New proggy.. Insane script, love it
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New proggy.. Insane script, love it
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Last edited by Radeo; 05-09-2012 at 04:34 PM.
Script works great.
Progress Report:2/3
the script is still runnin good but better charm gathering and specs would make it perfect. as for the exp tho its great!
Works really fast! Like u know charms need work. But it picks them up perfectly when it searches for bones for B2P. Mabey add a simular check after a kill for charms. Or just a right click on the bones to check while fighting the next monster. I always do that legit to make sure im not missing something.
Thats already added, but the colors arent good enough, it has a a small chance to detect a charm that way.
Yea but your a human. You can memorize where u already right clicked, even if you rotate the camera. This would be hard to scipt.
I got 90-97 then memb gone. Trained a few accs, made a lot of xp already. Anyway grats.![]()
Last edited by Shatterhand; 05-14-2012 at 01:09 PM.
But it works perfect when its looking for bones. never misses charms around. I think after alot of watching the problem is actually when ur inventorys full it wont attempt to pick up the charm. But as soon as u have inventory space(i dropped 10 to test) It picks all charms up it sees. Ive never seen it pick up 1 when i have full inventory. But just watched it pick up a 2 gold and a chrimson when i emptyed some space that were laying on the ground unpicked when inventory was full.
After continuing watching with this in mind. Im 95% sure this is the issue. Everytime I empty space it goes on a charm hunt.
Last edited by bougie; 05-10-2012 at 02:51 PM.
Let me explain you. There are two ways this script loots charms.
The first way is: it checks for colors of charms on the screen, if it sees enough pixels with good colors (yellow, blue, green, red), it will right click on the thing and choose 'Take ... Charm' if possible. This method is not working well atm, because the colors arent set well, have to improve the accuracy.
The second way is: when you use B2P, it will loot bones. Detecting bones is pretty easy, as nothing else is white in that area. So when it right clicks on bones, (as loot is always under the bones) it will check for the options to loot charms. If it finds any charms, it wont loot the bones, first priority is set to charms, so it will take the charms instead of bones. Then it finds again bones, it rigtht clicks on it and so on.
But of course it only looks for bones when ur inventory is not full, so you can collect more charms if you have low defense and eat peaches very often.
Last edited by Shatterhand; 05-10-2012 at 05:02 PM.
Chill dude just trying to help with ur script not cutting u down. I'll just leach from u instead.
Last edited by Shatterhand; 05-10-2012 at 05:18 PM.
Well sorry u just came off as rude at first about it.
I've got 2-3x more charms always having extra space in my inventory. As soon as I use b2p I eat 3/4 of my peaches. It does lower my xp/hr a little bit. 10 seconds every 20-25 kills. But well worth the charms!
That's my problem then im 60 defence. Like u suggest lol that's why I trained it to that. I rarely need to eat. So only check for charms 1 time outta 10 or more kills. Then will only grab 1 charm, if that. When I get home I'll just try set my eat at 1-5hp under my max see if that helps at all.
Just for reference. I've gotten 135-10-10-4 charms in 100k xp. So like 1.5k charms per 1m xp.
lol is there a bot for bones to peaches? I don't want to play legit right now.
I'm not sure I know what you mean. This bot kills moss giants and can eat using bones to peaches. A bones to peaches bot on its own seems pretty pointless.
Anyone else getting a problem picking up charms? When it sees the option to pick up charms it moves the mouse to the xp counter for me.
The bones to peaches tab dtm is being recognised as a blood rune which found its way into my inventory. Its no big deal but i think it would be better to use the little peach as a point in the dtm because it is a distinct orange colour.
New version is coming. Faster fighting. Charm looting is improved. Added specs.
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ChaosMossKiller v5.9
* Time Running: 2 Hours, 7 Seconds
* RNG XP Gained: 84279 (42094)
* RNG Level: 91, XP till next: 201666
* B2P: 1 Food: 19
* Charms: 29/3/0/3
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Last edited by Shatterhand; 05-14-2012 at 02:47 PM.
eagerly await![]()
Been testing it all day, releasing it tomorrow!
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ChaosMossKiller v5.9
* Time Running: 5 Hours, 9 Minutes and 5 Seconds
* RNG XP Gained: 201468 (39108)
* RNG Level: 92, XP till next: 678094
* B2P: 3 Food: 65
* Charms: 94/8/2/6
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that's fantastic!!
Hope the xp stays up and doesn't drop again, Increased charm rate will be nice. I keep forgetting to post my 6 hour proggies, Will get round to posting a few soon, Getting a nice steady 50k xp an hour which isn't bad considering I don't have to babysit. Thanks again mate
is this script F2P???
p2p
You should use DidRedClick for the object finding, so if you misclick it will instantly continue.
I'd also suggest an option for people with higher defense to only go on a "bone hunt" for B2P when your HP is needing restoring. The monsters barely do damage to me, so it's a bit wasteful of exp to search for bones and grab them so much.
I'd also be useful for a "percent based" of right mouse clicking. Right now you do a right mouse click 1/3rd of the time. I customized it to a less likeliness of doing a right click and it works better.
You should stop using SmartClickMouse. You're going to get banned with that. It clicks with no variation of wait timing.
Lastly, you should move to your objectfinding with randomness, such as:
Right now you do with 0,0 randomness, always directly to the same colors.Simba Code:if MiddleTPAEx(ATPA[0],X,Y) then begin MMouse(X,Y,3,3); //then getmousepos and mouse(0,0) after to click
After doing these edits, script looks pretty decent to me. Nice work.
Last edited by Harry; 05-15-2012 at 12:46 AM.
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