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Thread: OpenGL, still trying?

  1. #26
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    Quote Originally Posted by kitchenrange View Post
    That is what the plugin would be using yes..

    He is stating that even if we did incorporate a plugin using OpenGL, we would still need color in places that OpenGL can't handle.
    What places would that be?

  2. #27
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    Quote Originally Posted by shadowmarkus View Post
    What places would that be?
    "None". All the graffics is rendered through OpenGL. But in a few cases it would be preferable to use colour (or both). The code behind a dll-injection like this will be harder to edit if/and when something was changed in RS (EG: randoms), than by just letting the script-developers/and users select colours in the script (as we do now), instead of hardcoding something that will in time change in the dll.

    In cases like road walking, banking, tabs(in general), randoms and similar it might be preferable to use colour, bitmaps (and sometimes also opengl). A dll-injection would be strict (no "tolerance"). So, by letting the script-developers use colors, it will "always" be up-to-date. Randoms change a lot, this is a case where color, will be great. But also, in this case it would help with OpenGL.

    OpenGL should be used to simplefy the scripting, by grabbing rendered NPC, item, text, and blocks (like a tree or a mineral/rock), and then some. And for redundancy in some cases.

    From my point of view: It can all be done through a dll-injection/OpenGL (by just reading rendered data). But OpenGL should not replace colour, nor should it replace bitmaps. It is smart to have both alternatives, for redundancy and "smartness" in scripts.
    Last edited by slacky; 02-13-2012 at 06:04 PM.

  3. #28
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    Trust--color is the way to go.
    Funny how high-tech reflection/injection bots are broken, but good old low-tech Simba is still working.
    GitLab projects | Simba 1.4 | Find me on IRC or Discord | ScapeRune scripts | Come play bot ScapeRune!

    <BenLand100> we're just in the transitional phase where society reclassifies guns as Badâ„¢ before everyone gets laser pistols

  4. #29
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    Quote Originally Posted by KeepBotting View Post
    Trust--color is the way to go.
    Funny how high-tech reflection/injection bots are broken, but good old low-tech Simba is still working.

    Yes, in the end color is the only bot they cannot break but is has very limited functionality. If we could get a OpenGL Wrapper working it would almost get to the point where it was before the bot nuke. Bots like Idung would become possible again.

  5. #30
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    TRiBot+TOGL Eta

    The predicted release date of TRiBot+TOGL is between Feb 22 - March 2. A more specific release date will be released when nearing total completion.

    It appears that TRiLeZ has been quite busy
    Currently: Very busy
    Future Goals: finish nursing school, RS later.

  6. #31
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    Quote Originally Posted by johnnimms13 View Post
    TRiBot+TOGL Eta

    The predicted release date of TRiBot+TOGL is between Feb 22 - March 2. A more specific release date will be released when nearing total completion.

    It appears that TRiLeZ has been quite busy
    Looking forward to seeing his creation in action.

  7. #32
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    Quote Originally Posted by krasniy View Post
    Looking forward to seeing his creation in action.
    same, Tribot is the only Java bot I have respect for. The community there seems quite similar to the community here in respect to not ruining the game

  8. #33
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    How is the progress of this plugin going? Any Updates?

  9. #34
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    tribot is going to be released soon, demo API available
    Currently: Very busy
    Future Goals: finish nursing school, RS later.

  10. #35
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    awsome its good to hear that.
    Oh Hai Dar

  11. #36
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    Quote Originally Posted by Surfing View Post
    How is the progress of this plugin going? Any Updates?
    I believe the plugin is cancelled. Nobody works on it.
    Working on: Tithe Farmer

  12. #37
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    I had actually forgotten about TRiBot, haven't seen TRiLeZ in awhile :/
    Away for awhile, life is keeping me busy. | Want to get my attention in a thread? @Kyle Undefined; me.
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  13. #38
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    The answer to the math question posted earlier is x=y/32 and y=32x
    Simba Code:
    > solve(cos(11*Pi*(1/6)) = sqrt(x/((1/24)*y)), x);

                                  1  
                                  -- y
                                  32  
    > solve(cos(11*Pi*(1/6)) = sqrt(x/((1/24)*y)), y);

                                  32 x

    Use Maple to solve, you can could use WolframAlpha probably as well.
    Last edited by Hazzah; 04-11-2012 at 08:33 PM.

  14. #39
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    Quote Originally Posted by Kyle Undefined View Post
    I had actually forgotten about TRiBot, haven't seen TRiLeZ in awhile :/
    So you are the same Kyle Undefined on tribot, not an impostor :P
    Currently: Very busy
    Future Goals: finish nursing school, RS later.

  15. #40
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    Quote Originally Posted by johnnimms13 View Post
    So you are the same Kyle Undefined on tribot, not an impostor :P
    Haha yes
    Away for awhile, life is keeping me busy. | Want to get my attention in a thread? @Kyle Undefined; me.
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    I would love to change the world, but they won't give me the source code. || To be the best, you've got to beat the rest. || Logic never changes, just the syntax.
    If you PM me with a stupid question or one listed in FAQ, or about a script that is not mine, I will NOT respond.


    SRL is a Library of routines made by the SRL community written for the Program Simba. We produce Scripts for the game Runescape.


  16. #41
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    My account has been removed Tried to register again, but it asked "Who am I?", HOW SHOULD I KNOW?
    There used to be something meaningful here.

  17. #42
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    <Removed on request>
    Last edited by JN13; 04-14-2012 at 06:30 PM.
    Currently: Very busy
    Future Goals: finish nursing school, RS later.

  18. #43
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    Quote Originally Posted by Frement View Post
    My account has been removed Tried to register again, but it asked "Who am I?", HOW SHOULD I KNOW?
    The forum was invite only for a while, so all of the old accounts were deleted

  19. #44
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    Really? My account I made 5months ago is still there :P

  20. #45
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    Would openGL have to be updated everytime runescape updates?

  21. #46
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    Quote Originally Posted by Sirenia View Post
    Would openGL have to be updated everytime runescape updates?
    Only if they add new models

  22. #47
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    But is it illegal to have OpenGL running or is it ok? If its cool could we code with the power of relfection in pascal code

  23. #48
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    OGL isn't illegal, iirc. Also, OGL <> reflection
    Away for awhile, life is keeping me busy. | Want to get my attention in a thread? @Kyle Undefined; me.
    { MSI Phoenix || SRL Stats Sigs || Paste || Scripts || Quotes || Graphics }

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    I would love to change the world, but they won't give me the source code. || To be the best, you've got to beat the rest. || Logic never changes, just the syntax.
    If you PM me with a stupid question or one listed in FAQ, or about a script that is not mine, I will NOT respond.


    SRL is a Library of routines made by the SRL community written for the Program Simba. We produce Scripts for the game Runescape.


  24. #49
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    How do we keep work on openGL? Is it anyway the normal user on this forum could help ?

  25. #50
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    Quote Originally Posted by johnnimms13 View Post
    Well, for anyone who hasn't been to Tribot heres a good way to start:

    http://tribot.org/forums/member.php?...r&referrer=587
    This violates SRL TOS o.O

    Remove the referall id?

    Im looking up how ogl works atm. Maybe I can be of use o.O. We will see
    Last edited by m34tcode; 04-14-2012 at 04:45 PM.
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