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Thread: Using Fail Safe Walking

  1. #1
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    Default Using Fail Safe Walking

    OK so what I'm trying to implement is SPS as my fail safe for my DTM Walking. Is there a better way to do it than like this?

    Simba Code:
    Procedure WalkToBank;
    begin
        Antirandoms;
      if ObjDTM_Walk('84:22:4:3:7:67:43:3:7:43:63:3:7:40:76:3:7:28:72:4:73:8:73:27:98:30:98:9', 0, 100, 80, True) then
        Antiban;
      if ObjDTM_Walk('106:48:3:10:7:119:69:10:7:119:61:10:7:119:53:4:98:27:97:50:116:51:115:27', 0, 100, 80, True) then
        Antirandoms;
      if ObjDTM_Walk('73:66:3:1:7:95:47:1:7:123:80:3:7:128:96:4:69:57:70:73:84:73:83:57', 0, 100, 80, True) then
      begin
          WriteLn('Now at Bank')
          MakeCompass('N');
        end else WriteLn('Could not find Bank');

      If Not ObjDTM_InArea('73:66:3:1:7:95:47:1:7:123:80:3:7:128:96:4:69:57:70:73:84:73:83:57', false) then
        WriteLn('Could Not Find Dtm trying SPS');
        MakeCompass('N');

        myPath := [Point(4164, 2746), Point(4169, 2749), Point(4175, 2752), Point(4181, 2752),
                   Point(4189, 2753), Point(4193, 2749), Point(4195, 2741), Point(4195, 2734),
                   Point(4193, 2728), Point(4193, 2721), Point(4190, 2713), Point(4187, 2704),
                   Point(4184, 2697), Point(4181, 2689), Point(4177, 2682), Point(4176, 2674),
                   Point(4182, 2669), Point(4186, 2667), Point(4186, 2660), Point(4185, 2654)];
                   SPS_WalkPath(myPath);
        WriteLn('Now At Bank');
    end;

  2. #2
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    Default

    I think that, if ODTM fails your character might be in any part of path. But you want SPS starts from beginning point?

  3. #3
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    Default

    Quote Originally Posted by beginner5 View Post
    I think that, if ODTM fails your character might be in any part of path. But you want SPS starts from beginning point?
    SPS will walk to the furthest visible node of a path, so it shouldn't be an issue.

    E: On a side note, it would be super great if people could say "ODTM" like you do. DTM walking is a completely different thing.
    [10/14/13:19:03] <BenLand100> this is special relatively, just cleverly disguised with yachts

  4. #4
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    SPS will walk to the furthest visible node of a path, so it shouldn't be an issue.
    k ,thx I didn't know that

  5. #5
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    Quote Originally Posted by beginner5 View Post
    I think that, if ODTM fails your character might be in any part of path. But you want SPS starts from beginning point?
    Quote Originally Posted by euphemism View Post
    SPS will walk to the furthest visible node of a path, so it shouldn't be an issue.

    E: On a side note, it would be super great if people could say "ODTM" like you do. DTM walking is a completely different thing.
    Quote Originally Posted by beginner5 View Post
    k ,thx I didn't know that
    Thanks for the replies, so I'm guessing I should just stick to my method then

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