (Clan) then
begin
Mouse(475, 29, 1, 1, True);
end;
if FindColorTolerance(x, y, 986895, 134, 96, 435, 334, 1) then
begin
Result := True;
Mouse(392, 60, 0, 0, true);
Reward := Reward + 1;
end
else
Result := False;
end;
procedure WinOrLose;
begin
Status('Checking if Win Game Or Lose');
RewardBox;
MakeCompass('S');
ReportSmart;
if FindNPCChatText('Congratulations!', True) then
begin
win := win + 1;
stats_IncVariable('PC Points Earned', 2);
exit;
end
else if FindNPCChatText('noticed', True) or FindNPCChatText('lost.', True) then
begin
lost := lost + 1;
exit;
end
else
begin
exit;
end;
end;
function InBoat: Boolean;
begin
result := (getColor(19, 30) = 13421772) and (getColor(19, 51) = 3265113);
end;
function NPC: Boolean;
begin
FindRandoms;
if FindNPCChatText('ritual', True) or FindNPCChatText('Congratulations!', True) or FindNPCChatText('knights', True) or FindNPCChatText('lost.', True) or FindText(x, y, 'attle', UpChars, MCX1, MCY1, MCX2, MCY2) or FindText(x, y, 'defend the Void Knight', UpChars, MCX1, MCY1, MCX2, MCY2) then
begin
Result := True;
Writeln('NPC Message Detected!');
if (FindColorSpiralTolerance(x, y, 540186, 136, 379, 415, 470, 25)) then
Status('NPC Message');
MMouse(x, y, 0, 0);
wait(Random(200) + 20);
Mouse(x, y, 0, 0, true);
WinOrLose;
end
else
Result := False;
end;
procedure RandomButton;
begin
if not (Faster500) then
case Random(3) of
0:
begin
KeyDown(VK_Left);
wait(Random(600) + 500);
KeyUp(VK_Left);
end;
1:
begin
KeyDown(VK_Right);
wait(Random(600) + 500);
KeyUp(VK_Right);
end;
2:
begin
KeyDown(VK_Up);
wait(Random(200) + 500);
KeyUp(VK_Up);
end;
end;
if (Faster500) then
case Random(5) of
0:
begin
KeyDown(VK_Left);
wait(Random(200) + 20);
KeyUp(VK_Left);
end;
1:
begin
KeyDown(VK_Right);
wait(Random(200) + 20);
KeyUp(VK_Right);
end;
2:
begin
wait(Random(100) + 20);
end;
3:
begin
wait(Random(100) + 20);
end;
4:
begin
wait(Random(100) + 20);
end;
end;
end;
procedure Report;
var
Answer, WC: Integer;
begin
if not (LoggedIn) or not (Players[CurrentPlayer].Active) then
NextPlayer(True);
cleardebug;
SRLRandomsReport;
Writeln('||===========================||');
Writeln('|| P1nkys PestController ||');
Writeln('||===========================||');
Writeln('|| ' + TheDate(Date_Formal) + ' ||');
Writeln('||===========================||');
Writeln(' Worked For ' + TimeRunning);
Writeln(' Games Played ' + IntToStr(Games));
Writeln('||===========================||');
ReportSmart;
Stats_Commit;
end;
procedure AntiBan;
var
NoBan: Integer;
begin
Noban := Random(18);
case Move of
0: MMouse(x, y, (10 + random(350)), (10 + random(200)));
1: MMouse(x, y, (10 + random(400)), (10 + random(600)));
2: MMouse(x, y, (10 + random(550)), (10 + random(400)));
3: MMouse(x, y, (10 + random(500)), (10 + random(400)));
4: MMouse(Random(MSX2), Random(MSY2), 0, 0);
5: RandomRclick;
6: RandomButton;
10: setangle(1)
end;
end;
function InGame: Boolean;
begin
result := (getColor(370, 74) = 16711935) and (getColor(404, 70) = 16737894);
end;
procedure BoatWait;
begin
if not (LoggedIn) or not (Players[CurrentPlayer].Active) then
NextPlayer(True);
repeat
Status('Waiting In Boat');
ReportSmart;
RandomButton;
FindRandoms;
Report;
wait(Random(100) + 20);
until (NPC) or (Ingame);
Games := Games + 1;
exit;
end;
function FindBoard(x, y: Integer): Boolean;
var
CTS, I: Integer;
TPA: TPointArray;
ATPA: array of TPointArray;
begin
CTS := GetColorToleranceSpeed;
ColorToleranceSpeed(1);
SetColorSpeed2Modifiers(1, 3);
FindColorsSpiralTolerance(MSCX, MSCY, TPA, 4942983, MSX1, MSY1, MSX2, MSY2, 3);
ColorToleranceSpeed(CTS);
ATPA := TPAToATPAEx(TPA, 2, 2);
for I := 0 to High(ATPA) do
begin
MiddleTPAEx(ATPA[i], x, y);
MMouse(x, y, 1, 1);
if (IsUpTextMultiCustom(['Gangplank'])) then
begin
Result := True;
GetMousePos(x, y);
Break;
end;
end;
end;
procedure Plank;
begin
if not (LoggedIn) or not (Players[CurrentPlayer].Active) then
NextPlayer(True);
Status('Searching For Plank');
WinOrLose;
FindRandoms;
case WhatBoat of
'N','n','novice','Novice','I','inter','i','Intermediate','intermediate' :
begin
MakeCompass('S');
KeyDown(VK_Down);
wait(Random(650) + 500);
KeyUp(VK_Down);
end;
'A','a','adv','advance','Advance' :
begin
MakeCompass('W');
Setangle(0);
{ KeyDown(VK_Down);
wait(Random(650) + 500);
KeyUp(VK_Down); }
end;
end;
repeat
RewardBox;
ReportSmart;
if not RewardBox then
if FindBoard(x, y) then
Status('Looking for Plank');
wait(200 + random(232));
if Isuptext('angplank') then
ClickMouse2(true);
until (FindBlackChatMessage('You board the lander') or (ingame) or FindBlackChatMessage('reach that') or (InBoat)) Setangle(0);
FindRandoms;
Report;
NPC;
exit;
end;
function Range: Boolean;
begin
if (FindColorSpiralTolerance(x, y, 5372475, 267, 132, 292, 160, 1)) then
begin
Result := True;
Writeln('TRUE');
end
else
Result := False;
Writeln('False');
end;
var
qp: integer;
procedure QPrayer;
begin
if QuickPrayer then
QP := DTMFromString('mbQAAAHicY2VgYFBmZGBQAmItKC0JxGuA4kuBeB0QbwXi9UB88+1dhrVbNoAxiB1h38yADTBiwWAAAKBQDp8=');
if FindDTM(QP, x, y, 701, 52, 733, 79) then
begin
MMouse(x, y, 0, 0);
Mouse(x, y, 0, 0, true);
end
else
exit;
end;
procedure SpecAttack;
begin
if SpecialAttacks then
begin
Writeln('Toggling Special');
Status('Special Attack ON');
MouseBox(528, 179, 545, 195, 1);
begin
if (FindColorSpiralTolerance(x, y, 3566664, 545, 208, 738, 430, 25)) then
Status('Special');
MMouse(x, y, 0, 0);
wait(Random(100) + 20);
Mouse(x, y, 0, 0, true);
end;
end;
end;
function EFindObjCustom(var cx, cy: Integer; Text: TStringArray; Color: TIntegerArray; Tol: Integer): Boolean;
begin
Result := FindObjEx(cx, cy, Text, Color, Tol, 50, 33, 134, 542, 465);
end;
procedure FightPests;
var
Z, R, CTS: Integer;
begin
Status('Fighting Pests');
if not (EFindObjCustom(x, y, ['hifter', 'Shifte', 'Shifter', 'hift'], [2108184, 5051472, 3228504, 4942983,3162776], 3)) then
begin
if (counter > 1000) then
begin
Report;
counter := 0;
end;
R := Random(4);
case R of
0: RandomButton;
1: wait(Random(25) + 20);
2: wait(Random(25) + 20);
3: wait(Random(25) + 20);
end;
Exit;
end
else
Mmouse(x, y, 0, 0);
wait(Random(100) + 20);
if isuptext('ttac') then
begin
if not Faster500 then
begin
Mouse(x, y, 0, 0, False);
ChooseOption('ttack');
end
else
begin
Mouse(x, y, 0, 0, true);
wait(random(500) + 100);
end;
if Faster500 then
begin
wait(Random(100) + 20);
Report;
end
else
wait(2000);
Report;
end;
end;
function Portal(Name: string): Boolean;
begin
case Name of
'red':
if (FindBlackChatMessage('south-western')) then
begin
Result := True;
Writeln('Red Portal Shield Down!');
Exit;
end
else
Result := False;
'yellow':
if (FindBlackChatMessage('south-eastern')) then
begin
Result := True;
Writeln('Yellow Portal Shield Down!');
Exit;
end
else
Result := False;
end;
end;
procedure FreeMem;
begin
FreeDTM(step1);
FreeDTM(step2);
FreeDTM(step3);
end;
begin
Disguise('P1nky PestController');
ClearDebug;
ClearReport;
Smart_Server := 17;
Smart_Members := false;
Smart_Signed := true;
Smart_SuperDetail := false;
begin
if (SRLStats_Username = '') then
SetupSRLStats(654, 'Anonymous', 'anon1337')
else
SetupSRLStats(654, SRLStats_Username, SRLStats_Password);
SetUpSRL;
declareplayerz;
ActivateClient;
counter := 0;
ClearDebug;
LoginPlayer;
Inc(counter);
repeat
begin
FreeMem;
NPC;
Report;
Plank;
BoatWait;
begin
Spot1;
Spot2;
begin
SpecAttack;
QPrayer;
end;
repeat
FightPests
until not (Ingame);
end;
end;
until (false);
end;
end.
Thank You.
Hi P1nky,
been trying to contact you through PM, but no response so far.
Can you check your inbox, please?
Proggie Test:
Simba Code:||===========================||
|| P1nkys PestController ||
||===========================||
|| April 1st, 2012 ||
||===========================||
Worked For 5 Hours, 45 Minutes and 2 Seconds
Games Played 116
||===========================||
I don't respond to most PMs due to my inbox keeps on getting filled, please post the question.
-Thanks
Script is amazing thankyou so much!!! was able to get 500 points flawlessly yesterday! Today with F and others it runs to below tower and stands there clicking. I can take a vid of it and show
Last edited by melee; 04-02-2012 at 09:38 PM.
Running it now. Will post proggy later. Thanks P1nky
script is kinda broken atm, always goes into the right corner near the guard tower instead of the middle plateau. and no its not because im doing anything wrong, like auto retalitate on or anything, the script will just go to the tower straight from the beginning :s
This just got me Elite Void and all helms! Thanks!
[F] is the one giving problems?
within 2-3 days I have received 1000 points with [F]?
Still running currently. Nice script P1nky, really love it.![]()
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