Page 18 of 106 FirstFirst ... 816171819202868 ... LastLast
Results 426 to 450 of 2630

Thread: [SRL-6] Ashaman2IOSalamander

  1. #426
    Join Date
    Dec 2011
    Location
    Hyrule
    Posts
    8,662
    Mentioned
    179 Post(s)
    Quoted
    1870 Post(s)

    Default

    Quote Originally Posted by RiDTenor View Post
    [Hint] C:\Simba\Includes\SRL/SRL/core/mapwalk.simba(1353:3): Variable 'BOX' never used at line 1352
    [Error] C:\Simba\Includes\SRL\SRL\MISC\Paintsmart.simba(56 0:12): Unknown identifier 'TPAFromEllipse' at line 559
    Compiling failed.


    [Error] (41:3): Unknown identifier 'SmartSetDebug' at line 40
    Compiling failed.

    What should I do?
    Tools > Update

    Then update all your other SIMBA junk. Read the FAQS posted on the top of the forums

  2. #427
    Join Date
    Feb 2012
    Posts
    20
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    Quote Originally Posted by RiDTenor View Post
    [Hint] C:\Simba\Includes\SRL/SRL/core/mapwalk.simba(1353:3): Variable 'BOX' never used at line 1352
    [Error] C:\Simba\Includes\SRL\SRL\MISC\Paintsmart.simba(56 0:12): Unknown identifier 'TPAFromEllipse' at line 559
    Compiling failed.


    [Error] (41:3): Unknown identifier 'SmartSetDebug' at line 40
    Compiling failed.

    What should I do?
    You got the most recent version? 5.2?

  3. #428
    Join Date
    Feb 2012
    Posts
    20
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default



    Thanks for the help with the script. Got me 70 hunter in a little over 2hours.

    And thanks Askyla for telling me how to upload for a proggy.
    Last edited by jonjon4012; 03-28-2012 at 09:05 PM. Reason: add more info

  4. #429
    Join Date
    Mar 2012
    Posts
    25
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    when i've placed the script in the computer, will it automatically get in the list with all the basic scripts?

  5. #430
    Join Date
    Dec 2011
    Location
    Hyrule
    Posts
    8,662
    Mentioned
    179 Post(s)
    Quoted
    1870 Post(s)

    Default

    Quote Originally Posted by GreenGang101 View Post
    when i've placed the script in the computer, will it automatically get in the list with all the basic scripts?
    No. You have to open it individually.


    BTW

    AshamanRedSalamander by ashaman88

    AshamanRedSalamander has total running time of 200 days, 5:43:00 with 57026 individual commits.

    OH SNAP

  6. #431
    Join Date
    Feb 2012
    Posts
    20
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default



    Had a date with my lady tonight, decided to set it up to run. I was gone 8 hours, but it ran for 4. So I imagine there was a random or something. It only got me 2 hunter levels, Im not sure if thats great, but considering im 72 hunter now ill give it the benefit of the doubt. Thanks again Ashman.

    Edit: I notice the XP/ hr has gone up by 6.2k, so i do know its getting better.

  7. #432
    Join Date
    Jan 2012
    Posts
    61
    Mentioned
    0 Post(s)
    Quoted
    7 Post(s)

    Default

    trying this script after 99 thief .

  8. #433
    Join Date
    Mar 2012
    Posts
    25
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    very nice script! gave me 320k experience in 5,5 hours

  9. #434
    Join Date
    Mar 2012
    Posts
    25
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    Only one thing; maybe you can make it still work when you lose one trap

  10. #435
    Join Date
    Mar 2012
    Posts
    25
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default


  11. #436
    Join Date
    Dec 2011
    Location
    Hyrule
    Posts
    8,662
    Mentioned
    179 Post(s)
    Quoted
    1870 Post(s)

    Default

    Quote Originally Posted by GreenGang101 View Post
    Only one thing; maybe you can make it still work when you lose one trap

    The newest version that hasn't been released (yell at sin to train hunter :P) fixes that and lets you have as many traps as you want in your inventory. It will also collect all your traps and worldhop if you get crashed. It also supports smartmanager (collects all your traps then restarts SMART), so it could theoretically run forever.

    PS Glad its working well for everyone!

  12. #437
    Join Date
    Feb 2012
    Location
    Toronto Ontario, Canada
    Posts
    331
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    It is much better than I expected, the only problem is my own with lag. Script is nicely written
    118/120 Dungeoneering

  13. #438
    Join Date
    Dec 2011
    Location
    Hyrule
    Posts
    8,662
    Mentioned
    179 Post(s)
    Quoted
    1870 Post(s)

    Default

    Quote Originally Posted by ashihtaka View Post
    It is much better than I expected, the only problem is my own with lag. Script is nicely written
    Hey what are you trying to say :P

    hehe just wait for the big update

  14. #439
    Join Date
    Mar 2012
    Location
    127.0.0.1
    Posts
    1,199
    Mentioned
    0 Post(s)
    Quoted
    26 Post(s)

    Default

    As I sit here using your Doorer script trying to get it to catch that glitch, I have decided I should get some hunter levels, so possibly could I get that unreleased version that Sin has but hasn't tested yet? :P

  15. #440
    Join Date
    Feb 2012
    Location
    Toronto Ontario, Canada
    Posts
    331
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    lol, i'm looking forward to it.
    One thing I found was the debug spammed:
    Did not find Object DTM.
    Did not find Object DTM.
    Did not find Object DTM.
    Did not find Object DTM.
    Did not find Object DTM.
    Did not find Object DTM.
    Did not find Object DTM.
    Did not find Object DTM.

    during startup, but was fixed by pausing and replaying.
    But i'm sure it'll all be good with the big update
    118/120 Dungeoneering

  16. #441
    Join Date
    Dec 2011
    Location
    Hyrule
    Posts
    8,662
    Mentioned
    179 Post(s)
    Quoted
    1870 Post(s)

    Default

    Quote Originally Posted by ashihtaka View Post
    lol, i'm looking forward to it.
    One thing I found was the debug spammed:
    Did not find Object DTM.
    Did not find Object DTM.
    Did not find Object DTM.
    Did not find Object DTM.
    Did not find Object DTM.
    Did not find Object DTM.
    Did not find Object DTM.
    Did not find Object DTM.

    during startup, but was fixed by pausing and replaying.
    But i'm sure it'll all be good with the big update
    Yeah that is fixed, and if you just leave it by the 3 trees after about 8 seconds it will stop spamming and start

  17. #442
    Join Date
    Mar 2012
    Posts
    16
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default


    Thanks for 99! Great script producing rates over 65k xp/hr for me! Flawless!

  18. #443
    Join Date
    Feb 2012
    Posts
    2
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    Amazing Script I'm 95 Hunter now and here is one of my reports

    =========Version: 5.2===========
    Time Running: 6 Hours, 41 Seconds
    Salamanders Caught: 1529
    Experience Earned: 415888
    Experience/Hour: 69183
    Salamanders/H Is: 254
    ===============================

  19. #444
    Join Date
    Dec 2011
    Location
    Hyrule
    Posts
    8,662
    Mentioned
    179 Post(s)
    Quoted
    1870 Post(s)

    Default

    Quote Originally Posted by Dill View Post

    Thanks for 99! Great script producing rates over 65k xp/hr for me! Flawless!
    Quote Originally Posted by AGS1 View Post
    Amazing Script I'm 95 Hunter now and here is one of my reports

    =========Version: 5.2===========
    Time Running: 6 Hours, 41 Seconds
    Salamanders Caught: 1529
    Experience Earned: 415888
    Experience/Hour: 69183
    Salamanders/H Is: 254
    ===============================
    Thanks guys, glad it's still working well!

  20. #445
    Join Date
    Mar 2012
    Posts
    126
    Mentioned
    4 Post(s)
    Quoted
    20 Post(s)

    Default

    Exception in Script: Unable to find file 'ObjectDTM\ObjDTMInclude.simba' used from ''


    All my stuff is updated.

  21. #446
    Join Date
    Dec 2011
    Location
    Hyrule
    Posts
    8,662
    Mentioned
    179 Post(s)
    Quoted
    1870 Post(s)

    Default

    Quote Originally Posted by Raiden702 View Post
    Exception in Script: Unable to find file 'ObjectDTM\ObjDTMInclude.simba' used from ''


    All my stuff is updated.
    Gotta read directions :/

  22. #447
    Join Date
    Nov 2011
    Posts
    1,532
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    Quote Originally Posted by ashaman88 View Post
    The newest version that hasn't been released (yell at sin to train hunter :P) fixes that and lets you have as many traps as you want in your inventory. It will also collect all your traps and worldhop if you get crashed. It also supports smartmanager (collects all your traps then restarts SMART), so it could theoretically run forever.

    PS Glad its working well for everyone!
    I feel like wearing my troll helmet and I wanted to know, why the hell is sin training with your script when he's got his own private falconer?

    Perhaps I should fix up my green sallys and join the game
    Current activity: Recovering from vacation
    - Nulla pars vitae vacare officio potest -
    SRL membership? Can I buy that?
    Scripts - AGS - SWF - WAR - EMS - W100S-EM
    If you need scripting help, you can pm me. Remember, if you need help you have to ask for it properly though

  23. #448
    Join Date
    Feb 2012
    Posts
    125
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    [Hint] C:\Simba\Includes\SRL/SRL/core/mapwalk.simba(1353:3): Variable 'BOX' never used at line 1352
    [Hint] (109:10): Variable 'Result' never used at line 108
    [Hint] (282:10): Variable 'Result' never used at line 281
    [Hint] (320:10): Variable 'Result' never used at line 319
    [Error] (384:6): Unknown identifier 'ObjDTM_Walk' at line 383
    Compiling failed.

    Just showing you. It highlights line 383:
    If ObjDTM_Walk('80:80:2:2:7:95:89:2:7:132:102:4:85:72 :85:91:70:91:72:71',0,80,100,True) Then

  24. #449
    Join Date
    Dec 2011
    Location
    Hyrule
    Posts
    8,662
    Mentioned
    179 Post(s)
    Quoted
    1870 Post(s)

    Default

    Quote Originally Posted by Er1k View Post
    I feel like wearing my troll helmet and I wanted to know, why the hell is sin training with your script when he's got his own private falconer?

    Perhaps I should fix up my green sallys and join the game
    :P actually now I'm just trying to perfect the crash recovery w/ world hop then I will release, very close!


    Quote Originally Posted by Here2help View Post
    [Hint] C:\Simba\Includes\SRL/SRL/core/mapwalk.simba(1353:3): Variable 'BOX' never used at line 1352
    [Hint] (109:10): Variable 'Result' never used at line 108
    [Hint] (282:10): Variable 'Result' never used at line 281
    [Hint] (320:10): Variable 'Result' never used at line 319
    [Error] (384:6): Unknown identifier 'ObjDTM_Walk' at line 383
    Compiling failed.

    Just showing you. It highlights line 383:
    If ObjDTM_Walk('80:80:2:2:7:95:89:2:7:132:102:4:85:72 :85:91:70:91:72:71',0,80,100,True) Then
    Read the OP

  25. #450
    Join Date
    Nov 2011
    Posts
    1,532
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    Actually I kind of stopped fixing my swamp liz after I got the reqs to do the falconer, but did you try it? :P I thought I could do some competition anyway, but too much in real life recently
    Current activity: Recovering from vacation
    - Nulla pars vitae vacare officio potest -
    SRL membership? Can I buy that?
    Scripts - AGS - SWF - WAR - EMS - W100S-EM
    If you need scripting help, you can pm me. Remember, if you need help you have to ask for it properly though

Page 18 of 106 FirstFirst ... 816171819202868 ... LastLast

Thread Information

Users Browsing this Thread

There are currently 2 users browsing this thread. (0 members and 2 guests)

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •