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Thread: [SRL-6] Ashaman2IOSalamander

  1. #2326
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    Sorry guys haven't had a chance to go check out problems. I'll double check to see if any colors have changed tonight

  2. #2327
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    Quote Originally Posted by protocol_chan View Post
    what does op mean? by the way can you upload a pic of yours?
    Its facing north, still not working I mean it works but what really breaks most of the script is the rope problem, that it examines them
    Haven't used the script for a while. Like I said though, if it's a rope problem then you'll have to wait for Ashaman to update them or you can start fresh and update the colours yourself using ACA.

  3. #2328
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    Quote Originally Posted by protocol_chan View Post
    what does op mean? by the way can you upload a pic of yours?
    Its facing north, still not working I mean it works but what really breaks most of the script is the rope problem, that it examines them
    OP = original post(er). That would be the very first post on this thread.

  4. #2329
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    rs.jpg

    As you can see this is the situation where the new trap has been laid before the rope has been picked up

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    Quote Originally Posted by gatman View Post
    rs.jpg

    As you can see this is the situation where the new trap has been laid before the rope has been picked up
    Yeah that's why i lose alot of ropes ;/ I hope ashman fix it C:

  6. #2331
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    finally got everything to work. Works and runs smoothly, getting around 300 red sallies per hour. Thanks so much Ashaman, you're a boss!

  7. #2332
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    Quote Originally Posted by seniorjulio View Post
    finally got everything to work. Works and runs smoothly, getting around 300 red sallies per hour. Thanks so much Ashaman, you're a boss!
    Hey man is there any way you could take a screenshot of all your graphics settings within SMART, if that is what you are using, and if you made any modifications to the script? I'm at a loss to this rope examine problem.

    EDIT: I just tried this on the browser in directx, identical problem as in SMART, I don't think it is a client issue.
    Last edited by gatman; 02-26-2014 at 11:31 PM.

  8. #2333
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    Green sallies needs to be updated please, the script was leaving the south east trap with a sally in it till it was released (so no xp) and it was having a very hard time. I know this is a great script as 2-3 years ago it got me 99 hunt and another account 30-59 cause I forgot the script was on lolol.
    Thanks

  9. #2334
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    The script is working wonderfully for me except that it does not pick up ropes. When looting a collapsed trap, it picks up the fishing net then examines the rope (rather than picking it up). I understand others are having this issue.

  10. #2335
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    Quote Originally Posted by Sulferx View Post
    The script is working wonderfully for me except that it does not pick up ropes. When looting a collapsed trap, it picks up the fishing net then examines the rope (rather than picking it up). I understand others are having this issue.
    Will you run it with debug set to true? And let me know what the debug says when it clicks examine? Sounds like an srl bug

  11. #2336
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    Quote Originally Posted by Ashaman88 View Post
    Will you run it with debug set to true? And let me know what the debug says when it clicks examine? Sounds like an srl bug
    I'm not ultra savvy in terms of the scripting so hopefully this is what was the important info, this was outputted when the script examined (with debug set to true).

    -- tabBackpack.countDTM(): Counted 15 items
    15 Ropes in inventory
    -- tabBackpack.countDTM(): Counted 1 items
    1 Sally in inventory
    -- tabBackpack.countDTM(): Counted 15 items
    -- tabBackpack.countDTM(): Counted 15 items
    -- tabBackpack.countDTM(): Counted 15 items
    Finding Empty Trap Spot
    This is the search box
    Empty Tree Length: 69
    Point: {X = 348, Y = 217}
    Box: {X1 = 0, Y1 = 0, X2 = 0, Y2 = 0}
    Empty Tree Length: 72
    Point: {X = 256, Y = 209}
    Box: {X1 = 0, Y1 = 0, X2 = 0, Y2 = 0}
    -- isMouseOverText()
    ---- Current mouse-over text: ""
    ---- Current mouse-over text: "Set-trap Young tree"
    ---- Found "Set" in mouse-over string: "Set-trap Young tree"
    -- isMouseOverText(): True
    -- X: 257 Y: 209
    -- Found uptext set, clicking
    -- tabBackpack.countDTM(): Counted 15 items
    Releasing Salamanders
    -- TRSChooseOption._select():
    ---- Options found: [Wield Red salamander, Use Red salamander, Release Red salamander, Examine Red salamander, Set quick-inventory A, Set q.uick-inventory B, Canc.el]
    ---- Found option "ease" in "Release Red salamander"
    -- TRSChooseOption.select() result = true
    -- tabBackpack.countDTM(): Counted 1 items

  12. #2337
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    Hi,

    I first tried using this script today and it can't do green sallies very well, only being responsive to the north most trap,
    It definitely has a lot of trouble detecting triggered traps. All other logic seems flawless.

    As for the rope issue i changed these two lines:

    Line 734 --> If ChooseOption.select(['Take', 'ake', 'ishin','hing','net','Rope','ope']) Then
    Line 762 --> If chooseOption.select(['Take', 'ake', 'ishin','hing','net','Rope','ope']) Then

    Which has fixed the issue.
    I'm aware that this short circuits some of your logic but the repercussions aren't bad and under normal circumstances impossible,
    so consider it a hot-fix if you're losing ropes.

    The reason your rope code examines is because you only try and detect a take command but you don't specifically search for the take command when executing the command
    leaving ambiguity when selecting a 'rope' command (so chooser selects which ever one it finds first).

    Unfortunately I have almost no understanding of the colour searching so I cannot modify the trap detection .
    Last edited by Pierite; 03-02-2014 at 11:22 AM.

  13. #2338
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    I've been having trouble with nets / tree branches too. During bonus xp weekend it was working flawlessly, I'll try messing with the colours and see if I have any luck.
    My Scripts: DWT Iron Miner

  14. #2339
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    Quote Originally Posted by Pierite View Post
    Hi,

    I first tried using this script today and it can't do green sallies very well, only being responsive to the north most trap,
    It definitely has a lot of trouble detecting triggered traps. All other logic seems flawless.

    As for the rope issue i changed these two lines:

    Line 734 --> If ChooseOption.select(['Take', 'ake', 'ishin','hing','net','Rope','ope']) Then
    Line 762 --> If chooseOption.select(['Take', 'ake', 'ishin','hing','net','Rope','ope']) Then

    Which has fixed the issue.
    I'm aware that this short circuits some of your logic but the repercussions aren't bad and under normal circumstances impossible,
    so consider it a hot-fix if you're losing ropes.

    The reason your rope code examines is because you only try and detect a take command but you don't specifically search for the take command when executing the command
    leaving ambiguity when selecting a 'rope' command (so chooser selects which ever one it finds first).

    Unfortunately I have almost no understanding of the colour searching so I cannot modify the trap detection .
    Thank you so much, I think this has solved the issue even if it is only temporary, in terms of short circuiting does this mean I should expect some other problems?

  15. #2340
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    Quote Originally Posted by gatman View Post
    Thank you so much, I think this has solved the issue even if it is only temporary, in terms of short circuiting does this mean I should expect some other problems?
    If there are other 'Takeable' Items (apart from rope / nets) in the same pile it will take those too, that would be the only down side.

  16. #2341
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    Quote Originally Posted by Pierite View Post
    Hi,

    I first tried using this script today and it can't do green sallies very well, only being responsive to the north most trap,
    It definitely has a lot of trouble detecting triggered traps. All other logic seems flawless.

    As for the rope issue i changed these two lines:

    Line 734 --> If ChooseOption.select(['Take', 'ake', 'ishin','hing','net','Rope','ope']) Then
    Line 762 --> If chooseOption.select(['Take', 'ake', 'ishin','hing','net','Rope','ope']) Then

    Which has fixed the issue.
    I'm aware that this short circuits some of your logic but the repercussions aren't bad and under normal circumstances impossible,
    so consider it a hot-fix if you're losing ropes.

    The reason your rope code examines is because you only try and detect a take command but you don't specifically search for the take command when executing the command
    leaving ambiguity when selecting a 'rope' command (so chooser selects which ever one it finds first).

    Unfortunately I have almost no understanding of the colour searching so I cannot modify the trap detection .
    Omg I love you :3 thanks you fixed it now i can bot as much as i want tyyyyy :3

  17. #2342
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    99 hunter!!!!!!!!!!! <3

  18. #2343
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    |=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=|
    | AshamanSalamander v8.0 |
    |=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=|
    | Running For: 5 Hours, 14 Minutes and 34 Seconds |
    | RedSalamandars Caught: 1,483 Caught/H: 283 |
    | Exp Earned: 795,872 Exp/Hour: 151,800 |
    |_________________________________________________ __________|
    |_________________________________________________ __________|

    Loving that xp
    My Scripts: DWT Iron Miner

  19. #2344
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    [QUOTE=Thief;1288009]|=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=|
    | AshamanSalamander v8.0 |
    |=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=|
    | Running For: 5 Hours, 14 Minutes and 34 Seconds |
    | RedSalamandars Caught: 1,483 Caught/H: 283 |
    | Exp Earned: 795,872 Exp/Hour: 151,800 |
    |_________________________________________________ __________|
    |_________________________________________________ __________|

    Loving that xp [/

    lvl 99 with bear and bonus , right?

    Thank you @pierite!!

  20. #2345
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    I was like 98, with a stack of bonus xp from Heist. It would have been much higher with a bear I guess

    99 now thanks to Ashaman's handiwork
    My Scripts: DWT Iron Miner

  21. #2346
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    Quote Originally Posted by Thief View Post
    I was like 98, with a stack of bonus xp from Heist. It would have been much higher with a bear I guess

    99 now thanks to Ashaman's handiwork
    That's awesome! Have you guys had that missclicking option bug since the most recent srl updates?

  22. #2347
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    ty ashaman, working flawlessly

  23. #2348
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    Code:
    |=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=|
    |                AshamanSalamander v8.0                     |
    |=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=|
    | Running For: 1 Hours, 24 Minutes and 14 Seconds           |
    | RedSalamandars Caught: 342            Caught/H: 244       |
    | Exp Earned: 92,752                    Exp/Hour: 66,056    |
    |___________________________________________________________|
    |___________________________________________________________|
    will post a longer proggy tomorrow
    EDIT:
    Code:
    |=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=|
    |                AshamanSalamander v8.0                     |
    |=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=|
    | Running For: 7 Hours, 59 Minutes and 59 Seconds           |
    | RedSalamandars Caught: 1,801          Caught/H: 225       |
    | Exp Earned: 489,328                   Exp/Hour: 61,166    |
    |___________________________________________________________|
    |___________________________________________________________|
    EDIT 2:
    Code:
    |=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=|
    |                AshamanSalamander v8.0                     |
    |=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=|
    | Running For: 37 Minutes and 28 Seconds                    |
    | RedSalamandars Caught: 180            Caught/H: 288       |
    | Exp Earned: 48,960                    Exp/Hour: 78,399    |
    |___________________________________________________________|
    |___________________________________________________________|
    Dat exp/hour <3
    1B total exp progress
    875m / 1B
    120s
    113/120 Fish
    112/120 Dung

  24. #2349
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  25. #2350
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    Quote Originally Posted by Ashaman88 View Post
    Dang some nice proggy's!
    haha thanks, going for all 80s, so why not bot it and post most of the proggy's ?
    so far gotten me 71-80 hunt (since yesterday)

    Code:
    |=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=|
    |                AshamanSalamander v8.0                     |
    |=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=|
    | Running For: 3 Hours, 15 Minutes and 20 Seconds           |
    | RedSalamandars Caught: 859            Caught/H: 264       |
    | Exp Earned: 233,104                   Exp/Hour: 71,597    |
    |___________________________________________________________|
    |___________________________________________________________|
    1B total exp progress
    875m / 1B
    120s
    113/120 Fish
    112/120 Dung

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