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Thread: Nebula's Monkfish Fisher

  1. #26
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    Sadly it still stands in one spot once the fishing spot disappears /:

  2. #27
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    Quote Originally Posted by bewaredrev View Post
    son of a... i was making a monkfish fisher but you ruined it

    jk ill just start working on something else, ill be sure to try this out later!
    There can be two of the same script. A little competition never hurts


    Quote Originally Posted by ChaseAzymis View Post
    Sadly it still stands in one spot once the fishing spot disappears /:
    Someone else said that too. It works fine for me, but I guess not for some other people. I already tried fixing it once. In the next version I'll attempt to fix it again.

  3. #28
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    This script is great. Tried running it for 1hour, didnt have any problems yet.

    I might use this to get fishing to 90+ instead of heavyrodder. Although barbarian fishing is like 2.5x better exp, that script messes up for me every 10-15mins.

    And also, do you get randoms at Picatoris fishing colony?

  4. #29
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    Quote Originally Posted by Jameschen1222 View Post
    This script is great. Tried running it for 1hour, didnt have any problems yet.

    I might use this to get fishing to 90+ instead of heavyrodder. Although barbarian fishing is like 2.5x better exp, that script messes up for me every 10-15mins.

    And also, do you get randoms at Picatoris fishing colony?
    Yes, You get randoms. But don't worry, I added anti-randoms to my script so if a random event does come, the script should shutdown if it isn't solvable.

    Thanks for the feedback

    Edit: now that I think about it, I should add an antirandom failsafe in the "while fishing" part of the script. That will be in the next release, thanks for making me think of it
    Last edited by Nebula; 02-12-2012 at 02:46 AM.

  5. #30
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    going to use this until i find something to train and make some money on will post proggys

    alrite so far it walks to the spot catches fish until the spot moves and then types random letters into the chatbox like zzzz or rrrr and just stands there and looks cool goina check to see if theres anything in the script i missed

    restarted simba script did not automatic login like i expected it to still fishes until spot moves and stands there
    Last edited by chiefcharlie; 02-12-2012 at 03:35 AM.

  6. #31
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    Stands in one spot and reads Pixelshift A done

  7. #32
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    Quote Originally Posted by cawlin View Post
    Stands in one spot and reads Pixelshift A done
    that's most likely because the fishing spot you were fishing at disappeared, and there is a rock lobster familiar that makes the script think you are still fishing, I'm trying to figure out how to fix that issue.

  8. #33
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    WOW WOW!I've been waiting for this!

  9. #34
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    Love the script but its hard to bot for long periods at a time because while fishing you pick up seaweed or rocks and the script dosnt bank them :/ , making less inventory space for a new load , could you take a look at fixing that ? thanks !

  10. #35
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    Still doesn't work it wont move from the one fishing spot.
    Previously know as Badreddine.

  11. #36
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    Quote Originally Posted by Omar View Post
    Still doesn't work it wont move from the one fishing spot.
    i belive he knows about this and is working on a fix for it

  12. #37
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    It right clicks on fishing spot but then it won't click on "Net" and start to look for a new fishing spot and repeating the problem.

  13. #38
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    It can't press "net" when it should start fish and then tries to find another fishing spot and repeating the problem <.<

  14. #39
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    Alright I'll be fixing these problems now.

  15. #40
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    Quote Originally Posted by Nebula View Post
    Alright I'll be fixing these problems now.
    much apreciated

  16. #41
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    I guess you know that fishing when fishing moves, it takes time to detect it.

    And maybe you can add urn support?
    It takes 80 monkfish to fill 1 decorated fishing urn.
    Take 2 fishing urns out, after detecting that inv is full, search for colour tolerance at inventory space 2, for that grey goo that appers when urn is full.
    If true then click on it and teleport, if not continue banking.

    And i'd like to say that banking is perfect, never seen better.
    Last edited by cmxz1; 02-12-2012 at 10:00 PM.

  17. #42
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    So far I have added more antirandom support, changed the pixelshift procedure so it better detects when you are done fishing, and made the banking even better than before. I also fixed the bug that occurred because I forgot to call sps_setup, making your character walk the west path to the bank during your first bank trip. I also *think* I fixed the issue with the script not clicking net.

    I will release the next version after I make the fishing spot detection better (for the third time).

  18. #43
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    Quote Originally Posted by Nebula View Post
    So far I have added more antirandom support, changed the pixelshift procedure so it better detects when you are done fishing, and made the banking even better than before. I also fixed the bug that occurred because I forgot to call sps_setup, making your character walk the west path to the bank during your first bank trip. I also *think* I fixed the issue with the script not clicking net.

    I will release the next version after I make the fishing spot detection better (for the third time).
    hopefully its ready soon eager to monkfish sharks are so slow :P

  19. #44
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    Quote Originally Posted by chiefcharlie View Post
    hopefully its ready soon eager to monkfish sharks are so slow :P
    I just finished it. Right now I'm testing it and if everything goes well, it should be posted in 15-20 minutes.

  20. #45
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    Quote Originally Posted by Nebula View Post
    I just finished it. Right now I'm testing it and if everything goes well, it should be posted in 15-20 minutes.
    that was faster then i was expecting

  21. #46
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    I tried to get the script to use an advanced autocoloring banking method, but then I decided to stick with the old banking since it works perfectly and there is no need to change it.

    v 1.2:
    - Fixed "net" issue
    - More failsafes
    - Fixed the fishing spot moving issue
    - changed around the walking code
    - tweaked wait times and mouse-speeds


    Everything should work fine now.

  22. #47
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    Quote Originally Posted by Nebula View Post
    I tried to get the script to use an advanced autocoloring banking method, but then I decided to stick with the old banking since it works perfectly and there is no need to change it.

    v 1.2:
    - Fixed "net" issue
    - More failsafes
    - Fixed the fishing spot moving issue
    - changed around the walking code
    - tweaked wait times and mouse-speeds


    Everything should work fine now.

    its still doing the exact same thing that i had a problem with the first time once the fishing spot moves it just stands there and its also typing letters into the chatbox for no apparent reason

    the gui also stops the timer no idea if that tells you anything more then what ive already stated
    also hits the public chat button on occasion
    Last edited by chiefcharlie; 02-13-2012 at 01:14 AM.

  23. #48
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    Quote Originally Posted by chiefcharlie View Post
    its still doing the exact same thing that i had a problem with the first time once the fishing spot moves it just stands there and its also typing letters into the chatbox for no apparent reason

    the gui also stops the timer no idea if that tells you anything more then what ive already stated
    also hits the public chat button on occasion
    Same problem with fishing spot and typing random letter.

  24. #49
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    Quote Originally Posted by cmxz1 View Post
    Same problem with fishing spot and typing random letter.
    well im glad im not alone ha

  25. #50
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    4hrs later and its still going>

    Nice Script

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