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Thread: P1nky's PestController

  1. #926
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    The script works really good. Will post a progress soon. yeeeeeeah!

  2. #927
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    After entering the boat it keeps spamclicking on special attack untill it attacks an NPC.

    Besides that, good script

  3. #928
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    I was wondering if there are plans to implement the ToRed method or the creation of other walk to portal methods?

  4. #929
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    Updated to [M], I would like to call this the Beta stage of running around PestControl finding Pests.

    Also Special thanks to Runaway to giving me a boost.

    Sorry for the wait mates, may be a bit buggy but I wanted to just throw it out there to let y'all know I am still alive and won't give up. Also sorry I have been quite busy with real life (partying) .

    Post bugs/proggies thanks.

  5. #930
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    working better then ever! Party on!
    It must have been the ganja?

  6. #931
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    Sorry for the double post.

    Thanks for keeping this script up to date, It has helped me on my way to 99 range, and now helping me on my way to 99 strength.

    I'm not a scripter, but I can slightly understand scripts, but thanks for making it public!

    Below post... too much? :<
    Last edited by tidustidus; 06-27-2012 at 07:07 AM.

  7. #932
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    I'm going to nip pick at the negatives for this script, so you can make it the best you can.

    Here are my problems with it;
    A bit slow attacking monsters. (Occasional)
    Movement is short patterned, kind of making it obvious as a bot. (Not often)

    When it dies, it repeatedly clicks on the beach next to the boat. (After 1 minute it moves back to defend.
    Doesn't finish killing mobs before attacking another mob. (Prioritize colours?) (often)

    Could attack portals? :>
    Doesn't attack all pests (often)

    Script terminates when pest control shoes are available.

    All these combined has more often than before lose games

    At one point it attacked 3 splatters simultaneously and killed itself, lol.


    May I suggest having the script move to the area just out of the south gates (where torchers/defilers pile up) as Zeal would be abundant here, perhaps alternating between the two spots, at the Void Knight, and outside the south gates.

    |====================================|
    | ~ SRL ~ |
    | Randoms Report |
    |────────────────────────────────────|
    | |
    | |
    |────────────────────────────────────|
    |====================================|
    ||===========================||
    || P1nkys PestController ||
    ||===========================||
    || June 27th, 2012 ||
    ||===========================||
    Worked For 29 Minutes and 17 Seconds
    Games Played 11
    ||===========================||
    Last edited by tidustidus; 06-27-2012 at 07:34 AM.

  8. #933
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    Quote Originally Posted by tidustidus View Post
    I'm going to nip pick at the negatives for this script, so you can make it the best you can.

    Here are my problems with it;
    A bit slow attacking monsters. (Occasional)
    Movement is short patterned, kind of making it obvious as a bot. (Not often)

    When it dies, it repeatedly clicks on the beach next to the boat. (After 1 minute it moves back to defend.
    Doesn't finish killing mobs before attacking another mob. (Prioritize colours?) (often)

    Could attack portals? :>
    Doesn't attack all pests (often)

    Script terminates when pest control shoes are available.

    All these combined has more often than before lose games

    At one point it attacked 3 splatters simultaneously and killed itself, lol.


    May I suggest having the script move to the area just out of the south gates (where torchers/defilers pile up) as Zeal would be abundant here, perhaps alternating between the two spots, at the Void Knight, and outside the south gates.

    |====================================|
    | ~ SRL ~ |
    | Randoms Report |
    |────────────────────────────────────|
    | |
    | |
    |────────────────────────────────────|
    |====================================|
    ||===========================||
    || P1nkys PestController ||
    ||===========================||
    || June 27th, 2012 ||
    ||===========================||
    Worked For 29 Minutes and 17 Seconds
    Games Played 11
    ||===========================||
    Thank You for the feedback, I will surely update this script by taking this post under consideration.

    I am aware of many of these problems such as the 1 usual route/not much of a randomized bot atm.

    I will fix it up next update.
    Thanks!

  9. #934
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    I like the new update, but can you please explain how i can make my character left click for faster kiling rather than right click everything? Also, are they're any tweaks for making detection for the pests faster?
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  10. #935
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    I'm not sure if this has been covered but there is a bug where after getting into the game, it clicks near the void in the centre on the minimap, then clicks the tower on the minimap and just runs past the dude in the centre

  11. #936
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    Quote Originally Posted by tidustidus View Post
    I'm going to nip pick at the negatives for this script, so you can make it the best you can.

    Doesn't finish killing mobs before attacking another mob. (Prioritize colours?) (often)[/COLOR]
    @P1nky, I took a look through the code after you uploaded and I was going to mention this but he beat me to it

    For WaitFight(), the MinWait setting is really important. If you set it too low, the script will think that it's not in a fight. I believe you've set it to WaitFight(1000, 5000); I recommend you put the MinWait up to around 3500 or so. Basically what it does is waits the MinWait (Up to the MaxWait amount) amount of time for the xp bar to change. If you've got it set to 1000, the xp bar might change after 1000 ms right when first attacking, but after that it will not see a change after 1000 ms and exit WaitFight().

    So, if there's a problem with waiting for a fight to be over even after setting it to WaitFight(3500, 5000), just try upping each to WaitFight(4500, 6000) or so. The higher the MaxWait, the longer it will wait until attacking the next found pest, but at least it will make things more reliable

  12. #937
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    Quote Originally Posted by Runaway View Post
    @P1nky, I took a look through the code after you uploaded and I was going to mention this but he beat me to it

    For WaitFight(), the MinWait setting is really important. If you set it too low, the script will think that it's not in a fight. I believe you've set it to WaitFight(1000, 5000); I recommend you put the MinWait up to around 3500 or so. Basically what it does is waits the MinWait (Up to the MaxWait amount) amount of time for the xp bar to change. If you've got it set to 1000, the xp bar might change after 1000 ms right when first attacking, but after that it will not see a change after 1000 ms and exit WaitFight().

    So, if there's a problem with waiting for a fight to be over even after setting it to WaitFight(3500, 5000), just try upping each to WaitFight(4500, 6000) or so. The higher the MaxWait, the longer it will wait until attacking the next found pest, but at least it will make things more reliable
    appreciate this thank you !


    EDIT: [M] works decently, although I am currently using [L] because it is more productive for me, it protects knight and also gets more damage points. On [M] the method of clicking the shifters and other monsters is slow, and sometime the script will make you run back to the boat guy, meaning the script thinks the boat guy is a monster.
    Also how can i edit it on [L] to were if he goes on the steps or far away from the void he can flag his way back to defend?
    Last edited by bricks; 06-28-2012 at 02:12 AM. Reason: thoughts
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  13. #938
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    Thanks Runaway I am working on it atm

  14. #939
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    Occasionally I get this error where the script tries to go to the next character (it just uses the same player info) and then it clicks on one of the banned on the lobby page which in tern creates like a million tabs open in my browser. Its not too big of an issue but occasionally I end up using about 10gb more ram than normal ahaha

  15. #940
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    Quote Originally Posted by quazzymodem View Post
    Occasionally I get this error where the script tries to go to the next character (it just uses the same player info) and then it clicks on one of the banned on the lobby page which in tern creates like a million tabs open in my browser. Its not too big of an issue but occasionally I end up using about 10gb more ram than normal ahaha

    I also have this bug, :/
    Infowars .com Exposing government corruption...Liberty or Death!

  16. #941
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    I can't open the download?

  17. #942
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    I can't figure out how to download this. I'm new to this whole thing. Someone help me out?

  18. #943
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    Sorry I keep posting, this site is kind of confusing. I got the bot to download, but can't figure out how to run it? It keeps saying that there is an exception in the script.

  19. #944
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    Metallica... Use "EDIT" instead of triple posting... Follow this tutorial until about 2:10...

    http://www.youtube.com/watch?v=w8AOMJ7voPk

    Once you've done that, download this script, double click the script, look through the script and you'll notice.... near the top

    procedure DeclarePlayerz;
    begin
    HowManyPlayers := 1;
    NumberOfPlayers(HowManyPlayers);
    CurrentPlayer := 0;
    Players[0].Name := ' '; //Your Runescape username
    Players[0].Pass := ' '; //Your Runescape password
    Players[0].Active := True; //Set to true if you want to use this player. Set to False to disable this player.
    Players[0].Pin := ''; //Leave blank if the player doesn't have a Bank PIN.
    end;

    Put your username and passwords here like so
    Players[0].Name := 'Villavu'; //Your Runescape username
    Players[0].Pass := 'Password'; //Your Runescape password

  20. #945
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    works good then about 20 games in it stops clicking the plank to go into the boat.

  21. #946
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    I noticed it attacks the Splatters. Are they supposed to be attacked?

  22. #947
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    What are the IJKLM? Im prolly' derpin

  23. #948
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    Quote Originally Posted by sammgill View Post
    What are the IJKLM? Im prolly' derpin
    Versions of the script,
    just download the last one (latest)
    118/120 Dungeoneering

  24. #949
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    .....
    Last edited by High on dmt; 07-02-2012 at 09:39 PM. Reason: was just my computer lagging

  25. #950
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    Updating atm, please be patient Mates, it's summer I am chilling a tad too much

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