I was hoping to find out some details about utilizing FindNormalRandoms in my mainloop. As of right now, the script I wrote functions perfectly, but when it deals with randoms it gets screwy.
If I were to do something like this:
Simba Code:if FindNormalRandoms then
ect ect...
does it mean anything other than "a random was detected"? For example, if the random was detected but failed to solve, would it result true or false? I guess I always thought you just had to call FindNormalRandoms, and it the include would do the rest... but I am having times where it just gets stuck in the mainloop without logging out of the random and switching to the next player.
If anyone would care to clarify this for me it would be most appreciated![]()





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