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Thread: Vial filler - walks away too early

  1. #1
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    Default Vial filler - walks away too early

    I'm currently using the vial filler in Varrock. Well, it works. But the problem is it walks away after filling ~8 vials, instead of waiting for the whole inventory to get filled. It leaves too early, that is. Making it less effective.
    EDIT: After watching the script for a while it goes in periods. One period, it only fills 7-9 vials, in another period it fills all of them.
    EDIT2: I was going to post debug, but then I saw someone already did it: http://villavu.com/forum/showthread.php?t=74179
    Last edited by Jacce; 02-05-2012 at 12:04 AM.

  2. #2
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    Default Vial Filler Stops Early

    Like it can't detect how much empty vials vs. filled ones it has left and walks to the bank wayyy to early sometimes.

    Varrock East, Filling Vials

    Code:
    [0:49:39]: [ xxxxxxxxxxxx ] -- MSI_Walk
    [0:49:39]: [ xxxxxxxxxxxx ] ---- Player's Location = Varrock East Bank
    [0:49:39]: [ xxxxxxxxxxxx ] ---- MSI_AtLocation
    [0:49:39]: [ xxxxxxxxxxxx ] -------- MSI_GetMyPos(): (4855, 2970)
    [0:49:39]: [ xxxxxxxxxxxx ] ------ Checking sub-location: Varrock East Fountain
    [0:49:39]: [ xxxxxxxxxxxx ] ------ Player not at Varrock East Fountain
    [0:49:39]: [ xxxxxxxxxxxx ] ---- MSI_AtLocation: False
    [0:49:39]: [ xxxxxxxxxxxx ] ------ Scanning for randoms...
    [0:49:39]: [ xxxxxxxxxxxx ] ---- MSI_WalkPath: LOC_VE_BANK to LOC_VE_FOUNTAIN
    [0:49:39]: [ xxxxxxxxxxxx ] -------- MSI_PathFromLoc: [(4793, 2912)]
    [0:49:39]: [ xxxxxxxxxxxx ] ------ Walking attempts: 1
    [0:49:39]: [ xxxxxxxxxxxx ] ------ MSI_SetupSPS: Surface: Runescape Surface, Areas: ['11_7', '12_7']
    [0:49:39]: [ xxxxxxxxxxxx ] ------ MSI_WalkTPA
    [0:49:39]: [ xxxxxxxxxxxx ] -------- Path: [(4850, 2971), (4795, 2918)]
    [0:49:39]: [ xxxxxxxxxxxx ] ---------- MSI_PointOnPath: Index = 4
    [0:49:39]: [ xxxxxxxxxxxx ] ---------- MSI_PointOnPath: Index = 0
    [0:49:39]: [ xxxxxxxxxxxx ] ---------- MSI_PointOnPath: Index = 0
    [0:49:39]: [ xxxxxxxxxxxx ] ---------- Current Energy: 70
    [0:49:39]: [ xxxxxxxxxxxx ] -------- Next Point: 3 (4804, 2930)
    [0:49:40]: [ xxxxxxxxxxxx ] ---------- Average pixel shift: 509
    [0:49:40]: [ xxxxxxxxxxxx ] ---------- Flag distance: 64
    [0:49:40]: [ xxxxxxxxxxxx ] ---------- Average pixel shift: 294
    [0:49:40]: [ xxxxxxxxxxxx ] ---------- Flag distance: 63
    [0:49:41]: [ xxxxxxxxxxxx ] ---------- Average pixel shift: 176
    [0:49:41]: [ xxxxxxxxxxxx ] ---------- Flag distance: 62
    [0:49:41]: [ xxxxxxxxxxxx ] ---------- Average pixel shift: 210
    [0:49:41]: [ xxxxxxxxxxxx ] ---------- Flag distance: 61
    [0:49:41]: [ xxxxxxxxxxxx ] ---------- Average pixel shift: 138
    [0:49:41]: [ xxxxxxxxxxxx ] ---------- Flag distance: 59
    [0:49:41]: [ xxxxxxxxxxxx ] ---------- Average pixel shift: 244
    [0:49:41]: [ xxxxxxxxxxxx ] ---------- Flag distance: 58
    [0:49:41]: [ xxxxxxxxxxxx ] ---------- Average pixel shift: 137
    [0:49:41]: [ xxxxxxxxxxxx ] ---------- Flag distance: 57
    [0:49:41]: [ xxxxxxxxxxxx ] ---------- Average pixel shift: 194
    [0:49:41]: [ xxxxxxxxxxxx ] ---------- Flag distance: 56
    [0:49:42]: [ xxxxxxxxxxxx ] ---------- Average pixel shift: 340
    [0:49:42]: [ xxxxxxxxxxxx ] ---------- Flag distance: 55
    [0:49:42]: [ xxxxxxxxxxxx ] ---------- Average pixel shift: 529
    [0:49:42]: [ xxxxxxxxxxxx ] ---------- Flag distance: 53
    [0:49:42]: [ xxxxxxxxxxxx ] ---------- Average pixel shift: 401
    [0:49:42]: [ xxxxxxxxxxxx ] ---------- Flag distance: 51
    [0:49:42]: [ xxxxxxxxxxxx ] ---------- Average pixel shift: 239
    [0:49:42]: [ xxxxxxxxxxxx ] ---------- Flag distance: 48
    [0:49:42]: [ xxxxxxxxxxxx ] ---------- Average pixel shift: 114
    [0:49:42]: [ xxxxxxxxxxxx ] ---------- Flag distance: 47
    [0:49:43]: [ xxxxxxxxxxxx ] ---------- Average pixel shift: 90
    [0:49:43]: [ xxxxxxxxxxxx ] ---------- Flag distance: 44
    [0:49:43]: [ xxxxxxxxxxxx ] ---------- Average pixel shift: 174
    [0:49:43]: [ xxxxxxxxxxxx ] ---------- Flag distance: 41
    [0:49:43]: [ xxxxxxxxxxxx ] ---------- Average pixel shift: 168
    [0:49:43]: [ xxxxxxxxxxxx ] ---------- Flag distance: 39
    [0:49:43]: [ xxxxxxxxxxxx ] ---------- Average pixel shift: 190
    [0:49:43]: [ xxxxxxxxxxxx ] ---------- Flag distance: 36
    [0:49:43]: [ xxxxxxxxxxxx ] ---------- Average pixel shift: 117
    [0:49:43]: [ xxxxxxxxxxxx ] ---------- Flag distance: 35
    [0:49:43]: [ xxxxxxxxxxxx ] ---------- Average pixel shift: 155
    [0:49:43]: [ xxxxxxxxxxxx ] ---------- Flag distance: 32
    [0:49:44]: [ xxxxxxxxxxxx ] ---------- Average pixel shift: 201
    [0:49:44]: [ xxxxxxxxxxxx ] ---------- Flag distance: 30
    [0:49:44]: [ xxxxxxxxxxxx ] ---------- Average pixel shift: 190
    [0:49:44]: [ xxxxxxxxxxxx ] ---------- Flag distance: 28
    [0:49:44]: [ xxxxxxxxxxxx ] ---------- Average pixel shift: 195
    [0:49:44]: [ xxxxxxxxxxxx ] ---------- Flag distance: 27
    [0:49:44]: [ xxxxxxxxxxxx ] ---------- Average pixel shift: 82
    [0:49:44]: [ xxxxxxxxxxxx ] ---------- Flag distance: 25
    [0:49:44]: [ xxxxxxxxxxxx ] ---------- Average pixel shift: 8
    [0:49:44]: [ xxxxxxxxxxxx ] ---------- Player animation: Player Idle
    [0:49:44]: [ xxxxxxxxxxxx ] ---------- MSI_GetMyPos(): (4820, 2940)
    [0:49:44]: [ xxxxxxxxxxxx ] ---------- MSI_PointOnPath: Index = 2
    [0:49:44]: [ xxxxxxxxxxxx ] -------- Attempts: 1
    [0:49:45]: [ xxxxxxxxxxxx ] -------- Distance: 33
    [0:49:45]: [ xxxxxxxxxxxx ] ---------- Current Energy: 63
    [0:49:45]: [ xxxxxxxxxxxx ] -------- Next Point: 4 (4795, 2918)
    [0:49:45]: [ xxxxxxxxxxxx ] ---------- Average pixel shift: 31
    [0:49:45]: [ xxxxxxxxxxxx ] ---------- Player animation: Player Idle
    [0:49:45]: [ xxxxxxxxxxxx ] ---------- MSI_GetMyPos(): (4810, 2940)
    [0:49:45]: [ xxxxxxxxxxxx ] ---------- MSI_PointOnPath: Index = 2
    [0:49:46]: [ xxxxxxxxxxxx ] -------- Attempts: 1
    [0:49:46]: [ xxxxxxxxxxxx ] -------- Distance: 27
    [0:49:46]: [ xxxxxxxxxxxx ] ---------- Current Energy: 62
    [0:49:46]: [ xxxxxxxxxxxx ] -------- Next Point: 4 (4795, 2918)
    [0:49:46]: [ xxxxxxxxxxxx ] ---------- Average pixel shift: 82
    [0:49:46]: [ xxxxxxxxxxxx ] ---------- Flag distance: 17
    [0:49:46]: [ xxxxxxxxxxxx ] ---------- Average pixel shift: 69
    [0:49:46]: [ xxxxxxxxxxxx ] ---------- Player animation: Player Idle
    [0:49:47]: [ xxxxxxxxxxxx ] ---------- MSI_GetMyPos(): (4800, 2925)
    [0:49:47]: [ xxxxxxxxxxxx ] ---------- MSI_PointOnPath: Index = 3
    [0:49:47]: [ xxxxxxxxxxxx ] -------- Attempts: 2
    [0:49:47]: [ xxxxxxxxxxxx ] -------- Distance: 9
    [0:49:47]: [ xxxxxxxxxxxx ] ---------- Average pixel shift: 152
    [0:49:47]: [ xxxxxxxxxxxx ] ---------- Flag distance: -1
    [0:49:47]: [ xxxxxxxxxxxx ] ---------- Average pixel shift: 311
    [0:49:47]: [ xxxxxxxxxxxx ] ---------- Average pixel shift: 455
    [0:49:47]: [ xxxxxxxxxxxx ] ---------- Average pixel shift: 354
    [0:49:47]: [ xxxxxxxxxxxx ] ---------- Average pixel shift: 524
    [0:49:47]: [ xxxxxxxxxxxx ] ---------- MSI_AntiBan
    [0:49:48]: [ xxxxxxxxxxxx ] ---------- Average pixel shift: 169
    [0:49:48]: [ xxxxxxxxxxxx ] ---------- Average pixel shift: 148
    [0:49:48]: [ xxxxxxxxxxxx ] ---------- Average pixel shift: 155
    [0:49:49]: [ xxxxxxxxxxxx ] ---------- Average pixel shift: 128
    [0:49:49]: [ xxxxxxxxxxxx ] ---------- Average pixel shift: 99
    [0:49:49]: [ xxxxxxxxxxxx ] ---------- Average pixel shift: 71
    [0:49:49]: [ xxxxxxxxxxxx ] ---------- Player animation: Player Idle
    [0:49:49]: [ xxxxxxxxxxxx ] ------ MSI_WalkTPA: True
    [0:49:49]: [ xxxxxxxxxxxx ] ------ MSI_AtLocation
    [0:49:49]: [ xxxxxxxxxxxx ] ---------- MSI_GetMyPos(): (4790, 2920)
    [0:49:49]: [ xxxxxxxxxxxx ] -------- Checking sub-location: Varrock East Fountain
    [0:49:51]: [ xxxxxxxxxxxx ] -------- Player is at Varrock East Fountain
    [0:49:51]: [ xxxxxxxxxxxx ] ------ MSI_AtLocation: True
    [0:49:51]: [ xxxxxxxxxxxx ] ---- MSI_WalkPath: True
    [0:49:51]: [ xxxxxxxxxxxx ] -- MSI_Walk: True
    [0:49:51]: [ xxxxxxxxxxxx ] -- MSI_AutoObjects
    [0:49:51]: [ xxxxxxxxxxxx ] ---- MSI_Relocate (Varrock East Fountain)
    [0:49:51]: [ xxxxxxxxxxxx ] -------- MSI_GetMyPos(): (4790, 2920)
    [0:49:51]: [ xxxxxxxxxxxx ] ------ At sub-location Varrock East Fountain
    [0:49:51]: [ xxxxxxxxxxxx ] ---- MSI_Relocate: True
    [0:49:51]: [ xxxxxxxxxxxx ] ------ Loaded material: Vial
    [0:49:51]: [ xxxxxxxxxxxx ] ---- MSI_FindItemSlots: Found 28 Vial in inv slot(s) [1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28]
    [0:49:51]: [ xxxxxxxxxxxx ] ------ MSI_ClickItemSlot: Succesfully clicked item slot
    [0:49:51]: [ xxxxxxxxxxxx ] ------ MSI_ClickItem: Succesfully clicked Vial
    [0:49:51]: [ xxxxxxxxxxxx ] ---- MSI_FindObjectTPA: FOUNTAIN_VARROCK_EAST
    [0:49:51]: [ xxxxxxxxxxxx ] ------ Found: 226, FOUNTAIN_VARROCK_EAST found
    [0:49:51]: [ xxxxxxxxxxxx ] ------ Found: 142, FOUNTAIN_VARROCK_EAST found
    [0:49:51]: [ xxxxxxxxxxxx ] ------ Found: 18, FOUNTAIN_VARROCK_EAST found
    [0:49:51]: [ xxxxxxxxxxxx ] ------ Found: 10, NOT ENOUGH
    [0:49:51]: [ xxxxxxxxxxxx ] ------ Objects found: 3
    [0:49:51]: [ xxxxxxxxxxxx ] ------ Took 16 ms to complete
    [0:49:51]: [ xxxxxxxxxxxx ] ---- MSI_FindObjectTPA: True
    [0:49:52]: [ xxxxxxxxxxxx ] ------ Uptext: Use -^ Fountain / 1 more options
    [0:49:53]: [ xxxxxxxxxxxx ] ------ Uptext: Walk here / 1 more options
    [0:49:54]: [ xxxxxxxxxxxx ] ------ Failed to find uptext: ['ount']
    [0:49:54]: [ xxxxxxxxxxxx ] ------ Uptext: Walk here / 1 more options
    [0:49:54]: [ xxxxxxxxxxxx ] ------ Failed to find uptext: ['ount']
    [0:49:55]: [ xxxxxxxxxxxx ] ------ Scanning for randoms...
    [0:49:55]: [ xxxxxxxxxxxx ] ---- Vial of water found
    [0:49:55]: [ xxxxxxxxxxxx ] -- MSI_AutoObjects: True
    [0:49:55]: [ xxxxxxxxxxxx ] -- MSI_Walk
    [0:49:55]: [ xxxxxxxxxxxx ] ---- Player's Location = Varrock East Fountain
    [0:49:55]: [ xxxxxxxxxxxx ] ---- MSI_AtLocation
    [0:49:55]: [ xxxxxxxxxxxx ] -------- MSI_GetMyPos(): (4790, 2920)
    [0:49:55]: [ xxxxxxxxxxxx ] ------ Checking sub-location: Varrock East Bank
    [0:49:55]: [ xxxxxxxxxxxx ] ------ Player not at Varrock East Bank
    [0:49:55]: [ xxxxxxxxxxxx ] ---- MSI_AtLocation: False
    [0:49:55]: [ xxxxxxxxxxxx ] ------ Scanning for randoms...
    [0:49:55]: [ xxxxxxxxxxxx ] ---- MSI_WalkPath: (Reverse) LOC_VE_BANK to LOC_VE_FOUNTAIN
    [0:49:55]: [ xxxxxxxxxxxx ] -------- MSI_PathFromLoc: [(4793, 2912)]
    [0:49:55]: [ xxxxxxxxxxxx ] -------- MSI_MirrorATPA: New ATPA [[(4795, 2918), (4850, 2971)]]
    [0:49:55]: [ xxxxxxxxxxxx ] -------- MSI_MirrorATSA: New string array [['12_7', '11_7']]
    [0:49:55]: [ xxxxxxxxxxxx ] ------ Walking attempts: 1
    [0:49:55]: [ xxxxxxxxxxxx ] ------ MSI_SetupSPS: Surface: Runescape Surface, Areas: ['12_7', '11_7']
    [0:49:55]: [ xxxxxxxxxxxx ] ------ MSI_WalkTPA
    [0:49:55]: [ xxxxxxxxxxxx ] -------- Path: [(4795, 2918), (4850, 2971)]
    [0:49:55]: [ xxxxxxxxxxxx ] ---------- MSI_PointOnPath: Index = 4
    [0:49:55]: [ xxxxxxxxxxxx ] ---------- MSI_PointOnPath: Index = 0
    [0:49:55]: [ xxxxxxxxxxxx ] ---------- MSI_PointOnPath: Index = 0
    [0:49:55]: [ xxxxxxxxxxxx ] ---------- Current Energy: 64
    [0:49:55]: [ xxxxxxxxxxxx ] -------- Next Point: 3 (4838, 2959)
    [0:49:56]: [ xxxxxxxxxxxx ] ---------- Average pixel shift: 108
    [0:49:56]: [ xxxxxxxxxxxx ] ---------- Flag distance: 62
    [0:49:57]: [ xxxxxxxxxxxx ] ---------- Average pixel shift: 36
    [0:49:57]: [ xxxxxxxxxxxx ] ---------- Player animation: Player Idle
    [0:49:57]: [ xxxxxxxxxxxx ] ---------- MSI_GetMyPos(): (4790, 2920)
    [0:49:57]: [ xxxxxxxxxxxx ] ---------- MSI_PointOnPath: Index = 0
    [0:49:57]: [ xxxxxxxxxxxx ] -------- Attempts: 1
    [0:49:57]: [ xxxxxxxxxxxx ] -------- Distance: 79
    [0:49:57]: [ xxxxxxxxxxxx ] ---------- Current Energy: 63
    [0:49:57]: [ xxxxxxxxxxxx ] -------- Next Point: 3 (4838, 2959)
    [0:49:57]: [ xxxxxxxxxxxx ] ---------- Average pixel shift: 422
    [0:49:57]: [ xxxxxxxxxxxx ] ---------- Flag distance: 55
    [0:49:58]: [ xxxxxxxxxxxx ] ---------- Average pixel shift: 521
    [0:49:58]: [ xxxxxxxxxxxx ] ---------- Flag distance: 54
    [0:49:58]: [ xxxxxxxxxxxx ] ---------- Average pixel shift: 512
    [0:49:58]: [ xxxxxxxxxxxx ] ---------- Flag distance: 52
    [0:49:58]: [ xxxxxxxxxxxx ] ---------- Average pixel shift: 348
    [0:49:58]: [ xxxxxxxxxxxx ] ---------- Flag distance: 48
    [0:49:58]: [ xxxxxxxxxxxx ] ---------- Average pixel shift: 270
    [0:49:58]: [ xxxxxxxxxxxx ] ---------- Flag distance: 45
    [0:49:58]: [ xxxxxxxxxxxx ] ---------- Average pixel shift: 93
    [0:49:58]: [ xxxxxxxxxxxx ] ---------- Flag distance: 43
    [0:49:58]: [ xxxxxxxxxxxx ] ---------- Average pixel shift: 198
    [0:49:58]: [ xxxxxxxxxxxx ] ---------- Flag distance: 42
    [0:49:59]: [ xxxxxxxxxxxx ] ---------- Average pixel shift: 230
    [0:49:59]: [ xxxxxxxxxxxx ] ---------- Flag distance: 42
    [0:49:59]: [ xxxxxxxxxxxx ] ---------- Average pixel shift: 269
    [0:49:59]: [ xxxxxxxxxxxx ] ---------- Flag distance: 40
    [0:49:59]: [ xxxxxxxxxxxx ] ---------- Average pixel shift: 246
    [0:49:59]: [ xxxxxxxxxxxx ] ---------- Flag distance: 38
    [0:49:59]: [ xxxxxxxxxxxx ] ---------- Average pixel shift: 303
    [0:49:59]: [ xxxxxxxxxxxx ] ---------- Flag distance: 36
    [0:49:59]: [ xxxxxxxxxxxx ] ---------- Average pixel shift: 329
    [0:49:59]: [ xxxxxxxxxxxx ] ---------- Flag distance: 35
    [0:49:59]: [ xxxxxxxxxxxx ] ---------- Average pixel shift: 360
    [0:49:59]: [ xxxxxxxxxxxx ] ---------- Flag distance: 34
    [0:50:00]: [ xxxxxxxxxxxx ] ---------- Average pixel shift: 226
    [0:50:00]: [ xxxxxxxxxxxx ] ---------- Flag distance: 33
    [0:50:00]: [ xxxxxxxxxxxx ] ---------- Average pixel shift: 137
    [0:50:00]: [ xxxxxxxxxxxx ] ---------- Flag distance: 30
    [0:50:00]: [ xxxxxxxxxxxx ] ---------- Average pixel shift: 76
    [0:50:00]: [ xxxxxxxxxxxx ] ---------- Flag distance: 29
    [0:50:00]: [ xxxxxxxxxxxx ] ---------- Average pixel shift: 6
    [0:50:00]: [ xxxxxxxxxxxx ] ---------- Player animation: Player Idle
    [0:50:00]: [ xxxxxxxxxxxx ] ---------- MSI_GetMyPos(): (4825, 2930)
    [0:50:00]: [ xxxxxxxxxxxx ] ---------- MSI_PointOnPath: Index = 1
    [0:50:00]: [ xxxxxxxxxxxx ] -------- Attempts: 2
    [0:50:00]: [ xxxxxxxxxxxx ] -------- Distance: 48
    [0:50:00]: [ xxxxxxxxxxxx ] ---------- Current Energy: 57
    [0:50:00]: [ xxxxxxxxxxxx ] -------- Next Point: 4 (4850, 2971)
    [0:50:01]: [ xxxxxxxxxxxx ] ---------- Average pixel shift: 218
    [0:50:01]: [ xxxxxxxxxxxx ] ---------- Flag distance: 39
    [0:50:01]: [ xxxxxxxxxxxx ] ---------- Average pixel shift: 381
    [0:50:01]: [ xxxxxxxxxxxx ] ---------- Flag distance: 36
    [0:50:01]: [ xxxxxxxxxxxx ] ---------- Average pixel shift: 341
    [0:50:01]: [ xxxxxxxxxxxx ] ---------- Flag distance: 34
    [0:50:01]: [ xxxxxxxxxxxx ] ---------- Average pixel shift: 108
    [0:50:01]: [ xxxxxxxxxxxx ] ---------- Flag distance: 32
    [0:50:02]: [ xxxxxxxxxxxx ] ---------- Average pixel shift: 26
    [0:50:02]: [ xxxxxxxxxxxx ] ---------- Player animation: Player Idle
    [0:50:02]: [ xxxxxxxxxxxx ] ---------- MSI_GetMyPos(): (4845, 2945)
    [0:50:02]: [ xxxxxxxxxxxx ] ---------- MSI_PointOnPath: Index = 3
    [0:50:02]: [ xxxxxxxxxxxx ] -------- Attempts: 1
    [0:50:02]: [ xxxxxxxxxxxx ] -------- Distance: 26
    [0:50:02]: [ xxxxxxxxxxxx ] ---------- Current Energy: 55
    [0:50:02]: [ xxxxxxxxxxxx ] -------- Next Point: 4 (4850, 2971)
    [0:50:03]: [ xxxxxxxxxxxx ] ---------- Average pixel shift: 30
    [0:50:03]: [ xxxxxxxxxxxx ] ---------- Player animation: Player Idle
    [0:50:03]: [ xxxxxxxxxxxx ] ---------- MSI_GetMyPos(): (4850, 2955)
    [0:50:03]: [ xxxxxxxxxxxx ] ---------- MSI_PointOnPath: Index = 3
    [0:50:03]: [ xxxxxxxxxxxx ] -------- Attempts: 1
    [0:50:03]: [ xxxxxxxxxxxx ] -------- Distance: 16
    [0:50:03]: [ xxxxxxxxxxxx ] ---------- Current Energy: 53
    [0:50:03]: [ xxxxxxxxxxxx ] -------- Next Point: 4 (4850, 2971)
    [0:50:03]: [ xxxxxxxxxxxx ] ---------- MSI_GetMyPos(): (4850, 2960)
    [0:50:03]: [ xxxxxxxxxxxx ] ---------- MSI_PointOnPath: Index = 4
    [0:50:03]: [ xxxxxxxxxxxx ] -------- Attempts: 2
    [0:50:03]: [ xxxxxxxxxxxx ] -------- Distance: 11
    [0:50:03]: [ xxxxxxxxxxxx ] ---------- Average pixel shift: 276
    [0:50:03]: [ xxxxxxxxxxxx ] ---------- Flag distance: 11
    [0:50:04]: [ xxxxxxxxxxxx ] ---------- Average pixel shift: 263
    [0:50:04]: [ xxxxxxxxxxxx ] ---------- Flag distance: 8
    [0:50:04]: [ xxxxxxxxxxxx ] ---------- Average pixel shift: 161
    [0:50:04]: [ xxxxxxxxxxxx ] ---------- Flag distance: 6
    [0:50:04]: [ xxxxxxxxxxxx ] ------ MSI_WalkTPA: True
    [0:50:04]: [ xxxxxxxxxxxx ] ------ MSI_AtLocation
    [0:50:04]: [ xxxxxxxxxxxx ] ---------- MSI_GetMyPos(): (4850, 2970)
    [0:50:04]: [ xxxxxxxxxxxx ] -------- Checking sub-location: Varrock East Bank
    I'm back

  3. #3
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    Default

    Same problem here.
    - The bad news is time flies, but the good news is you're the pilot.

  4. #4
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    Default Vial filler crashes

    After running vial filler for a while, I get this error (happened two times so far, in less than 24 hours) and it simply quits:

    Code:
    Status: /~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
    Status: |     SRL Randoms Report       |
    Status: |       www.villavu.com        |
    Status: |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
    Status: \~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/
    {----------------------------------------------------------------}
    {                    MSI Phoenix Short Report                    }
    {----------------------------------------------------------------}
    {     Time Running: 3 Hours, 10 Minutes and 1 Seconds            }
    {----------------------------------------------------------------}
    {                                                                }
    {        Totals:                                                 }
    {         - Players:           1                                 }
    {         - Player Time:       03h 02m 19s                       }
    {         - Loads:             171                               }
    {         - Containers Filled: 4,699                             }
    {                                                                }
    {----------------------------------------------------------------}
    {----------------------------------------------------------------}
    
    {----------------------------------------------------------------}
    {                    MSI Phoenix Player Report                   }
    {----------------------------------------------------------------}
    {     Time Running: 3 Hours, 10 Minutes and 1 Seconds            }
    {----------------------------------------------------------------}
    {                                                                }
    {     Player 0: XXXX                                      }
    {     Location: Varrock East Bank                                }
    {     Time:     03h 02m 19s                                      }
    {     Active:   False                                            }
    {       Reason: Failed to open bank: BANK_VE/EV                  }
    {                                                                }
    {     Script: Varrock East Container Filler                      }
    {       Time:  03h 02m 19s                                       }
    {       Loads: 171                                               }
    {         Item:   Vial of water                                  }
    {         Amount: 4,699                                          }
    {                                                                }
    {----------------------------------------------------------------}
    {----------------------------------------------------------------}
    [03:10:05]: [ XXXX ] ------ All players inactive
    [03:10:05]: Thank-you for using MSI Phoenix scripts!
    [03:10:05]: Successfully executed.

  5. #5
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    Default

    It's MSI, just turn it off and start it again. I'd be happy if I were you, it ran for 3+ hours.

    Unless you hardcore goldfarmer, you should be satisfied with 3 hours of vial filling =)

  6. #6
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    Default

    The thing is, I want to run these scripts during night too :/

  7. #7
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    Default Vial Container Bot BANKING the Vials of Water doesnt work.

    0:03:33]: [ Fog123@Gmail.Com ] ------------ Scanning for randoms...
    [0:03:33]: [ Fog123@Gmail.Com ] ---------- MSI_WalkTPA
    [0:03:33]: [ Fog123@Gmail.Com ] ------------ Path: [(4560, 2710), (4547, 2725)]
    [0:03:33]: [ Fog123@Gmail.Com ] -------------- MSI_PointOnPath: Index = 1
    [0:[0:03:55]: [ Fog123@Gmail.Com ] ---------- Player animation: Player Idle
    [0:03:56]: [ Fog123@Gmail.Com ] -----[0:03:59]: [ [email[/email] ] -------- MSI_Fin[0:04:02]: [ ] ---------- Players Found: 3
    [0:04:02]: [ Fog123@Gmail.Com ] ---------- MSI_AntiBan
    Last edited by Fog856; 02-07-2012 at 06:27 AM.

  8. #8
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    Default

    Merged the 4 threads made on the same topic. Please check open bug reports before creating a new one.

    E: Does this still happen? Someone just posted a progress report using this script and it ran for a few hours with no problems.

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