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Thread: [SRL-6] Ashaman2IOSalamander

  1. #2276
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    pmed you dont wanna spam the topic

  2. #2277
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    Quote Originally Posted by Ashaman88 View Post
    Yeah they keep tweaking the nets, ill head out there tonight
    Awesome, let me know if I can help in any way.

  3. #2278
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  4. #2279
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    If it's helpful;
    nests.png

    If i find color which works for red i will post it. But what u think about finding bitmap?
    Last edited by flarde; 02-02-2014 at 12:44 AM.

  5. #2280
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    Quote Originally Posted by flarde View Post
    If it's helpful;
    nests.png

    If i find color which works for red i will post it. But what u think about finding bitmap?
    It looks like there is some red from the sally in your net... in the nets I was testing there were no sally's in them so I have to redo a method

  6. #2281
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    Quote Originally Posted by Ashaman88 View Post
    It looks like there is some red from the sally in your net... in the nets I was testing there were no sally's in them so I have to redo a method

    Ok, atm i've found this:
    Code:
            SallyHue            := 23.62;
            SallySat            := 2.86;
            SallyColor          := 526598;
            SallyTolerance      := 2;
    and for CheckNet function
    Code:
         If (Length(TPA) > 5) And (Length(TPA) < 250) Then
    My few mins proggy for those colors:
    Code:
    Experience/Hour: 69***
    Experience/Hour: 64***
    About those 'Lenght > an < 'i can be wrong coz im noobish in programming but trying to learn this.

    @EDIT
    Changed <200 to < 250 coz sometimes it doesn't find 1 trap
    Code:
    Inner Sally Length: 206
    @EDIT2
    Btw, your script is flawless my xp rates are awesome for my lvl )
    Last edited by flarde; 02-02-2014 at 12:54 AM.

  7. #2282
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    Glad you came up with a fix, I've found a more permanent fix I'm going with - I'll push out the update soon

  8. #2283
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    Went ahead and pushed v7.9. Should fix the checking trap issue. There are a few cases where it will falsely identify a laid trap as a caught one, but it's rare and won't mess anything up.

    I'll be cleaning up this script a good amount for the next version.

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    Time to get 90 hunt with this one.
    Your construction one already got me 90 cons.

  10. #2285
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    I just tried your newest version for the Green salamanders and it doesn't check the nets still, I'm a noob at coding and tried tinkering a little but can't get it to work at all.

    Thanks!

  11. #2286
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    Quote Originally Posted by celeph View Post
    I just tried your newest version for the Green salamanders and it doesn't check the nets still, I'm a noob at coding and tried tinkering a little but can't get it to work at all.

    Thanks!
    Yeah I didn't test at greens - mind posting a pic for me?

  12. #2287
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    Red face

    over 13hrs average xp/hr for red:



    Fix is perfect for me gj!
    Attached Images Attached Images
    Last edited by flarde; 02-04-2014 at 12:15 AM.

  13. #2288
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    Quote Originally Posted by flarde View Post
    over 13hrs average xp/hr for red:



    Fix is perfect for me gj!
    Great to hear! Just gotta head down to greens now :/

  14. #2289
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    Might want to add the colour of the rope at the bottom at this angle. Doesn't seem to detect it (waited for a minute or so).
    Attached Images Attached Images

  15. #2290
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    Quote Originally Posted by sdf View Post
    Might want to add the colour of the rope at the bottom at this angle. Doesn't seem to detect it (waited for a minute or so).
    v8.0 - added that color thanks

  16. #2291
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    |=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=|
    | AshamanSalamander v8.0 |
    |=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=|
    | Running For: 3 Hours, 54 Minutes and 8 Seconds |
    | RedSalamandars Caught: 1,199 Caught/H: 307 |
    | Exp Earned: 272,326,128 Exp/Hour: 69,785,435|
    |_________________________________________________ __________|
    |_________________________________________________ __________|
    Successfully executed.

    playing it safely but working pretty legit atm :P proggy for you

  17. #2292
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    Quote Originally Posted by zunkill View Post
    |=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=|
    | AshamanSalamander v8.0 |
    |=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=|
    | Running For: 3 Hours, 54 Minutes and 8 Seconds |
    | RedSalamandars Caught: 1,199 Caught/H: 307 |
    | Exp Earned: 272,326,128 Exp/Hour: 69,785,435|
    |_________________________________________________ __________|
    |_________________________________________________ __________|
    Successfully executed.

    playing it safely but working pretty legit atm :P proggy for you
    haha crazy xp but very nice!

  18. #2293
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    From last week.


  19. #2294
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    Quote Originally Posted by Ashaman88 View Post
    Wow were you using arctic bear?
    I need to get an arctic bear now.

    Script works great now though, thanks Ashaman, i'll try and get an proggy for ya tonight.

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    Quote Originally Posted by Hadley View Post
    I need to get an arctic bear now.

    Script works great now though, thanks Ashaman, i'll try and get an proggy for ya tonight.
    Great to hear and yeah I def need to add that back into the script

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    Quote Originally Posted by Ashaman88 View Post
    Wow were you using arctic bear?
    Yeah. Only took a few minutes to add in summoning support, I was sick of summoning it manually after the first hour.

  23. #2298
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    Quote Originally Posted by sdf View Post
    Yeah. Only took a few minutes to add in summoning support, I was sick of summoning it manually after the first hour.
    Yeah those bears don't last very long

  24. #2299
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    This doesn't support directx right?

    Recently SMART has been crashing everytime I try to change to OpenGL :'(
    My Scripts: DWT Iron Miner

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    Quote Originally Posted by Thief View Post
    This doesn't support directx right?

    Recently SMART has been crashing everytime I try to change to OpenGL :'(
    All scripts will support Direct-X as long as you load the Direct-X plugin (assuming the colors are the same, which most of them will be).

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