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If found, please remove
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If found, please remove
Last edited by Iambubbleman; 03-30-2013 at 12:46 AM.
hi i was wondering what logs you were using to fletch with and do they actually sell once fletched? i mean easily at ge??
that makes 400k in 30 minutes....? WTH
It's just fletching shafts, I hope your calculations are off.
Currently: Working on Defending&Attacking in my Castle-Wars ScriptProject Rebuild: 90M/170M
he calcs are off. I did the math. even at that fletching rate it maxes about 230k per hr profit
you forgot to subtract the value of the log itself
Currently: Working on Defending&Attacking in my Castle-Wars ScriptProject Rebuild: 90M/170M
Well you have 27 Logs in your inventory, that yields 15 arrow shafts per log, you can finish 1 cycle in about a minute and ten seconds, 27 * 15 = 405 * 22 (Market Price Per shaft) = 8998 Gold pieces in 1 minute.
Now Selling at Market Takes a little bit of time, and 600k/hour is if you cut the logs yourself, if you buy the logs, its lower. There's an option on the script to declare if your buying the logs or not, which changes the Proggy.
Here's a proggy if your buying the logs
I hope you enjoy the script, if you have any suggestions feel free to post them.
Last edited by Iambubbleman; 02-04-2012 at 09:52 PM.
Arrow shafts don't sell at 10M at a time.
U will make arrow shafts so fast that you can't sell them![]()
~Fre
I'm fairly sure the GE limit for arrow shafts is 25k/4 Hours, and if you hit that limit and still are selling, just pull the offer out and add to it.
it keeps going to bank, selects the tab which the logs are in then says "out of logs, now shutting down" and log outs... any help?
Interestingly I took a request from one guy to make an arrowshafter. Guess you've beaten me to it
Nice first script, but I am sure you should use functions as a function instead of using them like procedures.
Example:
Simba Code:FindDTM(knife, x, y, MSX1, MSY1, MSX2, MSY2);
Mouse(x,y, 2, 2, true);
Wait(randomrange(1200, 1600));
FindDTM(Logs, x, y, MSX1, MSY1, MSX2, MSY2);
Mouse(x,y, 2, 2, False);
Wait(randomrange(1200, 1600));
ChooseOption('All L');
CloseWindow;
I want to stress that this is not wrong, but it might work unexpectedly. It is always a good idea to ask questions with if then statements and then decide what you should do.
Perhaps this?
Simba Code:if FindDTM(knife, x, y, MSX1, MSY1, MSX2, MSY2) then
begin
Mouse(x,y, 2, 2, true);
Wait(randomrange(1200, 1600));
if FindDTM(Logs, x, y, MSX1, MSY1, MSX2, MSY2) then
begin
Mouse(x,y, 2, 2, False);
Wait(randomrange(1200, 1600));
end;
if ChooseOption('All L') then
CloseWindow;
end;
And the money calculations. It should always be the profit/h, not revenue/h.
Not necessarily. However for every function that returns a boolean I highly suggest you think twice before discarding the boolean and simply use it like a procedure. Usually the boolean is returned for a very good reason - you should do something about it, ie. failsafes.
Do the arrow shafts actually sell good? If they do then this script will be epic!
Your calculations ARE off btw.
Arrow shafts = 22 ea (15 shafts per log) = 330
Logs = 244 ea
Profit = 330 - 244 = 86 gp profit per log * 28 logs an inv = 2408 gp an inventory.
An inventory takes approximately 1 minute. 2408gp * 60 = 144,480 gp/hr.
sometimes it has troubles detecting the bank color (it clicks on the floor and clicks walk here) then it pauses forever >.<
* im in varrock west bank btw
i start it , it opens bank, Sits there , Types random Numbers and letters, withdraws logs ,opens bank deposted logs. Repeats .
Doesn't do anything.
Sits at the bank doesn't click on it.
log says its going through cycles still.
Fixed all known issues, now in 1.1
Please make sure you have at least 3 knives and that your items are in the correct inventory slots. Also please note the Script now runs in SoulWars to fix RandomEvent and Banking Issues.
Last edited by Iambubbleman; 02-06-2012 at 11:23 PM.
It withdraws knife then logs and then uses knife but doesnt click the logs? Then it tries to bank??
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