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Thread: MSI Woodcutter is just walking around at rimmington yews.

  1. #1
    Join Date
    Jan 2012
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    Default MSI Woodcutter is just walking around at rimmington yews.

    So yeah, it's just walking to the 3 different yew tree locations in rimmington, screwing around and just walking.
    Here is the debug:
    Progress Report:
    Setting up MSI took 468 ms.
    SRL Compiled in 0 msec
    SMART Initialized.
    Loaded: Server 10, Members: False, Signed: True, Super Detail: False.
    [0:00:04]: [ Alwaysbottin ] ---- Player[0].Script[0].ReportInfo.Items := [[[34]]]
    [0:00:04]: Running SRL Remote under instance 5
    [0:00:04]: [ Alwaysbottin ] -- MSI_SetupSPS: Surface: Runescape Surface, Areas: ['9_9', '8_9', '10_9']
    [0:00:04]: [ Alwaysbottin ] -- MSI_SetupPlayer
    [0:00:04]: [ Alwaysbottin ] ---- Player is not logged in
    [0:00:05]: Welcome to Runescape.
    [0:00:06]: Alwaysbottin
    [0:00:16]: World: 35, Players: 147, Members: False, PvP: False
    [0:00:17]: World 35 selected.
    [0:00:23]: [ Alwaysbottin ] ------ Players Found: 0
    [0:00:25]: [ Alwaysbottin ] ------ Scanning for randoms...
    [0:00:28]: [ Alwaysbottin ] ---- MSI_SetPlayerLoc
    [0:00:28]: [ Alwaysbottin ] ------ MSI_AtLocation
    [0:00:28]: [ Alwaysbottin ] ---------- MSI_GetMyPos(): (3565, 3700)
    [0:00:28]: [ Alwaysbottin ] -------- Checking sub-location: Port Sarim Deposit Box
    [0:00:28]: [ Alwaysbottin ] -------- Player not at Port Sarim Deposit Box
    [0:00:28]: [ Alwaysbottin ] ------ MSI_AtLocation: False
    [0:00:28]: [ Alwaysbottin ] ------ MSI_AtLocation
    [0:00:28]: [ Alwaysbottin ] ---------- MSI_GetMyPos(): (3565, 3700)
    [0:00:28]: [ Alwaysbottin ] -------- Checking sub-location: Rimmington Yews East
    [0:00:28]: [ Alwaysbottin ] -------- Checking sub-location: Rimmington Yews Central
    [0:00:28]: [ Alwaysbottin ] -------- Checking sub-location: Rimmington Yews West
    [0:00:28]: [ Alwaysbottin ] -------- Checking sub-location: Rimmington Yews South
    [0:00:28]: [ Alwaysbottin ] -------- Player not at Rimmington Yews
    [0:00:28]: [ Alwaysbottin ] ------ MSI_AtLocation: False
    [0:00:28]: [ Alwaysbottin ] ------ MSI_WalkPath: LOC_PS_BANK to LOC_RM_YEWS
    [0:00:28]: [ Alwaysbottin ] ---------- MSI_PathFromLoc: [(3543, 3723), (3567, 3725), (3591, 3729), (3575, 3749)]
    [0:00:28]: [ Alwaysbottin ] -------- Walking attempts: 1
    [0:00:28]: [ Alwaysbottin ] -------- MSI_SetupSPS: Surface: Runescape Surface, Areas: ['9_9', '8_9', '10_9']
    [0:00:28]: [ Alwaysbottin ] -------- MSI_WalkTPA
    [0:00:28]: [ Alwaysbottin ] ---------- Path: [(4025, 3714), (3862, 3697), (3587, 3728)]
    [0:00:28]: [ Alwaysbottin ] ------------ MSI_PointOnPath: Index = 24
    [0:00:28]: [ Alwaysbottin ] ------------ MSI_PointOnPath: Index = 24
    [0:00:32]: [ Alwaysbottin ] ------------ MSI_PointOnPath: Index = -1
    [0:00:32]: [ Alwaysbottin ] ------------ Current Energy: 96
    [0:00:32]: [ Alwaysbottin ] ---------- Next Point: 24 (3587, 3728)
    [0:00:33]: [ Alwaysbottin ] ------------ MSI_GetMyPos(): (3580, 3730)
    [0:00:33]: [ Alwaysbottin ] ------------ MSI_PointOnPath: Index = 24
    [0:00:33]: [ Alwaysbottin ] ---------- Attempts: 1
    [0:00:33]: [ Alwaysbottin ] ---------- Distance: 7
    [0:00:33]: [ Alwaysbottin ] ------------ Players Found: 0
    [0:00:33]: [ Alwaysbottin ] ------------ Average pixel shift: 426
    [0:00:33]: [ Alwaysbottin ] ------------ Average pixel shift: 353
    [0:00:33]: [ Alwaysbottin ] ------------ Players Found: 0
    [0:00:33]: [ Alwaysbottin ] ------------ MSI_AntiBan
    [0:00:34]: [ Alwaysbottin ] ------------ Average pixel shift: 424
    [0:00:34]: [ Alwaysbottin ] ------------ Average pixel shift: 346
    [0:00:34]: [ Alwaysbottin ] ------------ Players Found: 0
    [0:00:34]: [ Alwaysbottin ] ------------ Average pixel shift: 365
    [0:00:34]: [ Alwaysbottin ] ------------ Average pixel shift: 358
    [0:00:34]: [ Alwaysbottin ] ------------ Players Found: 0
    [0:00:34]: [ Alwaysbottin ] ------------ Average pixel shift: 313
    [0:00:34]: [ Alwaysbottin ] ------------ Average pixel shift: 80
    [0:00:34]: [ Alwaysbottin ] ------------ Players Found: 0
    [0:00:34]: [ Alwaysbottin ] ------------ Average pixel shift: 214
    [0:00:35]: [ Alwaysbottin ] ------------ Average pixel shift: 68
    [0:00:35]: [ Alwaysbottin ] ------------ Player animation: Player Idle
    [0:00:35]: [ Alwaysbottin ] -------- MSI_WalkTPA: True
    [0:00:35]: [ Alwaysbottin ] -------- MSI_AtLocation
    [0:00:35]: [ Alwaysbottin ] ------------ MSI_GetMyPos(): (3585, 3730)
    [0:00:35]: [ Alwaysbottin ] ---------- Checking sub-location: Rimmington Yews East
    [0:00:35]: [ Alwaysbottin ] ---------- Checking sub-location: Rimmington Yews Central
    [0:00:35]: [ Alwaysbottin ] ---------- Checking sub-location: Rimmington Yews West
    [0:00:35]: [ Alwaysbottin ] ---------- Checking sub-location: Rimmington Yews South
    [0:00:35]: [ Alwaysbottin ] ---------- MSI_Relocate (Rimmington Yews)
    [0:00:35]: [ Alwaysbottin ] -------------- MSI_GetMyPos(): (3585, 3730)
    [0:00:35]: [ Alwaysbottin ] -------------- Players Found: 0
    [0:00:35]: [ Alwaysbottin ] -------------- Scanning for randoms...
    [0:00:35]: [ Alwaysbottin ] ------------ MSI_WalkTPA
    [0:00:35]: [ Alwaysbottin ] -------------- Path: [(3585, 3730), (3543, 3723)]
    [0:00:35]: [ Alwaysbottin ] ---------------- MSI_PointOnPath: Index = 3
    [0:00:35]: [ Alwaysbottin ] ---------------- MSI_PointOnPath: Index = 0
    [0:00:36]: [ Alwaysbottin ] ---------------- MSI_PointOnPath: Index = 0
    [0:00:36]: [ Alwaysbottin ] ---------------- Current Energy: 97
    [0:00:36]: [ Alwaysbottin ] -------------- Next Point: 3 (3543, 3723)
    [0:00:36]: [ Alwaysbottin ] ---------------- Players Found: 0
    [0:00:36]: [ Alwaysbottin ] ---------------- Average pixel shift: 200
    [0:00:36]: [ Alwaysbottin ] ---------------- Flag distance: 38
    [0:00:36]: [ Alwaysbottin ] ---------------- Players Found: 0
    [0:00:36]: [ Alwaysbottin ] ---------------- Average pixel shift: 600
    [0:00:36]: [ Alwaysbottin ] ---------------- Flag distance: 38
    [0:00:36]: [ Alwaysbottin ] ---------------- Players Found: 0
    [0:00:37]: [ Alwaysbottin ] ---------------- Average pixel shift: 393
    [0:00:37]: [ Alwaysbottin ] ---------------- Flag distance: 37
    [0:00:37]: [ Alwaysbottin ] ---------------- Players Found: 0
    [0:00:37]: [ Alwaysbottin ] ---------------- Average pixel shift: 478
    [0:00:37]: [ Alwaysbottin ] ---------------- Flag distance: 36
    [0:00:37]: [ Alwaysbottin ] ---------------- Players Found: 0
    [0:00:37]: [ Alwaysbottin ] ---------------- Average pixel shift: 341
    [0:00:37]: [ Alwaysbottin ] ---------------- Flag distance: 35
    [0:00:37]: [ Alwaysbottin ] ---------------- Players Found: 0
    [0:00:37]: [ Alwaysbottin ] ---------------- Average pixel shift: 546
    [0:00:37]: [ Alwaysbottin ] ---------------- Flag distance: 34
    [0:00:37]: [ Alwaysbottin ] ---------------- Players Found: 0
    [0:00:37]: [ Alwaysbottin ] ---------------- Average pixel shift: 393
    [0:00:37]: [ Alwaysbottin ] ---------------- Flag distance: 33
    [0:00:37]: [ Alwaysbottin ] ---------------- Players Found: 0
    [0:00:37]: [ Alwaysbottin ] ---------------- Average pixel shift: 614
    [0:00:37]: [ Alwaysbottin ] ---------------- Flag distance: 30
    [0:00:37]: [ Alwaysbottin ] ---------------- Players Found: 0
    [0:00:38]: [ Alwaysbottin ] ---------------- Average pixel shift: 386
    [0:00:38]: [ Alwaysbottin ] ---------------- Flag distance: 27
    [0:00:38]: [ Alwaysbottin ] ---------------- Players Found: 0
    [0:00:38]: [ Alwaysbottin ] ---------------- Average pixel shift: 420
    [0:00:38]: [ Alwaysbottin ] ---------------- Flag distance: 25
    [0:00:38]: [ Alwaysbottin ] ---------------- Players Found: 0
    [0:00:38]: [ Alwaysbottin ] ---------------- Average pixel shift: 417
    [0:00:38]: [ Alwaysbottin ] ---------------- Flag distance: 23
    [0:00:38]: [ Alwaysbottin ] ---------------- Players Found: 0
    [0:00:38]: [ Alwaysbottin ] ---------------- Average pixel shift: 159
    [0:00:38]: [ Alwaysbottin ] ---------------- Flag distance: 21
    [0:00:38]: [ Alwaysbottin ] ---------------- Players Found: 0
    [0:00:38]: [ Alwaysbottin ] ---------------- Average pixel shift: 11
    [0:00:38]: [ Alwaysbottin ] ---------------- Player animation: Player Idle
    [0:00:38]: [ Alwaysbottin ] ---------------- MSI_GetMyPos(): (3560, 3730)
    [0:00:38]: [ Alwaysbottin ] ---------------- MSI_PointOnPath: Index = 1
    [0:00:38]: [ Alwaysbottin ] -------------- Attempts: 1
    [0:00:38]: [ Alwaysbottin ] -------------- Distance: 18
    [0:00:38]: [ Alwaysbottin ] ---------------- Current Energy: 93
    [0:00:38]: [ Alwaysbottin ] -------------- Next Point: 3 (3543, 3723)
    [0:00:39]: [ Alwaysbottin ] ---------------- Players Found: 0
    [0:00:39]: [ Alwaysbottin ] ---------------- Average pixel shift: 411
    [0:00:39]: [ Alwaysbottin ] ---------------- Flag distance: 10
    [0:00:39]: [ Alwaysbottin ] ---------------- Players Found: 0
    [0:00:39]: [ Alwaysbottin ] ---------------- Average pixel shift: 425
    [0:00:39]: [ Alwaysbottin ] ---------------- Flag distance: 9
    [0:00:39]: [ Alwaysbottin ] ---------------- Players Found: 0
    [0:00:40]: [ Alwaysbottin ] ---------------- Average pixel shift: 322
    [0:00:40]: [ Alwaysbottin ] ---------------- Flag distance: 9
    [0:00:40]: [ Alwaysbottin ] ---------------- Players Found: 0
    [0:00:40]: [ Alwaysbottin ] ---------------- Average pixel shift: 145
    [0:00:40]: [ Alwaysbottin ] ---------------- Flag distance: 9
    [0:00:40]: [ Alwaysbottin ] ---------------- Players Found: 0
    [0:00:40]: [ Alwaysbottin ] ---------------- Average pixel shift: 127
    [0:00:40]: [ Alwaysbottin ] ---------------- Flag distance: -1
    [0:00:40]: [ Alwaysbottin ] ---------------- Players Found: 0
    [0:00:40]: [ Alwaysbottin ] ---------------- Average pixel shift: 128
    [0:00:40]: [ Alwaysbottin ] ---------------- Average pixel shift: 103
    [0:00:40]: [ Alwaysbottin ] ---------------- Players Found: 0
    [0:00:40]: [ Alwaysbottin ] ---------------- Average pixel shift: 146
    [0:00:40]: [ Alwaysbottin ] ---------------- Average pixel shift: 147
    [0:00:40]: [ Alwaysbottin ] ---------------- Players Found: 0
    [0:00:41]: [ Alwaysbottin ] ---------------- Average pixel shift: 135
    [0:00:41]: [ Alwaysbottin ] ---------------- Average pixel shift: 60
    [0:00:41]: [ Alwaysbottin ] ---------------- Player animation: Player Idle
    [0:00:41]: [ Alwaysbottin ] ---------------- MSI_GetMyPos(): (3540, 3725)
    [0:00:41]: [ Alwaysbottin ] ---------------- MSI_PointOnPath: Index = 3
    [0:00:41]: [ Alwaysbottin ] -------------- Attempts: 1
    [0:00:41]: [ Alwaysbottin ] -------------- Distance: 4
    [0:00:41]: [ Alwaysbottin ] ---------------- Players Found: 0
    [0:00:41]: [ Alwaysbottin ] ---------------- Average pixel shift: 101
    [0:00:41]: [ Alwaysbottin ] ---------------- Average pixel shift: 118
    [0:00:41]: [ Alwaysbottin ] ---------------- Players Found: 0
    [0:00:42]: [ Alwaysbottin ] ---------------- Average pixel shift: 153
    [0:00:42]: [ Alwaysbottin ] ---------------- Average pixel shift: 103
    [0:00:42]: [ Alwaysbottin ] ---------------- Players Found: 0
    [0:00:42]: [ Alwaysbottin ] ---------------- Average pixel shift: 84
    [0:00:42]: [ Alwaysbottin ] ---------------- Average pixel shift: 50
    [0:00:42]: [ Alwaysbottin ] ---------------- Player animation: Player Idle
    [0:00:42]: [ Alwaysbottin ] ------------ MSI_WalkTPA: True
    [0:00:42]: [ Alwaysbottin ] ------------ Relocating to sub-location: Rimmington Yews East
    [0:00:44]: [ Alwaysbottin ] -------------- Players Found: 0
    [0:00:44]: [ Alwaysbottin ] -------------- Average pixel shift: 557
    [0:00:44]: [ Alwaysbottin ] -------------- Average pixel shift: 57
    [0:00:44]: [ Alwaysbottin ] -------------- Player animation: Player Idle
    [0:00:44]: [ Alwaysbottin ] ---------- MSI_Relocate: True
    [0:00:44]: [ Alwaysbottin ] -------- MSI_AtLocation: True
    [0:00:44]: [ Alwaysbottin ] ------ MSI_WalkPath: True
    [0:00:44]: [ Alwaysbottin ] ------ Player's location: Rimmington Yews
    [0:00:44]: [ Alwaysbottin ] ---- MSI_SetPlayerLoc: True
    [0:00:44]: [ Alwaysbottin ] ---- MSI_SetSkillLevels
    [0:00:44]: [ Alwaysbottin ] ------ [HOOKED] CharacterStats_FunctionCall: CharacterStats
    [0:00:44]: [ Alwaysbottin ] ---------- Bobzilla_GetData: Getting skill levels
    [0:00:45]: [ Alwaysbottin ] ---------- Player Found in XML, Updating
    [0:00:45]: [ Alwaysbottin ] ------ [HOOKED] CharacterStats_FunctionCall: CharacterStats: 1
    [0:00:45]: [ Alwaysbottin ] ------ Woodcutting Level: 93
    [0:00:45]: [ Alwaysbottin ] ---- MSI_SetSkillLevels: Finished
    [0:00:45]: [ Alwaysbottin ] ---- MSI_SetupWC/Mining
    [0:00:45]: [ Alwaysbottin ] ------ Best tool for Woodcutting is Dragon Hatchet
    [0:00:46]: [ Alwaysbottin ] ------ MSI_FindTool
    [0:00:46]: [ Alwaysbottin ] -------- Searching Equipment tab
    [0:00:46]: [ Alwaysbottin ] -------- Failed to find DTM of Dragon Hatchet
    [0:00:46]: [ Alwaysbottin ] ------ MSI_FindTool: False
    [0:00:46]: [ Alwaysbottin ] ------ MSI_FindTool
    [0:00:46]: [ Alwaysbottin ] -------- Searching Equipment tab
    [0:00:46]: [ Alwaysbottin ] -------- Failed to find DTM of Rune Hatchet
    [0:00:46]: [ Alwaysbottin ] ------ MSI_FindTool: False
    [0:00:46]: [ Alwaysbottin ] ------ MSI_FindTool
    [0:00:46]: [ Alwaysbottin ] -------- Searching Equipment tab
    [0:00:46]: [ Alwaysbottin ] -------- Failed to find DTM of Adamant Hatchet
    [0:00:46]: [ Alwaysbottin ] ------ MSI_FindTool: False
    [0:00:46]: [ Alwaysbottin ] ------ MSI_FindTool
    [0:00:46]: [ Alwaysbottin ] -------- Searching Equipment tab
    [0:00:46]: [ Alwaysbottin ] -------- Failed to find DTM of Mithril Hatchet
    [0:00:46]: [ Alwaysbottin ] ------ MSI_FindTool: False
    [0:00:46]: [ Alwaysbottin ] ------ MSI_FindTool
    [0:00:46]: [ Alwaysbottin ] -------- Searching Equipment tab
    [0:00:46]: [ Alwaysbottin ] -------- Failed to find DTM of Steel Hatchet
    [0:00:46]: [ Alwaysbottin ] ------ MSI_FindTool: False
    [0:00:46]: [ Alwaysbottin ] ------ MSI_FindTool
    [0:00:46]: [ Alwaysbottin ] -------- Searching Equipment tab
    [0:00:46]: [ Alwaysbottin ] -------- Failed to find DTM of Iron Hatchet
    [0:00:46]: [ Alwaysbottin ] ------ MSI_FindTool: False
    [0:00:46]: [ Alwaysbottin ] ------ MSI_FindTool
    [0:00:46]: [ Alwaysbottin ] -------- Searching Equipment tab
    [0:00:46]: [ Alwaysbottin ] -------- Failed to find DTM of Bronze Hatchet
    [0:00:46]: [ Alwaysbottin ] ------ MSI_FindTool: False
    [0:00:46]: [ Alwaysbottin ] ------ Best tool for Woodcutting is Dragon Hatchet
    [0:00:48]: [ Alwaysbottin ] ------ MSI_FindTool
    [0:00:48]: [ Alwaysbottin ] -------- Searching Inventory tab
    [0:00:48]: [ Alwaysbottin ] -------- Failed to find DTM of Dragon Hatchet
    [0:00:48]: [ Alwaysbottin ] ------ MSI_FindTool: False
    [0:00:48]: [ Alwaysbottin ] ------ MSI_FindTool
    [0:00:48]: [ Alwaysbottin ] -------- Searching Inventory tab
    [0:00:48]: [ Alwaysbottin ] -------- Found DTM of Rune Hatchet
    [0:00:49]: [ Alwaysbottin ] -------- MSI_EquipItem
    [0:00:49]: [ Alwaysbottin ] ---------- Attempting to equip Rune Hatchet
    [0:00:49]: [ Alwaysbottin ] ---------- Player doesn't have required level
    [0:00:49]: [ Alwaysbottin ] -------- MSI_EquipItem: False
    [0:00:49]: [ Alwaysbottin ] ---------- Exception Added: Rune Hatchet in slot 1
    [0:00:49]: [ Alwaysbottin ] ---------- There are now 1 exceptions
    [0:00:49]: [ Alwaysbottin ] ------ MSI_FindTool: True
    [0:00:49]: [ Alwaysbottin ] ---- MSI_SetupWC/Mining: True
    [0:00:49]: [ Alwaysbottin ] -- MSI_SetupPlayer: True
    [0:00:49]: [ Alwaysbottin ] -- MSI_Walk
    [0:00:49]: [ Alwaysbottin ] ---- Player's Location = Rimmington Yews
    [0:00:49]: [ Alwaysbottin ] ---- MSI_AtLocation
    [0:00:52]: [ Alwaysbottin ] -------- MSI_GetMyPos(): (3540, 3725)
    [0:00:52]: [ Alwaysbottin ] ------ Checking sub-location: Rimmington Yews East
    [0:00:52]: [ Alwaysbottin ] -------- MSI_BoxToMM(): (624, 78, 636, 88)
    [0:00:54]: [ Alwaysbottin ] ------ Player is at Rimmington Yews East
    [0:00:54]: [ Alwaysbottin ] ---- MSI_AtLocation: True
    [0:00:54]: [ Alwaysbottin ] -- MSI_Walk: True
    [0:00:54]: [ Alwaysbottin ] -- MSI_AutoObjects
    [0:00:54]: [ Alwaysbottin ] ---- MSI_FindObjectTPA: TREE_YEW_NEW
    [0:00:54]: [ Alwaysbottin ] ------ Took 15 ms to complete
    [0:00:54]: [ Alwaysbottin ] ---- MSI_FindObjectTPA: False
    [0:00:55]: [ Alwaysbottin ] ------ Players Found: 0
    [0:00:55]: [ Alwaysbottin ] ------ Scanning for randoms...
    [0:00:55]: [ Alwaysbottin ] ------ Players Found: 0
    [0:00:55]: [ Alwaysbottin ] ------ Scanning for randoms...
    [0:00:55]: [ Alwaysbottin ] ------ Players Found: 0
    [0:00:55]: [ Alwaysbottin ] ------ MSI_AntiBan
    [0:00:58]: [ Alwaysbottin ] ---- MSI_FindObjectTPA: TREE_YEW_NEW
    [0:00:58]: [ Alwaysbottin ] ------ Took 31 ms to complete
    [0:00:58]: [ Alwaysbottin ] ---- MSI_FindObjectTPA: False
    [0:00:58]: [ Alwaysbottin ] ------ Players Found: 0
    [0:00:58]: [ Alwaysbottin ] ------ Scanning for randoms...
    [0:00:58]: [ Alwaysbottin ] ------ Players Found: 0
    [0:00:58]: [ Alwaysbottin ] ------ Scanning for randoms...
    [0:00:58]: [ Alwaysbottin ] ------ Players Found: 0
    [0:00:59]: [ Alwaysbottin ] ---- MSI_Relocate (Rimmington Yews)
    [0:01:01]: [ Alwaysbottin ] -------- MSI_GetMyPos(): (3540, 3725)
    [0:01:01]: [ Alwaysbottin ] -------- MSI_BoxToMM(): (624, 78, 636, 88)
    [0:01:01]: [ Alwaysbottin ] ------ At sub-location Rimmington Yews East
    [0:01:01]: [ Alwaysbottin ] -------- Players Found: 0
    [0:01:01]: [ Alwaysbottin ] -------- Scanning for randoms...
    [0:01:01]: [ Alwaysbottin ] ------ MSI_WalkTPA
    [0:01:01]: [ Alwaysbottin ] -------- Path: [(3540, 3725), (3567, 3725)]
    [0:01:01]: [ Alwaysbottin ] ---------- MSI_PointOnPath: Index = 2
    [0:01:02]: [ Alwaysbottin ] ---------- MSI_PointOnPath: Index = 0
    [0:01:02]: [ Alwaysbottin ] ---------- MSI_PointOnPath: Index = 0
    [0:01:02]: [ Alwaysbottin ] ---------- Current Energy: 100
    [0:01:02]: [ Alwaysbottin ] -------- Next Point: 2 (3567, 3725)
    [0:01:03]: [ Alwaysbottin ] ---------- Players Found: 0
    [0:01:03]: [ Alwaysbottin ] ---------- Average pixel shift: 180
    [0:01:03]: [ Alwaysbottin ] ---------- Flag distance: 26
    [0:01:03]: [ Alwaysbottin ] ---------- Players Found: 0
    [0:01:03]: [ Alwaysbottin ] ---------- Average pixel shift: 213
    [0:01:03]: [ Alwaysbottin ] ---------- Flag distance: 25
    [0:01:03]: [ Alwaysbottin ] ---------- Players Found: 0
    [0:01:03]: [ Alwaysbottin ] ---------- Average pixel shift: 181
    [0:01:03]: [ Alwaysbottin ] ---------- Flag distance: 24
    [0:01:03]: [ Alwaysbottin ] ---------- Players Found: 0
    [0:01:03]: [ Alwaysbottin ] ---------- Average pixel shift: 183
    [0:01:03]: [ Alwaysbottin ] ---------- Flag distance: 23
    [0:01:03]: [ Alwaysbottin ] ---------- Players Found: 0
    [0:01:03]: [ Alwaysbottin ] ---------- Average pixel shift: 147
    [0:01:03]: [ Alwaysbottin ] ---------- Flag distance: 21
    [0:01:03]: [ Alwaysbottin ] ---------- Players Found: 0
    [0:01:04]: [ Alwaysbottin ] ---------- Average pixel shift: 139
    [0:01:04]: [ Alwaysbottin ] ---------- Flag distance: 20
    [0:01:04]: [ Alwaysbottin ] ---------- Players Found: 0
    [0:01:04]: [ Alwaysbottin ] ---------- Average pixel shift: 147
    [0:01:04]: [ Alwaysbottin ] ---------- Flag distance: 18
    [0:01:04]: [ Alwaysbottin ] ---------- Players Found: 0
    [0:01:04]: [ Alwaysbottin ] ---------- Average pixel shift: 246
    [0:01:04]: [ Alwaysbottin ] ---------- Flag distance: -1
    [0:01:04]: [ Alwaysbottin ] ---------- Players Found: 0
    [0:01:04]: [ Alwaysbottin ] ---------- Average pixel shift: 119
    [0:01:04]: [ Alwaysbottin ] ---------- Average pixel shift: 306
    [0:01:04]: [ Alwaysbottin ] ---------- Players Found: 0
    [0:01:04]: [ Alwaysbottin ] ---------- Average pixel shift: 424
    [0:01:04]: [ Alwaysbottin ] ---------- Average pixel shift: 410
    [0:01:04]: [ Alwaysbottin ] ---------- Players Found: 0
    [0:01:05]: [ Alwaysbottin ] ---------- Average pixel shift: 417
    [0:01:05]: [ Alwaysbottin ] ---------- Average pixel shift: 639
    [0:01:05]: [ Alwaysbottin ] ---------- Players Found: 0
    [0:01:05]: [ Alwaysbottin ] ---------- Average pixel shift: 426
    [0:01:05]: [ Alwaysbottin ] ---------- Average pixel shift: 405
    [0:01:05]: [ Alwaysbottin ] ---------- Players Found: 0
    [0:01:05]: [ Alwaysbottin ] ---------- Average pixel shift: 169
    [0:01:05]: [ Alwaysbottin ] ---------- Average pixel shift: 262
    [0:01:05]: [ Alwaysbottin ] ---------- Players Found: 0
    [0:01:05]: [ Alwaysbottin ] ---------- Average pixel shift: 399
    [0:01:06]: [ Alwaysbottin ] ---------- Average pixel shift: 192
    [0:01:06]: [ Alwaysbottin ] ---------- Players Found: 0
    [0:01:06]: [ Alwaysbottin ] ---------- Average pixel shift: 211
    [0:01:06]: [ Alwaysbottin ] ---------- Average pixel shift: 97
    [0:01:06]: [ Alwaysbottin ] ---------- Players Found: 0
    [0:01:06]: [ Alwaysbottin ] ---------- Average pixel shift: 61
    [0:01:06]: [ Alwaysbottin ] ---------- Player animation: Player Idle
    [0:01:06]: [ Alwaysbottin ] ---------- MSI_GetMyPos(): (3565, 3725)
    [0:01:06]: [ Alwaysbottin ] ---------- MSI_PointOnPath: Index = 2
    [0:01:06]: [ Alwaysbottin ] -------- Attempts: 1
    [0:01:06]: [ Alwaysbottin ] -------- Distance: 2
    [0:01:06]: [ Alwaysbottin ] ---------- Players Found: 0
    [0:01:07]: [ Alwaysbottin ] ---------- Average pixel shift: 41
    [0:01:07]: [ Alwaysbottin ] ---------- Player animation: Player Idle
    [0:01:07]: [ Alwaysbottin ] ------ MSI_WalkTPA: True
    [0:01:07]: [ Alwaysbottin ] ------ Relocating to sub-location: Rimmington Yews Central
    [0:01:09]: [ Alwaysbottin ] -------- Players Found: 0
    [0:01:09]: [ Alwaysbottin ] -------- Average pixel shift: 206
    [0:01:10]: [ Alwaysbottin ] -------- Average pixel shift: 22
    [0:01:10]: [ Alwaysbottin ] -------- Player animation: Player Idle
    [0:01:10]: [ Alwaysbottin ] ---- MSI_Relocate: True
    [0:01:10]: [ Alwaysbottin ] ---- MSI_FindObjectTPA: TREE_YEW_NEW
    [0:01:10]: [ Alwaysbottin ] ------ Took 15 ms to complete
    [0:01:10]: [ Alwaysbottin ] ---- MSI_FindObjectTPA: False
    [0:01:10]: [ Alwaysbottin ] ------ Players Found: 0
    [0:01:10]: [ Alwaysbottin ] ------ Scanning for randoms...
    [0:01:10]: [ Alwaysbottin ] ------ Players Found: 0
    [0:01:10]: [ Alwaysbottin ] ------ Scanning for randoms...
    [0:01:10]: [ Alwaysbottin ] ------ Players Found: 0
    [0:01:10]: [ Alwaysbottin ] ------ MSI_AntiBan
    [0:01:12]: [ Alwaysbottin ] ---- MSI_FindObjectTPA: TREE_YEW_NEW
    [0:01:12]: [ Alwaysbottin ] ------ Took 32 ms to complete
    [0:01:12]: [ Alwaysbottin ] ---- MSI_FindObjectTPA: False
    [0:01:13]: [ Alwaysbottin ] ------ Players Found: 0
    [0:01:13]: [ Alwaysbottin ] ------ Scanning for randoms...
    [0:01:13]: [ Alwaysbottin ] ------ Players Found: 0
    [0:01:13]: [ Alwaysbottin ] ------ Scanning for randoms...
    [0:01:13]: [ Alwaysbottin ] ------ Players Found: 0
    [0:01:13]: [ Alwaysbottin ] ---- MSI_Relocate (Rimmington Yews)
    [0:01:16]: [ Alwaysbottin ] -------- MSI_GetMyPos(): (3565, 3725)
    [0:01:16]: [ Alwaysbottin ] -------- MSI_BoxToMM(): (621, 80, 638, 91)
    [0:01:16]: [ Alwaysbottin ] ------ At sub-location Rimmington Yews Central
    [0:01:16]: [ Alwaysbottin ] -------- Players Found: 0
    [0:01:16]: [ Alwaysbottin ] -------- Scanning for randoms...
    [0:01:16]: [ Alwaysbottin ] ------ MSI_WalkTPA
    [0:01:16]: [ Alwaysbottin ] -------- Path: [(3565, 3725), (3591, 3729)]
    [0:01:16]: [ Alwaysbottin ] ---------- MSI_PointOnPath: Index = 2
    [0:01:17]: [ Alwaysbottin ] ---------- MSI_PointOnPath: Index = 0
    [0:01:17]: [ Alwaysbottin ] ---------- MSI_PointOnPath: Index = 0
    [0:01:17]: [ Alwaysbottin ] ---------- Current Energy: 100
    [0:01:17]: [ Alwaysbottin ] -------- Next Point: 2 (3591, 3729)
    [0:01:17]: [ Alwaysbottin ] ---------- Players Found: 0
    [0:01:18]: [ Alwaysbottin ] ---------- Average pixel shift: 14
    [0:01:18]: [ Alwaysbottin ] ---------- Player animation: Player Idle
    [0:01:18]: [ Alwaysbottin ] ---------- MSI_GetMyPos(): (3565, 3730)
    [0:01:18]: [ Alwaysbottin ] ---------- MSI_PointOnPath: Index = 0
    [0:01:18]: [ Alwaysbottin ] -------- Attempts: 1
    [0:01:18]: [ Alwaysbottin ] -------- Distance: 26
    [0:01:18]: [ Alwaysbottin ] ---------- Current Energy: 98
    [0:01:18]: [ Alwaysbottin ] -------- Next Point: 2 (3591, 3729)
    [0:01:19]: [ Alwaysbottin ] ---------- Players Found: 0
    [0:01:19]: [ Alwaysbottin ] ---------- Average pixel shift: 127
    [0:01:19]: [ Alwaysbottin ] ---------- Flag distance: 20
    [0:01:19]: [ Alwaysbottin ] ---------- Players Found: 0
    [0:01:19]: [ Alwaysbottin ] ---------- Average pixel shift: 258
    [0:01:19]: [ Alwaysbottin ] ---------- Flag distance: 19
    [0:01:19]: [ Alwaysbottin ] ---------- Players Found: 0
    [0:01:19]: [ Alwaysbottin ] ---------- Average pixel shift: 355
    [0:01:19]: [ Alwaysbottin ] ---------- Flag distance: 16
    [0:01:19]: [ Alwaysbottin ] ---------- Players Found: 0
    [0:01:19]: [ Alwaysbottin ] ---------- Average pixel shift: 614
    [0:01:19]: [ Alwaysbottin ] ---------- Flag distance: 14
    [0:01:19]: [ Alwaysbottin ] ---------- Players Found: 0
    [0:01:19]: [ Alwaysbottin ] ---------- Average pixel shift: 394
    [0:01:19]: [ Alwaysbottin ] ---------- Flag distance: 12
    [0:01:19]: [ Alwaysbottin ] ---------- Players Found: 0
    [0:01:20]: [ Alwaysbottin ] ---------- Average pixel shift: 486
    [0:01:20]: [ Alwaysbottin ] ---------- Flag distance: -1
    [0:01:20]: [ Alwaysbottin ] ---------- Players Found: 0
    [0:01:20]: [ Alwaysbottin ] ---------- Average pixel shift: 408
    [0:01:20]: [ Alwaysbottin ] ---------- Average pixel shift: 401
    [0:01:20]: [ Alwaysbottin ] ---------- Players Found: 0
    [0:01:20]: [ Alwaysbottin ] ---------- Average pixel shift: 497
    [0:01:20]: [ Alwaysbottin ] ---------- Average pixel shift: 398
    [0:01:20]: [ Alwaysbottin ] ---------- Players Found: 0
    [0:01:20]: [ Alwaysbottin ] ---------- Average pixel shift: 184
    [0:01:20]: [ Alwaysbottin ] ---------- Average pixel shift: 308
    [0:01:21]: [ Alwaysbottin ] ---------- Players Found: 0
    [0:01:21]: [ Alwaysbottin ] ---------- Average pixel shift: 518
    [0:01:21]: [ Alwaysbottin ] ---------- Average pixel shift: 318
    [0:01:21]: [ Alwaysbottin ] ---------- Players Found: 0
    [0:01:21]: [ Alwaysbottin ] ---------- Average pixel shift: 128
    [0:01:21]: [ Alwaysbottin ] ---------- Average pixel shift: 105
    [0:01:21]: [ Alwaysbottin ] ---------- Players Found: 0
    [0:01:21]: [ Alwaysbottin ] ---------- Average pixel shift: 163
    [0:01:21]: [ Alwaysbottin ] ---------- Average pixel shift: 129
    [0:01:21]: [ Alwaysbottin ] ---------- Players Found: 0
    [0:01:22]: [ Alwaysbottin ] ---------- Average pixel shift: 78
    [0:01:22]: [ Alwaysbottin ] ---------- Average pixel shift: 76
    [0:01:22]: [ Alwaysbottin ] ---------- Players Found: 0
    [0:01:22]: [ Alwaysbottin ] ---------- Average pixel shift: 40
    [0:01:22]: [ Alwaysbottin ] ---------- Player animation: Player Idle
    [0:01:22]: [ Alwaysbottin ] ---------- MSI_GetMyPos(): (3590, 3730)
    [0:01:22]: [ Alwaysbottin ] ---------- MSI_PointOnPath: Index = 2
    [0:01:22]: [ Alwaysbottin ] -------- Attempts: 2
    [0:01:22]: [ Alwaysbottin ] -------- Distance: 1
    [0:01:22]: [ Alwaysbottin ] ---------- Players Found: 0
    [0:01:22]: [ Alwaysbottin ] ---------- Average pixel shift: 24
    [0:01:22]: [ Alwaysbottin ] ---------- Player animation: Player Idle
    [0:01:22]: [ Alwaysbottin ] ------ MSI_WalkTPA: True
    [0:01:22]: [ Alwaysbottin ] ------ Relocating to sub-location: Rimmington Yews West
    [0:01:25]: [ Alwaysbottin ] -------- Players Found: 0
    [0:01:25]: [ Alwaysbottin ] -------- Average pixel shift: 116
    [0:01:25]: [ Alwaysbottin ] -------- Average pixel shift: 23
    [0:01:25]: [ Alwaysbottin ] -------- Player animation: Player Idle
    [0:01:25]: [ Alwaysbottin ] ---- MSI_Relocate: True
    [0:01:25]: [ Alwaysbottin ] ---- MSI_FindObjectTPA: TREE_YEW_NEW
    [0:01:25]: [ Alwaysbottin ] ------ Took 16 ms to complete
    [0:01:25]: [ Alwaysbottin ] ---- MSI_FindObjectTPA: False
    [0:01:25]: [ Alwaysbottin ] ------ Players Found: 0
    [0:01:25]: [ Alwaysbottin ] ------ Scanning for randoms...
    [0:01:25]: [ Alwaysbottin ] ------ Players Found: 0
    [0:01:25]: [ Alwaysbottin ] ------ Scanning for randoms...
    [0:01:26]: [ Alwaysbottin ] ------ Players Found: 0
    [0:01:26]: [ Alwaysbottin ] ---- MSI_FindObjectTPA: TREE_YEW_NEW
    [0:01:26]: [ Alwaysbottin ] ------ Took 31 ms to complete
    [0:01:26]: [ Alwaysbottin ] ---- MSI_FindObjectTPA: False
    [0:01:27]: [ Alwaysbottin ] ------ Players Found: 0
    [0:01:27]: [ Alwaysbottin ] ------ Scanning for randoms...
    [0:01:27]: [ Alwaysbottin ] ------ Players Found: 0
    [0:01:27]: [ Alwaysbottin ] ------ Scanning for randoms...
    [0:01:27]: [ Alwaysbottin ] ------ Players Found: 0
    [0:01:27]: [ Alwaysbottin ] ---- MSI_Relocate (Rimmington Yews)
    [0:01:30]: [ Alwaysbottin ] -------- MSI_GetMyPos(): (4355, 3700)
    [0:01:30]: [ Alwaysbottin ] -------- Players Found: 0
    [0:01:30]: [ Alwaysbottin ] -------- Scanning for randoms...
    [0:01:30]: [ Alwaysbottin ] ------ MSI_WalkTPA
    [0:01:30]: [ Alwaysbottin ] -------- Path: [(4355, 3700), (3591, 3729)]
    [0:01:33]: [ Alwaysbottin ] ---------- MSI_PointOnPath: Index = 39
    [0:01:33]: [ Alwaysbottin ] ---------- MSI_PointOnPath: Index = 39
    [0:01:33]: [ Alwaysbottin ] ---------- MSI_PointOnPath: Index = 39
    [0:01:33]: [ Alwaysbottin ] ---------- Current Energy: 100
    [0:01:33]: [ Alwaysbottin ] -------- Next Point: 39 (3591, 3729)
    [0:01:34]: [ Alwaysbottin ] ---------- MSI_GetMyPos(): (3590, 3730)
    [0:01:34]: [ Alwaysbottin ] ---------- MSI_PointOnPath: Index = 39
    [0:01:34]: [ Alwaysbottin ] -------- Attempts: 1
    [0:01:34]: [ Alwaysbottin ] -------- Distance: 1
    [0:01:34]: [ Alwaysbottin ] ---------- Players Found: 0
    [0:01:34]: [ Alwaysbottin ] ---------- Average pixel shift: 45
    [0:01:34]: [ Alwaysbottin ] ---------- Player animation: Player Idle
    [0:01:34]: [ Alwaysbottin ] ------ MSI_WalkTPA: True
    [0:01:34]: [ Alwaysbottin ] ------ Relocating to sub-location: Rimmington Yews West
    [0:01:36]: [ Alwaysbottin ] -------- Players Found: 0
    [0:01:36]: [ Alwaysbottin ] -------- MSI_AntiBan
    [0:01:37]: [ Alwaysbottin ] -------- Average pixel shift: 10
    [0:01:37]: [ Alwaysbottin ] -------- Player animation: Player Idle
    [0:01:37]: [ Alwaysbottin ] ---- MSI_Relocate: True
    [0:01:37]: [ Alwaysbottin ] ------ Waiting 103244 ms before relocating again
    [0:01:37]: [ Alwaysbottin ] ---- MSI_FindObjectTPA: TREE_YEW_NEW
    [0:01:37]: [ Alwaysbottin ] ------ Took 31 ms to complete
    [0:01:37]: [ Alwaysbottin ] ---- MSI_FindObjectTPA: False
    [0:01:38]: [ Alwaysbottin ] ------ Players Found: 0
    [0:01:38]: [ Alwaysbottin ] ------ Scanning for randoms...
    [0:01:38]: [ Alwaysbottin ] ------ Players Found: 0
    [0:01:38]: [ Alwaysbottin ] ------ Scanning for randoms...
    [0:01:38]: [ Alwaysbottin ] ------ Players Found: 0
    [0:01:38]: [ Alwaysbottin ] ---- MSI_FindObjectTPA: TREE_YEW_NEW
    [0:01:38]: [ Alwaysbottin ] ------ Took 31 ms to complete
    [0:01:38]: [ Alwaysbottin ] ---- MSI_FindObjectTPA: False
    [0:01:39]: [ Alwaysbottin ] ------ Players Found: 0
    [0:01:39]: [ Alwaysbottin ] ------ Scanning for randoms...
    [0:01:39]: [ Alwaysbottin ] ------ Players Found: 0
    [0:01:39]: [ Alwaysbottin ] ------ Scanning for randoms...
    [0:01:39]: [ Alwaysbottin ] ------ Players Found: 0
    [0:01:39]: [ Alwaysbottin ] ---- MSI_FindObjectTPA: TREE_YEW_NEW
    [0:01:39]: [ Alwaysbottin ] ------ Took 32 ms to complete
    [0:01:39]: [ Alwaysbottin ] ---- MSI_FindObjectTPA: False
    [0:01:40]: [ Alwaysbottin ] ------ Players Found: 0
    [0:01:40]: [ Alwaysbottin ] ------ Scanning for randoms...
    [0:01:40]: [ Alwaysbottin ] ------ Players Found: 0
    [0:01:40]: [ Alwaysbottin ] ------ Scanning for randoms...
    [0:01:40]: [ Alwaysbottin ] ------ Players Found: 0
    [0:01:40]: [ Alwaysbottin ] ---- MSI_FindObjectTPA: TREE_YEW_NEW
    [0:01:40]: [ Alwaysbottin ] ------ Took 31 ms to complete
    [0:01:40]: [ Alwaysbottin ] ---- MSI_FindObjectTPA: False
    [0:01:41]: [ Alwaysbottin ] ------ Players Found: 0
    [0:01:41]: [ Alwaysbottin ] ------ Scanning for randoms...
    [0:01:41]: [ Alwaysbottin ] ------ Players Found: 0
    [0:01:41]: [ Alwaysbottin ] ------ Scanning for randoms...
    [0:01:41]: [ Alwaysbottin ] ------ Players Found: 0
    [0:01:41]: [ Alwaysbottin ] ---- MSI_FindObjectTPA: TREE_YEW_NEW
    [0:01:41]: [ Alwaysbottin ] ------ Took 31 ms to complete
    [0:01:41]: [ Alwaysbottin ] ---- MSI_FindObjectTPA: False
    [0:01:42]: [ Alwaysbottin ] ------ Players Found: 0
    [0:01:42]: [ Alwaysbottin ] ------ Scanning for randoms...
    [0:01:42]: [ Alwaysbottin ] ------ Players Found: 0
    [0:01:42]: [ Alwaysbottin ] ------ Scanning for randoms...
    [0:01:42]: [ Alwaysbottin ] ------ Players Found: 0
    [0:01:42]: [ Alwaysbottin ] ---- MSI_FindObjectTPA: TREE_YEW_NEW
    [0:01:42]: [ Alwaysbottin ] ------ Took 32 ms to complete
    [0:01:42]: [ Alwaysbottin ] ---- MSI_FindObjectTPA: False
    [0:01:43]: [ Alwaysbottin ] ------ Players Found: 0
    [0:01:43]: [ Alwaysbottin ] ------ Scanning for randoms...
    [0:01:43]: [ Alwaysbottin ] ------ Players Found: 0
    [0:01:43]: [ Alwaysbottin ] ------ Scanning for randoms...
    [0:01:43]: [ Alwaysbottin ] ------ Players Found: 0
    [0:01:43]: [ Alwaysbottin ] ---- MSI_FindObjectTPA: TREE_YEW_NEW
    [0:01:43]: [ Alwaysbottin ] ------ Took 31 ms to complete
    [0:01:43]: [ Alwaysbottin ] ---- MSI_FindObjectTPA: False
    [0:01:44]: [ Alwaysbottin ] ------ Players Found: 0
    [0:01:44]: [ Alwaysbottin ] ------ Scanning for randoms...
    [0:01:44]: [ Alwaysbottin ] ------ Players Found: 0
    [0:01:44]: [ Alwaysbottin ] ------ Scanning for randoms...
    [0:01:44]: [ Alwaysbottin ] ------ Players Found: 0
    [0:01:44]: [ Alwaysbottin ] ---- MSI_FindObjectTPA: TREE_YEW_NEW
    [0:01:44]: [ Alwaysbottin ] ------ Took 31 ms to complete
    [0:01:44]: [ Alwaysbottin ] ---- MSI_FindObjectTPA: False
    [0:01:45]: [ Alwaysbottin ] ------ Players Found: 0
    [0:01:45]: [ Alwaysbottin ] ------ Scanning for randoms...
    [0:01:45]: [ Alwaysbottin ] ------ Players Found: 0
    [0:01:45]: [ Alwaysbottin ] ------ Scanning for randoms...
    [0:01:45]: [ Alwaysbottin ] ------ Players Found: 0
    [0:01:45]: [ Alwaysbottin ] ---- MSI_FindObjectTPA: TREE_YEW_NEW
    [0:01:45]: [ Alwaysbottin ] ------ Took 31 ms to complete
    [0:01:45]: [ Alwaysbottin ] ---- MSI_FindObjectTPA: False
    [0:01:46]: [ Alwaysbottin ] ------ Players Found: 0
    [0:01:46]: [ Alwaysbottin ] ------ Scanning for randoms...
    [0:01:46]: [ Alwaysbottin ] ------ Players Found: 0
    [0:01:46]: [ Alwaysbottin ] ------ Scanning for randoms...
    [0:01:46]: [ Alwaysbottin ] ------ Players Found: 0
    [0:01:46]: [ Alwaysbottin ] ---- MSI_FindObjectTPA: TREE_YEW_NEW
    [0:01:46]: [ Alwaysbottin ] ------ Took 16 ms to complete
    [0:01:46]: [ Alwaysbottin ] ---- MSI_FindObjectTPA: False
    [0:01:47]: [ Alwaysbottin ] ------ Players Found: 0
    [0:01:47]: [ Alwaysbottin ] ------ Scanning for randoms...
    [0:01:47]: [ Alwaysbottin ] ------ Players Found: 0
    [0:01:47]: [ Alwaysbottin ] ------ Scanning for randoms...
    [0:01:47]: [ Alwaysbottin ] ------ Players Found: 0
    [0:01:48]: [ Alwaysbottin ] ---- MSI_FindObjectTPA: TREE_YEW_NEW
    [0:01:48]: [ Alwaysbottin ] ------ Took 32 ms to complete
    [0:01:48]: [ Alwaysbottin ] ---- MSI_FindObjectTPA: False
    [0:01:48]: [ Alwaysbottin ] ------ Players Found: 0
    [0:01:48]: [ Alwaysbottin ] ------ Scanning for randoms...
    [0:01:48]: [ Alwaysbottin ] ------ Players Found: 0
    [0:01:48]: [ Alwaysbottin ] ------ Scanning for randoms...
    [0:01:48]: [ Alwaysbottin ] ------ Players Found: 0
    [0:01:49]: [ Alwaysbottin ] ---- MSI_FindObjectTPA: TREE_YEW_NEW
    [0:01:49]: [ Alwaysbottin ] ------ Took 31 ms to complete
    [0:01:49]: [ Alwaysbottin ] ---- MSI_FindObjectTPA: False
    [0:01:49]: [ Alwaysbottin ] ------ Players Found: 0
    [0:01:49]: [ Alwaysbottin ] ------ Scanning for randoms...
    [0:01:49]: [ Alwaysbottin ] ------ Players Found: 0
    [0:01:49]: [ Alwaysbottin ] ------ Scanning for randoms...
    [0:01:49]: [ Alwaysbottin ] ------ Players Found: 0
    [0:01:50]: [ Alwaysbottin ] ---- MSI_FindObjectTPA: TREE_YEW_NEW
    [0:01:50]: [ Alwaysbottin ] ------ Took 31 ms to complete
    [0:01:50]: [ Alwaysbottin ] ---- MSI_FindObjectTPA: False
    [0:01:50]: [ Alwaysbottin ] ------ Players Found: 0
    [0:01:50]: [ Alwaysbottin ] ------ Scanning for randoms...
    [0:01:50]: [ Alwaysbottin ] ------ Players Found: 0
    [0:01:50]: [ Alwaysbottin ] ------ Scanning for randoms...
    [0:01:50]: [ Alwaysbottin ] ------ Players Found: 0
    [0:01:51]: [ Alwaysbottin ] ---- MSI_FindObjectTPA: TREE_YEW_NEW
    [0:01:51]: [ Alwaysbottin ] ------ Took 31 ms to complete
    [0:01:51]: [ Alwaysbottin ] ---- MSI_FindObjectTPA: False
    [0:01:51]: [ Alwaysbottin ] ------ Players Found: 0
    [0:01:51]: [ Alwaysbottin ] ------ Scanning for randoms...
    [0:01:51]: [ Alwaysbottin ] ------ Players Found: 0
    [0:01:51]: [ Alwaysbottin ] ------ Scanning for randoms...
    [0:01:51]: [ Alwaysbottin ] ------ Players Found: 0
    [0:01:52]: [ Alwaysbottin ] ---- MSI_FindObjectTPA: TREE_YEW_NEW
    [0:01:52]: [ Alwaysbottin ] ------ Took 31 ms to complete
    [0:01:52]: [ Alwaysbottin ] ---- MSI_FindObjectTPA: False
    [0:01:52]: [ Alwaysbottin ] ------ Players Found: 0
    [0:01:52]: [ Alwaysbottin ] ------ Scanning for randoms...
    [0:01:52]: [ Alwaysbottin ] ------ Players Found: 0
    [0:01:52]: [ Alwaysbottin ] ------ Scanning for randoms...
    [0:01:52]: [ Alwaysbottin ] ------ Players Found: 0
    [0:01:52]: [ Alwaysbottin ] ------ MSI_AntiBan
    [0:01:54]: [ Alwaysbottin ] ---- MSI_FindObjectTPA: TREE_YEW_NEW
    [0:01:54]: [ Alwaysbottin ] ------ Took 31 ms to complete
    [0:01:54]: [ Alwaysbottin ] ---- MSI_FindObjectTPA: False
    [0:01:55]: [ Alwaysbottin ] ------ Players Found: 0
    [0:01:55]: [ Alwaysbottin ] ------ Scanning for randoms...
    [0:01:55]: [ Alwaysbottin ] ------ Players Found: 0
    [0:01:55]: [ Alwaysbottin ] ------ Scanning for randoms...
    [0:01:55]: [ Alwaysbottin ] ------ Players Found: 0
    [0:01:55]: [ Alwaysbottin ] ---- MSI_FindObjectTPA: TREE_YEW_NEW
    [0:01:55]: [ Alwaysbottin ] ------ Took 31 ms to complete
    [0:01:55]: [ Alwaysbottin ] ---- MSI_FindObjectTPA: False
    [0:01:55]: [ Alwaysbottin ] ------ Players Found: 0
    [0:01:55]: [ Alwaysbottin ] ------ Scanning for randoms...
    [0:01:55]: [ Alwaysbottin ] ------ Players Found: 0
    [0:01:55]: [ Alwaysbottin ] ------ Scanning for randoms...
    [0:01:55]: [ Alwaysbottin ] ------ Players Found: 0
    [0:01:56]: [ Alwaysbottin ] ---- MSI_FindObjectTPA: TREE_YEW_NEW
    [0:01:56]: [ Alwaysbottin ] ------ Took 16 ms to complete
    [0:01:56]: [ Alwaysbottin ] ---- MSI_FindObjectTPA: False
    [0:01:57]: [ Alwaysbottin ] ------ Players Found: 0
    [0:01:57]: [ Alwaysbottin ] ------ Scanning for randoms...
    [0:01:57]: [ Alwaysbottin ] ------ Players Found: 0
    [0:01:57]: [ Alwaysbottin ] ------ Scanning for randoms...
    [0:01:57]: [ Alwaysbottin ] ------ Players Found: 0
    [0:01:57]: [ Alwaysbottin ] ---- MSI_FindObjectTPA: TREE_YEW_NEW
    [0:01:57]: [ Alwaysbottin ] ------ Took 32 ms to complete
    [0:01:57]: [ Alwaysbottin ] ---- MSI_FindObjectTPA: False
    [0:01:58]: [ Alwaysbottin ] ------ Players Found: 0
    [0:01:58]: [ Alwaysbottin ] ------ Scanning for randoms...
    [0:01:58]: [ Alwaysbottin ] ------ Players Found: 0
    [0:01:58]: [ Alwaysbottin ] ------ Scanning for randoms...
    [0:01:58]: [ Alwaysbottin ] ------ Players Found: 0
    [0:01:58]: [ Alwaysbottin ] ---- MSI_FindObjectTPA: TREE_YEW_NEW
    [0:01:58]: [ Alwaysbottin ] ------ Took 31 ms to complete
    [0:01:58]: [ Alwaysbottin ] ---- MSI_FindObjectTPA: False
    [0:01:58]: [ Alwaysbottin ] ------ Players Found: 0
    [0:01:58]: [ Alwaysbottin ] ------ Scanning for randoms...
    [0:01:59]: [ Alwaysbottin ] ------ Players Found: 0
    [0:01:59]: [ Alwaysbottin ] ------ Scanning for randoms...
    [0:01:59]: [ Alwaysbottin ] ------ Players Found: 0
    [0:01:59]: [ Alwaysbottin ] ---- MSI_FindObjectTPA: TREE_YEW_NEW
    [0:01:59]: [ Alwaysbottin ] ------ Took 31 ms to complete
    [0:01:59]: [ Alwaysbottin ] ---- MSI_FindObjectTPA: False
    [0:01:59]: [ Alwaysbottin ] ------ Players Found: 0
    [0:01:59]: [ Alwaysbottin ] ------ Scanning for randoms...
    [0:02:00]: [ Alwaysbottin ] ------ Players Found: 0
    [0:02:00]: [ Alwaysbottin ] ------ Scanning for randoms...
    [0:02:00]: [ Alwaysbottin ] ------ Players Found: 0
    [0:02:00]: [ Alwaysbottin ] ---- MSI_FindObjectTPA: TREE_YEW_NEW
    [0:02:00]: [ Alwaysbottin ] ------ Took 15 ms to complete
    [0:02:00]: [ Alwaysbottin ] ---- MSI_FindObjectTPA: False
    [0:02:00]: [ Alwaysbottin ] ------ Players Found: 0
    [0:02:01]: [ Alwaysbottin ] ------ Scanning for randoms...
    [0:02:01]: [ Alwaysbottin ] ------ Players Found: 0
    [0:02:01]: [ Alwaysbottin ] ------ Scanning for randoms...
    [0:02:01]: [ Alwaysbottin ] ------ Players Found: 0
    [0:02:01]: [ Alwaysbottin ] ---- MSI_FindObjectTPA: TREE_YEW_NEW
    [0:02:01]: [ Alwaysbottin ] ------ Took 31 ms to complete
    [0:02:01]: [ Alwaysbottin ] ---- MSI_FindObjectTPA: False
    [0:02:02]: [ Alwaysbottin ] ------ Players Found: 0
    [0:02:02]: [ Alwaysbottin ] ------ Scanning for randoms...
    [0:02:02]: [ Alwaysbottin ] ------ Players Found: 0
    [0:02:02]: [ Alwaysbottin ] ------ Scanning for randoms...
    [0:02:02]: [ Alwaysbottin ] ------ Players Found: 0
    [0:02:02]: [ Alwaysbottin ] ---- MSI_FindObjectTPA: TREE_YEW_NEW
    [0:02:02]: [ Alwaysbottin ] ------ Took 32 ms to complete
    [0:02:02]: [ Alwaysbottin ] ---- MSI_FindObjectTPA: False
    [0:02:03]: [ Alwaysbottin ] ------ Players Found: 0
    [0:02:03]: [ Alwaysbottin ] ------ Scanning for randoms...
    [0:02:03]: [ Alwaysbottin ] ------ Players Found: 0
    [0:02:03]: [ Alwaysbottin ] ------ Scanning for randoms...
    [0:02:03]: [ Alwaysbottin ] ------ Players Found: 0
    [0:02:03]: [ Alwaysbottin ] ---- MSI_FindObjectTPA: TREE_YEW_NEW
    [0:02:03]: [ Alwaysbottin ] ------ Took 32 ms to complete
    [0:02:03]: [ Alwaysbottin ] ---- MSI_FindObjectTPA: False
    [0:02:04]: [ Alwaysbottin ] ------ Players Found: 0
    [0:02:04]: [ Alwaysbottin ] ------ Scanning for randoms...
    [0:02:04]: [ Alwaysbottin ] ------ Players Found: 0
    [0:02:04]: [ Alwaysbottin ] ------ Scanning for randoms...
    [0:02:04]: [ Alwaysbottin ] ------ Players Found: 0
    [0:02:04]: [ Alwaysbottin ] ---- MSI_FindObjectTPA: TREE_YEW_NEW
    [0:02:04]: [ Alwaysbottin ] ------ Took 31 ms to complete
    [0:02:04]: [ Alwaysbottin ] ---- MSI_FindObjectTPA: False
    [0:02:05]: [ Alwaysbottin ] ------ Players Found: 0
    [0:02:05]: [ Alwaysbottin ] ------ Scanning for randoms...
    [0:02:05]: [ Alwaysbottin ] ------ Players Found: 0
    [0:02:05]: [ Alwaysbottin ] ------ Scanning for randoms...
    [0:02:05]: [ Alwaysbottin ] ------ Players Found: 0
    [0:02:06]: [ Alwaysbottin ] ---- MSI_FindObjectTPA: TREE_YEW_NEW
    [0:02:06]: [ Alwaysbottin ] ------ Took 32 ms to complete
    [0:02:06]: [ Alwaysbottin ] ---- MSI_FindObjectTPA: False
    [0:02:06]: [ Alwaysbottin ] ------ Players Found: 0
    [0:02:06]: [ Alwaysbottin ] ------ Scanning for randoms...
    [0:02:06]: [ Alwaysbottin ] ------ Players Found: 0
    [0:02:06]: [ Alwaysbottin ] ------ Scanning for randoms...
    [0:02:06]: [ Alwaysbottin ] ------ Players Found: 0
    [0:02:06]: [ Alwaysbottin ] -- MSI_AutoObjects: False
    [0:02:06]: [ Alwaysbottin ] ---- MSI_TimedOut: Suspicion of connection loss
    [0:02:18]: [ Alwaysbottin ] -- MSI_SetupSPS: Surface: Runescape Surface, Areas: ['9_9', '8_9', '10_9']
    [0:02:18]: [ Alwaysbottin ] -- MSI_SetupPlayer
    [0:02:18]: [ Alwaysbottin ] ---- Player is not logged in
    [0:02:21]: World: 19, Players: 153, Members: False, PvP: False
    [0:02:22]: World 19 selected.
    [0:02:42]: [ Alwaysbottin ] ------ Players Found: 0
    [0:02:42]: [ Alwaysbottin ] ------ Scanning for randoms...
    [0:02:45]: [ Alwaysbottin ] ---- MSI_SetPlayerLoc
    [0:02:45]: [ Alwaysbottin ] ------ MSI_AtLocation
    [0:02:45]: [ Alwaysbottin ] ---------- MSI_GetMyPos(): (3590, 3730)
    [0:02:45]: [ Alwaysbottin ] -------- Checking sub-location: Port Sarim Deposit Box
    [0:02:45]: [ Alwaysbottin ] -------- Player not at Port Sarim Deposit Box
    [0:02:45]: [ Alwaysbottin ] ------ MSI_AtLocation: False
    [0:02:45]: [ Alwaysbottin ] ------ MSI_AtLocation
    [0:02:45]: [ Alwaysbottin ] ---------- MSI_GetMyPos(): (3590, 3730)
    [0:02:45]: [ Alwaysbottin ] -------- Checking sub-location: Rimmington Yews East
    [0:02:45]: [ Alwaysbottin ] -------- Checking sub-location: Rimmington Yews Central
    [0:02:45]: [ Alwaysbottin ] -------- Checking sub-location: Rimmington Yews West
    [0:02:45]: [ Alwaysbottin ] ---------- MSI_BoxToMM(): (624, 77, 633, 91)
    [0:02:48]: [ Alwaysbottin ] -------- Player is at Rimmington Yews West
    [0:02:48]: [ Alwaysbottin ] ------ MSI_AtLocation: True
    [0:02:48]: [ Alwaysbottin ] ------ Player's location: Rimmington Yews
    [0:02:48]: [ Alwaysbottin ] ---- MSI_SetPlayerLoc: True
    [0:02:48]: [ Alwaysbottin ] ---- MSI_SetSkillLevels
    [0:02:48]: [ Alwaysbottin ] ------ [HOOKED] CharacterStats_FunctionCall: CharacterStats
    [0:02:48]: [ Alwaysbottin ] ---------- Bobzilla_GetData: Getting skill levels
    [0:02:49]: [ Alwaysbottin ] ---------- Player Found in XML, Updating
    [0:02:49]: [ Alwaysbottin ] ------ [HOOKED] CharacterStats_FunctionCall: CharacterStats: 1
    [0:02:49]: [ Alwaysbottin ] ------ Woodcutting level hasn't changed
    [0:02:49]: [ Alwaysbottin ] ---- MSI_SetSkillLevels: Finished
    [0:02:50]: [ Alwaysbottin ] ---- MSI_SetupWC/Mining
    [0:02:50]: [ Alwaysbottin ] ------ Best tool for Woodcutting is Dragon Hatchet
    [0:02:50]: [ Alwaysbottin ] ------ MSI_FindTool
    [0:02:50]: [ Alwaysbottin ] -------- Searching Inventory tab
    [0:02:50]: [ Alwaysbottin ] -------- Failed to find DTM of Dragon Hatchet
    [0:02:50]: [ Alwaysbottin ] ------ MSI_FindTool: False
    [0:02:50]: [ Alwaysbottin ] ------ MSI_FindTool
    [0:02:50]: [ Alwaysbottin ] -------- Searching Inventory tab
    [0:02:50]: [ Alwaysbottin ] -------- Found DTM of Rune Hatchet
    [0:02:51]: [ Alwaysbottin ] -------- MSI_EquipItem
    [0:02:51]: [ Alwaysbottin ] ---------- Attempting to equip Rune Hatchet
    [0:02:51]: [ Alwaysbottin ] ---------- Player doesn't have required level
    [0:02:51]: [ Alwaysbottin ] -------- MSI_EquipItem: False
    [0:02:51]: [ Alwaysbottin ] ------ MSI_FindTool: True
    [0:02:51]: [ Alwaysbottin ] ---- MSI_SetupWC/Mining: True
    [0:02:51]: [ Alwaysbottin ] -- MSI_SetupPlayer: True
    [0:02:52]: [ Alwaysbottin ] -- MSI_Walk
    [0:02:52]: [ Alwaysbottin ] ---- Player's Location = Rimmington Yews
    [0:02:52]: [ Alwaysbottin ] ---- MSI_AtLocation
    [0:02:55]: [ Alwaysbottin ] -------- MSI_GetMyPos(): (3590, 3730)
    [0:02:55]: [ Alwaysbottin ] ------ Checking sub-location: Rimmington Yews East
    [0:02:55]: [ Alwaysbottin ] ------ Checking sub-location: Rimmington Yews Central
    [0:02:55]: [ Alwaysbottin ] ------ Checking sub-location: Rimmington Yews West
    [0:02:55]: [ Alwaysbottin ] -------- MSI_BoxToMM(): (624, 77, 633, 91)
    [0:02:57]: [ Alwaysbottin ] ------ Player is at Rimmington Yews West
    [0:02:57]: [ Alwaysbottin ] ---- MSI_AtLocation: True
    [0:02:57]: [ Alwaysbottin ] -- MSI_Walk: True
    [0:02:57]: [ Alwaysbottin ] -- MSI_AutoObjects
    [0:02:57]: [ Alwaysbottin ] ---- MSI_FindObjectTPA: TREE_YEW_NEW
    [0:02:57]: [ Alwaysbottin ] ------ Took 16 ms to complete
    [0:02:57]: [ Alwaysbottin ] ---- MSI_FindObjectTPA: False
    [0:02:58]: [ Alwaysbottin ] ------ Players Found: 0
    [0:02:58]: [ Alwaysbottin ] ------ Scanning for randoms...
    [0:02:58]: [ Alwaysbottin ] ------ Players Found: 0
    [0:02:58]: [ Alwaysbottin ] ------ Scanning for randoms...
    [0:02:58]: [ Alwaysbottin ] ------ Players Found: 0
    [0:02:58]: [ Alwaysbottin ] ------ MSI_AntiBan
    [0:03:01]: [ Alwaysbottin ] ---- MSI_FindObjectTPA: TREE_YEW_NEW
    [0:03:02]: [ Alwaysbottin ] ------ Took 32 ms to complete
    [0:03:02]: [ Alwaysbottin ] ---- MSI_FindObjectTPA: False
    [0:03:02]: [ Alwaysbottin ] ------ Players Found: 0
    [0:03:02]: [ Alwaysbottin ] ------ Scanning for randoms...
    [0:03:02]: [ Alwaysbottin ] ------ Players Found: 0
    [0:03:02]: [ Alwaysbottin ] ------ Scanning for randoms...
    [0:03:02]: [ Alwaysbottin ] ------ Players Found: 0
    [0:03:03]: [ Alwaysbottin ] ---- MSI_Relocate (Rimmington Yews)
    [0:03:05]: [ Alwaysbottin ] -------- MSI_GetMyPos(): (3590, 3730)
    [0:03:06]: [ Alwaysbottin ] -------- MSI_BoxToMM(): (624, 77, 633, 91)
    [0:03:06]: [ Alwaysbottin ] ------ At sub-location Rimmington Yews West
    [0:03:06]: [ Alwaysbottin ] -------- Players Found: 0
    [0:03:06]: [ Alwaysbottin ] -------- Scanning for randoms...
    [0:03:06]: [ Alwaysbottin ] ------ MSI_WalkTPA
    [0:03:06]: [ Alwaysbottin ] -------- Path: [(3590, 3730), (3575, 3749)]
    [0:03:06]: [ Alwaysbottin ] ---------- MSI_PointOnPath: Index = 2
    [0:03:06]: [ Alwaysbottin ] ---------- MSI_PointOnPath: Index = 0
    [0:03:06]: [ Alwaysbottin ] ---------- MSI_PointOnPath: Index = 0
    [0:03:06]: [ Alwaysbottin ] ---------- Current Energy: 100
    [0:03:06]: [ Alwaysbottin ] -------- Next Point: 2 (3575, 3749)
    [0:03:07]: [ Alwaysbottin ] ---------- Players Found: 0
    [0:03:07]: [ Alwaysbottin ] ---------- Average pixel shift: 148
    [0:03:07]: [ Alwaysbottin ] ---------- Flag distance: 22
    [0:03:07]: [ Alwaysbottin ] ---------- Players Found: 0
    [0:03:07]: [ Alwaysbottin ] ---------- Average pixel shift: 123
    [0:03:07]: [ Alwaysbottin ] ---------- Flag distance: 21
    [0:03:07]: [ Alwaysbottin ] ---------- Players Found: 0
    [0:03:07]: [ Alwaysbottin ] ---------- Average pixel shift: 233
    [0:03:07]: [ Alwaysbottin ] ---------- Flag distance: 20
    [0:03:07]: [ Alwaysbottin ] ---------- Players Found: 0
    [0:03:07]: [ Alwaysbottin ] ---------- Average pixel shift: 399
    [0:03:07]: [ Alwaysbottin ] ---------- Flag distance: 19
    [0:03:07]: [ Alwaysbottin ] ---------- Players Found: 0
    [0:03:08]: [ Alwaysbottin ] ---------- Average pixel shift: 600
    [0:03:08]: [ Alwaysbottin ] ---------- Flag distance: 14
    [0:03:08]: [ Alwaysbottin ] ---------- Players Found: 0
    [0:03:08]: [ Alwaysbottin ] ---------- Average pixel shift: 396
    [0:03:08]: [ Alwaysbottin ] ---------- Flag distance: 14
    [0:03:08]: [ Alwaysbottin ] ---------- Players Found: 0
    [0:03:08]: [ Alwaysbottin ] ---------- Average pixel shift: 347
    [0:03:08]: [ Alwaysbottin ] ---------- Flag distance: 13
    [0:03:08]: [ Alwaysbottin ] ---------- Players Found: 0
    [0:03:08]: [ Alwaysbottin ] ---------- Average pixel shift: 195
    [0:03:08]: [ Alwaysbottin ] ---------- Flag distance: 13
    [0:03:08]: [ Alwaysbottin ] ---------- Players Found: 0
    [0:03:08]: [ Alwaysbottin ] ---------- Average pixel shift: 409
    [0:03:08]: [ Alwaysbottin ] ---------- Flag distance: -1
    [0:03:08]: [ Alwaysbottin ] ---------- Players Found: 0
    [0:03:08]: [ Alwaysbottin ] ---------- Average pixel shift: 423
    [0:03:09]: [ Alwaysbottin ] ---------- Average pixel shift: 532
    [0:03:09]: [ Alwaysbottin ] ---------- Players Found: 0
    [0:03:09]: [ Alwaysbottin ] ---------- Average pixel shift: 582
    [0:03:09]: [ Alwaysbottin ] ---------- Average pixel shift: 290
    [0:03:09]: [ Alwaysbottin ] ---------- Players Found: 0
    [0:03:09]: [ Alwaysbottin ] ---------- Average pixel shift: 588
    [0:03:09]: [ Alwaysbottin ] ---------- Average pixel shift: 526
    [0:03:09]: [ Alwaysbottin ] ---------- Players Found: 0
    [0:03:09]: [ Alwaysbottin ] ---------- Average pixel shift: 415
    [0:03:09]: [ Alwaysbottin ] ---------- Average pixel shift: 332
    [0:03:09]: [ Alwaysbottin ] ---------- Players Found: 0
    [0:03:10]: [ Alwaysbottin ] ---------- Average pixel shift: 192
    [0:03:10]: [ Alwaysbottin ] ---------- Average pixel shift: 370
    [0:03:10]: [ Alwaysbottin ] ---------- Players Found: 0
    [0:03:10]: [ Alwaysbottin ] ---------- Average pixel shift: 305
    [0:03:10]: [ Alwaysbottin ] ---------- Average pixel shift: 321
    [0:03:10]: [ Alwaysbottin ] ---------- Players Found: 0
    [0:03:10]: [ Alwaysbottin ] ---------- Average pixel shift: 143
    [0:03:10]: [ Alwaysbottin ] ---------- Average pixel shift: 170
    [0:03:10]: [ Alwaysbottin ] ---------- Players Found: 0
    [0:03:11]: [ Alwaysbottin ] ---------- Average pixel shift: 138
    [0:03:11]: [ Alwaysbottin ] ---------- Average pixel shift: 77
    [0:03:11]: [ Alwaysbottin ] ---------- Players Found: 0
    [0:03:11]: [ Alwaysbottin ] ---------- Average pixel shift: 0
    [0:03:11]: [ Alwaysbottin ] ---------- Player animation: Player Idle
    [0:03:11]: [ Alwaysbottin ] ---------- MSI_GetMyPos(): (3570, 3750)
    [0:03:11]: [ Alwaysbottin ] ---------- MSI_PointOnPath: Index = 2
    [0:03:11]: [ Alwaysbottin ] -------- Attempts: 1
    [0:03:11]: [ Alwaysbottin ] -------- Distance: 5
    [0:03:11]: [ Alwaysbottin ] ---------- Players Found: 0
    [0:03:11]: [ Alwaysbottin ] ---------- Average pixel shift: 0
    [0:03:11]: [ Alwaysbottin ] ---------- Player animation: Player Idle
    [0:03:11]: [ Alwaysbottin ] ------ MSI_WalkTPA: True
    [0:03:11]: [ Alwaysbottin ] ------ Relocating to sub-location: Rimmington Yews South
    [0:03:14]: [ Alwaysbottin ] -------- Players Found: 0
    [0:03:14]: [ Alwaysbottin ] -------- Average pixel shift: 318
    [0:03:14]: [ Alwaysbottin ] -------- Average pixel shift: 17
    [0:03:14]: [ Alwaysbottin ] -------- Player animation: Player Idle
    [0:03:14]: [ Alwaysbottin ] ---- MSI_Relocate: True
    [0:03:14]: [ Alwaysbottin ] ---- MSI_FindObjectTPA: TREE_YEW_NEW
    [0:03:14]: [ Alwaysbottin ] ------ Took 15 ms to complete
    [0:03:14]: [ Alwaysbottin ] ---- MSI_FindObjectTPA: False
    [0:03:14]: [ Alwaysbottin ] ------ Players Found: 0
    [0:03:14]: [ Alwaysbottin ] ------ Scanning for randoms...
    [0:03:14]: [ Alwaysbottin ] ------ Players Found: 0
    [0:03:14]: [ Alwaysbottin ] ------ Scanning for randoms...
    [0:03:14]: [ Alwaysbottin ] ------ Players Found: 0
    [0:03:15]: [ Alwaysbottin ] ---- MSI_FindObjectTPA: TREE_YEW_NEW
    [0:03:15]: [ Alwaysbottin ] ------ Took 31 ms to complete
    [0:03:15]: [ Alwaysbottin ] ---- MSI_FindObjectTPA: False
    [0:03:15]: [ Alwaysbottin ] ------ Players Found: 0
    [0:03:15]: [ Alwaysbottin ] ------ Scanning for randoms...
    [0:03:15]: [ Alwaysbottin ] ------ Players Found: 0
    [0:03:15]: [ Alwaysbottin ] ------ Scanning for randoms...
    [0:03:15]: [ Alwaysbottin ] ------ Players Found: 0
    [0:03:16]: [ Alwaysbottin ] ---- MSI_Relocate (Rimmington Yews)
    [0:03:18]: [ Alwaysbottin ] -------- MSI_GetMyPos(): (3570, 3750)
    [0:03:19]: [ Alwaysbottin ] -------- MSI_BoxToMM(): (625, 78, 640, 90)
    [0:03:19]: [ Alwaysbottin ] ------ At sub-location Rimmington Yews South
    [0:03:19]: [ Alwaysbottin ] -------- Players Found: 0
    [0:03:19]: [ Alwaysbottin ] -------- Scanning for randoms...
    [0:03:19]: [ Alwaysbottin ] ------ MSI_WalkTPA
    [0:03:19]: [ Alwaysbottin ] -------- Path: [(3570, 3750), (3591, 3729)]
    [0:03:19]: [ Alwaysbottin ] ---------- MSI_PointOnPath: Index = 2
    [0:03:19]: [ Alwaysbottin ] ---------- MSI_PointOnPath: Index = 0
    [0:03:19]: [ Alwaysbottin ] ---------- MSI_PointOnPath: Index = 0
    [0:03:19]: [ Alwaysbottin ] ---------- Current Energy: 100
    [0:03:19]: [ Alwaysbottin ] -------- Next Point: 2 (3591, 3729)
    [0:03:20]: [ Alwaysbottin ] ---------- Players Found: 0
    [0:03:20]: [ Alwaysbottin ] ---------- Average pixel shift: 0
    [0:03:20]: [ Alwaysbottin ] ---------- Player animation: Player Idle
    [0:03:20]: [ Alwaysbottin ] ---------- MSI_GetMyPos(): (3570, 3750)
    [0:03:20]: [ Alwaysbottin ] ---------- MSI_PointOnPath: Index = 0
    [0:03:20]: [ Alwaysbottin ] -------- Attempts: 1
    [0:03:20]: [ Alwaysbottin ] -------- Distance: 30
    [0:03:20]: [ Alwaysbottin ] ---------- Current Energy: 100
    [0:03:20]: [ Alwaysbottin ] -------- Next Point: 2 (3591, 3729)
    [0:03:21]: [ Alwaysbottin ] ---------- Players Found: 0
    [0:03:21]: [ Alwaysbottin ] ---------- Average pixel shift: 414
    [0:03:21]: [ Alwaysbottin ] ---------- Flag distance: 26
    [0:03:21]: [ Alwaysbottin ] ---------- Players Found: 0
    [0:03:21]: [ Alwaysbottin ] ---------- Average pixel shift: 405
    [0:03:21]: [ Alwaysbottin ] ---------- Flag distance: 25
    [0:03:21]: [ Alwaysbottin ] ---------- Players Found: 0
    [0:03:21]: [ Alwaysbottin ] ---------- Average pixel shift: 630
    [0:03:21]: [ Alwaysbottin ] ---------- Flag distance: 22
    [0:03:21]: [ Alwaysbottin ] ---------- Players Found: 0
    [0:03:21]: [ Alwaysbottin ] ---------- Average pixel shift: 599
    [0:03:21]: [ Alwaysbottin ] ---------- Flag distance: 19
    [0:03:21]: [ Alwaysbottin ] ---------- Players Found: 0
    [0:03:22]: [ Alwaysbottin ] ---------- Average pixel shift: 230
    [0:03:22]: [ Alwaysbottin ] ---------- Flag distance: 17
    [0:03:22]: [ Alwaysbottin ] ---------- Players Found: 0
    [0:03:22]: [ Alwaysbottin ] ---------- Average pixel shift: 100
    [0:03:22]: [ Alwaysbottin ] ---------- Flag distance: 15
    [0:03:22]: [ Alwaysbottin ] ---------- Players Found: 0
    [0:03:22]: [ Alwaysbottin ] ---------- Average pixel shift: 144
    [0:03:22]: [ Alwaysbottin ] ---------- Flag distance: 13
    [0:03:22]: [ Alwaysbottin ] ---------- Players Found: 0
    [0:03:22]: [ Alwaysbottin ] ---------- Average pixel shift: 455
    [0:03:22]: [ Alwaysbottin ] ---------- Flag distance: -1
    [0:03:22]: [ Alwaysbottin ] ---------- Players Found: 0
    [0:03:22]: [ Alwaysbottin ] ---------- Average pixel shift: 611
    [0:03:22]: [ Alwaysbottin ] ---------- Average pixel shift: 396
    [0:03:22]: [ Alwaysbottin ] ---------- MSI_AntiBan
    [0:03:23]: [ Alwaysbottin ] ---------- Players Found: 0
    [0:03:23]: [ Alwaysbottin ] ---------- Average pixel shift: 226
    [0:03:24]: [ Alwaysbottin ] ---------- Average pixel shift: 216
    [0:03:24]: [ Alwaysbottin ] ---------- Players Found: 0
    [0:03:24]: [ Alwaysbottin ] ---------- Average pixel shift: 338
    [0:03:24]: [ Alwaysbottin ] ---------- Average pixel shift: 197
    [0:03:24]: [ Alwaysbottin ] ---------- Players Found: 0
    [0:03:24]: [ Alwaysbottin ] ---------- Average pixel shift: 135
    [0:03:24]: [ Alwaysbottin ] ---------- Average pixel shift: 44
    [0:03:24]: [ Alwaysbottin ] ---------- Player animation: Player Idle
    [0:03:25]: [ Alwaysbottin ] ---------- MSI_GetMyPos(): (3595, 3725)
    [0:03:25]: [ Alwaysbottin ] ---------- MSI_PointOnPath: Index = 2
    [0:03:25]: [ Alwaysbottin ] -------- Attempts: 2
    [0:03:25]: [ Alwaysbottin ] -------- Distance: 6
    [0:03:25]: [ Alwaysbottin ] ---------- Players Found: 0
    [0:03:25]: [ Alwaysbottin ] ---------- Average pixel shift: 33
    [0:03:25]: [ Alwaysbottin ] ---------- Player animation: Player Idle
    [0:03:25]: [ Alwaysbottin ] ------ MSI_WalkTPA: True
    [0:03:25]: [ Alwaysbottin ] ------ Relocating to sub-location: Rimmington Yews West
    [0:03:27]: [ Alwaysbottin ] -------- Players Found: 0
    [0:03:27]: [ Alwaysbottin ] -------- Average pixel shift: 52
    [0:03:27]: [ Alwaysbottin ] -------- Player animation: Player Idle
    [0:03:27]: [ Alwaysbottin ] ---- MSI_Relocate: True
    [0:03:27]: [ Alwaysbottin ] ---- MSI_FindObjectTPA: TREE_YEW_NEW
    [0:03:27]: [ Alwaysbottin ] ------ Took 32 ms to complete
    [0:03:27]: [ Alwaysbottin ] ---- MSI_FindObjectTPA: False
    [0:03:28]: [ Alwaysbottin ] ------ Players Found: 0
    [0:03:28]: [ Alwaysbottin ] ------ Scanning for randoms...
    [0:03:28]: [ Alwaysbottin ] ------ Players Found: 0
    [0:03:28]: [ Alwaysbottin ] ------ Scanning for randoms...
    [0:03:28]: [ Alwaysbottin ] ------ Players Found: 0
    [0:03:28]: [ Alwaysbottin ] ---- MSI_FindObjectTPA: TREE_YEW_NEW
    [0:03:28]: [ Alwaysbottin ] ------ Took 15 ms to complete
    [0:03:28]: [ Alwaysbottin ] ---- MSI_FindObjectTPA: False
    [0:03:29]: [ Alwaysbottin ] ------ Players Found: 0
    [0:03:29]: [ Alwaysbottin ] ------ Scanning for randoms...
    [0:03:29]: [ Alwaysbottin ] ------ Players Found: 0
    [0:03:29]: [ Alwaysbottin ] ------ Scanning for randoms...
    [0:03:29]: [ Alwaysbottin ] ------ Players Found: 0
    [0:03:30]: [ Alwaysbottin ] ---- MSI_Relocate (Rimmington Yews)
    [0:03:32]: [ Alwaysbottin ] -------- MSI_GetMyPos(): (3595, 3725)
    [0:03:32]: [ Alwaysbottin ] -------- MSI_BoxToMM(): (619, 82, 628, 96)
    [0:03:32]: [ Alwaysbottin ] ------ At sub-location Rimmington Yews West
    [0:03:32]: [ Alwaysbottin ] -------- Players Found: 0
    [0:03:32]: [ Alwaysbottin ] -------- Scanning for randoms...
    [0:03:32]: [ Alwaysbottin ] ------ MSI_WalkTPA
    [0:03:32]: [ Alwaysbottin ] -------- Path: [(3595, 3725), (3567, 3725)]
    [0:03:32]: [ Alwaysbottin ] ---------- MSI_PointOnPath: Index = 2
    [0:03:33]: [ Alwaysbottin ] ---------- MSI_PointOnPath: Index = 0
    [0:03:33]: [ Alwaysbottin ] ---------- MSI_PointOnPath: Index = 0
    [0:03:33]: [ Alwaysbottin ] ---------- Current Energy: 100
    [0:03:33]: [ Alwaysbottin ] -------- Next Point: 2 (3567, 3725)
    [0:03:33]: [ Alwaysbottin ] ---------- Players Found: 0
    [0:03:34]: [ Alwaysbottin ] ---------- Average pixel shift: 7
    [0:03:34]: [ Alwaysbottin ] ---------- Player animation: Player Idle
    [0:03:34]: [ Alwaysbottin ] ---------- MSI_GetMyPos(): (3595, 3725)
    [0:03:34]: [ Alwaysbottin ] ---------- MSI_PointOnPath: Index = 0
    [0:03:34]: [ Alwaysbottin ] -------- Attempts: 1
    [0:03:34]: [ Alwaysbottin ] -------- Distance: 28
    [0:03:34]: [ Alwaysbottin ] ---------- Current Energy: 98
    [0:03:34]: [ Alwaysbottin ] -------- Next Point: 2 (3567, 3725)
    [0:03:34]: [ Alwaysbottin ] ---------- Players Found: 0
    [0:03:35]: [ Alwaysbottin ] ---------- Average pixel shift: 100
    [0:03:35]: [ Alwaysbottin ] ---------- Flag distance: 24
    [0:03:35]: [ Alwaysbottin ] ---------- Players Found: 0
    [0:03:35]: [ Alwaysbottin ] ---------- Average pixel shift: 81
    [0:03:35]: [ Alwaysbottin ] ---------- Flag distance: 23
    [0:03:35]: [ Alwaysbottin ] ---------- Players Found: 0
    [0:03:35]: [ Alwaysbottin ] ---------- Average pixel shift: 157
    [0:03:35]: [ Alwaysbottin ] ---------- Flag distance: 22
    [0:03:35]: [ Alwaysbottin ] ---------- Players Found: 0
    [0:03:35]: [ Alwaysbottin ] ---------- Average pixel shift: 562
    [0:03:35]: [ Alwaysbottin ] ---------- Flag distance: 20
    [0:03:35]: [ Alwaysbottin ] ---------- Players Found: 0
    [0:03:35]: [ Alwaysbottin ] ---------- Average pixel shift: 619
    [0:03:35]: [ Alwaysbottin ] ---------- Flag distance: 19
    [0:03:35]: [ Alwaysbottin ] ---------- Players Found: 0
    [0:03:35]: [ Alwaysbottin ] ---------- Average pixel shift: 403
    [0:03:35]: [ Alwaysbottin ] ---------- Flag distance: 18
    [0:03:35]: [ Alwaysbottin ] ---------- Players Found: 0
    [0:03:35]: [ Alwaysbottin ] ---------- Average pixel shift: 539
    [0:03:35]: [ Alwaysbottin ] ---------- Flag distance: 17
    [0:03:35]: [ Alwaysbottin ] ---------- Players Found: 0
    [0:03:36]: [ Alwaysbottin ] ---------- Average pixel shift: 380
    [0:03:36]: [ Alwaysbottin ] ---------- Flag distance: 15
    [0:03:36]: [ Alwaysbottin ] ---------- Players Found: 0
    [0:03:36]: [ Alwaysbottin ] ---------- Average pixel shift: 417
    [0:03:36]: [ Alwaysbottin ] ---------- Flag distance: 13
    [0:03:36]: [ Alwaysbottin ] ---------- Players Found: 0
    [0:03:36]: [ Alwaysbottin ] ---------- Average pixel shift: 194
    [0:03:36]: [ Alwaysbottin ] ---------- Flag distance: 11
    [0:03:36]: [ Alwaysbottin ] ---------- Players Found: 0
    [0:03:36]: [ Alwaysbottin ] ---------- Average pixel shift: 414
    [0:03:36]: [ Alwaysbottin ] ---------- Flag distance: 10
    [0:03:36]: [ Alwaysbottin ] ---------- Players Found: 0
    [0:03:36]: [ Alwaysbottin ] ---------- Average pixel shift: 397
    [0:03:36]: [ Alwaysbottin ] ---------- Average pixel shift: 240
    [0:03:36]: [ Alwaysbottin ] ---------- Players Found: 0
    [0:03:37]: [ Alwaysbottin ] ---------- Average pixel shift: 124
    [0:03:37]: [ Alwaysbottin ] ---------- Average pixel shift: 64
    [0:03:37]: [ Alwaysbottin ] ---------- Player animation: Player Idle
    [0:03:37]: [ Alwaysbottin ] ---------- MSI_GetMyPos(): (3565, 3730)
    [0:03:37]: [ Alwaysbottin ] ---------- MSI_PointOnPath: Index = 2
    [0:03:37]: [ Alwaysbottin ] -------- Attempts: 2
    [0:03:37]: [ Alwaysbottin ] -------- Distance: 5
    [0:03:37]: [ Alwaysbottin ] ---------- Players Found: 0
    [0:03:37]: [ Alwaysbottin ] ---------- Average pixel shift: 148
    [0:03:37]: [ Alwaysbottin ] ---------- Average pixel shift: 235
    [0:03:37]: [ Alwaysbottin ] ---------- Players Found: 0
    [0:03:37]: [ Alwaysbottin ] ---------- Average pixel shift: 106
    [0:03:38]: [ Alwaysbottin ] ---------- Average pixel shift: 188
    [0:03:38]: [ Alwaysbottin ] ---------- Players Found: 0
    [0:03:38]: [ Alwaysbottin ] ---------- MSI_AntiBan
    [0:03:38]: [ Alwaysbottin ] ---------- Average pixel shift: 19
    [0:03:38]: [ Alwaysbottin ] ---------- Player animation: Player Idle
    [0:03:38]: [ Alwaysbottin ] ------ MSI_WalkTPA: True
    [0:03:38]: [ Alwaysbottin ] ------ Relocating to sub-location: Rimmington Yews Central
    [0:03:41]: [ Alwaysbottin ] -------- Players Found: 0
    [0:03:41]: [ Alwaysbottin ] -------- Average pixel shift: 426
    [0:03:41]: [ Alwaysbottin ] -------- Average pixel shift: 48
    [0:03:41]: [ Alwaysbottin ] -------- Player animation: Player Idle
    [0:03:41]: [ Alwaysbottin ] ---- MSI_Relocate: True
    [0:03:41]: [ Alwaysbottin ] ------ Waiting 98759 ms before relocating again
    [0:03:41]: [ Alwaysbottin ] ---- MSI_FindObjectTPA: TREE_YEW_NEW
    [0:03:41]: [ Alwaysbottin ] ------ Took 32 ms to complete
    [0:03:41]: [ Alwaysbottin ] ---- MSI_FindObjectTPA: False
    [0:03:41]: [ Alwaysbottin ] ------ Players Found: 0
    [0:03:41]: [ Alwaysbottin ] ------ Scanning for randoms...
    [0:03:41]: [ Alwaysbottin ] ------ Players Found: 0
    [0:03:41]: [ Alwaysbottin ] ------ Scanning for randoms...
    [0:03:41]: [ Alwaysbottin ] ------ Players Found: 0
    [0:03:42]: [ Alwaysbottin ] ---- MSI_FindObjectTPA: TREE_YEW_NEW
    [0:03:42]: [ Alwaysbottin ] ------ Took 31 ms to complete
    [0:03:42]: [ Alwaysbottin ] ---- MSI_FindObjectTPA: False
    [0:03:42]: [ Alwaysbottin ] ------ Players Found: 0
    [0:03:42]: [ Alwaysbottin ] ------ Scanning for randoms...
    [0:03:42]: [ Alwaysbottin ] ------ Players Found: 0
    [0:03:42]: [ Alwaysbottin ] ------ Scanning for randoms...
    [0:03:42]: [ Alwaysbottin ] ------ Players Found: 0
    [0:03:43]: [ Alwaysbottin ] ---- MSI_FindObjectTPA: TREE_YEW_NEW
    [0:03:43]: [ Alwaysbottin ] ------ Took 31 ms to complete
    [0:03:43]: [ Alwaysbottin ] ---- MSI_FindObjectTPA: False
    [0:03:43]: [ Alwaysbottin ] ------ Players Found: 0
    [0:03:43]: [ Alwaysbottin ] ------ Scanning for randoms...
    [0:03:43]: [ Alwaysbottin ] ------ Players Found: 0
    [0:03:43]: [ Alwaysbottin ] ------ Scanning for randoms...
    [0:03:43]: [ Alwaysbottin ] ------ Players Found: 0
    [0:03:44]: [ Alwaysbottin ] ---- MSI_FindObjectTPA: TREE_YEW_NEW
    [0:03:44]: [ Alwaysbottin ] ------ Took 16 ms to complete
    [0:03:44]: [ Alwaysbottin ] ---- MSI_FindObjectTPA: False
    [0:03:45]: [ Alwaysbottin ] ------ Players Found: 0
    [0:03:45]: [ Alwaysbottin ] ------ Scanning for randoms...
    [0:03:45]: [ Alwaysbottin ] ------ Players Found: 0
    [0:03:45]: [ Alwaysbottin ] ------ Scanning for randoms...
    [0:03:45]: [ Alwaysbottin ] ------ Players Found: 0
    [0:03:45]: [ Alwaysbottin ] ---- MSI_FindObjectTPA: TREE_YEW_NEW
    [0:03:45]: [ Alwaysbottin ] ------ Took 31 ms to complete
    [0:03:45]: [ Alwaysbottin ] ---- MSI_FindObjectTPA: False
    [0:03:46]: [ Alwaysbottin ] ------ Players Found: 0
    [0:03:46]: [ Alwaysbottin ] ------ Scanning for randoms...
    [0:03:46]: [ Alwaysbottin ] ------ Players Found: 0
    [0:03:46]: [ Alwaysbottin ] ------ Scanning for randoms...
    [0:03:46]: [ Alwaysbottin ] ------ Players Found: 0
    [0:03:46]: [ Alwaysbottin ] ---- MSI_FindObjectTPA: TREE_YEW_NEW
    [0:03:46]: [ Alwaysbottin ] ------ Took 32 ms to complete
    [0:03:46]: [ Alwaysbottin ] ---- MSI_FindObjectTPA: False
    [0:03:46]: [ Alwaysbottin ] ------ Players Found: 0
    [0:03:46]: [ Alwaysbottin ] ------ Scanning for randoms...
    [0:03:47]: [ Alwaysbottin ] ------ Players Found: 0
    [0:03:47]: [ Alwaysbottin ] ------ Scanning for randoms...
    [0:03:47]: [ Alwaysbottin ] ------ Players Found: 0
    [0:03:47]: [ Alwaysbottin ] ---- MSI_FindObjectTPA: TREE_YEW_NEW
    [0:03:47]: [ Alwaysbottin ] ------ Took 31 ms to complete
    [0:03:47]: [ Alwaysbottin ] ---- MSI_FindObjectTPA: False
    [0:03:47]: [ Alwaysbottin ] ------ Players Found: 0
    [0:03:47]: [ Alwaysbottin ] ------ Scanning for randoms...
    [0:03:47]: [ Alwaysbottin ] ------ Players Found: 0
    [0:03:47]: [ Alwaysbottin ] ------ Scanning for randoms...
    [0:03:47]: [ Alwaysbottin ] ------ Players Found: 0
    [0:03:48]: [ Alwaysbottin ] ---- MSI_FindObjectTPA: TREE_YEW_NEW
    [0:03:48]: [ Alwaysbottin ] ------ Took 31 ms to complete
    [0:03:48]: [ Alwaysbottin ] ---- MSI_FindObjectTPA: False
    [0:03:48]: [ Alwaysbottin ] ------ Players Found: 0
    [0:03:48]: [ Alwaysbottin ] ------ Scanning for randoms...
    [0:03:48]: [ Alwaysbottin ] ------ Players Found: 0
    [0:03:48]: [ Alwaysbottin ] ------ Scanning for randoms...
    [0:03:48]: [ Alwaysbottin ] ------ Players Found: 0
    [0:03:49]: [ Alwaysbottin ] ---- MSI_FindObjectTPA: TREE_YEW_NEW
    [0:03:49]: [ Alwaysbottin ] ------ Took 31 ms to complete
    [0:03:49]: [ Alwaysbottin ] ---- MSI_FindObjectTPA: False
    [0:03:49]: [ Alwaysbottin ] ------ Players Found: 0
    [0:03:49]: [ Alwaysbottin ] ------ Scanning for randoms...
    [0:03:49]: [ Alwaysbottin ] ------ Players Found: 0
    [0:03:49]: [ Alwaysbottin ] ------ Scanning for randoms...
    [0:03:49]: [ Alwaysbottin ] ------ Players Found: 0
    [0:03:50]: [ Alwaysbottin ] ---- MSI_FindObjectTPA: TREE_YEW_NEW
    [0:03:50]: [ Alwaysbottin ] ------ Took 32 ms to complete
    [0:03:50]: [ Alwaysbottin ] ---- MSI_FindObjectTPA: False
    [0:03:50]: [ Alwaysbottin ] ------ Players Found: 0
    [0:03:50]: [ Alwaysbottin ] ------ Scanning for randoms...
    [0:03:50]: [ Alwaysbottin ] ------ Players Found: 0
    [0:03:50]: [ Alwaysbottin ] ------ Scanning for randoms...
    [0:03:50]: [ Alwaysbottin ] ------ Players Found: 0
    [0:03:51]: [ Alwaysbottin ] ---- MSI_FindObjectTPA: TREE_YEW_NEW
    [0:03:51]: [ Alwaysbottin ] ------ Took 31 ms to complete
    [0:03:51]: [ Alwaysbottin ] ---- MSI_FindObjectTPA: False
    [0:03:52]: [ Alwaysbottin ] ------ Players Found: 0
    [0:03:52]: [ Alwaysbottin ] ------ Scanning for randoms...
    [0:03:52]: [ Alwaysbottin ] ------ Players Found: 0
    [0:03:52]: [ Alwaysbottin ] ------ Scanning for randoms...
    [0:03:52]: [ Alwaysbottin ] ------ Players Found: 0
    [0:03:52]: [ Alwaysbottin ] ---- MSI_FindObjectTPA: TREE_YEW_NEW
    [0:03:52]: [ Alwaysbottin ] ------ Took 16 ms to complete
    [0:03:52]: [ Alwaysbottin ] ---- MSI_FindObjectTPA: False
    [0:03:52]: [ Alwaysbottin ] ------ Players Found: 0
    [0:03:53]: [ Alwaysbottin ] ------ Scanning for randoms...
    [0:03:53]: [ Alwaysbottin ] ------ Players Found: 0
    [0:03:53]: [ Alwaysbottin ] ------ Scanning for randoms...
    [0:03:53]: [ Alwaysbottin ] ------ Players Found: 0
    [0:03:53]: [ Alwaysbottin ] ---- MSI_FindObjectTPA: TREE_YEW_NEW
    [0:03:53]: [ Alwaysbottin ] ------ Took 16 ms to complete
    [0:03:53]: [ Alwaysbottin ] ---- MSI_FindObjectTPA: False
    [0:03:54]: [ Alwaysbottin ] ------ Players Found: 0
    [0:03:54]: [ Alwaysbottin ] ------ Scanning for randoms...
    [0:03:54]: [ Alwaysbottin ] ------ Players Found: 0
    [0:03:54]: [ Alwaysbottin ] ------ Scanning for randoms...
    [0:03:54]: [ Alwaysbottin ] ------ Players Found: 0
    [0:03:54]: [ Alwaysbottin ] ---- MSI_FindObjectTPA: TREE_YEW_NEW
    [0:03:54]: [ Alwaysbottin ] ------ Took 31 ms to complete
    [0:03:54]: [ Alwaysbottin ] ---- MSI_FindObjectTPA: False
    [0:03:55]: [ Alwaysbottin ] ------ Players Found: 0
    [0:03:55]: [ Alwaysbottin ] ------ Scanning for randoms...
    [0:03:55]: [ Alwaysbottin ] ------ Players Found: 0
    [0:03:55]: [ Alwaysbottin ] ------ Scanning for randoms...
    [0:03:55]: [ Alwaysbottin ] ------ Players Found: 0
    [0:03:55]: [ Alwaysbottin ] ------ MSI_AntiBan
    [0:03:59]: [ Alwaysbottin ] ---- MSI_FindObjectTPA: TREE_YEW_NEW
    [0:03:59]: [ Alwaysbottin ] ------ Took 31 ms to complete
    [0:03:59]: [ Alwaysbottin ] ---- MSI_FindObjectTPA: False
    [0:03:59]: [ Alwaysbottin ] ------ Players Found: 0
    [0:03:59]: [ Alwaysbottin ] ------ Scanning for randoms...
    [0:03:59]: [ Alwaysbottin ] ------ Players Found: 0
    [0:03:59]: [ Alwaysbottin ] ------ Scanning for randoms...
    [0:03:59]: [ Alwaysbottin ] ------ Players Found: 0
    [0:04:00]: [ Alwaysbottin ] ---- MSI_FindObjectTPA: TREE_YEW_NEW
    [0:04:00]: [ Alwaysbottin ] ------ Took 16 ms to complete
    [0:04:00]: [ Alwaysbottin ] ---- MSI_FindObjectTPA: False
    [0:04:00]: [ Alwaysbottin ] ------ Players Found: 0
    [0:04:00]: [ Alwaysbottin ] ------ Scanning for randoms...
    [0:04:00]: [ Alwaysbottin ] ------ Players Found: 0
    [0:04:00]: [ Alwaysbottin ] ------ Scanning for randoms...
    [0:04:00]: [ Alwaysbottin ] ------ Players Found: 0
    [0:04:01]: [ Alwaysbottin ] ---- MSI_FindObjectTPA: TREE_YEW_NEW
    [0:04:01]: [ Alwaysbottin ] ------ Took 16 ms to complete
    [0:04:01]: [ Alwaysbottin ] ---- MSI_FindObjectTPA: False
    [0:04:01]: [ Alwaysbottin ] ------ Players Found: 0
    [0:04:01]: [ Alwaysbottin ] ------ Scanning for randoms...
    [0:04:01]: [ Alwaysbottin ] ------ Players Found: 0
    [0:04:01]: [ Alwaysbottin ] ------ Scanning for randoms...
    [0:04:01]: [ Alwaysbottin ] ------ Players Found: 0
    [0:04:02]: [ Alwaysbottin ] ---- MSI_FindObjectTPA: TREE_YEW_NEW
    [0:04:02]: [ Alwaysbottin ] ------ Took 16 ms to complete
    [0:04:02]: [ Alwaysbottin ] ---- MSI_FindObjectTPA: False
    [0:04:02]: [ Alwaysbottin ] ------ Players Found: 0
    [0:04:02]: [ Alwaysbottin ] ------ Scanning for randoms...
    [0:04:02]: [ Alwaysbottin ] ------ Players Found: 0
    [0:04:02]: [ Alwaysbottin ] ------ Scanning for randoms...
    [0:04:02]: [ Alwaysbottin ] ------ Players Found: 0
    [0:04:03]: [ Alwaysbottin ] ---- MSI_FindObjectTPA: TREE_YEW_NEW
    [0:04:03]: [ Alwaysbottin ] ------ Took 31 ms to complete
    [0:04:03]: [ Alwaysbottin ] ---- MSI_FindObjectTPA: False
    [0:04:03]: [ Alwaysbottin ] ------ Players Found: 0
    [0:04:03]: [ Alwaysbottin ] ------ Scanning for randoms...
    [0:04:03]: [ Alwaysbottin ] ------ Players Found: 0
    [0:04:03]: [ Alwaysbottin ] ------ Scanning for randoms...
    [0:04:03]: [ Alwaysbottin ] ------ Players Found: 0
    [0:04:04]: [ Alwaysbottin ] ---- MSI_FindObjectTPA: TREE_YEW_NEW
    [0:04:04]: [ Alwaysbottin ] ------ Took 31 ms to complete
    [0:04:04]: [ Alwaysbottin ] ---- MSI_FindObjectTPA: False
    [0:04:04]: [ Alwaysbottin ] ------ Players Found: 0
    [0:04:04]: [ Alwaysbottin ] ------ Scanning for randoms...
    [0:04:04]: [ Alwaysbottin ] ------ Players Found: 0
    [0:04:04]: [ Alwaysbottin ] ------ Scanning for randoms...
    [0:04:04]: [ Alwaysbottin ] ------ Players Found: 0
    [0:04:05]: [ Alwaysbottin ] ---- MSI_FindObjectTPA: TREE_YEW_NEW
    [0:04:05]: [ Alwaysbottin ] ------ Took 16 ms to complete
    [0:04:05]: [ Alwaysbottin ] ---- MSI_FindObjectTPA: False
    [0:04:05]: [ Alwaysbottin ] ------ Players Found: 0
    [0:04:05]: [ Alwaysbottin ] ------ Scanning for randoms...
    [0:04:05]: [ Alwaysbottin ] ------ Players Found: 0
    [0:04:05]: [ Alwaysbottin ] ------ Scanning for randoms...
    [0:04:05]: [ Alwaysbottin ] ------ Players Found: 0
    [0:04:06]: [ Alwaysbottin ] ---- MSI_FindObjectTPA: TREE_YEW_NEW
    [0:04:06]: [ Alwaysbottin ] ------ Took 16 ms to complete
    [0:04:06]: [ Alwaysbottin ] ---- MSI_FindObjectTPA: False
    [0:04:06]: [ Alwaysbottin ] ------ Players Found: 0
    [0:04:06]: [ Alwaysbottin ] ------ Scanning for randoms...
    [0:04:06]: [ Alwaysbottin ] ------ Players Found: 0
    [0:04:06]: [ Alwaysbottin ] ------ Scanning for randoms...
    [0:04:06]: [ Alwaysbottin ] ------ Players Found: 0
    [0:04:07]: [ Alwaysbottin ] ---- MSI_FindObjectTPA: TREE_YEW_NEW
    [0:04:07]: [ Alwaysbottin ] ------ Took 32 ms to complete
    [0:04:07]: [ Alwaysbottin ] ---- MSI_FindObjectTPA: False
    [0:04:07]: [ Alwaysbottin ] ------ Players Found: 0
    [0:04:07]: [ Alwaysbottin ] ------ Scanning for randoms...
    [0:04:07]: [ Alwaysbottin ] ------ Players Found: 0
    [0:04:07]: [ Alwaysbottin ] ------ Scanning for randoms...
    [0:04:07]: [ Alwaysbottin ] ------ Players Found: 0
    [0:04:08]: [ Alwaysbottin ] ---- MSI_FindObjectTPA: TREE_YEW_NEW
    [0:04:08]: [ Alwaysbottin ] ------ Took 16 ms to complete
    [0:04:08]: [ Alwaysbottin ] ---- MSI_FindObjectTPA: False
    [0:04:08]: [ Alwaysbottin ] ------ Players Found: 0
    [0:04:08]: [ Alwaysbottin ] ------ Scanning for randoms...
    [0:04:08]: [ Alwaysbottin ] ------ Players Found: 0
    [0:04:08]: [ Alwaysbottin ] ------ Scanning for randoms...
    [0:04:08]: [ Alwaysbottin ] ------ Players Found: 0
    [0:04:09]: [ Alwaysbottin ] ---- MSI_FindObjectTPA: TREE_YEW_NEW
    [0:04:09]: [ Alwaysbottin ] ------ Took 31 ms to complete
    [0:04:09]: [ Alwaysbottin ] ---- MSI_FindObjectTPA: False
    [0:04:09]: [ Alwaysbottin ] ------ Players Found: 0
    [0:04:09]: [ Alwaysbottin ] ------ Scanning for randoms...
    [0:04:09]: [ Alwaysbottin ] ------ Players Found: 0
    [0:04:09]: [ Alwaysbottin ] ------ Scanning for randoms...
    [0:04:09]: [ Alwaysbottin ] ------ Players Found: 0
    [0:04:10]: [ Alwaysbottin ] ---- MSI_FindObjectTPA: TREE_YEW_NEW
    [0:04:10]: [ Alwaysbottin ] ------ Took 32 ms to complete
    [0:04:10]: [ Alwaysbottin ] ---- MSI_FindObjectTPA: False
    [0:04:10]: [ Alwaysbottin ] ------ Players Found: 0
    [0:04:10]: [ Alwaysbottin ] ------ Scanning for randoms...
    [0:04:10]: [ Alwaysbottin ] ------ Players Found: 0
    [0:04:10]: [ Alwaysbottin ] ------ Scanning for randoms...
    [0:04:10]: [ Alwaysbottin ] ------ Players Found: 0
    [0:04:10]: [ Alwaysbottin ] ------ MSI_AntiBan
    [0:04:13]: [ Alwaysbottin ] ---- MSI_FindObjectTPA: TREE_YEW_NEW
    [0:04:13]: [ Alwaysbottin ] ------ Took 31 ms to complete
    [0:04:13]: [ Alwaysbottin ] ---- MSI_FindObjectTPA: False
    [0:04:13]: [ Alwaysbottin ] ------ Players Found: 0
    [0:04:13]: [ Alwaysbottin ] ------ Scanning for randoms...
    [0:04:13]: [ Alwaysbottin ] ------ Players Found: 0
    [0:04:13]: [ Alwaysbottin ] ------ Scanning for randoms...
    [0:04:13]: [ Alwaysbottin ] ------ Players Found: 0
    [0:04:14]: [ Alwaysbottin ] ---- MSI_FindObjectTPA: TREE_YEW_NEW
    [0:04:14]: [ Alwaysbottin ] ------ Took 31 ms to complete
    [0:04:14]: [ Alwaysbottin ] ---- MSI_FindObjectTPA: False
    [0:04:14]: [ Alwaysbottin ] ------ Players Found: 0
    [0:04:14]: [ Alwaysbottin ] ------ Scanning for randoms...
    [0:04:14]: [ Alwaysbottin ] ------ Players Found: 0
    [0:04:14]: [ Alwaysbottin ] ------ Scanning for randoms...
    [0:04:14]: [ Alwaysbottin ] ------ Players Found: 0
    [0:04:15]: [ Alwaysbottin ] ---- MSI_FindObjectTPA: TREE_YEW_NEW
    [0:04:15]: [ Alwaysbottin ] ------ Took 15 ms to complete
    [0:04:15]: [ Alwaysbottin ] ---- MSI_FindObjectTPA: False
    [0:04:15]: [ Alwaysbottin ] ------ Players Found: 0
    [0:04:15]: [ Alwaysbottin ] ------ Scanning for randoms...
    [0:04:15]: [ Alwaysbottin ] ------ Players Found: 0
    [0:04:15]: [ Alwaysbottin ] ------ Scanning for randoms...
    [0:04:15]: [ Alwaysbottin ] ------ Players Found: 0
    [0:04:16]: [ Alwaysbottin ] ---- MSI_FindObjectTPA: TREE_YEW_NEW
    [0:04:16]: [ Alwaysbottin ] ------ Took 31 ms to complete
    [0:04:16]: [ Alwaysbottin ] ---- MSI_FindObjectTPA: False
    [0:04:16]: [ Alwaysbottin ] ------ Players Found: 0
    [0:04:16]: [ Alwaysbottin ] ------ Scanning for randoms...
    [0:04:16]: [ Alwaysbottin ] ------ Players Found: 0
    [0:04:16]: [ Alwaysbottin ] ------ Scanning for randoms...
    [0:04:16]: [ Alwaysbottin ] ------ Players Found: 0
    [0:04:16]: [ Alwaysbottin ] ---- MSI_FindObjectTPA: TREE_YEW_NEW
    [0:04:16]: [ Alwaysbottin ] ------ Took 16 ms to complete
    [0:04:16]: [ Alwaysbottin ] ---- MSI_FindObjectTPA: False
    [0:04:17]: [ Alwaysbottin ] ------ Players Found: 0
    [0:04:17]: [ Alwaysbottin ] ------ Scanning for randoms...
    [0:04:17]: [ Alwaysbottin ] ------ Players Found: 0
    [0:04:17]: [ Alwaysbottin ] ------ Scanning for randoms...
    [0:04:17]: [ Alwaysbottin ] ------ Players Found: 0
    [0:04:17]: [ Alwaysbottin ] ---- MSI_FindObjectTPA: TREE_YEW_NEW
    [0:04:18]: [ Alwaysbottin ] ------ Took 31 ms to complete
    [0:04:18]: [ Alwaysbottin ] ---- MSI_FindObjectTPA: False
    [0:04:18]: [ Alwaysbottin ] ------ Players Found: 0
    [0:04:18]: [ Alwaysbottin ] ------ Scanning for randoms...
    [0:04:18]: [ Alwaysbottin ] ------ Players Found: 0
    [0:04:18]: [ Alwaysbottin ] ------ Scanning for randoms...
    [0:04:18]: [ Alwaysbottin ] ------ Players Found: 0
    [0:04:19]: [ Alwaysbottin ] ---- MSI_FindObjectTPA: TREE_YEW_NEW
    [0:04:19]: [ Alwaysbottin ] ------ Took 31 ms to complete
    [0:04:19]: [ Alwaysbottin ] ---- MSI_FindObjectTPA: False
    [0:04:19]: [ Alwaysbottin ] ------ Players Found: 0
    [0:04:19]: [ Alwaysbottin ] ------ Scanning for randoms...
    [0:04:19]: [ Alwaysbottin ] ------ Players Found: 0
    [0:04:19]: [ Alwaysbottin ] ------ Scanning for randoms...
    [0:04:19]: [ Alwaysbottin ] ------ Players Found: 0
    [0:04:20]: [ Alwaysbottin ] ---- MSI_FindObjectTPA: TREE_YEW_NEW
    [0:04:20]: [ Alwaysbottin ] ------ Took 15 ms to complete
    [0:04:20]: [ Alwaysbottin ] ---- MSI_FindObjectTPA: False
    [0:04:20]: [ Alwaysbottin ] ------ Players Found: 0
    [0:04:20]: [ Alwaysbottin ] ------ Scanning for randoms...
    [0:04:20]: [ Alwaysbottin ] ------ Players Found: 0
    [0:04:20]: [ Alwaysbottin ] ------ Scanning for randoms...
    [0:04:20]: [ Alwaysbottin ] ------ Players Found: 0
    [0:04:21]: [ Alwaysbottin ] ---- MSI_FindObjectTPA: TREE_YEW_NEW
    [0:04:21]: [ Alwaysbottin ] ------ Took 16 ms to complete
    [0:04:21]: [ Alwaysbottin ] ---- MSI_FindObjectTPA: False
    [0:04:21]: [ Alwaysbottin ] ------ Players Found: 0
    [0:04:21]: [ Alwaysbottin ] ------ Scanning for randoms...
    [0:04:21]: [ Alwaysbottin ] ------ Players Found: 0
    [0:04:21]: [ Alwaysbottin ] ------ Scanning for randoms...
    [0:04:21]: [ Alwaysbottin ] ------ Players Found: 0
    [0:04:22]: [ Alwaysbottin ] ---- MSI_FindObjectTPA: TREE_YEW_NEW
    [0:04:22]: [ Alwaysbottin ] ------ Took 16 ms to complete
    [0:04:22]: [ Alwaysbottin ] ---- MSI_FindObjectTPA: False
    [0:04:22]: [ Alwaysbottin ] ------ Players Found: 0
    [0:04:22]: [ Alwaysbottin ] ------ Scanning for randoms...
    [0:04:22]: [ Alwaysbottin ] ------ Players Found: 0
    [0:04:22]: [ Alwaysbottin ] ------ Scanning for randoms...
    [0:04:22]: [ Alwaysbottin ] ------ Players Found: 0
    [0:04:23]: [ Alwaysbottin ] ---- MSI_FindObjectTPA: TREE_YEW_NEW
    [0:04:23]: [ Alwaysbottin ] ------ Took 31 ms to complete
    [0:04:23]: [ Alwaysbottin ] ---- MSI_FindObjectTPA: False
    [0:04:23]: [ Alwaysbottin ] ------ Players Found: 0
    [0:04:23]: [ Alwaysbottin ] ------ Scanning for randoms...
    [0:04:23]: [ Alwaysbottin ] ------ Players Found: 0
    [0:04:23]: [ Alwaysbottin ] ------ Scanning for randoms...
    [0:04:24]: [ Alwaysbottin ] ------ Players Found: 0
    [0:04:24]: [ Alwaysbottin ] ---- MSI_FindObjectTPA: TREE_YEW_NEW
    [0:04:24]: [ Alwaysbottin ] ------ Took 31 ms to complete
    [0:04:24]: [ Alwaysbottin ] ---- MSI_FindObjectTPA: False
    [0:04:25]: [ Alwaysbottin ] ------ Players Found: 0
    [0:04:25]: [ Alwaysbottin ] ------ Scanning for randoms...
    [0:04:25]: [ Alwaysbottin ] ------ Players Found: 0
    [0:04:25]: [ Alwaysbottin ] ------ Scanning for randoms...
    [0:04:25]: [ Alwaysbottin ] ------ Players Found: 0
    [0:04:25]: [ Alwaysbottin ] ---- MSI_FindObjectTPA: TREE_YEW_NEW
    [0:04:25]: [ Alwaysbottin ] ------ Took 31 ms to complete
    [0:04:25]: [ Alwaysbottin ] ---- MSI_FindObjectTPA: False
    [0:04:25]: [ Alwaysbottin ] ------ Players Found: 0
    [0:04:25]: [ Alwaysbottin ] ------ Scanning for randoms...
    [0:04:25]: [ Alwaysbottin ] ------ Players Found: 0
    [0:04:25]: [ Alwaysbottin ] ------ Scanning for randoms...
    [0:04:25]: [ Alwaysbottin ] ------ Players Found: 0
    [0:04:26]: [ Alwaysbottin ] ------ MSI_AntiBan
    [0:04:26]: [ Alwaysbottin ] ---- MSI_FindObjectTPA: TREE_YEW_NEW
    [0:04:26]: [ Alwaysbottin ] ------ Took 16 ms to complete
    [0:04:26]: [ Alwaysbottin ] ---- MSI_FindObjectTPA: False
    [0:04:26]: [ Alwaysbottin ] ------ Players Found: 0
    [0:04:27]: [ Alwaysbottin ] ------ Scanning for randoms...
    [0:04:27]: [ Alwaysbottin ] ------ Players Found: 0
    [0:04:27]: [ Alwaysbottin ] ------ Scanning for randoms...
    [0:04:27]: [ Alwaysbottin ] ------ Players Found: 0
    [0:04:27]: [ Alwaysbottin ] ---- MSI_FindObjectTPA: TREE_YEW_NEW
    [0:04:27]: [ Alwaysbottin ] ------ Took 31 ms to complete
    [0:04:27]: [ Alwaysbottin ] ---- MSI_FindObjectTPA: False
    [0:04:28]: [ Alwaysbottin ] ------ Players Found: 0
    [0:04:28]: [ Alwaysbottin ] ------ Scanning for randoms...
    [0:04:28]: [ Alwaysbottin ] ------ Players Found: 0
    [0:04:28]: [ Alwaysbottin ] ------ Scanning for randoms...
    [0:04:28]: [ Alwaysbottin ] ------ Players Found: 0
    [0:04:28]: [ Alwaysbottin ] ---- MSI_FindObjectTPA: TREE_YEW_NEW
    [0:04:28]: [ Alwaysbottin ] ------ Took 31 ms to complete
    [0:04:28]: [ Alwaysbottin ] ---- MSI_FindObjectTPA: False
    [0:04:29]: [ Alwaysbottin ] ------ Players Found: 0
    [0:04:29]: [ Alwaysbottin ] ------ Scanning for randoms...
    [0:04:29]: [ Alwaysbottin ] ------ Players Found: 0
    [0:04:29]: [ Alwaysbottin ] ------ Scanning for randoms...
    [0:04:29]: [ Alwaysbottin ] ------ Players Found: 0
    [0:04:29]: [ Alwaysbottin ] ---- MSI_FindObjectTPA: TREE_YEW_NEW
    [0:04:29]: [ Alwaysbottin ] ------ Took 16 ms to complete
    [0:04:29]: [ Alwaysbottin ] ---- MSI_FindObjectTPA: False
    [0:04:30]: [ Alwaysbottin ] ------ Players Found: 0
    [0:04:30]: [ Alwaysbottin ] ------ Scanning for randoms...
    [0:04:30]: [ Alwaysbottin ] ------ Players Found: 0
    [0:04:30]: [ Alwaysbottin ] ------ Scanning for randoms...
    [0:04:30]: [ Alwaysbottin ] ------ Players Found: 0
    [0:04:30]: [ Alwaysbottin ] ---- MSI_FindObjectTPA: TREE_YEW_NEW
    [0:04:30]: [ Alwaysbottin ] ------ Took 15 ms to complete
    [0:04:30]: [ Alwaysbottin ] ---- MSI_FindObjectTPA: False
    [0:04:31]: [ Alwaysbottin ] ------ Players Found: 0
    [0:04:31]: [ Alwaysbottin ] ------ Scanning for randoms...
    [0:04:31]: [ Alwaysbottin ] ------ Players Found: 0
    [0:04:31]: [ Alwaysbottin ] ------ Scanning for randoms...
    [0:04:31]: [ Alwaysbottin ] ------ Players Found: 0
    [0:04:31]: [ Alwaysbottin ] ---- MSI_FindObjectTPA: TREE_YEW_NEW
    [0:04:31]: [ Alwaysbottin ] ------ Took 15 ms to complete
    [0:04:31]: [ Alwaysbottin ] ---- MSI_FindObjectTPA: False
    [0:04:32]: [ Alwaysbottin ] ------ Players Found: 0
    [0:04:32]: [ Alwaysbottin ] ------ Scanning for randoms...
    [0:04:32]: [ Alwaysbottin ] ------ Players Found: 0
    [0:04:32]: [ Alwaysbottin ] ------ Scanning for randoms...
    [0:04:32]: [ Alwaysbottin ] ------ Players Found: 0
    [0:04:32]: [ Alwaysbottin ] ---- MSI_FindObjectTPA: TREE_YEW_NEW
    [0:04:32]: [ Alwaysbottin ] ------ Took 32 ms to complete
    [0:04:32]: [ Alwaysbottin ] ---- MSI_FindObjectTPA: False
    [0:04:33]: [ Alwaysbottin ] ------ Players Found: 0
    [0:04:33]: [ Alwaysbottin ] ------ Scanning for randoms...
    [0:04:33]: [ Alwaysbottin ] ------ Players Found: 0
    [0:04:33]: [ Alwaysbottin ] ------ Scanning for randoms...
    [0:04:33]: [ Alwaysbottin ] ------ Players Found: 0
    [0:04:33]: [ Alwaysbottin ] ---- MSI_FindObjectTPA: TREE_YEW_NEW
    [0:04:33]: [ Alwaysbottin ] ------ Took 31 ms to complete
    [0:04:33]: [ Alwaysbottin ] ---- MSI_FindObjectTPA: False
    [0:04:34]: [ Alwaysbottin ] ------ Players Found: 0
    [0:04:34]: [ Alwaysbottin ] ------ Scanning for randoms...
    [0:04:34]: [ Alwaysbottin ] ------ Players Found: 0
    [0:04:34]: [ Alwaysbottin ] ------ Scanning for randoms...
    [0:04:34]: [ Alwaysbottin ] ------ Players Found: 0
    [0:04:34]: [ Alwaysbottin ] ---- MSI_FindObjectTPA: TREE_YEW_NEW
    [0:04:34]: [ Alwaysbottin ] ------ Took 16 ms to complete
    [0:04:34]: [ Alwaysbottin ] ---- MSI_FindObjectTPA: False
    [0:04:34]: [ Alwaysbottin ] ------ Players Found: 0
    [0:04:34]: [ Alwaysbottin ] ------ Scanning for randoms...
    [0:04:34]: [ Alwaysbottin ] ------ Players Found: 0
    [0:04:34]: [ Alwaysbottin ] ------ Scanning for randoms...
    [0:04:35]: [ Alwaysbottin ] ------ Players Found: 0
    [0:04:35]: [ Alwaysbottin ] ---- MSI_FindObjectTPA: TREE_YEW_NEW
    [0:04:35]: [ Alwaysbottin ] ------ Took 31 ms to complete
    [0:04:35]: [ Alwaysbottin ] ---- MSI_FindObjectTPA: False
    [0:04:36]: [ Alwaysbottin ] ------ Players Found: 0
    [0:04:36]: [ Alwaysbottin ] ------ Scanning for randoms...
    [0:04:36]: [ Alwaysbottin ] ------ Players Found: 0
    [0:04:36]: [ Alwaysbottin ] ------ Scanning for randoms...
    [0:04:36]: [ Alwaysbottin ] ------ Players Found: 0
    [0:04:36]: [ Alwaysbottin ] ---- MSI_FindObjectTPA: TREE_YEW_NEW
    [0:04:36]: [ Alwaysbottin ] ------ Took 16 ms to complete
    [0:04:36]: [ Alwaysbottin ] ---- MSI_FindObjectTPA: False
    [0:04:37]: [ Alwaysbottin ] ------ Players Found: 0
    [0:04:37]: [ Alwaysbottin ] ------ Scanning for randoms...
    [0:04:37]: [ Alwaysbottin ] ------ Players Found: 0
    [0:04:37]: [ Alwaysbottin ] ------ Scanning for randoms...
    [0:04:37]: [ Alwaysbottin ] ------ Players Found: 0
    [0:04:37]: [ Alwaysbottin ] ---- MSI_FindObjectTPA: TREE_YEW_NEW
    [0:04:37]: [ Alwaysbottin ] ------ Took 16 ms to complete
    [0:04:37]: [ Alwaysbottin ] ---- MSI_FindObjectTPA: False
    [0:04:38]: [ Alwaysbottin ] ------ Players Found: 0
    [0:04:38]: [ Alwaysbottin ] ------ Scanning for randoms...
    [0:04:38]: [ Alwaysbottin ] ------ Players Found: 0
    [0:04:38]: [ Alwaysbottin ] ------ Scanning for randoms...
    [0:04:38]: [ Alwaysbottin ] ------ Players Found: 0
    [0:04:38]: [ Alwaysbottin ] ---- MSI_FindObjectTPA: TREE_YEW_NEW
    [0:04:38]: [ Alwaysbottin ] ------ Took 31 ms to complete
    [0:04:38]: [ Alwaysbottin ] ---- MSI_FindObjectTPA: False
    [0:04:39]: [ Alwaysbottin ] ------ Players Found: 0
    [0:04:39]: [ Alwaysbottin ] ------ Scanning for randoms...
    [0:04:39]: [ Alwaysbottin ] ------ Players Found: 0
    [0:04:39]: [ Alwaysbottin ] ------ Scanning for randoms...
    [0:04:39]: [ Alwaysbottin ] ------ Players Found: 0
    [0:04:39]: [ Alwaysbottin ] ---- MSI_FindObjectTPA: TREE_YEW_NEW
    [0:04:39]: [ Alwaysbottin ] ------ Took 31 ms to complete
    [0:04:39]: [ Alwaysbottin ] ---- MSI_FindObjectTPA: False
    [0:04:40]: [ Alwaysbottin ] ------ Players Found: 0
    [0:04:40]: [ Alwaysbottin ] ------ Scanning for randoms...
    [0:04:40]: [ Alwaysbottin ] ------ Players Found: 0
    [0:04:40]: [ Alwaysbottin ] ------ Scanning for randoms...
    [0:04:40]: [ Alwaysbottin ] ------ Players Found: 0
    [0:04:40]: [ Alwaysbottin ] ---- MSI_FindObjectTPA: TREE_YEW_NEW
    [0:04:40]: [ Alwaysbottin ] ------ Took 16 ms to complete
    [0:04:40]: [ Alwaysbottin ] ---- MSI_FindObjectTPA: False
    [0:04:41]: [ Alwaysbottin ] ------ Players Found: 0
    [0:04:41]: [ Alwaysbottin ] ------ Scanning for randoms...
    [0:04:41]: [ Alwaysbottin ] ------ Players Found: 0
    [0:04:41]: [ Alwaysbottin ] ------ Scanning for randoms...
    [0:04:41]: [ Alwaysbottin ] ------ Players Found: 0
    [0:04:41]: [ Alwaysbottin ] ---- MSI_FindObjectTPA: TREE_YEW_NEW
    [0:04:41]: [ Alwaysbottin ] ------ Took 31 ms to complete
    [0:04:41]: [ Alwaysbottin ] ---- MSI_FindObjectTPA: False
    [0:04:42]: [ Alwaysbottin ] ------ Players Found: 0
    [0:04:42]: [ Alwaysbottin ] ------ Scanning for randoms...
    [0:04:42]: [ Alwaysbottin ] ------ Players Found: 0
    [0:04:42]: [ Alwaysbottin ] ------ Scanning for randoms...
    [0:04:42]: [ Alwaysbottin ] ------ Players Found: 0
    [0:04:42]: [ Alwaysbottin ] ---- MSI_FindObjectTPA: TREE_YEW_NEW
    [0:04:42]: [ Alwaysbottin ] ------ Took 32 ms to complete
    [0:04:42]: [ Alwaysbottin ] ---- MSI_FindObjectTPA: False
    [0:04:42]: [ Alwaysbottin ] ------ Players Found: 0
    [0:04:42]: [ Alwaysbottin ] ------ Scanning for randoms...
    [0:04:43]: [ Alwaysbottin ] ------ Players Found: 0
    [0:04:43]: [ Alwaysbottin ] ------ Scanning for randoms...
    [0:04:43]: [ Alwaysbottin ] ------ Players Found: 0
    [0:04:43]: [ Alwaysbottin ] ---- MSI_FindObjectTPA: TREE_YEW_NEW
    [0:04:43]: [ Alwaysbottin ] ------ Took 31 ms to complete
    [0:04:43]: [ Alwaysbottin ] ---- MSI_FindObjectTPA: False
    [0:04:43]: [ Alwaysbottin ] ------ Players Found: 0
    [0:04:43]: [ Alwaysbottin ] ------ Scanning for randoms...
    [0:04:43]: [ Alwaysbottin ] ------ Players Found: 0
    [0:04:43]: [ Alwaysbottin ] ------ Scanning for randoms...
    [0:04:43]: [ Alwaysbottin ] ------ Players Found: 0
    [0:04:44]: [ Alwaysbottin ] ---- MSI_FindObjectTPA: TREE_YEW_NEW
    [0:04:44]: [ Alwaysbottin ] ------ Took 32 ms to complete
    [0:04:44]: [ Alwaysbottin ] ---- MSI_FindObjectTPA: False
    [0:04:44]: [ Alwaysbottin ] ------ Players Found: 0
    [0:04:44]: [ Alwaysbottin ] ------ Scanning for randoms...
    [0:04:44]: [ Alwaysbottin ] ------ Players Found: 0
    [0:04:44]: [ Alwaysbottin ] ------ Scanning for randoms...
    [0:04:44]: [ Alwaysbottin ] ------ Players Found: 0
    [0:04:44]: [ Alwaysbottin ] ------ MSI_AntiBan
    [0:04:45]: [ Alwaysbottin ] ---- MSI_FindObjectTPA: TREE_YEW_NEW
    [0:04:45]: [ Alwaysbottin ] ------ Took 15 ms to complete
    [0:04:45]: [ Alwaysbottin ] ---- MSI_FindObjectTPA: False
    [0:04:45]: [ Alwaysbottin ] ------ Players Found: 0
    [0:04:45]: [ Alwaysbottin ] ------ Scanning for randoms...
    [0:04:45]: [ Alwaysbottin ] ------ Players Found: 0
    [0:04:45]: [ Alwaysbottin ] ------ Scanning for randoms...
    [0:04:45]: [ Alwaysbottin ] ------ Players Found: 0
    [0:04:46]: [ Alwaysbottin ] ---- MSI_FindObjectTPA: TREE_YEW_NEW
    [0:04:46]: [ Alwaysbottin ] ------ Took 16 ms to complete
    [0:04:46]: [ Alwaysbottin ] ---- MSI_FindObjectTPA: False
    [0:04:46]: [ Alwaysbottin ] ------ Players Found: 0
    [0:04:46]: [ Alwaysbottin ] ------ Scanning for randoms...
    [0:04:46]: [ Alwaysbottin ] ------ Players Found: 0
    [0:04:46]: [ Alwaysbottin ] ------ Scanning for randoms...
    [0:04:46]: [ Alwaysbottin ] ------ Players Found: 0
    [0:04:47]: [ Alwaysbottin ] ---- MSI_FindObjectTPA: TREE_YEW_NEW
    [0:04:47]: [ Alwaysbottin ] ------ Took 31 ms to complete
    [0:04:47]: [ Alwaysbottin ] ---- MSI_FindObjectTPA: False
    [0:04:47]: [ Alwaysbottin ] ------ Players Found: 0
    [0:04:47]: [ Alwaysbottin ] ------ Scanning for randoms...
    [0:04:47]: [ Alwaysbottin ] ------ Players Found: 0
    [0:04:47]: [ Alwaysbottin ] ------ Scanning for randoms...
    [0:04:47]: [ Alwaysbottin ] ------ Players Found: 0
    [0:04:48]: [ Alwaysbottin ] ---- MSI_FindObjectTPA: TREE_YEW_NEW
    [0:04:48]: [ Alwaysbottin ] ------ Took 15 ms to complete
    [0:04:48]: [ Alwaysbottin ] ---- MSI_FindObjectTPA: False
    [0:04:48]: [ Alwaysbottin ] ------ Players Found: 0
    [0:04:48]: [ Alwaysbottin ] ------ Scanning for randoms...
    [0:04:48]: [ Alwaysbottin ] ------ Players Found: 0
    [0:04:48]: [ Alwaysbottin ] ------ Scanning for randoms...
    [0:04:48]: [ Alwaysbottin ] ------ Players Found: 0
    [0:04:49]: [ Alwaysbottin ] ---- MSI_FindObjectTPA: TREE_YEW_NEW
    [0:04:49]: [ Alwaysbottin ] ------ Took 16 ms to complete
    [0:04:49]: [ Alwaysbottin ] ---- MSI_FindObjectTPA: False
    [0:04:49]: [ Alwaysbottin ] ------ Players Found: 0
    [0:04:49]: [ Alwaysbottin ] ------ Scanning for randoms...
    [0:04:49]: [ Alwaysbottin ] ------ Players Found: 0
    [0:04:49]: [ Alwaysbottin ] ------ Scanning for randoms...
    [0:04:49]: [ Alwaysbottin ] ------ Players Found: 0
    [0:04:50]: [ Alwaysbottin ] ---- MSI_FindObjectTPA: TREE_YEW_NEW
    [0:04:50]: [ Alwaysbottin ] ------ Took 31 ms to complete
    [0:04:50]: [ Alwaysbottin ] ---- MSI_FindObjectTPA: False
    [0:04:50]: [ Alwaysbottin ] ------ Players Found: 0
    [0:04:50]: [ Alwaysbottin ] ------ Scanning for randoms...
    [0:04:50]: [ Alwaysbottin ] ------ Players Found: 0
    [0:04:50]: [ Alwaysbottin ] ------ Scanning for randoms...
    [0:04:50]: [ Alwaysbottin ] ------ Players Found: 0
    [0:04:51]: [ Alwaysbottin ] ---- MSI_FindObjectTPA: TREE_YEW_NEW
    [0:04:51]: [ Alwaysbottin ] ------ Took 31 ms to complete
    [0:04:51]: [ Alwaysbottin ] ---- MSI_FindObjectTPA: False
    [0:04:52]: [ Alwaysbottin ] ------ Players Found: 0
    [0:04:52]: [ Alwaysbottin ] ------ Scanning for randoms...
    [0:04:52]: [ Alwaysbottin ] ------ Players Found: 0
    [0:04:52]: [ Alwaysbottin ] ------ Scanning for randoms...
    [0:04:52]: [ Alwaysbottin ] ------ Players Found: 0
    [0:04:52]: [ Alwaysbottin ] ---- MSI_FindObjectTPA: TREE_YEW_NEW
    [0:04:52]: [ Alwaysbottin ] ------ Took 15 ms to complete
    [0:04:52]: [ Alwaysbottin ] ---- MSI_FindObjectTPA: False
    [0:04:53]: [ Alwaysbottin ] ------ Players Found: 0
    [0:04:53]: [ Alwaysbottin ] ------ Scanning for randoms...
    [0:04:53]: [ Alwaysbottin ] ------ Players Found: 0
    [0:04:53]: [ Alwaysbottin ] ------ Scanning for randoms...
    [0:04:53]: [ Alwaysbottin ] ------ Players Found: 0
    [0:04:53]: [ Alwaysbottin ] ---- MSI_FindObjectTPA: TREE_YEW_NEW
    [0:04:53]: [ Alwaysbottin ] ------ Took 16 ms to complete
    [0:04:53]: [ Alwaysbottin ] ---- MSI_FindObjectTPA: False
    [0:04:54]: [ Alwaysbottin ] ------ Players Found: 0
    [0:04:54]: [ Alwaysbottin ] ------ Scanning for randoms...
    [0:04:54]: [ Alwaysbottin ] ------ Players Found: 0
    [0:04:54]: [ Alwaysbottin ] ------ Scanning for randoms...
    [0:04:54]: [ Alwaysbottin ] ------ Players Found: 0
    [0:04:54]: [ Alwaysbottin ] ---- MSI_FindObjectTPA: TREE_YEW_NEW
    [0:04:54]: [ Alwaysbottin ] ------ Took 32 ms to complete
    [0:04:54]: [ Alwaysbottin ] ---- MSI_FindObjectTPA: False
    [0:04:55]: [ Alwaysbottin ] ------ Players Found: 0
    [0:04:55]: [ Alwaysbottin ] ------ Scanning for randoms...
    [0:04:55]: [ Alwaysbottin ] ------ Players Found: 0
    [0:04:55]: [ Alwaysbottin ] ------ Scanning for randoms...
    [0:04:55]: [ Alwaysbottin ] ------ Players Found: 0
    [0:04:55]: [ Alwaysbottin ] ---- MSI_FindObjectTPA: TREE_YEW_NEW
    [0:04:55]: [ Alwaysbottin ] ------ Took 16 ms to complete
    [0:04:55]: [ Alwaysbottin ] ---- MSI_FindObjectTPA: False
    [0:04:56]: [ Alwaysbottin ] ------ Players Found: 0
    [0:04:56]: [ Alwaysbottin ] ------ Scanning for randoms...
    [0:04:56]: [ Alwaysbottin ] ------ Players Found: 0
    [0:04:56]: [ Alwaysbottin ] ------ Scanning for randoms...
    [0:04:56]: [ Alwaysbottin ] ------ Players Found: 0
    [0:04:56]: [ Alwaysbottin ] ---- MSI_FindObjectTPA: TREE_YEW_NEW
    [0:04:56]: [ Alwaysbottin ] ------ Took 16 ms to complete
    [0:04:56]: [ Alwaysbottin ] ---- MSI_FindObjectTPA: False
    [0:04:57]: [ Alwaysbottin ] ------ Players Found: 0
    [0:04:57]: [ Alwaysbottin ] ------ Scanning for randoms...
    [0:04:57]: [ Alwaysbottin ] ------ Players Found: 0
    [0:04:57]: [ Alwaysbottin ] ------ Scanning for randoms...
    [0:04:57]: [ Alwaysbottin ] ------ Players Found: 0
    [0:04:57]: [ Alwaysbottin ] ---- MSI_FindObjectTPA: TREE_YEW_NEW
    [0:04:57]: [ Alwaysbottin ] ------ Took 31 ms to complete
    [0:04:57]: [ Alwaysbottin ] ---- MSI_FindObjectTPA: False
    [0:04:58]: [ Alwaysbottin ] ------ Players Found: 0
    [0:04:58]: [ Alwaysbottin ] ------ Scanning for randoms...
    [0:04:58]: [ Alwaysbottin ] ------ Players Found: 0
    [0:04:58]: [ Alwaysbottin ] ------ Scanning for randoms...
    [0:04:58]: [ Alwaysbottin ] ------ Players Found: 0
    [0:04:58]: [ Alwaysbottin ] ---- MSI_FindObjectTPA: TREE_YEW_NEW
    [0:04:58]: [ Alwaysbottin ] ------ Took 16 ms to complete
    [0:04:58]: [ Alwaysbottin ] ---- MSI_FindObjectTPA: False
    [0:04:59]: [ Alwaysbottin ] ------ Players Found: 0
    [0:04:59]: [ Alwaysbottin ] ------ Scanning for randoms...
    [0:04:59]: [ Alwaysbottin ] ------ Players Found: 0
    [0:04:59]: [ Alwaysbottin ] ------ Scanning for randoms...
    [0:04:59]: [ Alwaysbottin ] ------ Players Found: 0
    [0:04:59]: [ Alwaysbottin ] ---- MSI_FindObjectTPA: TREE_YEW_NEW
    [0:04:59]: [ Alwaysbottin ] ------ Took 31 ms to complete
    [0:04:59]: [ Alwaysbottin ] ---- MSI_FindObjectTPA: False
    [0:05:00]: [ Alwaysbottin ] ------ Players Found: 0
    [0:05:00]: [ Alwaysbottin ] ------ Scanning for randoms...
    [0:05:00]: [ Alwaysbottin ] ------ Players Found: 0
    [0:05:00]: [ Alwaysbottin ] ------ Scanning for randoms...
    [0:05:00]: [ Alwaysbottin ] ------ Players Found: 0
    [0:05:00]: [ Alwaysbottin ] ---- MSI_FindObjectTPA: TREE_YEW_NEW
    [0:05:00]: [ Alwaysbottin ] ------ Took 15 ms to complete
    [0:05:00]: [ Alwaysbottin ] ---- MSI_FindObjectTPA: False
    [0:05:01]: [ Alwaysbottin ] ------ Players Found: 0
    [0:05:01]: [ Alwaysbottin ] ------ Scanning for randoms...
    [0:05:01]: [ Alwaysbottin ] ------ Players Found: 0
    [0:05:01]: [ Alwaysbottin ] ------ Scanning for randoms...
    [0:05:01]: [ Alwaysbottin ] ------ Players Found: 0
    [0:05:01]: [ Alwaysbottin ] ---- MSI_FindObjectTPA: TREE_YEW_NEW
    [0:05:01]: [ Alwaysbottin ] ------ Took 32 ms to complete[0:05:04]: [ Alwaysbottin ] ------ Players Found: 0
    [0:05:04]: [ Alwaysbottin ] ---- MSI_FindObjectTPA: TREE_YEW_NEW
    [0:05:04]: [ Alwaysbottin ] ------ Took 15 ms to complete
    [0:05:04]: [ Alwaysbottin ] ---- MSI_FindObjectTPA: False
    [0:05:05]: [ Alwaysbottin ] ------ Players Found: 0
    [0:05:05]: [ Alwaysbottin ] ------ Scanning for randoms...
    [0:05:05]: [ Alwaysbottin ] ------ Players Found: 0
    [0:05:05]: [ Alwaysbottin ] ------ Scanning for randoms...
    [0:05:05]: [ Alwaysbottin ] ------ Players Found: 0
    [0:05:05]: [ Alwaysbottin ] ------ MSI_AntiBan
    Last edited by Coh3n; 02-02-2012 at 04:46 AM. Reason: Use report tags..

  2. #2
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    You don't have to post the whole debug, and put it in SIMBA tags. Anyways, there was just an update, so you probably have to manually update your Simba, or wait a few hours/maybe days for it to be in the auto updater.

  3. #3
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    Use Report tags. I edited your post for you.

    According to the debug, it's just not finding the trees. Does it set the camera angle all the way down?

  4. #4
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    Quote Originally Posted by Coh3n View Post
    Use Report tags. I edited your post for you.

    According to the debug, it's just not finding the trees. Does it set the camera angle all the way down?
    Hi, what are report tags? And yes, it does set the camera angle all the way down. I have the latest updates too.

    Quote Originally Posted by Coh3n View Post
    Use Report tags. I edited your post for you.

    According to the debug, it's just not finding the trees. Does it set the camera angle all the way down?
    Ok, so just now I started MSI and started woodcutting, it did the same walking around. I was just like, what the hell, so I disabled S.M.A.R.T and put on high graphics, and it worked! I set it back to minimum, and then it COULDN'T find the trees.

    Quote Originally Posted by Coh3n View Post
    Use Report tags. I edited your post for you.

    According to the debug, it's just not finding the trees. Does it set the camera angle all the way down?
    Now, no matter what I do it won't find anything, I have no idea if it's me making a noob mistake, or if it is the bot.

    Now, it is working on HIGH graphics settings, nothing else.
    Last edited by Coh3n; 02-02-2012 at 05:33 AM.

  5. #5
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    You're not allowed to double post, let alone triple and quadruple post. That's what the edit button is for. It's actually an infraction if you triple post, so consider this a warning. I'll merge your posts for now. Look at the first post, those are report tabs.

    I'll update the Yew colors right now, hopefully that will help.

  6. #6
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    Quote Originally Posted by Coh3n View Post
    You're not allowed to double post, let alone triple and quadruple post. That's what the edit button is for. It's actually an infraction if you triple post, so consider this a warning. I'll merge your posts for now. Look at the first post, those are report tabs.

    I'll update the Yew colors right now, hopefully that will help.
    Sorry about that, I am going to read the rules right now. Thank you for all the help, will it be out in a few minutes, or will you just post back when updated? Anyways, thank you.

  7. #7
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    I've committed the fix (works for me, so hopefully it goes well for you). Make sure your graphics are low, and it should work when you MSI updates within an hour.

  8. #8
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    Quote Originally Posted by Coh3n View Post
    I've committed the fix (works for me, so hopefully it goes well for you). Make sure your graphics are low, and it should work when you MSI updates within an hour.
    Ok, so when you say commited does that mean you submitted it or something like that?

  9. #9
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    Quote Originally Posted by Baller12 View Post
    Ok, so when you say commited does that mean you submitted it or something like that?
    It means I've made the changes to the code.

  10. #10
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    Quote Originally Posted by Coh3n View Post
    You're not allowed to double post, let alone triple and quadruple post. That's what the edit button is for. It's actually an infraction if you triple post, so consider this a warning. I'll merge your posts for now. Look at the first post, those are report tabs.

    I'll update the Yew colors right now, hopefully that will help.
    You just gave me the biggest laugh ever!!
    OnT: I got problems with those pesky Yew trees with MSI too, hopefully the fix fixed it
    Last edited by Erke; 02-02-2012 at 09:08 AM.

  11. #11
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    just tried yews doesnt work for me
    anyone tried it
    got to be the worst bot ive ever used

  12. #12
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    Quote Originally Posted by rolladrifta View Post
    just tried yews doesnt work for me
    anyone tried it
    got to be the worst bot ive ever used
    It works fine you just can't read like every other leecher who fails to run this bot. I would apologize for it not being click and go like rsbuddy, but the bot is perfectly capable of performing the tasks set to it by the user, the user just has to have some common sense. Yes, basic common sense, because I wouldn't even say it takes intelligence to set this up.
    Click here for my step by step picture guide to setting up MSI! http://villavu.com/forum/showthread....945#post859945

  13. #13
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    the chopping is fixed now so it actually chops the trees, but it failed walking.

    PHP Code:
    ReasonFailed walk from LOC_PS_BANK to LOC_RM_YEWS 

  14. #14
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    Quote Originally Posted by sk80rdie76 View Post
    the chopping is fixed now so it actually chops the trees, but it failed walking.

    PHP Code:
    ReasonFailed walk from LOC_PS_BANK to LOC_RM_YEWS 
    Read the stickied threads at the top of this forum, please.

    Walking works for Draynor Yews, so I suggest using that one if you want to cut Yews.

  15. #15
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    It's still doing the same thing, just walking around doing nothing, what in the world did I do wrong, or is it just the script?

  16. #16
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    I think the colors need to be updated further, just be patient.

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